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arXiv:2609.16721

Rotation Collision based Quantum Lattice Boltzmann Methods

Kangyang Zeng, Changshen Huang, Xi Liu, Xiaodong Niu, Zhenhua Chai

physics.flu-dynquant-phSubmitted Sep 15, 2026• Announced Sep 16, 2026• 0 citations
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Abstract

In the existing quantum algorithms for the lattice Boltzmann method, resolving the unitarity problem of the BGK collision operator from first principles remains a fundamental challenge, and a systematically constructed unitary alternative that reproduces the BGK relaxation structure to leading order has not yet been established in the literature. In this work, we propose a novel quantum lattice Boltzmann method (QLBM) based on the rotation collision operator, in which the non-unitary BGK relaxation is replaced by a unitary rotation in the amplitude space of the distribution function, and the corresponding gate-level quantum circuits are also constructed. Specifically, the rotation collision operator is developed for both the D2Q5 model of the convection-diffusion equation and the D2Q9 model of the incompressible Navier--Stokes equations. It is worth noting that, for the D2Q5 model, the equilibrium-state preparation circuit can be precompiled and reused, and the resulting unitary blocks can be sequentially composed once the state-dependent collision parameters are specified. Finally, some numerical experiments are performed to validate the developed QLBM, demonstrating its accuracy and effectiveness.

Comments
15 pages, 5 figures. Submitted to SIAM Journal on Scientific Computing

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In the existing quantum algorithms for the lattice Boltzmann method, resolving the unitarity problem of the BGK collision operator from first principles remains a fundamental challenge, and a systematically constructed unitary alternative that reproduces the BGK relaxation structure to leading order has not yet been established in the literature. In this work, we propose a novel quantum lattice Boltzmann method (QLBM) based on the rotation collision operator, in which the non-unitary BGK relaxation is replaced by a unitary rotation in the amplitude space of the distribution function, and the corresponding gate-level quantum circuits are also constructed. Specifically, the rotation collision operator is developed for both the D2Q5 model of the convection-diffusion equation and the D2Q9 model of the incompressible Navier--Stokes equations. It is worth noting that, for the D2Q5 model, the equilibrium-state preparation circuit can be precompiled and reused, and the resulting unitary blocks can be sequentially composed once the state-dependent collision parameters are specified. Finally, some numerical experiments are performed to validate the developed QLBM, demonstrating its accuracy and effectiveness.
This study investigates the application of quantum machine learning (QML) to approximate the nonlinear component of the collision operator within the quantum lattice Boltzmann method (QLBM). To achieve this, we train a variational quantum circuit (VQC) to construct an operator UUU. When applied to the post-linear-collision quantum state ∣Ψi⟩\ket{Ψ_i}∣Ψi​⟩, this operator yields a final state ∣Ψf⟩=U∣Ψi⟩\ket{Ψ_f} = U\ket{Ψ_i}∣Ψf​⟩=U∣Ψi​⟩ that successfully replicates the nonlinear collision dynamics derived from the Bhatnagar-Gross-Krook (BGK) approximation. Within this framework, we present two distinct architectures: the R1 model and the R2 model. The R1 model is designed for quantum simulations that involve multiple time steps without intermediate measurements, focusing on accurately capturing nonlinear dynamics in continuous evolution. In contrast, the R2 model is tailored to achieve the high-precision reconstruction of the nonlinear operator for a single time step with an unitary operator.
The Lattice Boltzmann method (LBM) is a well-established mesoscopic approach for simulating fluid dynamics by evolving particle distribution functions on discrete lattices. While the LBM is highly parallelizable on classical hardware, its translation to quantum algorithms is impeded by the collision process, which is intrinsically nonlinear and irreversible. Several existing quantum formulations implement this process through repeated quantum tomography and state preparation at every timestep, leading to significant overheads. We introduce a quantum LBM based on a denoising-type collision operator that avoids tomography-based updates. The collision dynamics are reformulated as an orthogonal projection onto the linearized manifold of equilibrium distributions around a reference state. This geometric approach filters non-equilibrium components while preserving lattice symmetries and approximating nonlinear terms needed to recover hydrodynamic behavior. A complete pipeline is presented with efficient gate-level realizations, incorporating encoding of distributions, collision, streaming, boundary conditions, and measurement of physical quantities such as hydrodynamic forces. In addition, we outline an approach for implementing projector-based operators deterministically without postselection, paving the way to fully coherent multi-timestep LBM simulations. Numerical experiments for advection-diffusion and flow problems demonstrate that the method reproduces macroscopic behaviors with high accuracy, with performance depending on the choice of reference state.
Quantum computing (QC) has emerged as a potential computational tool in fluid dynamics. However, a practical QC protocol with end-to-end practical applications to fluid flow is still in nascent. We here propose a simple and practical hybrid QC algorithm based on lattice Boltzmann methods (LBM), which we term HQLBM, for fluid dynamics simulations. The existing QC-based LBMs are limited to simple low-Reynolds-number flow simulations due to their disability to handle the nonlinear collision term in LBM for QC. In this work, a linearized non-equilibrium collision, derived from kinetic theory, is presented for HQLBM simulating practical flows. The present approach ensures the unitary of quantum algorithms while keeping the collision relaxation parameter adjustable for simulating different Reynolds number flows. Most importantly, the linearized collision keeps the accuracy of the original nonlinear one in the lattice Boltzmann equation when it theoretically recovers its macroscopic counterpart—Navier–Stokes equations. The practicality of the proposed method is demonstrated by simulating two typical flows, including lid-driven and natural convection flows in a square cavity at different Reynolds and Rayleigh numbers, respectively. It is shown that the proposed HQLBM has good numerical accuracy compared to the conventional LBM, and lower complexity on comparisons to the QC-based LBM carried out on single-circuit QC even when it is performed on a Qiskit virtual quantum computer. This work offers a practical application of QC-based LBM for complex fluid dynamics problems.
Classical computational fluid dynamics (CFD) methods encounter significant computational bottlenecks in large systems and at high Reynolds number flows due to the rapid increase in degrees of freedom, even on flagship supercomputers. As quantum computers emerge, the Quantum Lattice Boltzmann Method (QLBM) has been proposed as a quantum-native alternative for solving fluid dynamics problems. However, until recently, nearly all studies have relied on classical quantum simulators rather than real quantum hardware. This study presents a benchmark of a one-dimensional QLBM implementation executed on three different IBM Quantum hardware. We design and test a quantum circuit for the advection-diffusion equation using amplitude encoding, a Bhatnagar-Gross-Krook (BGK)-type collision operator, and a streaming step with periodic boundary conditions. Our numerical experiments evaluate transpiled two-qubit gate count, total circuit depth, runtime, and accuracy metrics including maximum absolute error (L∞L_\inftyL∞​ norm) and root-mean-square error (RMSE). We find that the present collision and streaming operators dominate the overall cost and become the primary scalability bottleneck on current hardware. To mitigate the prohibitive cost of full quantum state tomography on hardware-based benchmarking exercises, we introduce a sampler-based measurement strategy that reconstructs macroscopic density fields directly from computational-basis measurements. This approach substantially reduces measurement overhead while preserving the expected advection-diffusion dynamics on hardware. These results provide a quantitative assessment of QLBM performance in the noisy intermediate-scale quantum (NISQ) regime and identify the principal algorithmic and experimental limitations that must be addressed for QLBM to become viable for fluid dynamics.
The Quantum Lattice Boltzmann Method (QLBM) is one of the most promising approaches for realizing the potential of quantum computing in simulating computational fluid dynamics. Many recent works mostly focus on classical simulation, and rely on full state tomography. Several key algorithmic issues like observable readout, data encoding, and impractical circuit depth remain unsolved. As a result, these are not directly realizable on any quantum hardware. We present a series of novel algorithmic advances which allow us to implement the QLBM algorithm, for the first time, on a quantum computer. Hardware results for the time evolution of a 2D Gaussian initial density distribution subject to a uniform advection-diffusion field are presented. Furthermore, 3D simulation results are presented for particular non-uniform advection fields, devised so as to avoid the problem of diminishing probability of success due to repeated post-selection operations required for multiple timesteps. We demonstrate the evolution of an initial quantum state governed by the advection-diffusion equation, accounting for the iterative nature of the explicit QLBM algorithm. A tensor network encoding scheme is used to represent the initial condition supplied to the advection-diffusion equation, significantly reducing the two-qubit gate count affording a shorter circuit depth. Further reductions are made in the collision and streaming operators. Collectively, these advances give a path to realizing more practical, 2D and 3D QLBM applications with non-trivial velocity fields on quantum hardware.
The quantum lattice Boltzmann scheme of Succi and Dellar advances a four-component Dirac spinor on a lattice by a fixed sequence of local, exactly norm-preserving operations: a basis rotation, a collision, a streaming shift, and the inverse rotation. While this correspondence has been noted qualitatively, it has remained unclear whether it can be realized exactly and unitarily as a gate-model quantum circuit. This unitarity is a structural property of the scheme, which should, in principle, enable an operator-by-operator port onto quantum hardware. We give a gate-level construction of every operation of the three-dimensional Dirac QLB scheme: the fixed rotation gates, the collision gate, the streaming shift as a controlled increment on a position register, the position-dependent potential as a phase oracle, and periodic and reflecting boundary conditions as unitary circuits. Together, these constructions provide the first complete demonstration that the scheme is exactly representable in the gate model without any approximation beyond the classical method itself. We then compose them into single-axis, two- and three-dimensional time steps. On a state-vector emulator the resulting circuits reproduce the classical QLB solver to machine precision, thus verifying our quantum implementation. Our aim is representability and correctness rather than computational speedup; questions of state preparation, asymptotic cost, and hardware noise are identified as open avenues for future work. Appendices restore physical units, derive the scheme's Zitterbewegung in closed form and compare it with a trapped-ion simulation, and execute a reduced two-site instance on a Rigetti superconducting processor, where choosing the qubits from the live calibration lowers the state-preparation error. All operators, circuits, and figures are reproducible from the open-source quantumKineticMethods library.