Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

arXiv:quant-ph/0311104 · International Journal of Quantum Information

QUANTUM AND CLASSICAL CORRELATIONS BETWEEN PLAYERS IN GAME THEORY

Junichi Shimamura, Şahin Kaya Özdemir, Fumiaki Morikoshi, Nobuyuki Imoto

Published Mar 1, 2004• 46 citations
arXivHTMLPDF

Abstract

Effects of quantum and classical correlations on game theory are studied to clarify the new aspects brought into game theory by the quantum mechanical toolbox. In this study, we compare quantum correlation represented by a maximally entangled state and classical correlation that is generated through phase damping processes on the maximally entangled state. Thus, this also sheds light on the behavior of games under the influence of noisy sources. It is observed that the quantum correlation can always resolve the dilemmas in non-zero sum games and attain the maximum sum of both players' payoffs, while the classical correlation cannot necessarily resolve the dilemmas.

DOI
10.1142/s0219749904000092

Related papers

THE ROLE OF CORRELATION IN QUANTUM AND CLASSICAL GAMES

Simon J. D. Phoenix, Faisal Shah Khan

We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behavior, and the associated enhanced equilibrium payoff over playing the game with quantum objects in nonentangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.

Fluctuation and Noise Letters•Jul 16, 2013•12 citations

A necessary and sufficient condition to play games in quantum mechanical settings

Şahin Kaya Özdemir, Junichi Shimamura, N. Imoto

Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player two-strategy (2 × 2) dilemma containing classical games into the quantum realm, dilemmas can be resolved in quantum pure strategies if entanglement is distributed between the players who use quantum operations. Moreover, players receive the highest sum of payoffs available in the game, which are otherwise impossible in classical pure strategies. Encouraged by the observation of rich dynamics of physical systems with many interacting parties and the power of entanglement in quantum versions of 2 × 2 games, it became generally accepted that quantum versions can be easily extended to N -player situations by simply allowing N -partite entangled states. In this article, however, we show that this is not generally true because the reproducibility of classical tasks in the quantum domain imposes limitations on the type of entanglement and quantum operators. We propose a benchmark for the evaluation of quantum and classical versions of games, and derive the necessary and sufficient conditions for a physical realization. We give examples of entangled states that can and cannot be used, and the characteristics of quantum operators used as strategies.

arXiv:quant-ph/0703006•New Journal of Physics•Feb 28, 2007•57 citations

NON-CLASSICAL QUANTUM CORRELATIONS IN QUANTUM GAMES

Jiangfeng Du, Guanglei Cheng, Hui Li

In this paper we propose an interesting scheme for quantum games. It is found that, for the particular case of the famous Prisoners' Dilemma game, the superiority of the quantum game over its classical counterpart is interconnected to the non-classical quantum correlation between the two players.

International Journal of Modern Physics B•Jul 30, 2004•3 citations

Playing games in quantum mechanical settings: A necessary and sufficient condition

Junichi Shimamura, Şahin Kaya Özdemir, Nobuyuki Imoto

A number of recent studies have focused on novel features in game theory when the games are played using quantum mechanical toolbox (entanglement, unitary operators, measurement). Researchers have concentrated in two-player-two strategy, 2x2, dilemma containing classical games, and transferred them into quantum realm showing that in quantum pure strategies dilemmas in such games can be resolved if entanglement is distributed between the players armed with quantum operations. Moreover, it became clear that the players receive the highest sum of payoffs available in the game, which are otherwise impossible in classical pure strategies. Encouraged by the observation of rich dynamics of physical systems with many interacting parties and the power of entanglement in quantum versions of 2x2 games, it became generally accepted that quantum versions can be easily extended to N-player situations by simply allowing N-partite entangled states. In this article, however, we show that this is not generally true because the reproducibility of classical tasks in quantum domain imposes limitations on the type of entanglement and quantum operators. We propose a benchmark for the evaluation of quantum and classical versions of games, and derive the necessary and sufficient conditions for a physical realization. We give examples of entangled states that can and cannot be used, and the characteristics of quantum operators used as strategies.

arXiv:quant-ph/0508105•Aug 15, 2005•0 citations

The Role of Correlation in Quantum and Classical Games

Simon J. D. Phoenix, Faisal Shah Khan

We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behaviour, and the associated enhanced equilibrium payoff over playing the game with quantum objects in non-entangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.

arXiv:1209.5332•Sep 24, 2012•0 citations

Quantum correlation games

Azhar Iqbal, Stefan Weigert

A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of correlations , i.e. without reference to classical or quantum mechanics. Classical bi-matrix games are reproduced if the input states are classical and perfectly anti-correlated, that is, for a classical correlation game. However, for a quantum correlation game, with an entangled singlet state as input, qualitatively different solutions are obtained. For example, the Prisoners' Dilemma acquires a Nash equilibrium if both players apply a mixed strategy. It appears to be conceptually impossible to reproduce the properties of quantum correlation games within the framework of classical games.

arXiv:quant-ph/0306176•Journal of Physics A Mathematical and General•May 19, 2004•34 citations
Effects of quantum and classical correlations on game theory are studied to clarify the new aspects brought into game theory by the quantum mechanical toolbox. In this study, we compare quantum correlation represented by a maximally entangled state and classical correlation that is generated through phase damping processes on the maximally entangled state. Thus, this also sheds light on the behavior of games under the influence of noisy sources. It is observed that the quantum correlation can always resolve the dilemmas in non-zero sum games and attain the maximum sum of both players' payoffs, while the classical correlation cannot necessarily resolve the dilemmas.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behavior, and the associated enhanced equilibrium payoff over playing the game with quantum objects in nonentangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player two-strategy (2 × 2) dilemma containing classical games into the quantum realm, dilemmas can be resolved in quantum pure strategies if entanglement is distributed between the players who use quantum operations. Moreover, players receive the highest sum of payoffs available in the game, which are otherwise impossible in classical pure strategies. Encouraged by the observation of rich dynamics of physical systems with many interacting parties and the power of entanglement in quantum versions of 2 × 2 games, it became generally accepted that quantum versions can be easily extended to N -player situations by simply allowing N -partite entangled states. In this article, however, we show that this is not generally true because the reproducibility of classical tasks in the quantum domain imposes limitations on the type of entanglement and quantum operators. We propose a benchmark for the evaluation of quantum and classical versions of games, and derive the necessary and sufficient conditions for a physical realization. We give examples of entangled states that can and cannot be used, and the characteristics of quantum operators used as strategies.
A number of recent studies have focused on novel features in game theory when the games are played using quantum mechanical toolbox (entanglement, unitary operators, measurement). Researchers have concentrated in two-player-two strategy, 2x2, dilemma containing classical games, and transferred them into quantum realm showing that in quantum pure strategies dilemmas in such games can be resolved if entanglement is distributed between the players armed with quantum operations. Moreover, it became clear that the players receive the highest sum of payoffs available in the game, which are otherwise impossible in classical pure strategies. Encouraged by the observation of rich dynamics of physical systems with many interacting parties and the power of entanglement in quantum versions of 2x2 games, it became generally accepted that quantum versions can be easily extended to N-player situations by simply allowing N-partite entangled states. In this article, however, we show that this is not generally true because the reproducibility of classical tasks in quantum domain imposes limitations on the type of entanglement and quantum operators. We propose a benchmark for the evaluation of quantum and classical versions of games, and derive the necessary and sufficient conditions for a physical realization. We give examples of entangled states that can and cannot be used, and the characteristics of quantum operators used as strategies.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behaviour, and the associated enhanced equilibrium payoff over playing the game with quantum objects in non-entangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of correlations , i.e. without reference to classical or quantum mechanics. Classical bi-matrix games are reproduced if the input states are classical and perfectly anti-correlated, that is, for a classical correlation game. However, for a quantum correlation game, with an entangled singlet state as input, qualitatively different solutions are obtained. For example, the Prisoners' Dilemma acquires a Nash equilibrium if both players apply a mixed strategy. It appears to be conceptually impossible to reproduce the properties of quantum correlation games within the framework of classical games.