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arXiv:2607.24714

Efficient LLM-Generated Shuttling Compilers for Complex Trapped-Ion Architectures

Fabian Kreppel, Reza Salkhordeh, Ferdinand Schmidt-Kaler, André Brinkmann

quant-phcs.AIcs.ETSubmitted Jul 27, 2026• Announced Jul 28, 2026• 0 citations
v1 · Jul 27, 2026v2 · Oct 16, 2026
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Abstract

Trapped-ion quantum computers rely on shuttling compilers, which cast an input algorithm into a sequence of ion-qubit movements within a given architecture. We present the first study in which a single frontier large language model (LLM), Claude Opus 4.7, generates and iteratively refines the full Python code of shuttling compilers from written specifications. We start with a compiler for (i) a linear segmented trap, extend it to (ii) a trap with junctions, and finally achieve efficient compilation for (iii) a broad class of connected trap graphs. The compilers for the more general cases are seeded with code from the previous ones. We benchmark the LLM-generated compilers against state-of-the-art hand-crafted ones using a common suite of quantum circuits. The number of shuttling timesteps is reduced by up to 76% for (i) and up to 39% for (ii). For the broad case (iii) of freely connected architectures, we find large variations in the required number of shuttling timesteps, depending on the connectivity. A densely connected, junction-rich architecture yields an order-of-magnitude reduction in shuttling timesteps compared to a corridor-like one. Repeating the complete generation and evaluation with a second frontier LLM, Claude Fable 5, reproduces these findings, with the Fable 5 compilers surpassing the hand-crafted ones more often on the largest circuits. Our results show that an unmodified frontier LLM can produce working, correct, and competitive shuttling compilers without additional manual algorithmic engineering, thus reducing the development time for new architectures from several months to a few days.

Comments
56 pages, 6 figures, 7 tables

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Trapped-ion quantum computers rely on shuttling compilers, which cast an input algorithm into a sequence of ion-qubit movements within a given architecture. We present the first study in which a single frontier large language model (LLM), Claude Opus 4.7, generates and iteratively refines the full Python code of shuttling compilers from written specifications. We start with a compiler for (i) a linear segmented trap, extend it to (ii) a trap with junctions, and finally achieve efficient compilation for (iii) a broad class of connected trap graphs. The compilers for the more general cases are seeded with code from the previous ones. We benchmark the LLM-generated compilers against state-of-the-art hand-crafted ones using a common suite of quantum circuits. The number of shuttling timesteps is reduced by up to 76% for (i) and up to 39% for (ii). For the broad case (iii) of freely connected architectures, we find large variations in the required number of shuttling timesteps, depending on the connectivity. A densely connected, junction-rich architecture yields an order-of-magnitude reduction in shuttling timesteps compared to a corridor-like one. Repeating the complete generation and evaluation with a second frontier LLM, Claude Fable 5, reproduces these findings, with the Fable 5 compilers surpassing the hand-crafted ones more often on the largest circuits. Our results show that an unmodified frontier LLM can produce working, correct, and competitive shuttling compilers without additional manual algorithmic engineering, thus reducing the development time for new architectures from several months to a few days.
In trapped-ion quantum computers, qubits must be shuttled between segments to interact. The routing logic that schedules these movements is written by hand for every new trap architecture. We present shuttling compilers based on five large language models (LLMs). Each LLM is fine-tuned on shuttling schedules produced by hand-coded heuristics for linear and branched one-dimensional trap architectures. We investigate how the shuttling operation counts of their schedules compare with those of the heuristics and how far they generalize to unseen architectures. For circuits of up to 16 qubits, the fine-tuned LLMs generate valid schedules on both training architectures, more often the fewer qubits a circuit has. In 12% of the compilations yielding a schedule, the best of ten runs needs up to 21% fewer operations than the heuristic baselines, after a rule-based post-processing step. A single run of one fine-tuned LLM produces a valid shuttling schedule for a previously unseen four-way branched architecture. This is preliminary evidence of cross-architecture generalization. On two other unseen architectures no LLM produces a valid schedule. Thus, LLM-learned shuttling compilation is feasible, and we show how far it currently reaches.
Current trapped-ion quantum computer architectures based on segmented traps utilize shuttling operations to establish connectivity between multiple sub-registers within one quantum processing unit. Complex trap architectures, including racetrack loops and junctions, offer prospects for increased scalability and have been successfully built and demonstrated. As hardware capabilities evolve, the need arises for additional automated software layers within the control stack for managing qubit routing. We present the automated generation of shuttling schedules for a branched ID architecture within a shuttling compiler that requires the integration of junctions. This not only provides the means for leveraging future new hardware advances, but also allows guiding the development of future architecture via resource estimation. Testing a wide range of quantum circuits, the junction-enabled shuttling compiler is able to reduce the necessary operations by a factor > 50 for translations and > 20 for separation/merge as compared to a linear architecture.
An algorithm for the generation of shuttling sequences is necessary for the operation of a linear segmented ion-trap quantum computer. The present work provides an implementation of an algorithm that produces sequences proved to be optimal for circuits with a quantum Fourier transform-like structure. Such optimality was proved in previous work of our group. We first present an approach for qubit mapping, i.e. determining the initial ordering of the ions, termed the common ion order, and develop a heuristic algorithm for its implementation. We explain how this heuristic is integrated in the shuttling sequence generation algorithm described in the previous work. The results show the increased performance of the heuristic in terms of reducing the number of required shuttling operations. The number of ion displacements required exhibits a polynomial increase in terms of the number of qubits, such that these operations become the main contribution to the overall resource cost. Furthermore, we show that multiple zones for gate interactions can reduce the amount of qubit register reordering.
Trapped-ion quantum computers offer high-fidelity operations, long coherence times, and all-to-all connectivity within a single trap. However, scaling to large circuits is limited by the trap's ion capacity. The QCCD architecture addresses this by enabling ion shuttling across multiple traps, but excessive shuttling increases execution time and degrades fidelity. This paper presents an improved ion-shuttling approach targeting linear QCCD architectures. Building on a state-of-the-art approach [27] for linear trapped-ion devices, our approach introduces a front-layer-based scheduling method that dynamically prioritizes executable gates, along with a novel destination trap selection method for ion-shuttling, effectively reducing unnecessary ion movements. We also present a look-ahead gate selection strategy based on the gate dependency graph, avoiding the high runtime of the gate proximity approach used in the state-of-the-art approach, especially in circuits with all-to-all communication. Our approach achieves up to a 37.67% reduction in shuttle count and up to a 74.91% reduction in compilation time compared to the state-of-the-art approach for linear trapped-ion devices on actual NISQ benchmarks and synthetic circuits. On average, our approach achieves a 16.44% reduction in shuttle count and a 30.77% reduction in compilation time across all test cases. These improvements highlight the effectiveness of our approach, particularly for actual circuits.
With the growth of quantum platforms for gate-based quantum computation, compilation holds a crucial role in deciding the success of the implementation. While there has been rich research in compilation techniques for the superconducting-qubit regime. The trapped-ion architectures, currently leading in robust quantum computations for their reliable operations, still lack competitive compilation strategies. This work introduces a unifying hardware abstraction, the “position graph”, representing various hardware architectures. With this abstraction, we model trapped-ion Quantum Charge-Coupled Device (QCCD) architectures, enabling high-quality, scalable compilation methods. Specifically, we propose scheduling algorithms called SHuttling-Aware PERmutative (SHAPER) and SHuttling-AWare (SHAW) heuristic searches to tackle the complex constraints and dynamics of trapped-ion machines, with the cooperation of state-of-the-art permutation-aware mapping. These approaches generate executable circuits and native instructions that respect the physical constraints of shuttling-based architectures. We evaluate proposed algorithms across theorized and real architectures using the position graph framework. For completeness, we also introduce a linear program of trapped-ion scheduling that yields the optimal schedules, enabling a direct comparison with our heuristics. Our algorithm can successfully compile programs for extreme architectures where prior algorithms fail. When the baseline does complete, our produced schedules are 1.45 times faster on average, with best-case speedups up to 4 times faster.
Shuttle-based trapped ion quantum processors typically employ a one-dimensional (1D) linear architecture to transport ion-qubits between one ore more laser interaction zones where the quantum gates are implemented, along with several qubit register storage segments. The two-dimensional (2D) quantum CCD architecture employs also T- or X-junctions for an improved scaling and efficiency. Here, we explore the shuttling layer in the compilation of quantum algorithm typical building blocks in such architecture. To weight the effort of linear shuttle and junction shuttle, we introduce individual cost functions for each operation. This allows comparing the total cost for quantum circuit building blocks such as the QFT, Carry, Adder, Shift, and Comparator circuits. We study their scaling properties with increased qubit numbers. At equivalent transport cost for junction and linear shuttling, we show that 2D architectures outperform the 1D linear trap with the ratio improving as the number of ions increases. Finally, we discuss the use of cells, such that the entire processor is constructed from a 2D array of such interconnected cells. The work aims to optimize quantum processor architectures, implementing a co-design that fits to the specific task and scaling up in a shuttle-efficient way.