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European Conference on Circuit Theory and Design

Versatile architectures for decoding a class of LDPC codes

A. Byrne, Emanuel Mihai Popovici, Michael E. O’Sullivan

Published Oct 11, 2006• 2 citations
Publisher

Abstract

This paper presents a construction for low and high rate Low-Density Parity Check (LDPC) codes, their performance and efficient hardware implementation. The problem with decoding for LDPC codes is the linear increase in resource requirements as the size of the parity check matrix increases. This results in a number of issues with regard to practical implementation. These issues include interconnect routing, memory size and parallelism. A construction for low complexity, variable rate LDPC code will be introduced and an architecture that takes advantage of certain properties of this construction is proposed. A versatile LDPC decoding architecture is then evaluated on FPGA.

DOI
10.1109/ecctd.2005.1523112

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This paper presents a construction for low and high rate Low-Density Parity Check (LDPC) codes, their performance and efficient hardware implementation. The problem with decoding for LDPC codes is the linear increase in resource requirements as the size of the parity check matrix increases. This results in a number of issues with regard to practical implementation. These issues include interconnect routing, memory size and parallelism. A construction for low complexity, variable rate LDPC code will be introduced and an architecture that takes advantage of certain properties of this construction is proposed. A versatile LDPC decoding architecture is then evaluated on FPGA.
Low-density parity-check (LDPC) codes have been shown to have good error correcting performance approaching Shannon’s limit. Good error correcting performance enables efficient and reliable communication. However, a LDPC code decoding algorithm needs to be executed efficiently to meet cost, time, power and bandwidth requirements of target applications. The constructed codes should also meet error rate performance requirements of those applications. Since their rediscovery, there has been much research work on LDPC code construction and implementation. LDPC codes can be designed over a wide space with parameters such as girth, rate and length. There is no unique method of constructing LDPC codes. Existing construction methods are limited in some way in producing good error correcting performing and easily implementable codes for a given rate and length. There is a need to develop methods of constructing codes over a wide range of rates and lengths with good performance and ease of hardware implementability. LDPC code hardware design and implementation depend on the structure of target LDPC code and is also as varied as LDPC matrix designs and constructions. There are several factors to be considered including decoding algorithm computations,processing nodes interconnection network, number of processing nodes, amount of memory, number of quantization bits and decoding delay. All of these issues can be handled in several different ways. \nThis thesis is about construction of LDPC codes and their hardware implementation. LDPC code construction and implementation issues mentioned above are too many to be addressed in one thesis. The main contribution of this thesis is the development of LDPC code construction methods for some classes of structured LDPC codes and techniques for reducing decoding time. We introduce two main methods for constructing structured codes. In the first method, column-weight two LDPC codes are derived from distance graphs. A wide range of girths, rates and lengths are obtained compared to existing methods. The performance and implementation complexity of obtained codes depends on the structure of their corresponding distance graphs. In the second method, a search algorithm based on bit-filing and progressive-edge growth algorithms is introduced for constructing quasi-cyclic LDPC codes. The algorithm can be used to form a distance or Tanner graph of a code. This method could also obtain codes over a wide range of parameters. Cycles of length four are avoided by observing the row-column constraint. \nRow-column connections observing this condition are searched sequentially or randomly. Although the girth conditions are not sufficient beyond six, larger girths codes were easily obtained especially at low rates. The advantage of this algorithm compared to other methods is its flexibility. It could be used to construct codes for a given rate and length with girths of at least six for any sub-matrix configuration or rearrangement. The code size is also easily varied by increasing or decreasing sub-matrix size. Codes obtained using a sequential search criteria show poor performance at low girths (6 and 8) while random searches result in good performing codes. \nQuasi-cyclic codes could be implemented in a variety of decoder architectures. One of the many options is the choice of processing nodes interconnect. We show how quasi-cyclic codes processing could be scheduled through a multistage network. Although these net-works have more delay than other modes of communication, they offer more flexibility at a reasonable cost. Banyan and Benes networks are suggested as the most suitable networks. \nDecoding delay is also one of several issues considered in decoder design and implementation. In this thesis, we overlap check and variable node computations to reduce decoding time. Three techniques are discussed, two of which are introduced in this thesis. The techniques are code matrix permutation, matrix space restriction and sub-matrix row-column scheduling. Matrix permutation rearranges the parity-check matrix such that rows and columns that do not have connections in common are separated. This techniques can be applied to any matrix. Its effectiveness largely depends on the structure of the code. We show that its success also depends on the size of row and column weights. Matrix space restriction is another technique that can be applied to any code and has fixed reduction in time or amount of overlap. Its success depends on the amount of restriction and may be traded with performance loss. The third technique already suggested in literature relies on the internal cyclic structure of sub-matrices to achieve overlapping. The technique is limited to LDPC code matrices in which the number of sub-matrices is equal to row and column weights. We show that it can be applied to other codes with a lager number of sub-matrices than code weights. However, in this case maximum overlap is not guaranteed. We calculate the lower bound on the amount of overlapping. Overlapping could be applied to any sub-matrix configuration of quasi-cyclic codes by arbitrarily choosing \nthe starting rows for processing. Overlapping decoding time depends on inter-iteration waiting times. We show that there are upper bounds on waiting times which depend on the code weights. Waiting times could be further reduced by restricting shifts in identity sub-matrices or using smaller sub-matrices. This overlapping technique can reduce the decoding time by up to 50% compared to conventional message and computation scheduling. \nTechniques of matrix permutation and space restriction results in decoder architectures that are flexible in LDPC code design in terms of code weights and size. This is due to the fact that with these techniques, rows and columns are processed in sequential order to achieve overlapping. However, in the existing technique, all sub-matrices have to be processed in parallel to achieve overlapping. Parallel processing of all code sub-matrices requires the architecture to have the number of processing units at least equal to the number sub-matrices. Processing units and memory space should therefore be distributed among the sub-matrices according to the sub-matrices arrangement. This leads to high complexity or inflexibility in the decoder architecture. We propose a simple, programmable and high throughput decoder architecture based on matrix permutation and space restriction techniques.
After the introduction of iterative coding, Low Density Parity Check (LDPC) codes have received a lot of attention due to their remarkable near Shannon-limit performance and practical decoder implementation. However, when employing an LDPC code for various applications, multiple issues do arise at the simulation, algorithm and implementation levels. The first issue is the performance evaluation of the iterative LDPC decoder in the very low Bit Error Rate (BER) regions. So far, no analytical tool has been developed to evaluate the performance of LDPC codes. Unfortunately standard Monte Carlo (MC) simulations cannot be used for performance estimation in these low BER regions due to prohibitive execution times. The second issue is the efficiency of the decoding algorithm. Due to the presence of short cycles in the bipartite graph, sum-product decoding algorithms lead to considerable performance loss for short block-length LDPC codes and produce error floors for longer codes. In addition, the iterative processing and estimation of soft probabilistic values with these algorithms result in very high computational complexity, which in turn impedes the adoption of LDPC codes for power constrained systems. Another prime objective is to design a high throughput decoder architecture which is capable of supporting multiple rates and variable code lengths within minimal area. This work aims to address and provide solutions to the above problems. As a solution to the performance estimation problem of LDPC codes, a highly efficient and novel fast BER simulation technique is developed. At the algorithm level, a performance improvement and error floor avoidance method is introduced, and a computationally efficient algorithm is developed for the sum-product decoding of LDPC codes. And finally, at the architecture level, a high throughput multi-rate variable code length implementation is presented which, when implemented, efficiently minimizes device resources while alleviating the routing complexity of the decoder.
This paper describes and analyzes low-density parity-check code families that support variety of different rates while maintaining the same fundamental decoder architecture. Such families facilitate the decoding hardware design and implementation for applications that require communication at different rates, for example to adapt to changing channel conditions. Combining rows of the lowest-rate parity-check matrix produces the parity-check matrices for higher rates. An important advantage of this approach is that all effective code rates have the same blocklength. This approach is compatible with well known techniques that allow low-complexity encoding and parallel decoding of these LDPC codes. This technique also allows the design of programmable analog LDPC decoders. The proposed design method maintains good graphical properties and hence low error floors for all rates.
Low-Density Parity-Check (LDPC) codes are very efficient error control codes that are being considered as part of many next generation communication systems. In this paper FPGA implementations of two low complexity decoders are presented. These two implementations operate over any kind of parity check matrix, (including those randomly generated, structurally generated, either systematic or non systematic) and can be parametrically performed for any code rate k/n. The proposed implementations are both of very low complexity, because they operate using only sums, subtracts and look-up tables. One of these decoders offers the advantage of not requiring the knowledge of the signal-to-noise ratio of the channel, as it usually happens to most of decoders for LDPC codes.
Low-density parity-check (LDPC) codes have been widely considered as error-correcting codes for next generation communication systems. A good LDPC decoder design requires both implementation friendly LDPC codes and efficient decoder architectures. The quality of LDPC code is crucial in determining the coding gain and implementation complexity of LDPC hardware decoders. This paper presented a genetic algorithm (GA) based LDPC code search algorithm with hardware considerations. Regular quasi-cyclic LDPC codes are used due to its friendliness to hardware implementation. Our hardware architecture design schedules pipeline LDPC decoding operation to boost the hardware utilization efficiency (HUE) of LDPC decoder. A LDPC decoder with a block size of 12288 is implemented in FPGA to validate our code and architecture design.
We introduce a flexible layered decoder architecture for Quasi-Cyclic Low Density Parity Check (LDPC) codes. An iterative construction of the parity check matrix is exploited by the proposed decoder to achieve various degrees of parallelism, characterized by a high utilization of variable and check processing nodes, absence of memory conflicts, and a simple and scalable interconnection network. Furthermore, the proposed LDPC decoder supports variable code rate, information-word length and order of modulation. A comparison to prior-art decoders proves the efficiency of the proposed scheme.