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IGI Global eBooks

Computational Space, Time and Quantum Mechanics

M. Nicolaidis

Published Jan 1, 2010• 1 citation
Publisher

Abstract

We start this chapter by introducing an ultimate limit of knowledge: as observers that are part of the universe we have no access on information concerning the fundamental nature of the elementary entities (particles) composing the universe but only on information concerning their behaviour. Then, we use this limit to develop a vision of the universe in which the behaviour of particles is the result of a computation-like process (not in the restricted sense of Turing machine) performed by meta-objects and in which space and time are also engendered by this computation. In this vision, the structure of space-time (e.g. Galilean, Lorentzian, …) is determined by the form of the laws of interactions, important philosophical questions related with the space-time structure of special relativity are resolved, the contradiction between the non-locality of quantum systems and the reversal of the temporal order of events (encountered in special relativity when we change inertial frames) is conciliated, and the “paradoxes” related with the “strange” behaviour of quantum systems (non-determinism, quantum superposition, non-locality) are resolved.Request access from your librarian to read this chapter's full text.

DOI
10.4018/978-1-61692-014-2.ch016

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We start this chapter by introducing an ultimate limit of knowledge: as observers that are part of the universe we have no access on information concerning the fundamental nature of the elementary entities (particles) composing the universe but only on information concerning their behaviour. Then, we use this limit to develop a vision of the universe in which the behaviour of particles is the result of a computation-like process (not in the restricted sense of Turing machine) performed by meta-objects and in which space and time are also engendered by this computation. In this vision, the structure of space-time (e.g. Galilean, Lorentzian, …) is determined by the form of the laws of interactions, important philosophical questions related with the space-time structure of special relativity are resolved, the contradiction between the non-locality of quantum systems and the reversal of the temporal order of events (encountered in special relativity when we change inertial frames) is conciliated, and the “paradoxes” related with the “strange” behaviour of quantum systems (non-determinism, quantum superposition, non-locality) are resolved.Request access from your librarian to read this chapter's full text.
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The early twentieth century was a revolutionary time in the history of physics. People often think of Einstein's special theory of relativity of 1905, which changed our conceptions of time and space. But among physicists, quantum mechanics is usually regarded as an even more radical change in our thinking about the physical world. Quantum mechanics, which was developed between 1900 and 1926, began as a theory of atoms and light but has now become the framework in terms of which all basic physical theories are expected to be cast. We need quantum ideas not only to understand atoms, molecules, and elementary particles, but also to understand the electronic properties of solids and even certain astronomical phenomena such as the stability of white dwarf stars. The theory was radical in part because it introduced probabilistic behavior as a fundamental aspect of the world, but even more because it seems to allow mutually exclusive situations to exist simultaneously in a “quantum superposition.” We will see later that the possibility of quantum superposition is largely responsible for a quantum computer's distinctive advantage over an ordinary computer. The present chapter is devoted to introducing the basic principles of quantum mechanics. There are essentially four components of the mathematical structure of quantum mechanics. We need to know how to represent (i) states, (ii) measurements, (iii) reversible transformations, and (iv) composite systems. We will develop the first three in stages, starting with a very simple case – linear polarization of photons – and working toward the most general case.
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In this paper, the authors apply models extracted from the Many-Body Quantum Mechanics to understand how knowledge production is correlated to the innovation potential of a work team. This study is grounded in key assumtpions. First, complexity theory applied to social science suggests that it is of paramount importance to consider elements of non-objectivity and non-determinism in the statistical description of socio-economic phenomena. Second, a typical factor of indeterminacy in the explanation of these phenomena lead to the need to apply the instruments of quantum physics to formally describe social behaviours. In order to experiment the validity of the proposed mathematic model, the research intends to: 1) model nodes and interactions; 2) simulate the network behaviour starting from specific defined models; 3) visualize the macroscopic results emerging during the analysis/simulation phases through a digital representation of the social network.Request access from your librarian to read this chapter's full text.
A computer is a physical device that helps us process information by executing algorithms. An algorithm is a well-defined procedure, with finite description, for realizing an information-processing task. An information-processing task can always be translated into a physical task. When designing complex algorithms and protocols for various information-processing tasks, it is very helpful, perhaps essential, to work with some idealized computing model. However, when studying the true limitations of a computing device, especially for some practical reason, it is important not to forget the relationship between computing and physics. Real computing devices are embodied in a larger and often richer physical reality than is represented by the idealized computing model. Quantum information processing is the result of using the physical reality that quantum theory tells us about for the purposes of performing tasks that were previously thought impossible or infeasible. Devices that perform quantum information processing are known as quantum computers. In this book we examine how quantum computers can be used to solve certain problems more efficiently than can be done with classical computers, and also how this can be done reliably even when there is a possibility for errors to occur. In this first chapter we present some fundamental notions of computation theory and quantum physics that will form the basis for much of what follows. After this brief introduction, we will review the necessary tools from linear algebra in Chapter 2, and detail the framework of quantum mechanics, as relevant to our model of quantum computation, in Chapter 3. In the remainder of the book we examine quantum teleportation, quantum algorithms and quantum error correction in detail. We are often interested in the amount of resources used by a computer to solve a problem, and we refer to this as the complexity of the computation. An important resource for a computer is time. Another resource is space, which refers to the amount of memory used by the computer in performing the computation. We measure the amount of a resource used in a computation for solving a given problem as a function of the length of the input of an instance of that problem.