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arXiv:2609.13953

Digital quantum lattice Boltzmann evolution by reversible compute and open-system reset

Muhammad Idrees Khan

physics.comp-phquant-phSubmitted Sep 12, 2026• Announced Sep 15, 2026• 0 citations
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Abstract

Turbulent fluid simulation is computationally demanding because nonlinear interactions couple a wide range of scales. Quantum computing offers another computational model, but fluid evolution is nonlinear and dissipative whereas closed gate-based dynamics is linear and reversible. The lattice Boltzmann method (LBM) is an attractive discrete target because streaming is a local permutation, yet conventional collision reconstructs a nonlinear equilibrium and applies dissipative relaxation. We present a digital quantum lattice Boltzmann (QLBM) algorithm that keeps that nonlinear timestep in computational-basis registers. Each step writes the updated populations into a clean destination bank, uncomputes the workspace, and resets the obsolete source. The resulting channel is completely positive and trace preserving (CPTP), composes without intermediate measurement, and applies to any lattice Boltzmann stencil that can be evaluated reversibly into a clean bank. Forced D3Q19 homogeneous isotropic turbulence, in direct numerical simulation (DNS) and Smagorinsky large-eddy simulation (LES) at Reynolds number 15000 over one million lattice steps, shows statistical agreement in mass, energy budgets, spectra, and intermittency. The three-dimensional calculations use a digital-register emulator of the circuit. A separate D2Q9 implementation compiles the same contract to reversible gates and agrees bit-exactly with its integer twin. Two-bank storage and serial lattice depth limit near-term feasibility.

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32 pages, 16 figures

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Turbulent fluid simulation is computationally demanding because nonlinear interactions couple a wide range of scales. Quantum computing offers another computational model, but fluid evolution is nonlinear and dissipative whereas closed gate-based dynamics is linear and reversible. The lattice Boltzmann method (LBM) is an attractive discrete target because streaming is a local permutation, yet conventional collision reconstructs a nonlinear equilibrium and applies dissipative relaxation. We present a digital quantum lattice Boltzmann (QLBM) algorithm that keeps that nonlinear timestep in computational-basis registers. Each step writes the updated populations into a clean destination bank, uncomputes the workspace, and resets the obsolete source. The resulting channel is completely positive and trace preserving (CPTP), composes without intermediate measurement, and applies to any lattice Boltzmann stencil that can be evaluated reversibly into a clean bank. Forced D3Q19 homogeneous isotropic turbulence, in direct numerical simulation (DNS) and Smagorinsky large-eddy simulation (LES) at Reynolds number 15000 over one million lattice steps, shows statistical agreement in mass, energy budgets, spectra, and intermittency. The three-dimensional calculations use a digital-register emulator of the circuit. A separate D2Q9 implementation compiles the same contract to reversible gates and agrees bit-exactly with its integer twin. Two-bank storage and serial lattice depth limit near-term feasibility.
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Classical computational fluid dynamics (CFD) methods encounter significant computational bottlenecks in large systems and at high Reynolds number flows due to the rapid increase in degrees of freedom, even on flagship supercomputers. As quantum computers emerge, the Quantum Lattice Boltzmann Method (QLBM) has been proposed as a quantum-native alternative for solving fluid dynamics problems. However, until recently, nearly all studies have relied on classical quantum simulators rather than real quantum hardware. This study presents a benchmark of a one-dimensional QLBM implementation executed on three different IBM Quantum hardware. We design and test a quantum circuit for the advection-diffusion equation using amplitude encoding, a Bhatnagar-Gross-Krook (BGK)-type collision operator, and a streaming step with periodic boundary conditions. Our numerical experiments evaluate transpiled two-qubit gate count, total circuit depth, runtime, and accuracy metrics including maximum absolute error (L∞L_\inftyL∞​ norm) and root-mean-square error (RMSE). We find that the present collision and streaming operators dominate the overall cost and become the primary scalability bottleneck on current hardware. To mitigate the prohibitive cost of full quantum state tomography on hardware-based benchmarking exercises, we introduce a sampler-based measurement strategy that reconstructs macroscopic density fields directly from computational-basis measurements. This approach substantially reduces measurement overhead while preserving the expected advection-diffusion dynamics on hardware. These results provide a quantitative assessment of QLBM performance in the noisy intermediate-scale quantum (NISQ) regime and identify the principal algorithmic and experimental limitations that must be addressed for QLBM to become viable for fluid dynamics.
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Quantum computing holds transformative potential for simulating nonlinear physical systems, such as fluid turbulence. However, mapping nonlinear dynamics to the linear operations required by quantum hardware remains a fundamental challenge. Here, we bridge this gap by introducing a novel node-level ensemble description of a lattice gas, which enables the simulation of nonlinear fluid dynamics on quantum computers. This approach combines the advantages of the lattice Boltzmann method with low-dimensional representation (computational cost) and lattice gas cellular automata with linear collision treatment (quantum compatibility). Building on this framework, we propose a quantum lattice Boltzmann method that relies on linear operations with medium dimensionality, offering the potential for quantum speedup. We validated the algorithm through simulations of vortex-pair merging and decaying turbulence on up to 16.8 million computational grid points. The results demonstrate remarkable agreement with direct numerical simulation, effectively capturing the essential nonlinear mechanisms of fluid dynamics. This work potentially advances the development of quantum algorithms for other nonlinear problems across various transport phenomena in engineering.
Lattice Boltzmann (LB) on quantum devices must reconcile unitary gate evolution with the dissipative \emph{collision} step. In the multiple-relaxation-time (MRT) class, we work in the common setting of \emph{modewise diagonal} moment relaxation, δmr′=λr δmrδm_r'=λ_r\,δm_rδmr′​=λr​δmr​ with λr∈[−1,1]λ_r\in[-1,1]λr​∈[−1,1] (overrelaxation if λr<0λ_r<0λr​<0). Embedding that contraction in a unitary by block encoding or a linear combination of unitaries (LCU) typically yields subunitary success probability that decays multiplicatively across modes, sites, and time, a key bottleneck for quantum LB. \emph{For the dissipative MRT block alone} we give a \emph{block-encoding-free} construction: a signed \emph{two-rail} population encoding, then a completely positive trace-preserving (CPTP) map (per-rail amplitude damping with survival ∣λr∣|λ_r|∣λr​∣ and, if λr<0λ_r<0λr​<0, a rail SWAP) so that, after the decode, the map agrees with classical MRT relaxation exactly (expectations of the rail number operators, common encoding--decode scale). Trace preservation gives success probability 111 for that substage. The main result is the dissipative MRT block; construction of the equilibrium moment vector~meq=Mfeqm^{\mathrm{eq}}=Mf^{\mathrm{eq}}meq=Mfeq (prescribed~feqf^{\mathrm{eq}}feq, host moment matrix~MMM; notation as in Section~\ref{subsec:generic-mrt}), moment transforms, streaming, and boundaries are composed with it as in a standard host pipeline and lie outside the scope of the formal theorem. Hybrid and fully coherent encodings, adaptive scales, Carleman-based context, and a one-rail no-go in the same nonnegative population framework are in the main text. Audits of the open-channel map on a long LBM collide-stream simulation and on stencil-free inputs both match the target to machine precision.
Quantum computing shows substantial potential in accelerating simulations and alleviating memory bottlenecks in computational fluid dynamics (CFD), owing to its inherent properties of superposition and entanglement. The lattice Boltzmann method (LBM), being largely algebraic in nature, has inspired the development of various quantum LBMs. However, most existing approaches fix the relaxation time at τττ = 1, thereby confining a given mesh resolution to simulations at a single Reynolds number. Although our earlier quantum lattice kinetic scheme (LKS) lifted this restriction, it suffers from instability at high Reynolds numbers. To address this challenge, we propose a quantum fractional-step LBM (FS-LBM). In this framework, the predictor step is implemented on a quantum circuit using the standard LBM formulation, while the corrector step is performed classically. The relaxation time is retained at τττ = 1 to ensure seamless compatibility with existing quantum LBMs. Benchmark simulations of representative two- and three-dimensional incompressible isothermal and thermal flows demonstrate that the quantum FS-LBM achieves accuracy and convergence orders consistent with its classical counterpart, while significantly outperforming the quantum LKS in both precision and stability. Notably, this work presents the first quantum LBM simulation of three-dimensional incompressible thermal flows.