arXiv:2610.39476
SeQUeNCe.DQC: Full-stack Simulation of Distributed Quantum Computing
Sanjay Suresh, Caitao Zhan, Joaquin Chung, Rajkumar Kettimuthu
Abstract
Distributed quantum computing (DQC) connects multiple quantum processing units to overcome the scale limits of monolithic hardware. We introduce SeQUeNCe$.$DQC a new top-level module within the SeQUeNCe package that compiles monolithic circuits into topology-aware execution plans and coordinates their execution using SeQUeNCe's existing quantum-network modules and protocols. We validate SeQUeNCe$.$DQC by reproducing a two-node trapped-ion Grover experiment in simulation and comparing success probabilities with the reported 71% benchmark. We then evaluate how compiler strategy, topology, and memory capacity jointly govern distributed circuit execution time and success rate. In these experiments, our hybrid compilers successfully identified mixed TeleGate/TeleData execution plans that outperformed pure gate-teleportation strategies. By capturing the physical overhead of distributed quantum primitives, SeQUeNCe$.$DQC provides a rigorous platform for co-designing DQC software and hardware architectures.
AI Summary
SeQUeNCe.DQC addresses how circuit compilation and quantum-network dynamics jointly determine distributed quantum computing runtime and success probability. It extends the SeQUeNCe discrete-event simulator with topology-aware compilation, controller–worker execution, and remote gate and state teleportation. Execution includes probabilistic entanglement generation, classical signaling, entanglement swapping, communication-memory contention, and noise. A common compiled-program interface supports built-in and external compilers; density-matrix and stochastic state-vector backends support different accuracy–cost trade-offs. Validation uses a two-node, two-qubit trapped-ion Grover experiment. With the experiment’s component error budget represented as noise channels, density-matrix simulations give $72.9\%$ mean success over $40{,}000$ shots, compared with the reported experimental $71\%$. Further Grover simulations examine compilation, topology, and memory allocation. For a four-search-qubit circuit on two nodes, a hybrid plan using 6 remote gates and 24 state moves takes $31.4$ ms, versus $54.6$ ms for the fixed-placement QAP baseline—a $42\%$ reduction—and achieves $89.3\%$ success. Ten-node topology comparisons retain 588 remote gates but yield success probabilities from $15.0\%$ to $27.1\%$, reflecting different paths and Bell-pair requirements. The evaluations are restricted to small Grover workloads and uncorrected noise, with fully connected, equivalent qubits within each QPU. The state-vector backend approximates relaxation using stochastic resets. Full-state simulation remains costly: the largest case, 18 circuit qubits, takes approximately 71 minutes per execution. Internal QPU routing, fault tolerance, switch-centric networks, and overlapping distributed jobs are left for future work.
Error found: The experimental Grover comparison validates circuit execution and an effective per-CZ noise model against a final success probability, but does not independently validate the simulator's entanglement-generation timing, contention, or memory dynamics. The paper reports a 1.8-percentage-point difference between simulated success of 72.9% and experimental success of 71%, whereas the displayed values give 1.9 percentage points.
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