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Journal of Physics Conference Series

Program realization of simulation tools of low-density codecs: effective architecture of a decoder for massive parallel computations on graphic processors

А В Башкиров, А. А. Пирогов, O Y Makarov, А. В. Муратов, S.Yu. Beletskaya, В В Глотов

Published Oct 1, 2019• 0 citations
Publisher

Abstract

Abstract The article deals with the peculiarities of modeling the characteristics of low-density parity-check codes (LDPC) in terms of their decoding. When decoding low-density parity-check codes in various communication standards, the iterative belief propagation algorithm (BP) and its various modifications - Pearl’s algorithm, sum-of-products algorithm - are widely used. In the article, special attention is given to this algorithm. The BP algorithm is a message-passing algorithm on a graphical model and consists of two basic messaging procedures between the nodes in the Tanner graph for LDPC code. The issues of constructing an effective architecture for an iterative decoder operating on the belief propagation algorithm in a heterogeneous system with massively parallel computing on a graphics processing unit are considered. It is shown that the use of the GPU allows to achieve a significant gain in decoding time with a sufficient size of the test matrix (a sufficient number of code and test nodes), obtained due to the parallelism of the architecture. Expressions for calculation of the size of the “working group” are given. The benefit of using a modified decoder architecture is estimated.

DOI
10.1088/1742-6596/1333/2/022001

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Abstract The article deals with the peculiarities of modeling the characteristics of low-density parity-check codes (LDPC) in terms of their decoding. When decoding low-density parity-check codes in various communication standards, the iterative belief propagation algorithm (BP) and its various modifications - Pearl’s algorithm, sum-of-products algorithm - are widely used. In the article, special attention is given to this algorithm. The BP algorithm is a message-passing algorithm on a graphical model and consists of two basic messaging procedures between the nodes in the Tanner graph for LDPC code. The issues of constructing an effective architecture for an iterative decoder operating on the belief propagation algorithm in a heterogeneous system with massively parallel computing on a graphics processing unit are considered. It is shown that the use of the GPU allows to achieve a significant gain in decoding time with a sufficient size of the test matrix (a sufficient number of code and test nodes), obtained due to the parallelism of the architecture. Expressions for calculation of the size of the “working group” are given. The benefit of using a modified decoder architecture is estimated.
Non-binary low-density parity-check (LDPC) codes have been shown to attain near capacity error correcting performance in noisy wireless communication channels. It is well known that these codes require a very large number of operations per-bit to decode. This high computational complexity along with a parallel decoder structure makes graphics processing units (GPUs) an attractive platform for acceleration of the decoding algorithm. The seemingly random memory access patterns associated with decoding are generally beneficial to error-correcting performance but present a challenge to designers who want to leverage the computational capabilities of the GPU. In this paper we describe the design of an efficient decoder implementation based on GPUs and a corresponding set of powerful non-binary LDPC codes. Using the belief propagation algorithm with a sequential message updating scheme it is shown that we are able to exploit parallelism inherent in the decoding algorithm while decreasing the number of decoding iterations required for convergence.
Low-Density Parity-Check (LDPC) codes are powerful error correcting codes (ECC). They have recently been adopted by several data communication standards such as DVB-S2 and WiMax. LDPCs are represented by bipartite graphs, also called Tanner graphs, and their decoding demands very intensive computation. For that reason, VLSI dedicated architectures have been investigated and developed over the last few years. This paper proposes a new approach for LDPC decoding on graphics processing units (GPUs). Efficient data structures and an new algorithm are proposed to represent the Tanner graph and to perform LDPC decoding according to the stream-based computing model. GPUs were programmed to efficiently implement the proposed algorithms by applying data-parallel intensive computing. Experimental results show that GPUs perform LDPC decoding nearly three orders of magnitude faster than modern CPUs. Moreover, they lead to the conclusion that GPUs with their tremendous processing power can be considered as a consistent alternative to state-of-the-art hardware LDPC decoders.
Many classes of high-performance Low-density parity check codes are based on parity check matrices composed of permutation sub matrices. The emulation-simulation framework further allows the algorithm and implementation to be iteratively redefined to improve the error floor performance of message passing decoder. Log-Like hood-Ratio (LLR) based Belief-Propagation (BP) algorithm is presented for Low Density Parity Check codes. Numerically accurate representation of check node update computation used in LLR-BP decoding is described. The implementation of Sum-Product algorithm (SPA) within Low Density Parity Check Code (LDPC) decoder is described in this paper and the correction term is used to improve the decoding performance of min-sum algorithm (MSA). Quantization and log-tanh function approximation in sum-product decoder strongly affect which absorbing set dominates in error floor region. For LDPC decoder, bit error rate (BER) decreases with increase in the signal to noise ratio.
A parallel belief propagation algorithm for decoding low-density parity-check (LDPC) Codes is presented in this paper based on Compute Unified Device Architecture (CUDA). As a new hardware and software architecture for addressing and managing computations, CUDA offers parallel data computing using the highly multithreaded coprocessor driven by very high memory bandwidth GPU. The parallel decoding algorithm, based on CUDA, allows that all bit-nodes or check-nodes work simultaneously, thus provides an efficient and fast way for implementing the decoder.
Variant belief propagation (BP) algorithms are applied to low-density parity-check (LDPC) codes. However, conventional decoders suffer from a large resource consumption due to gathering messages from all the neighbour variable-nodes and/or check-nodes through cumulative calculations. In this paper, a check-belief propagation (CBP) decoding algorithm is proposed. Check-belief is used as the probability that the corresponding parity-check is satisfied. All check-beliefs are iteratively enlarged in a sequential recursive order, and successful decoding will be achieved after the check-beliefs are all big enough. Compared to previous algorithms employing a large number of cumulative calculations to gather all the neighbour messages, CBP decoding can renew each check-belief by propagating it from one check-node to another through only one variable-node, resulting in a low complexity decoding with no cumulative calculations. The simulation results and analyses show that the CBP algorithm provides little error-rate performance loss in contrast with the previous BP algorithms, but consumes much fewer calculations and memories than them. It earns a big benefit in terms of complexity.