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arXiv:quant-ph/0507152 · Journal of Physics A Mathematical and General

Playing games with EPR-type experiments

Azhar Iqbal

Published Oct 12, 2005• 15 citations
arXivHTMLPDF

Abstract

An approach towards quantum games is proposed that uses the unusual probabilities involved in EPR-type experiments directly in two-player games.
DOI
10.1088/0305-4470/38/43/009

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Abstract We propose a scheme for a quantum game based on performing an EPR-type experiment and in which each player’s spatial directional choices are considered as their strategies. A classical mixed-strategy game is recovered by restricting the players’ choices to specific spatial trajectories. We show that for players’ directional choices for which the Bell-CHSH inequality is violated, the players’ payoffs in the quantum game have no mapping within the classical mixed-strategy game. The scheme provides a more direct link between classical and quantum games.
The N-player quantum games are analyzed that use an Einstein-Podolsky-Rosen (EPR) experiment, as the underlying physical setup. In this setup, a player's strategies are not unitary transformations as in alternate quantum game-theoretic frameworks, but a classical choice between two directions along which spin or polarization measurements are made. The players' strategies thus remain identical to their strategies in the mixed-strategy version of the classical game. In the EPR setting the quantum game reduces itself to the corresponding classical game when the shared quantum state reaches zero entanglement. We find the relations for the probability distribution for N-qubit GHZ and W-type states, subject to general measurement directions, from which the expressions for the players' payoffs and mixed Nash equilibrium are determined. Players' N x N payoff matrices are then defined using linear functions so that common two-player games can be easily extended to the N-player case and permit analytic expressions for the Nash equilibrium. As a specific example, we solve the Prisoners' Dilemma game for general N ≥ 2. We find a new property for the game that for an even number of players the payoffs at the Nash equilibrium are equal, whereas for an odd number of players the cooperating players receive higher payoffs. By dispensing with the standard unitary transformations on state vectors in Hilbert space and using instead rotors and multivectors, based on Clifford's geometric algebra (GA), it is shown how the N-player case becomes tractable. The new mathematical approach presented here has wide implications in the areas of quantum information and quantum complexity, as it opens up a powerful way to tractably analyze N-partite qubit interactions.