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Low-Density Parity-Check Codes: Construction and Implementation

Gabofetswe Malema

Published Jan 1, 2007• 24 citations
OpenAlex

Abstract

Low-density parity-check (LDPC) codes have been shown to have good error correcting performance approaching Shannon’s limit. Good error correcting performance enables efficient and reliable communication. However, a LDPC code decoding algorithm needs to be executed efficiently to meet cost, time, power and bandwidth requirements of target applications. The constructed codes should also meet error rate performance requirements of those applications. Since their rediscovery, there has been much research work on LDPC code construction and implementation. LDPC codes can be designed over a wide space with parameters such as girth, rate and length. There is no unique method of constructing LDPC codes. Existing construction methods are limited in some way in producing good error correcting performing and easily implementable codes for a given rate and length. There is a need to develop methods of constructing codes over a wide range of rates and lengths with good performance and ease of hardware implementability. LDPC code hardware design and implementation depend on the structure of target LDPC code and is also as varied as LDPC matrix designs and constructions. There are several factors to be considered including decoding algorithm computations,processing nodes interconnection network, number of processing nodes, amount of memory, number of quantization bits and decoding delay. All of these issues can be handled in several different ways. \nThis thesis is about construction of LDPC codes and their hardware implementation. LDPC code construction and implementation issues mentioned above are too many to be addressed in one thesis. The main contribution of this thesis is the development of LDPC code construction methods for some classes of structured LDPC codes and techniques for reducing decoding time. We introduce two main methods for constructing structured codes. In the first method, column-weight two LDPC codes are derived from distance graphs. A wide range of girths, rates and lengths are obtained compared to existing methods. The performance and implementation complexity of obtained codes depends on the structure of their corresponding distance graphs. In the second method, a search algorithm based on bit-filing and progressive-edge growth algorithms is introduced for constructing quasi-cyclic LDPC codes. The algorithm can be used to form a distance or Tanner graph of a code. This method could also obtain codes over a wide range of parameters. Cycles of length four are avoided by observing the row-column constraint. \nRow-column connections observing this condition are searched sequentially or randomly. Although the girth conditions are not sufficient beyond six, larger girths codes were easily obtained especially at low rates. The advantage of this algorithm compared to other methods is its flexibility. It could be used to construct codes for a given rate and length with girths of at least six for any sub-matrix configuration or rearrangement. The code size is also easily varied by increasing or decreasing sub-matrix size. Codes obtained using a sequential search criteria show poor performance at low girths (6 and 8) while random searches result in good performing codes. \nQuasi-cyclic codes could be implemented in a variety of decoder architectures. One of the many options is the choice of processing nodes interconnect. We show how quasi-cyclic codes processing could be scheduled through a multistage network. Although these net-works have more delay than other modes of communication, they offer more flexibility at a reasonable cost. Banyan and Benes networks are suggested as the most suitable networks. \nDecoding delay is also one of several issues considered in decoder design and implementation. In this thesis, we overlap check and variable node computations to reduce decoding time. Three techniques are discussed, two of which are introduced in this thesis. The techniques are code matrix permutation, matrix space restriction and sub-matrix row-column scheduling. Matrix permutation rearranges the parity-check matrix such that rows and columns that do not have connections in common are separated. This techniques can be applied to any matrix. Its effectiveness largely depends on the structure of the code. We show that its success also depends on the size of row and column weights. Matrix space restriction is another technique that can be applied to any code and has fixed reduction in time or amount of overlap. Its success depends on the amount of restriction and may be traded with performance loss. The third technique already suggested in literature relies on the internal cyclic structure of sub-matrices to achieve overlapping. The technique is limited to LDPC code matrices in which the number of sub-matrices is equal to row and column weights. We show that it can be applied to other codes with a lager number of sub-matrices than code weights. However, in this case maximum overlap is not guaranteed. We calculate the lower bound on the amount of overlapping. Overlapping could be applied to any sub-matrix configuration of quasi-cyclic codes by arbitrarily choosing \nthe starting rows for processing. Overlapping decoding time depends on inter-iteration waiting times. We show that there are upper bounds on waiting times which depend on the code weights. Waiting times could be further reduced by restricting shifts in identity sub-matrices or using smaller sub-matrices. This overlapping technique can reduce the decoding time by up to 50% compared to conventional message and computation scheduling. \nTechniques of matrix permutation and space restriction results in decoder architectures that are flexible in LDPC code design in terms of code weights and size. This is due to the fact that with these techniques, rows and columns are processed in sequential order to achieve overlapping. However, in the existing technique, all sub-matrices have to be processed in parallel to achieve overlapping. Parallel processing of all code sub-matrices requires the architecture to have the number of processing units at least equal to the number sub-matrices. Processing units and memory space should therefore be distributed among the sub-matrices according to the sub-matrices arrangement. This leads to high complexity or inflexibility in the decoder architecture. We propose a simple, programmable and high throughput decoder architecture based on matrix permutation and space restriction techniques.

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This paper,based on algebra and graph,proposes a method for constructing structured low-density parity-check(LDPC) codes.In this method,the authors design a connected graph with three kinds of special path to ensure that the Tanner graph of the parity check matrix mapped from the connected graph is without short cycles.The construction method results in two classes of(3,k)-regular quasi-cyclic LDPC codes with girth 8 and 12 respectively.Furthermore,by extending this construction method,two classes of LDPC codes with column weight 2,whose girths are respectively 16 and 24,can be obtained.The simulation studies show that these codes can achieve better performance than randomly constructed regular LDPC codes over AWGN channels with iterative decoding.At the BER of 10-5,the new proposed(3,6)-regular(4356,2205) QC-LDPC code performs 1.48dB from the Shannon limit.Moreover,it outperforms the random regular LDPC code of comparable parameters by 0.1dB.For the new proposed structured LDPC codes with column weight 2,they can achieve about 2dB coding gains with respect to the random regular LDPC codes with similar block lengths and code rates.

Chinese Journal of Computers•Jan 1, 2007•1 citation
Low-density parity-check (LDPC) codes have been shown to have good error correcting performance approaching Shannon’s limit. Good error correcting performance enables efficient and reliable communication. However, a LDPC code decoding algorithm needs to be executed efficiently to meet cost, time, power and bandwidth requirements of target applications. The constructed codes should also meet error rate performance requirements of those applications. Since their rediscovery, there has been much research work on LDPC code construction and implementation. LDPC codes can be designed over a wide space with parameters such as girth, rate and length. There is no unique method of constructing LDPC codes. Existing construction methods are limited in some way in producing good error correcting performing and easily implementable codes for a given rate and length. There is a need to develop methods of constructing codes over a wide range of rates and lengths with good performance and ease of hardware implementability. LDPC code hardware design and implementation depend on the structure of target LDPC code and is also as varied as LDPC matrix designs and constructions. There are several factors to be considered including decoding algorithm computations,processing nodes interconnection network, number of processing nodes, amount of memory, number of quantization bits and decoding delay. All of these issues can be handled in several different ways. \nThis thesis is about construction of LDPC codes and their hardware implementation. LDPC code construction and implementation issues mentioned above are too many to be addressed in one thesis. The main contribution of this thesis is the development of LDPC code construction methods for some classes of structured LDPC codes and techniques for reducing decoding time. We introduce two main methods for constructing structured codes. In the first method, column-weight two LDPC codes are derived from distance graphs. A wide range of girths, rates and lengths are obtained compared to existing methods. The performance and implementation complexity of obtained codes depends on the structure of their corresponding distance graphs. In the second method, a search algorithm based on bit-filing and progressive-edge growth algorithms is introduced for constructing quasi-cyclic LDPC codes. The algorithm can be used to form a distance or Tanner graph of a code. This method could also obtain codes over a wide range of parameters. Cycles of length four are avoided by observing the row-column constraint. \nRow-column connections observing this condition are searched sequentially or randomly. Although the girth conditions are not sufficient beyond six, larger girths codes were easily obtained especially at low rates. The advantage of this algorithm compared to other methods is its flexibility. It could be used to construct codes for a given rate and length with girths of at least six for any sub-matrix configuration or rearrangement. The code size is also easily varied by increasing or decreasing sub-matrix size. Codes obtained using a sequential search criteria show poor performance at low girths (6 and 8) while random searches result in good performing codes. \nQuasi-cyclic codes could be implemented in a variety of decoder architectures. One of the many options is the choice of processing nodes interconnect. We show how quasi-cyclic codes processing could be scheduled through a multistage network. Although these net-works have more delay than other modes of communication, they offer more flexibility at a reasonable cost. Banyan and Benes networks are suggested as the most suitable networks. \nDecoding delay is also one of several issues considered in decoder design and implementation. In this thesis, we overlap check and variable node computations to reduce decoding time. Three techniques are discussed, two of which are introduced in this thesis. The techniques are code matrix permutation, matrix space restriction and sub-matrix row-column scheduling. Matrix permutation rearranges the parity-check matrix such that rows and columns that do not have connections in common are separated. This techniques can be applied to any matrix. Its effectiveness largely depends on the structure of the code. We show that its success also depends on the size of row and column weights. Matrix space restriction is another technique that can be applied to any code and has fixed reduction in time or amount of overlap. Its success depends on the amount of restriction and may be traded with performance loss. The third technique already suggested in literature relies on the internal cyclic structure of sub-matrices to achieve overlapping. The technique is limited to LDPC code matrices in which the number of sub-matrices is equal to row and column weights. We show that it can be applied to other codes with a lager number of sub-matrices than code weights. However, in this case maximum overlap is not guaranteed. We calculate the lower bound on the amount of overlapping. Overlapping could be applied to any sub-matrix configuration of quasi-cyclic codes by arbitrarily choosing \nthe starting rows for processing. Overlapping decoding time depends on inter-iteration waiting times. We show that there are upper bounds on waiting times which depend on the code weights. Waiting times could be further reduced by restricting shifts in identity sub-matrices or using smaller sub-matrices. This overlapping technique can reduce the decoding time by up to 50% compared to conventional message and computation scheduling. \nTechniques of matrix permutation and space restriction results in decoder architectures that are flexible in LDPC code design in terms of code weights and size. This is due to the fact that with these techniques, rows and columns are processed in sequential order to achieve overlapping. However, in the existing technique, all sub-matrices have to be processed in parallel to achieve overlapping. Parallel processing of all code sub-matrices requires the architecture to have the number of processing units at least equal to the number sub-matrices. Processing units and memory space should therefore be distributed among the sub-matrices according to the sub-matrices arrangement. This leads to high complexity or inflexibility in the decoder architecture. We propose a simple, programmable and high throughput decoder architecture based on matrix permutation and space restriction techniques.
There is an important breakthrough in the field of forward error correction techniques, low-density parity-check (LDPC) codes. These codes have potential to approach the Shannon limit with reliable performance on a given channel, known as the channel capacity. Recently, researchers pay much more attention towards LDPC codes because its performance is better than Turbo codes. However, the LDPC code is the best when it is an irregular code and uses with a very large block-length. Although, the short block-length LDPC codes perform not so well, they are easy to implement in various practical applications. Therefore, there is still a demand of new development on the encoding side of LDPC codes for various ranges of code rate and code length so as to capable of using in many applications.This thesis proposes the development of quasi-cyclic (QC) LDPC codes for column weight 3. In the first part of this thesis, we propose a new construction algorithm of QC-LDPC codes for medium to large block-length by combining QC-LDPC codes of small block-length as their component codes, via Chinese remainder theorem (CRT). Such component codes were constructed by permuting each column block sequentially to attain the desire local girth. After combining all component codes to generate an expanded parity-check matrix, the resulting girth is greater than or at least equal to the maximum girth of the component codes. Simulation results show that our proposed construction method of the parity-check matrix significantly outperforms the other well-known existing methods in terms of low error-floor, simple structure, high performance, and can reduce encoding complexity.In addition, this thesis also proposes two new construction methods for QC-LDPC codes, namely a base matrix method and a subtraction based method. A base matrix based method is a simple, less computational complexity method for constructing the exponent matrix (3, K) of girth 8, 10 and 12 of QC-LDPC codes. Another method is a subtraction method, which has a similar exponent matrix as a base matrix method and has a girth at least 8. Results indicate that the LDPC codes constructed from these two methods have flexibility for arbitrary block-column length K and have a similar BER performance if compared to existing methods.
Low Density Parity Check (LDPC) codes are considered to be one of the best classes of error-correcting codes. This thesis deals with two major issues in LDPC codes: decoder design to enhance error correction performance and efficient decoder implementation. Five techniques have been introduced in this thesis. First, an efficient platform for LDPC code design and performance evaluation is developed. This platform implements parallel simulation algorithms to efficiently evaluate the performance of the proposed algorithms for LDPC decoders and code design. Second, an innovative technique is introduced to improve the performance of LDPC decoding in the error-floor region. Special structures in the code graph, called trapping sets, are considered to be the major source of decoding errors in the error-floor region. The proposed technique is based on eliminating the negative effect of trapping sets during LDPC decoding. As a third contribution, a novel approach to improve the decoder performance and/or throughput is introduced. This approach is based on utilizing LDPC decoder idle times by introducing two queues: one at the decoder input and the other at the decoder output. This architecture enables the decoder to run extra iterations beyond the conventional maximum allowable iterations. The fourth proposed technique reduces the bit error rate of LDPC decoders. This technique is based on tracking the number of failed parity check equations in the intermediate decoding iterations, rather than only relying on the final decoder output (after reaching the maximum number of iterations). The last proposed technique deals with the construction of interconnect efficient fully-parallel LDPC codes with high error correction performance. Fully-parallel implementation is very hard due to the complexity of processing elements interconnections. The proposed technique is based on constructing LDPC codes with less complex interconnections and with low impact on the error correction performance. This goal is achieved by putting a constraint on the maximum connection length between any two processing elements.
Introduction The construction of binary low-density parity-check (LDPC) codes simply involves replacing a small number of the values in an all-zeros matrix by 1s in such a way that the rows and columns have the required degree distribution. In many cases, randomly allocating the entries in H will produce a reasonable LDPC code. However, the construction of H can affect the performance of the sum–product decoder, significantly so for some codes, and also the implementation complexity of the code. While there is no one recipe for a “good” LDPC code, there are a number of principles that inform the code designer. The first obvious decisions are which degree distribution to choose and how to construct the matrix with the chosen degrees, i.e. pseudo-randomly or with some sort of structure. Whichever construction is chosen, the features to consider include the girth of the Tanner graph and the minimum distance of the code. In this chapter we will discuss those properties of an LDPC code that affect its iterative decoding performance and then present the common construction methods used to produce codes with the preferred properties. Following common practice in the field we will call the selection of the degree distributions for an LDPC code code design and the methods to assign the locations in the parity-check matrix for the 1 entries code construction .
Low-density parity-check (LDPC) block codes invented by Gallager in 1962 achieve exceptional error performance on a wide variety of communication channels. LDPC convolutional codes are the convolutional counterparts of LDPC block codes. This dissertation describes techniques for the design of LDPC convolutional codes, and analyzes their distance properties and iterative decoding convergence thresholds. The construction of time invariant LDPC convolutional codes by unwrapping the Tanner graph of algebraically constructed quasi-cyclic LDPC codes is described. The convolutional codes outperform the quasi-cyclic codes from which they are derived. The design of parity-check matrices for time invariant LDPC convolutional codes by the polynomial extension of a base matrix is proposed. An upper bound on free distance, proving that time invariant LDPC codes are not asymptotically good, is obtained. The Tanner graph is used to describe a pipelined message passing based iterative decoder for LDPC convolutional codes that outputs decoding results continuously. The performance of LDPC block and convolutional codes are compared for fixed decoding parameters like computational complexity, processor complexity, and decoding delay. In each case, the LDPC convolutional code performance is at least as good as that of LDPC block codes. An analog circuit to implement pipelined decoding of LDPC convolutional codes is proposed. The distance properties of a permutation matrix based (time varying) ensemble of (J,K) regular LDPC convolutional codes is investigated. It is proved that these codes (for J > 2) have free distance increasing linearly with constraint length, i.e., they are asymptotically good. Further, the asymptotic free distance to constraint length ratio for the convolutional codes is several times larger than the minimum distance to block length ratio for corresponding LDPC block codes. Iterative decoding of terminated LDPC convolutional codes, based on the ensemble mentioned above, is analyzed, assuming transmission over a binary erasure channel. The structured irregularity of the codes leads to significantly better convergence thresholds compared to corresponding LDPC block codes. At the calculated thresholds, both the bit and block error probability can be made arbitrarily small. The results obtained suggest that the thresholds approach capacity with increasing J.
Abstract Recent breakthroughs in forward error correction, in the form of low-density parity-check(LDPC) and turbo codes, have seen the promise of near Shannon limit information trans-mission realised. The deterministic construction of good codes, for LDPC codes in par-ticular, is currently the subject of intense interest in the research and development com-munity. This thesis adds to this field, developing methods and supporting theory for thedesign of algebraic LDPC codes using incidence structures from combinatorial designs.The benefits of this approach are guaranteed code properties, parameter flexibility, easeof implementation and reduced encoding complexity.In the first part of this thesis Steiner 2-designs and partial geometries are used toprovide systematic constructions of regular LDPC codes with Tanner graphs free of 4-cyclesandwithdeterministiccodeproperties. Drawingextensivelyfromexistingincidencestructures we present new families of algebraic LDPC codes with benefits over traditionalrandomly constructed regular codes, particularly where small-to-medium length codes areconcerned. We focus in particular on exploring the effect of different design propertieson the code parameters by deriving the rate, minimum distance, girth, and stopping setdistribution of LDPC codes from designs.In the second part of this thesis resolvable designs are employed to create regularLDPC codes free of 4-cycles with the parameter flexibility and decoding performance ofrandomly constructed regular LDPC codes. Employing resolvability greatly extends theclass of LDPC codes that can be algebraically constructed. These codes can offer sig-nificant implementation advantages due to the deterministic structure of their resolutionclasses and in some cases their simple encoding.A shortcoming of LDPC codes is their potentially high encoding complexity, whichis generally quadratic in the code length. Finding computationally efficient encodersis therefore critical for LDPC codes to be considered as serious contenders for futuregenerations of forward error correction devices. As a result the purpose of the last part ofthis thesis is to design codes which have the graph-based properties necessary to performwell with sum-product decoding but which are also cyclic or quasi-cyclic and so can beencoded simply. The main focus is regular codes but we also extend our constructionof quasi-cyclic codes to produce irregular LDPC codes with simple linear-time encodingcircuits.
This paper,based on algebra and graph,proposes a method for constructing structured low-density parity-check(LDPC) codes.In this method,the authors design a connected graph with three kinds of special path to ensure that the Tanner graph of the parity check matrix mapped from the connected graph is without short cycles.The construction method results in two classes of(3,k)-regular quasi-cyclic LDPC codes with girth 8 and 12 respectively.Furthermore,by extending this construction method,two classes of LDPC codes with column weight 2,whose girths are respectively 16 and 24,can be obtained.The simulation studies show that these codes can achieve better performance than randomly constructed regular LDPC codes over AWGN channels with iterative decoding.At the BER of 10-5,the new proposed(3,6)-regular(4356,2205) QC-LDPC code performs 1.48dB from the Shannon limit.Moreover,it outperforms the random regular LDPC code of comparable parameters by 0.1dB.For the new proposed structured LDPC codes with column weight 2,they can achieve about 2dB coding gains with respect to the random regular LDPC codes with similar block lengths and code rates.