Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming

Massive parallel LDPC decoding on GPU

Gabriel Falcão, Leonel A. Sousa, Vitor M. M. da Silva

Published Feb 20, 2008• 48 citations
Publisher

Abstract

Low-Density Parity-Check (LDPC) codes are powerful error correcting codes (ECC). They have recently been adopted by several data communication standards such as DVB-S2 and WiMax. LDPCs are represented by bipartite graphs, also called Tanner graphs, and their decoding demands very intensive computation. For that reason, VLSI dedicated architectures have been investigated and developed over the last few years. This paper proposes a new approach for LDPC decoding on graphics processing units (GPUs). Efficient data structures and an new algorithm are proposed to represent the Tanner graph and to perform LDPC decoding according to the stream-based computing model. GPUs were programmed to efficiently implement the proposed algorithms by applying data-parallel intensive computing. Experimental results show that GPUs perform LDPC decoding nearly three orders of magnitude faster than modern CPUs. Moreover, they lead to the conclusion that GPUs with their tremendous processing power can be considered as a consistent alternative to state-of-the-art hardware LDPC decoders.

DOI
10.1145/1345206.1345221

Related papers

A highly parallel design for irregular LDPC decoding on GPGPUs

Tsou-Han Chiu, Hsien-Kai Kuo, Bo-Cheng Charles Lai

Low-Density Parity-Check (LDPC) code is a powerful error correcting code. It has been widely adopted by many communication systems. Finding a fast and efficient design of LDPC has been an active research area. This paper proposes a high performance design for irregular LDPC decoding on a general purpose graphic processing unit (GPGPU). A GPGPU is a many-core architecture which enables massively parallel computing. In this paper, a high degree of computation parallelism has been exposed by decoding multiple LDPC code-words concurrently. An innovative data structure is proposed to more efficiently leverage memory coalescing for the irregular data accesses of LDPC decoding. Data spatial locality is maximized by keeping more reusable data within the on-chip cache of a GPGPU. The data communication overhead between a host and a GPGPU is minimized through a single word copy for the convergence check. The experiment results show that the proposed design can achieve up to 55.68X runtime improvement, when compared with a sequential LDPC program on a CPU.

Asia-Pacific Signal and Information Processing Association Annual Summit and Conference (APSIPA ASC)•Dec 1, 2012•3 citations

Comparison of parallelization strategies for min-sum decoding of irregular LDPC codes

Hua Xu, Wei Wan, Wei Wang +3 more

Low-Density Parity-Check (LDPC) codes are powerful error correcting codes. LDPC decoders have been implemented as efficient error correction codes on dedicated VLSI hardware architectures in recent years. This paper describes two strategies to parallelize min-sum decoding of irregular LDPC codes. The first implements min-sum LDPC decoders on multicore platforms using OpenMP, while the other uses the Compute Unified Device Architecture (CUDA) to parallelize LDPC decoding on Graphics Processing Units (GPUs). Empirical studies on data with various scales show that the performance of these decoding processes is improved by these parallel strategies and the GPUs provide more efficient, fast implementation decoder.

Tsinghua Science & Technology•Dec 1, 2013•1 citation

Multi-Stream LDPC Decoder on GPU of Mobile Devices

Roohollah Amiri, Hani Mehrpouyan

Low-density parity check (LDPC) codes have been extensively applied in mobile communication systems due to their excellent error correcting capabilities. However, their broad adoption has been hindered by the high complexity of the LDPC decoder. Although to date, dedicated hardware has been used to implement low latency LDPC decoders, recent advancements in the architecture of mobile processors have made it possible to develop software solutions. In this paper, we propose a multi-stream LDPC decoder designed for a mobile device. The proposed decoder uses graphics processing unit (GPU) of a mobile device to achieve efficient real-time decoding. The proposed solution is implemented on an NVIDIA Tegra board as a system on a chip (SoC), where our results indicate that we can control the load on the central processing units through the multi-stream structure.

IEEE Annual Computing and Communication Workshop and Conference (CCWC)•Jan 1, 2019•1 citation

A High Throughput Efficient Approach for Decoding LDPC Codes onto GPU Devices

Bertrand Le Gal, Christophe Jégo, Jérémie Crenne

Low density parity check (LDPC) decoding process is known as compute intensive. This kind of digital communication applications was recently implemented onto graphic processing unit (GPU) devices for LDPC code performance estimation and/or for real-time measurements. Overall previous studies about LDPC decoding on GPU were based on the implementation of the flooding-based decoding algorithm that provides massive computation parallelism. More efficient layered schedules were proposed in literature because decoder iteration can be split into sublayer iterations. These schedules seem to badly fit onto GPU devices due to restricted computation parallelism and complex memory access patterns. However, the layered schedules enable the decoding convergence to speed up by two. In this letter, we show that: 1) layered schedule can be efficiently implemented onto a GPU device; and 2) this approach—implemented onto a low-cost GPU device—provides higher throughputs with identical correction performances (BER) compared to previously published results.

IEEE Embedded Systems Letters•Mar 11, 2014•41 citations

Accelerating Regular LDPC Code Decoders on GPUs

Cheng‐Chun Chang, Yang-Lang Chang, Min-Yu Huang +1 more

Modern active and passive satellite and airborne sensors with higher temporal, spectral and spatial resolutions for Earth remote sensing result in a significant increase in data volume. This poses a challenge for data transmission over error-prone wireless links to a ground receiving station. Low-density parity-check (LDPC) codes have been adopted in modern communication systems for robust error correction. Demands for LDPC decoders at a ground receiving station for efficient and flexible data communication links have inspired the usage of a cost-effective high-performance computing device. In this paper we propose a graphic-processing-unit (GPU)-based regular LDPC decoders with the log sum-product iterative decoding algorithm (log-SPA). The GPU code was written to run NVIDIA GPUs using the compute unified device architecture (CUDA) language with a novel implementation of asynchronous data transfer for LDPC decoding. Experimental results showed that the proposed GPU-based high-throughput regular LDPC decoder achieved a significant 271x speedup compared to its CPU-based single-threaded counterpart written in the C language.

IEEE Journal of Selected Topics in Applied Earth Observations and Remote Sensing•Jun 21, 2011•47 citations

Sequential decoding of non-binary LDPC codes on graphics processing units

David L. Romero, Nicholas B. Chang

Non-binary low-density parity-check (LDPC) codes have been shown to attain near capacity error correcting performance in noisy wireless communication channels. It is well known that these codes require a very large number of operations per-bit to decode. This high computational complexity along with a parallel decoder structure makes graphics processing units (GPUs) an attractive platform for acceleration of the decoding algorithm. The seemingly random memory access patterns associated with decoding are generally beneficial to error-correcting performance but present a challenge to designers who want to leverage the computational capabilities of the GPU. In this paper we describe the design of an efficient decoder implementation based on GPUs and a corresponding set of powerful non-binary LDPC codes. Using the belief propagation algorithm with a sequential message updating scheme it is shown that we are able to exploit parallelism inherent in the decoding algorithm while decreasing the number of decoding iterations required for convergence.

Asilomar Conference on Signals, Systems and Computers (ACSSC)•Nov 1, 2012•10 citations
Low-Density Parity-Check (LDPC) codes are powerful error correcting codes (ECC). They have recently been adopted by several data communication standards such as DVB-S2 and WiMax. LDPCs are represented by bipartite graphs, also called Tanner graphs, and their decoding demands very intensive computation. For that reason, VLSI dedicated architectures have been investigated and developed over the last few years. This paper proposes a new approach for LDPC decoding on graphics processing units (GPUs). Efficient data structures and an new algorithm are proposed to represent the Tanner graph and to perform LDPC decoding according to the stream-based computing model. GPUs were programmed to efficiently implement the proposed algorithms by applying data-parallel intensive computing. Experimental results show that GPUs perform LDPC decoding nearly three orders of magnitude faster than modern CPUs. Moreover, they lead to the conclusion that GPUs with their tremendous processing power can be considered as a consistent alternative to state-of-the-art hardware LDPC decoders.
Low-Density Parity-Check (LDPC) code is a powerful error correcting code. It has been widely adopted by many communication systems. Finding a fast and efficient design of LDPC has been an active research area. This paper proposes a high performance design for irregular LDPC decoding on a general purpose graphic processing unit (GPGPU). A GPGPU is a many-core architecture which enables massively parallel computing. In this paper, a high degree of computation parallelism has been exposed by decoding multiple LDPC code-words concurrently. An innovative data structure is proposed to more efficiently leverage memory coalescing for the irregular data accesses of LDPC decoding. Data spatial locality is maximized by keeping more reusable data within the on-chip cache of a GPGPU. The data communication overhead between a host and a GPGPU is minimized through a single word copy for the convergence check. The experiment results show that the proposed design can achieve up to 55.68X runtime improvement, when compared with a sequential LDPC program on a CPU.
Low-Density Parity-Check (LDPC) codes are powerful error correcting codes. LDPC decoders have been implemented as efficient error correction codes on dedicated VLSI hardware architectures in recent years. This paper describes two strategies to parallelize min-sum decoding of irregular LDPC codes. The first implements min-sum LDPC decoders on multicore platforms using OpenMP, while the other uses the Compute Unified Device Architecture (CUDA) to parallelize LDPC decoding on Graphics Processing Units (GPUs). Empirical studies on data with various scales show that the performance of these decoding processes is improved by these parallel strategies and the GPUs provide more efficient, fast implementation decoder.
Low-density parity check (LDPC) codes have been extensively applied in mobile communication systems due to their excellent error correcting capabilities. However, their broad adoption has been hindered by the high complexity of the LDPC decoder. Although to date, dedicated hardware has been used to implement low latency LDPC decoders, recent advancements in the architecture of mobile processors have made it possible to develop software solutions. In this paper, we propose a multi-stream LDPC decoder designed for a mobile device. The proposed decoder uses graphics processing unit (GPU) of a mobile device to achieve efficient real-time decoding. The proposed solution is implemented on an NVIDIA Tegra board as a system on a chip (SoC), where our results indicate that we can control the load on the central processing units through the multi-stream structure.
Low density parity check (LDPC) decoding process is known as compute intensive. This kind of digital communication applications was recently implemented onto graphic processing unit (GPU) devices for LDPC code performance estimation and/or for real-time measurements. Overall previous studies about LDPC decoding on GPU were based on the implementation of the flooding-based decoding algorithm that provides massive computation parallelism. More efficient layered schedules were proposed in literature because decoder iteration can be split into sublayer iterations. These schedules seem to badly fit onto GPU devices due to restricted computation parallelism and complex memory access patterns. However, the layered schedules enable the decoding convergence to speed up by two. In this letter, we show that: 1) layered schedule can be efficiently implemented onto a GPU device; and 2) this approach—implemented onto a low-cost GPU device—provides higher throughputs with identical correction performances (BER) compared to previously published results.
Modern active and passive satellite and airborne sensors with higher temporal, spectral and spatial resolutions for Earth remote sensing result in a significant increase in data volume. This poses a challenge for data transmission over error-prone wireless links to a ground receiving station. Low-density parity-check (LDPC) codes have been adopted in modern communication systems for robust error correction. Demands for LDPC decoders at a ground receiving station for efficient and flexible data communication links have inspired the usage of a cost-effective high-performance computing device. In this paper we propose a graphic-processing-unit (GPU)-based regular LDPC decoders with the log sum-product iterative decoding algorithm (log-SPA). The GPU code was written to run NVIDIA GPUs using the compute unified device architecture (CUDA) language with a novel implementation of asynchronous data transfer for LDPC decoding. Experimental results showed that the proposed GPU-based high-throughput regular LDPC decoder achieved a significant 271x speedup compared to its CPU-based single-threaded counterpart written in the C language.
Non-binary low-density parity-check (LDPC) codes have been shown to attain near capacity error correcting performance in noisy wireless communication channels. It is well known that these codes require a very large number of operations per-bit to decode. This high computational complexity along with a parallel decoder structure makes graphics processing units (GPUs) an attractive platform for acceleration of the decoding algorithm. The seemingly random memory access patterns associated with decoding are generally beneficial to error-correcting performance but present a challenge to designers who want to leverage the computational capabilities of the GPU. In this paper we describe the design of an efficient decoder implementation based on GPUs and a corresponding set of powerful non-binary LDPC codes. Using the belief propagation algorithm with a sequential message updating scheme it is shown that we are able to exploit parallelism inherent in the decoding algorithm while decreasing the number of decoding iterations required for convergence.