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Improved Quantum Algorithms for Simulating Many-Body Systems

Sophia Simon

Published Jun 1, 2026• 0 citations
OpenAlex

Abstract

Quantum computers are expected to significantly outperform classical computers for certain computational tasks. One of the most promising applications is the simulation of many-body systems such as complex molecules or materials. In this thesis, we present several quantum algorithms for simulating many-body systems that can provide considerably better scaling than prior approaches. First, we describe a fully coherent quantum algorithm for simulating molecular dynamics within the Born-Oppenheimer approximation that leads to super-polynomially better scaling with respect to the error tolerance than previous work. Our algorithm utilizes the Koopman-von Neumann formulation of classical mechanics. This allows us to express the classical equations of motion as unitary dynamics which can be efficiently simulated on a quantum computer. We demonstrate that these simulations can be performed either at constant energy or at constant temperature. The latter allows us to estimate thermodynamic properties such as the Helmholtz free energy of the system. Next, we present two closely related quantum algorithms for solving continuous optimization problems such as finding the equilibrium configurations of molecules. These algorithms do not require any explicit gradient estimations. Instead, we encode the optimization problem into the dynamics of a quantum or classical system with friction. The dynamics are governed by a carefully chosen time-dependent Hamiltonian and thus can be simulated using efficient Hamiltonian simulation algorithms. We provide evidence that our fully coherent quantum algorithms can, in certain cases, provide exponentially better asymptotic scaling than approaches based on gradient descent. Lastly, we present a quantum algorithm for preparing the ground state of a set of interacting systems that can circumvent the exponential scaling suggested by the Van Vleck catastrophe. Our algorithm utilizes a divide-and-conquer strategy that repeatedly uses phase estimation to merge ground states of increasingly larger subsystems. We provide rigorous bounds for this approach and show that, under certain assumptions, our algorithm scales only quasi-polynomially with the number of systems.

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Quantum computers are expected to significantly outperform classical computers for certain computational tasks. One of the most promising applications is the simulation of many-body systems such as complex molecules or materials. In this thesis, we present several quantum algorithms for simulating many-body systems that can provide considerably better scaling than prior approaches. First, we describe a fully coherent quantum algorithm for simulating molecular dynamics within the Born-Oppenheimer approximation that leads to super-polynomially better scaling with respect to the error tolerance than previous work. Our algorithm utilizes the Koopman-von Neumann formulation of classical mechanics. This allows us to express the classical equations of motion as unitary dynamics which can be efficiently simulated on a quantum computer. We demonstrate that these simulations can be performed either at constant energy or at constant temperature. The latter allows us to estimate thermodynamic properties such as the Helmholtz free energy of the system. Next, we present two closely related quantum algorithms for solving continuous optimization problems such as finding the equilibrium configurations of molecules. These algorithms do not require any explicit gradient estimations. Instead, we encode the optimization problem into the dynamics of a quantum or classical system with friction. The dynamics are governed by a carefully chosen time-dependent Hamiltonian and thus can be simulated using efficient Hamiltonian simulation algorithms. We provide evidence that our fully coherent quantum algorithms can, in certain cases, provide exponentially better asymptotic scaling than approaches based on gradient descent. Lastly, we present a quantum algorithm for preparing the ground state of a set of interacting systems that can circumvent the exponential scaling suggested by the Van Vleck catastrophe. Our algorithm utilizes a divide-and-conquer strategy that repeatedly uses phase estimation to merge ground states of increasingly larger subsystems. We provide rigorous bounds for this approach and show that, under certain assumptions, our algorithm scales only quasi-polynomially with the number of systems.
Quantum computation appears to offer significant advantages over classical computation and this has generated a tremendous interest in the field. In this thesis we study the application of quantum computers to computational problems in science and engineering, and to combinatorial optimization problems. We outline the results below. Algorithms for scientific computing require modules, i.e., building blocks, implementing elementary numerical functions that have well-controlled numerical error, are uniformly scalable and reversible, and that can be implemented efficiently. We derive quantum algorithms and circuits for computing square roots, logarithms, and arbitrary fractional powers, and derive worst-case error and cost bounds. We describe a modular approach to quantum algorithm design as a first step towards numerical standards and mathematical libraries for quantum scientific computing. A fundamental but computationally hard problem in physics is to solve the time-independent Schrödinger equation. This is accomplished by computing the eigenvalues of the corresponding Hamiltonian operator. The eigenvalues describe the different energy levels of a system. The cost of classical deterministic algorithms computing these eigenvalues grows exponentially with the number of system degrees of freedom. The number of degrees of freedom is typically proportional to the number of particles in a physical system. We show an efficient quantum algorithm for approximating a constant number of low-order eigenvalues of a Hamiltonian using a perturbation approach. We apply this algorithm to a special case of the Schrödinger equation and show that our algorithm succeeds with high probability, and has cost that scales polynomially with the number of degrees of freedom and the reciprocal of the desired accuracy. This improves and extends earlier results on quantum algorithms for estimating the ground state energy. We consider the simulation of quantum mechanical systems on a quantum computer. We show a novel divide and conquer approach for Hamiltonian simulation. Using the Hamiltonian structure, we can obtain faster simulation algorithms. Considering a sum of Hamiltonians we split them into groups, simulate each group separately, and combine the partial results. Simulation is customized to take advantage of the properties of each group, and hence yield refined bounds to the overall simulation cost. We illustrate our results using the electronic structure problem of quantum chemistry, where we obtain significantly improved cost estimates under mild assumptions. We turn to combinatorial optimization problems. An important open question is whether quantum computers provide advantages for the approximation of classically hard combinatorial problems. A promising recently proposed approach of Farhi et al. is the Quantum Approximate Optimization Algorithm (QAOA). We study the application of QAOA to the Maximum Cut problem, and derive analytic performance bounds for the lowest circuit-depth realization, for both general and special classes of graphs. Along the way, we develop a general procedure for analyzing the performance of QAOA for other problems, and show an example demonstrating the difficulty of obtaining similar results for greater depth. We show a generalization of QAOA and its application to wider classes of combinatorial optimization problems, in particular, problems with feasibility constraints. We introduce the Quantum Alternating Operator Ansatz, which utilizes more general unitary operators than the original QAOA proposal. Our framework facilitates low-resource implementations for many applications which may be particularly suitable for early quantum computers. We specify design criteria, and develop a set of results and tools for mapping diverse problems to explicit quantum circuits. We derive constructions for several important prototypical problems including Maximum Independent Set, Graph Coloring, and the Traveling Salesman problem, and show appealing resource cost estimates for their implementations.
The simulation of quantum physical systems is expected to be an important application for quantum computers. The work presented in this dissertation aims to improve the resource requirements of quantum computers for solving simulation problems, by providing both novel quantum algorithms and improved implementations of existing ones. I present three main results that cover diverse aspects of simulation including equilibrium physics, the preparation of useful quantum states, and simulations based on classical stochastic processes. The results rely on established quantum algorithms and other recent techniques which I review. My first original contribution is a new quantum algorithm to sample from the thermal Gibbs state of quantum Hamiltonians. The complexity of this algorithm has an exponentially improved dependence on precision compared to an earlier quantum algorithm, and also provides polynomial improvements in other parameters. My second contribution is an improved algorithm to implement reflections about the eigenstates of unitary operators and Hamiltonians, an operation that can be used to prepare ground states of many-body Hamiltonians by quantum amplitude amplification. The improved algorithm for implementing reflections significantly reduces the number of ancilla qubits required over earlier implementations. The improvement relies in part on a novel quantum algorithm for efficiently preparing states with Gaussian-like amplitudes, which may have broad applications. I also prove a lower bound for implementing reflections, which shows that our algorithm is almost optimal. My third and final contribution regards quantum algorithms for classical stochastic processes, which are of importance in statistical physics. I present a quantum algorithm that estimates the average running time of a stochastic process, and provides a quadratic speed-up over a comparable classical algorithm.
Simulations of chemical dynamics are a powerful means for understanding chemistry. However, classical computers struggle to simulate many chemical processes, especially non-adiabatic ones, where the Born-Oppenheimer approximation breaks down. Quantum computers could simulate quantum-chemical dynamics more efficiently than classical computers, but there is currently no complete quantum algorithm for calculating dynamical observables to within a known error. Here, we develop an efficient, end-to-end quantum algorithm for simulating chemical dynamics that avoids all uncontrolled approximations (including the Born-Oppenheimer approximation) and whose error is bounded subject to mild assumptions. To do so, we treat the nuclei and the electrons on an equal footing and simulate the full molecular wavefunction on a momentum-space grid in first quantization, including all algorithmic steps: initial-state preparation, time evolution using qubitization, and measurement of chemical observables such as reaction yields and rates. Our work gives the first algorithm for quantum simulation of chemistry whose end-to-end complexity achieves sublinear scaling in the size of the grid. We achieve this by developing an exponentially faster method for initial-state-preparation. Photochemistry is a likely early application of our algorithm and we estimate resources required for end-to-end simulations of non-adiabatic dynamics of atmospherically important molecules. Classically intractable photochemical computations could be performed using resources comparable to those required for other chemical applications of quantum computing.
Advances in the programmability of quantum many-body systems have stimulated the development of novel computational and scientific applications. In this dissertation, we address a few fundamental and practical questions on using programmable quantum systems for analog quantum simulations and quantum optimization algorithms. We also design concrete experimental schemes to engineer the many-body dynamics that can be harnessed for these and other applications. On analog quantum simulations, we initiate the rigorous study of the physical resource complexity required to simulate a quantum Hamiltonian by another whose underlying interaction graph is simpler. In particular, we show a surprising result that unlike the classical setting, reducing the graph degree to a constant is impossible in general unless the interaction energy diverges with system size n. Instead, we develop a new construction where such degree-reduction becomes possible using O(poly(n)) interaction energy, which is exponentially better than what was known previously. On quantum optimization, we investigate the properties of a general-purpose Quantum Approximate Optimization Algorithm (QAOA). We develop a parameter-optimization procedure for the QAOA that is exponentially more efficient than standard strategies and reveal a mechanism of the algorithm to exploit non-adiabatic operations. We also analyze the typical-case performance of the QAOA on the Sherrington-Kirkpatrick spin glass problem and find that it can outperform the classical semi-definite programming algorithm. Lastly, we develop efficient and robust methods to experimentally implement many-body dynamics for algorithmic and physics applications. We design several experimental implementations based on neutral atoms with Rydberg interactions, which can be applied to quantum optimization algorithms, preparation of entangled many-body states, and engineering novel interactions between photons.
Quantum computers were first proposed to perform simulation -- in particular, quantum simulation. The premise is that such computers can simulate quantum dynamics exponentially faster than a classical computer. Some of the early proposals of practical applications of quantum computers come from quantum chemistry. Algorithms for more general systems, described by ordinary and partial differential equations, emerged later on. This thesis grounds on an extensive amount of prior research and proposes a set of improvements as well as new algorithms or algorithmic tools, focusing on applications from quantum chemistry and differential equations.First, we propose a technique relating to finding ground-states for electronic systems via the variational quantum eigensolver. The presented method enables solving the problem on early quantum hardware by a partitioning of the computational problem into smaller problems, using only classical resources to perform the partitioning. Next, the thesis considers simulation problems from chemistry in a more general sense. Following the idea that dynamical simulation of many chemical systems is efficient, whereas preparing ground-states is a `hard' problem, our computational framework leverages simulation routines to prepare molecular states as an input to a computation, relying only on `hard' input states for small problem instances. The preparation relies on dynamical scattering of initial fragments supported by a trap potential, allowing to estimate the success probability for certain bonds. A weak measurement scheme enables preparation of molecular states. Furthermore, this dissertation investigates quantum algorithms for differential equations. More specifically, the the Carleman linearization approach is considered to solve nonlinear differential equations. This entails bounding the Carleman truncation error, re-scaling of the solution to avoid an exponentially vanishing success probability, and discussing higher-order discretization. Moreover, this thesis introduced a penalty-based method to enforce constraints on the solution of differential equations, with inspiration from complex absorbing potentials and the quantum Zeno effect. We bound the approximation errors and embed the penalty method into an efficient quantum algorithm, with computational overhead only logarithmic in the penalty's strength. Efficiency is enabled by an interaction-picture approach with fast-forwardable constraint projections.
Quantum computers have the potential to push the limits of computation in areas such as quantum chemistry, cryptography, optimization, and machine learning. Even though many quantum algorithms show asymptotic improvement compared to classical ones, the overhead of running quantum computers limits when quantum computing becomes useful. Thus, by optimizing components of quantum algorithms, we can bring the regime of quantum advantage closer. My work focuses on developing efficient subroutines for quantum computation. I focus specifically on algorithms for scalable, fault-tolerant quantum computers. While it is possible that even noisy quantum computers can outperform classical ones for specific tasks, high-depth and therefore fault-tolerance is likely required for most applications. In this thesis, I introduce three sets of techniques that can be used by themselves or as subroutines in other algorithms. The first components are coherent versions of classical sort and shuffle. We require that a quantum shuffle prepares a uniform superposition over all permutations of a sequence. The quantum sort is used within the shuffle and as well as in the next algorithm in this thesis. The quantum shuffle is an essential part of state preparation for quantum chemistry computation in first quantization. Second, I review the progress of Hamiltonian simulations and give a new algorithm for simulating time-dependent Hamiltonians. This algorithm scales polylogarithmic in the inverse error, and the query complexity does not depend on the derivatives of the Hamiltonian. A time-dependent Hamiltonian simulation was recently used for interaction picture simulation with applications to quantum chemistry. Next, I present a fully quantum Boltzmann machine. I show that our algorithm can train on quantum data and learn a classical description of quantum states. This type of machine learning can be used for tomography, Hamiltonian learning, and approximate quantum cloning.