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arXiv:quant-ph/0306051 · Chicago Journal of Theoretical Computer Science

Quantum Merlin-Arthur Proof Systems: Are Multiple Merlins More Helpful to Arthur?

Hirotada Kobayashi, Keiji Matsumoto, Tomoyuki Yamakami

Published Jun 6, 2003• 53 citations
arXivHTMLPDF

Abstract

This paper introduces quantum ``multiple-Merlin''-Arthur proof systems in which Arthur receives multiple quantum proofs that are unentangled with each other. Although classical multi-proof systems are obviously equivalent to classical single-proof systems (i.e., usual Merlin-Arthur proof systems), it is unclear whether or not quantum multi-proof systems collapse to quantum single-proof systems (i.e., usual quantum Merlin-Arthur proof systems). This paper presents a necessary and sufficient condition under which the number of quantum proofs is reducible to two. It is also proved that, in the case of perfect soundness, using multiple quantum proofs does not increase the power of quantum Merlin-Arthur proof systems.

DOI
10.48550/arxiv.quant-ph/0306051

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This paper introduces quantum ``multiple-Merlin''-Arthur proof systems in which Arthur receives multiple quantum proofs that are unentangled with each other. Although classical multi-proof systems are obviously equivalent to classical single-proof systems (i.e., usual Merlin-Arthur proof systems), it is unclear whether or not quantum multi-proof systems collapse to quantum single-proof systems (i.e., usual quantum Merlin-Arthur proof systems). This paper presents a necessary and sufficient condition under which the number of quantum proofs is reducible to two. It is also proved that, in the case of perfect soundness, using multiple quantum proofs does not increase the power of quantum Merlin-Arthur proof systems.
This paper studies quantum Arthur–Merlin games, which are Arthur–Merlin games in which Arthur and Merlin can perform quantum computations and Merlin can send Arthur quantum information. As in the classical case, messages from Arthur to Merlin are restricted to be strings of uniformly generated random bits. It is proved that for one-message quantum Arthur–Merlin games, which correspond to the complexity class QMA, completeness and soundness errors can be reduced exponentially without increasing the length of Merlin’s message. Previous constructions for reducing error required a polynomial increase in the length of Merlin’s message. Applications of this fact include a proof that logarithmic length quantum certificates yield no increase in power over BQP and a simple proof that QMA⊆PP. {\text{QMA}} \subseteq {\text{PP}}. QMA⊆PP. Other facts that are proved include the equivalence of three (or more) message quantum Arthur–Merlin games with ordinary quantum interactive proof systems and some basic properties concerning two-message quantum Arthur–Merlin games.
This paper studies quantum Arthur-Merlin games, which are a restricted form of quantum interactive proof system in which the verifier's messages are given by unbiased coin-flips. The following results are proved. For one-message quantum Arthur-Merlin games, which correspond to the complexity class QMA, completeness and soundness errors can be reduced exponentially without increasing the length of Merlin's message. Previous constructions for reducing error required a polynomial increase in the length of Merlin's message. Applications of this fact include a proof that logarithmic length quantum certificates yield no increase in power over BQP and a simple proof that QMA /spl sube/ PP. In the case of three or more messages, quantum Arthur-Merlin games are equivalent in power to ordinary quantum interactive proof systems. In fact, for any language having a quantum interactive proof system there exists a three-message quantum Arthur-Merlin game in which Arthur's only message consists of just a single coin-flip that achieves perfect completeness and soundness error exponentially close to 1/2. Any language having a two-message quantum Arthur-Merlin game is contained in BP /spl middot/ PP. This gives some suggestion that three messages are stronger than two in the quantum Arthur-Merlin setting.
This paper proves that classical-witness quantum Merlin-Arthur proof systems can achieve perfect completeness. That is, ${\QCMA = \QCMA_1}$. This holds under any gate set with which the Hadamard and arbitrary classical reversible transformations can be exactly implemented, \emph{e.g.}, {Hadamard, Toffoli, NOT}{\{\textrm{Hadamard, Toffoli, NOT}\}}{Hadamard, Toffoli, NOT}. The proof is quantumly nonrelativizing, and uses a simple but novel quantum technique that \emph{additively} adjusts the success probability, which may be of independent interest.
We prove QMA=QMA1\mathsf{QMA} = \mathsf{QMA_1}QMA=QMA1​, i.e., every quantum Merlin-Arthur proof system can be made perfectly complete. Our construction uses only Hadamard, Toffoli, and XXX gates, yielding a universal gate set for QMA1\mathsf{QMA_1}QMA1​. As a consequence, quantum 333-SAT is QMA\mathsf{QMA}QMA-complete. The construction relativizes to classical oracles, so known classical-oracle separations of QMA\mathsf{QMA}QMA from QCMA\mathsf{QCMA}QCMA extend to QMA1\mathsf{QMA_1}QMA1​.
This paper studies multiple-proof quantum Merlin-Arthur (QMA) proof systems in the setting when the completeness-soundness gap is small. Small means that we only lower-bound the gap with an inverse-exponential function of the input length, or with an even smaller function. Using the protocol of Blier and Tapp [arXiv:0709.0738], we show that in this case the proof system has the same expressive power as non-deterministic exponential time (NEXP). Since single-proof QMA proof systems, with the same bound on the gap, have expressive power at most exponential time (EXP), we get a separation between single and multi-prover proof systems in the 'small-gap setting', under the assumption that EXP is not equal to NEXP. This implies, among others, the nonexistence of certain operators called disentanglers (defined by Aaronson et al. [arXiv:0804.0802]), with good approximation parameters. We also show that in this setting the proof system has the same expressive power if we restrict the verifier to be able to perform only Bell-measurements, i.e., using a BellQMA verifier. This is not known to hold in the usual setting, when the gap is bounded by an inverse-polynomial function of the input length. To show this we use the protocol of Chen and Drucker [arXiv:1011.0716]. The only caveat here is that we need at least a linear amount of proofs to achieve the power of NEXP, while in the previous setting two proofs were enough. We also study the case when the proof-lengths are only logarithmic in the input length and observe that in some cases the expressive power decreases. However, we show that it doesn't decrease further if we make the proof lengths to be even shorter.
This paper studies quantum Arthur-Merlin games, which are Arthur-Merlin games in which Arthur and Merlin can perform quantum computations and Merlin can send Arthur quantum information. As in the classical case, messages from Arthur to Merlin are restricted to be strings of uniformly generated random bits. It is proved that for one-message quantum Arthur-Merlin games, which correspond to the complexity class QMA, completeness and soundness errors can be reduced exponentially without increasing the length of Merlin's message. Previous constructions for reducing error required a polynomial increase in the length of Merlin's message. Applications of this fact include a proof that logarithmic length quantum certificates yield no increase in power over BQP and a simple proof that QMA is contained in PP. Other facts that are proved include the equivalence of three (or more) message quantum Arthur-Merlin games with ordinary quantum interactive proof systems and some basic properties concerning two-message quantum Arthur-Merlin games.