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Application of Game-theoretic Techniques to Quantum Information Theory

Muhammad Asif Ramzan

Published Jan 1, 2010• 0 citations
OpenAlex

Abstract

This work is mainly based on quantum game-theoretic techniques and their application to quantum information theory.Quantum game theory is an important development in quantum computation and may have implications for quantum information and quantum communication.The select of quantum memory on quantum games have been studied.Three di􀀞erent games such as, Prisoner Dilemma, Battle of the Sexes and Chicken have been analyzed in the quantum domain. By considering the restricted game \nsituation, it is shown that the ects of quantum memory and decoherence become e􀀞ective in a maximally entangled case.For which the quantum player can out perform the classical player in all the three games. It is also shown that the quantum player enjoys an advantage over the classical player in Battle of the Sexes game for the amplitude-damping and the depolarizing channels.The quantum memory compensates the reduction in player pay is due to decoherence. It has no ect on the Nash equilibria of the three games.A generalization of two-player quantization scheme to a three-player Prisoners Dilemma game under the ect of correlated noise is also presented.In a restricted game scenario, it is shown the quantumplayer is always better; for all values of the decoherence parameter for the entire range of memory parameter.It is seen that for maximum degree of correlation, the game does not become \nnoiseless and quantum player can still outscore the classical players for the entire range of the decoherence parameter producing an interesting result in comparison with a two-player quantum game.It is also shown that correlated noise has not on the Nash equilibrium of the game.By exploiting the three-player quantization scheme, we have studiedthe communication aspects of a three-player Prisoner Dilemma quantum game. It is shown that entanglement plays a dominant role in a three-player quantum game.On the baois of initial state and the measurement basis entanglement parameters, a relation among different pay is established.It is investigated that the strategies of the players act as information carriers in quantum games. A relationship for the information shared among the parties is also established.A scheme for quantum key distribution is proposed in which a secret key can be generated from the data coming through a partially entanglement breaking channel.This scheme is rather deterministic andcient in the sense that two classical bits can be transferred \nper entangled pair of qubits.Furthermore, it is important to point out that, in this scheme, same symbol can be used for Eve detection and key generation. It is also worth noting that the eavesdropper, Eve, can be detected very easily from the disturbance of the elements of the decoding bimatrix. We have checked for the \nsecurity of the scheme and found it secure against individual attacks.It is further investigated that quantum games are useful in developing quantum cryptographic protocols.A multiparty quantum cryptographic protocol using tripartite entangled GHZ states is devised using game-theoretic techniques.In this protocol, two classical bits can be transferred per entangled pair of qubits to the communicating parties.Unitary operators applied by the sender on a tripartite entangled state encodes a classical symbol that can be decoded at receiver end with the help of a decoding matrix. In this protocol, if Eve interferes during the transmission, she can be detected by the disturbance of the decoding matrix. Our security analysis shows that this protocol is also secure against intercept/re-send attacks.

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This work is mainly based on quantum game-theoretic techniques and their application to quantum information theory.Quantum game theory is an important development in quantum computation and may have implications for quantum information and quantum communication.The select of quantum memory on quantum games have been studied.Three di􀀞erent games such as, Prisoner Dilemma, Battle of the Sexes and Chicken have been analyzed in the quantum domain. By considering the restricted game \nsituation, it is shown that the ects of quantum memory and decoherence become e􀀞ective in a maximally entangled case.For which the quantum player can out perform the classical player in all the three games. It is also shown that the quantum player enjoys an advantage over the classical player in Battle of the Sexes game for the amplitude-damping and the depolarizing channels.The quantum memory compensates the reduction in player pay is due to decoherence. It has no ect on the Nash equilibria of the three games.A generalization of two-player quantization scheme to a three-player Prisoners Dilemma game under the ect of correlated noise is also presented.In a restricted game scenario, it is shown the quantumplayer is always better; for all values of the decoherence parameter for the entire range of memory parameter.It is seen that for maximum degree of correlation, the game does not become \nnoiseless and quantum player can still outscore the classical players for the entire range of the decoherence parameter producing an interesting result in comparison with a two-player quantum game.It is also shown that correlated noise has not on the Nash equilibrium of the game.By exploiting the three-player quantization scheme, we have studiedthe communication aspects of a three-player Prisoner Dilemma quantum game. It is shown that entanglement plays a dominant role in a three-player quantum game.On the baois of initial state and the measurement basis entanglement parameters, a relation among different pay is established.It is investigated that the strategies of the players act as information carriers in quantum games. A relationship for the information shared among the parties is also established.A scheme for quantum key distribution is proposed in which a secret key can be generated from the data coming through a partially entanglement breaking channel.This scheme is rather deterministic andcient in the sense that two classical bits can be transferred \nper entangled pair of qubits.Furthermore, it is important to point out that, in this scheme, same symbol can be used for Eve detection and key generation. It is also worth noting that the eavesdropper, Eve, can be detected very easily from the disturbance of the elements of the decoding bimatrix. We have checked for the \nsecurity of the scheme and found it secure against individual attacks.It is further investigated that quantum games are useful in developing quantum cryptographic protocols.A multiparty quantum cryptographic protocol using tripartite entangled GHZ states is devised using game-theoretic techniques.In this protocol, two classical bits can be transferred per entangled pair of qubits to the communicating parties.Unitary operators applied by the sender on a tripartite entangled state encodes a classical symbol that can be decoded at receiver end with the help of a decoding matrix. In this protocol, if Eve interferes during the transmission, she can be detected by the disturbance of the decoding matrix. Our security analysis shows that this protocol is also secure against intercept/re-send attacks.
We study quantum games with correlated noise through a generalized quantization scheme. We investigate the effects of memory on quantum games, such as Prisoner's Dilemma, Battle of the Sexes and Chicken, through three prototype quantum-correlated channels. It is shown that the quantum player enjoys an advantage over the classical player for all nine cases considered in this paper for the maximally entangled case. However, the quantum player can also outperform the classical player for subsequent cases that can be noted in the case of the Battle of the Sexes game. It can be seen that the Nash equilibria do not change for all the three games under the effect of memory.
We present a quantization scheme for a three-player Prisoner's Dilemma game. It is shown that entanglement plays a dominant role in the three-player quantum game. Four different types of payoffs are identified on the basis of different combinations of initial state and measurement basis entanglement parameters. A relation among these different payoffs is also established. We also study the communication aspects of the three-player game. By exploiting different combinations of initial state and measurement basis entanglement parameters, we establish a relationship for the information shared among the parties. It is seen that the strategies of the players act as carriers of information in quantum games.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behaviour, and the associated enhanced equilibrium payoff over playing the game with quantum objects in non-entangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behavior, and the associated enhanced equilibrium payoff over playing the game with quantum objects in nonentangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and physical grounds of the pertinent topics, and the way in which a simple classical game is modified to become a quantum game (a procedure referred to as a quantization of a classical game). The connection between game theory and information science is briefly stressed, and the role of quantum entanglement (that plays a central role in the theory of quantum games), is exposed. Armed with these tools, we investigate some basic concepts like the existence (or absence) of a pure strategy and mixed strategy Nash equilibrium and its relation with the degree of entanglement. The main results of this work are as follows: 1) Construction of a numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games. The formalism is based on the discretization of a continuous variable into a mesh of points, and can be applied to quantum games that are built upon two-players two-strategies classical games, based on the method of best response functions. 2) Application of this algorithm to study the question of how the existence of pure strategy Nash equilibrium is related to the degree of entanglement (specified by a continuous parameter γ ). It is shown that when the classical game GC has a pure strategy Nash equilibrium that is not Pareto efficient, then the quantum game GQ with maximal entanglement (γ = π/2) has no pure strategy Nash equilibrium. By studying a non-symmetric prisoner dilemma game, it is found that there is a critical value 0γc such that for γγc there is a pure strategy Nash equilibrium and for γ≥γc there is no pure strategy Nash equilibrium. The behavior of the two payoffs as function of γ starts at that of the classical ones at (D, D) and approaches the cooperative classical ones at (C, C) (C = confess, D = don’t confess). 3) We then study Bayesian quantum games and show that under certain conditions, there is a pure strategy Nash equilibrium in such games even when entanglement is maximal. 4) We define the basic ingredients of a quantum game based on a two-player three strategies classical game. This requires the introduction of trits (instead of bits) and quantum trits (instead of quantum bits). It is proved that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies.
Decision-making by the two negotiating parties is simulated by a prisoner's dilemma game.The game is formulated in a quantum manner, where players strategies are unitary transformations of qubits built over the basis of opposite decision options.Quantum strategies are correlated through the mechanism of quantum entanglement and the result of the game is obtained by the collapse of the resulting transformed state.The range of strategies allowed for quantum players is richer than in case of a classical game and therefore the result of the game can be better optimized.On the other hand, the quantum game is save against eavesdropping and the players can be assured that this type of quantum arbitration is fair.We show that quantum prisoner's dilemma has more favorable Nash equilibria than its classical analog and they are close to the Pareto optimal solutions.Some economical examples of utilizing quantum game Nash equilibria are proposed.