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arXiv:cs/0609035

Rational Secret Sharing and Multiparty Computation: Extended Abstract

Joseph Yehuda Halpern, Vanessa Teague

Published Sep 7, 2006• 29 citations
arXivHTMLPDF

Abstract

We consider the problems of secret sharing and multiparty computation, assuming that agents prefer to get the secret (resp., function value) to not getting it, and secondarily, prefer that as few as possible of the other agents get it. We show that, under these assumptions, neither secret sharing nor multiparty function computation is possible using a mechanism that has a fixed running time. However, we show that both are possible using randomized mechanisms with constant expected running time.

DOI
10.48550/arxiv.cs/0609035

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Abstract. The problem of carrying out cryptographic computations when the participating parties are rational in a game-theoretic sense has recently gained much attention. One problem that has been studied considerably is that of rational secret sharing. In this setting, the aim is to construct a mechanism (protocol) so that parties behaving rationally have incentive to cooperate and provide their shares in the reconstruction phase, even if each party prefers to be the only one to learn the secret. Although this question was only recently asked by Halpern and Teague (STOC 2004), a number of works with beautiful ideas have been presented to solve this problem. However, they all have the property that the protocols constructed need to know the actual utility values of the parties (or at least a bound on them). This assumption is very problematic because the utilities of parties are not public knowledge. We ask whether this dependence on the actual utility values is really necessary and prove that in the basic setting, rational secret sharing cannot be achieved without it. On the positive side, we show that by somewhat relaxing the standard assumptions on the utility functions, it is possible to achieve utility independence. In addition to the above, observe that the known protocols for rational secret sharing that do not assume simultaneous channels all suffer from the problem that one of the parties can cause the others to output an incorrect value. (This problem arises when a party gains higher utility by having another output an incorrect value than by learning the secret itself; we argue that such a scenario is not at all unlikely.) We show that this problem is inherent in the non-simultaneous channels model, unless the actual values of the parties ’ utilities from this attack is known, in which case it is possible to prevent this from happening. 1

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It seems to be a generally acknowledged fact that you should never trust a computer and that you should trust the person operating the computer even less. This in particular becomes a problem when the party that you do not trust is one which is separated from you and is one on which you depend, e.g. because that party is the holder of some data or some capability that you need in order to operate correctly. How do you perform a given task involving interaction with other parties while allowing these parties a minimal influence on you and, if privacy is an issue, allowing them to learn as little about you as possible. This is the general problem of secure multiparty computation. The usual way of formalizing the problem is to say that a number of parties who do not trust each other wish to compute some function of their local inputs, while keeping their inputs as secret as possible and guaranteeing the correctness of the output. Both goals should be obtained even if some parties stop participating or some malevolent coalition of the parties start deviating arbitrarily from the agreed protocol. The task is further complicated by the fact that besides their mutual distrust, nor do the parties trust the channels by which they communicate. A general solution to the secure multiparty computation problem is a compiler which given any feasible function describes an efficient protocol which allows the parties to compute the function securely on their local inputs over an open network. Over the past twenty years the secure multiparty computation problem has been the subject of a large body of research, both research into the models of multiparty computation and research aimed at realizing general secure multiparty computation. The main approach to realizing secure multiparty computation has been based on verifiable secret sharing as computation, where each party holds a secret share of each input and during the execution computes secret shares of all intermediate values. This approach allows the parties to keep all inputs and intermediate values secret and to pool the shares of the output values to learn exactly these values. More recently an approach based on joint homomorphic encryption was introduced, allowing for an efficient realization of general multiparty computation secure against an eavesdropper. A joint encryption scheme is an encryption scheme where all parties can encrypt, but where it takes the participation of all parties to open an encryption. The computation then starts by all parties broadcasting encryptions of their inputs and progresses through computing encryptions of the intermediary values using the homomorphic properties of the encryption scheme. The encryptions of the outputs can then be jointly decrypted. In this dissertation we extend this approach by using threshold homomorphic encryption to provide full-fledged security against an active attacker which might control some of the parties and which might take over parties during the course of the protocol execution. As opposed to a joint encryption scheme a threshold encryption scheme only requires that a given number of the parties are operating correctly for decryption to be possible. In this dissertation we show that threshold homomorphic encryption allows to solve the secure general multiparty computation problem more efficiently than previous approaches to the problem. Starting from an open point-to-point network there is a long way to general secure multiparty computation. The dissertation contains contributions at several points along the way. In particular we investigate how to realize secure channels. We also show how threshold signature schemes can be used to efficiently realize a broadcast channel and how threshold cryptography can be used to provide the parties of the network with a source of shared randomness. All three tools are well-known to be extremely powerful resources in a network, and our principle contribution is to provide efficient realizations. The dissertation also contains contributions to the definitional part of the field of multiparty computation. Most significantly we augment the recent model of universally composable security with a formal notion of what it means for a protocol to only realize a given problem under a given restricted input-output behavior of the environment. This e.g. allows us to give the first specification of a universally composable zero-knowledge proof of membership which does not at the same time require the proof system to be a proof of knowledge.

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We consider the problems of secret sharing and multiparty computation, assuming that agents prefer to get the secret (resp., function value) to not getting it, and secondarily, prefer that as few as possible of the other agents get it. We show that, under these assumptions, neither secret sharing nor multiparty function computation is possible using a mechanism that has a fixed running time. However, we show that both are possible using randomized mechanisms with constant expected running time.
Abstract. The problem of carrying out cryptographic computations when the participating parties are rational in a game-theoretic sense has recently gained much attention. One problem that has been studied considerably is that of rational secret sharing. In this setting, the aim is to construct a mechanism (protocol) so that parties behaving rationally have incentive to cooperate and provide their shares in the reconstruction phase, even if each party prefers to be the only one to learn the secret. Although this question was only recently asked by Halpern and Teague (STOC 2004), a number of works with beautiful ideas have been presented to solve this problem. However, they all have the property that the protocols constructed need to know the actual utility values of the parties (or at least a bound on them). This assumption is very problematic because the utilities of parties are not public knowledge. We ask whether this dependence on the actual utility values is really necessary and prove that in the basic setting, rational secret sharing cannot be achieved without it. On the positive side, we show that by somewhat relaxing the standard assumptions on the utility functions, it is possible to achieve utility independence. In addition to the above, observe that the known protocols for rational secret sharing that do not assume simultaneous channels all suffer from the problem that one of the parties can cause the others to output an incorrect value. (This problem arises when a party gains higher utility by having another output an incorrect value than by learning the secret itself; we argue that such a scenario is not at all unlikely.) We show that this problem is inherent in the non-simultaneous channels model, unless the actual values of the parties ’ utilities from this attack is known, in which case it is possible to prevent this from happening. 1
Multiparty computation considers the design of protocols such that a set of n users U] ... lim each with their own secret input Xi, can compute a function Y =F(x], ... , x/J. In this paper, we study a requirement for devising non-interactive multiparty computation protocols and present the first non-interactive multiparty computation protocol, which has the following advantages: a) The amount of computation required by each participant is equal to the amount of computation in an ideal model (i.e. the proposed scheme is optimal). b) In the presence of passive adversaries, no set of less than n users can leam more than what is allowed in the underlying secret sharing scheme (other than the function value), c) In the presence of active adversaries (i.e, Byzantine faults are allowed), no set of less than nl2 users can either leam more than what is allowed in the underlying secret sharing scheme, nor can they dismpt the computation. d) The partial security provided in our scheme is unconditional. That is, the proposed scheme does not rely on any non-proven cryptographic assumption.
We consider the rational secret sharing problem introduced by Halpern and Teague[3], where players prefer to get the secret than not to get the secret and with lower preference, prefer that as few of the other players get the secret. The impossibility of a deterministic protocol for rational secret sharing is proved by Halpern and Teague[3]. The impossibility result is based on the fact that a rational player always chooses a dominating strategy and so there is no incentive for a player to send his secret share. This rational behavior makes secret sharing impossible, but there is an interesting way by which we can force rational players to cooperate for achieving successful secret sharing. A rational player may be deterred from exploiting his short term advantage by the threat of punishment that reduces his long term payoff. This can be captured by the repeated interaction of players. Hence, we study rational secret sharing in a scenario, where players interact repeatedly in several rounds which enables the possibility of secret sharing among rational players. In our model, the dealer, instead of sending shares, forms polynomials of the secret shares and sends points on that polynomial (say subshares) to the players. The dealer constructs polynomials in a manner that the degrees of polynomials used differ by at most one and each player is not aware of the degree of polynomial employed for others. The players distribute shares in terms of subshares. We show a surprising result on the deterministic protocol for rational secret sharing problem in synchronous model. This is the first protocol that achieves rational secret sharing in a reasonable model to the best of our knowledge.
The field of rational cryptography considers the design of cryptographic protocols in the presence of rational agents seeking to maximize local utility functions. This departs from the standard secure multiparty computation setting, where players are assumed to be either honest or malicious. We detail the construction of both a two-party and a multiparty game theoretic framework for constructing rational cryptographic protocols. Our framework specifies the utility function assumptions necessary to realize the privacy, correctness, and fairness guarantees for protocols. We demonstrate that our framework correctly models cryptographic protocols, such as rational secret sharing, where existing work considers equilibrium concepts that yield unreasonable equilibria. Similarly, we demonstrate that cryptography may be applied to the game theoretic domain, constructing an auction market not realizable in the original formulation. Additionally, we demonstrate that modeling players as rational agents allows us to design a protocol that destabilizes coalitions. Thus, we establish a mutual benefit from combining the two fields, while demonstrating the applicability of our framework to real-world market environments. We also give an application of game theory to adversarial interactions where cryptography is not necessary. Specifically, we consider adversarial machine learning, where the adversary is rational and reacts to the presence of a data miner. We give a general extension to classification algorithms that returns greater expected utility for the data miner than existing classification methods.
It seems to be a generally acknowledged fact that you should never trust a computer and that you should trust the person operating the computer even less. This in particular becomes a problem when the party that you do not trust is one which is separated from you and is one on which you depend, e.g. because that party is the holder of some data or some capability that you need in order to operate correctly. How do you perform a given task involving interaction with other parties while allowing these parties a minimal influence on you and, if privacy is an issue, allowing them to learn as little about you as possible. This is the general problem of secure multiparty computation. The usual way of formalizing the problem is to say that a number of parties who do not trust each other wish to compute some function of their local inputs, while keeping their inputs as secret as possible and guaranteeing the correctness of the output. Both goals should be obtained even if some parties stop participating or some malevolent coalition of the parties start deviating arbitrarily from the agreed protocol. The task is further complicated by the fact that besides their mutual distrust, nor do the parties trust the channels by which they communicate. A general solution to the secure multiparty computation problem is a compiler which given any feasible function describes an efficient protocol which allows the parties to compute the function securely on their local inputs over an open network. Over the past twenty years the secure multiparty computation problem has been the subject of a large body of research, both research into the models of multiparty computation and research aimed at realizing general secure multiparty computation. The main approach to realizing secure multiparty computation has been based on verifiable secret sharing as computation, where each party holds a secret share of each input and during the execution computes secret shares of all intermediate values. This approach allows the parties to keep all inputs and intermediate values secret and to pool the shares of the output values to learn exactly these values. More recently an approach based on joint homomorphic encryption was introduced, allowing for an efficient realization of general multiparty computation secure against an eavesdropper. A joint encryption scheme is an encryption scheme where all parties can encrypt, but where it takes the participation of all parties to open an encryption. The computation then starts by all parties broadcasting encryptions of their inputs and progresses through computing encryptions of the intermediary values using the homomorphic properties of the encryption scheme. The encryptions of the outputs can then be jointly decrypted. In this dissertation we extend this approach by using threshold homomorphic encryption to provide full-fledged security against an active attacker which might control some of the parties and which might take over parties during the course of the protocol execution. As opposed to a joint encryption scheme a threshold encryption scheme only requires that a given number of the parties are operating correctly for decryption to be possible. In this dissertation we show that threshold homomorphic encryption allows to solve the secure general multiparty computation problem more efficiently than previous approaches to the problem. Starting from an open point-to-point network there is a long way to general secure multiparty computation. The dissertation contains contributions at several points along the way. In particular we investigate how to realize secure channels. We also show how threshold signature schemes can be used to efficiently realize a broadcast channel and how threshold cryptography can be used to provide the parties of the network with a source of shared randomness. All three tools are well-known to be extremely powerful resources in a network, and our principle contribution is to provide efficient realizations. The dissertation also contains contributions to the definitional part of the field of multiparty computation. Most significantly we augment the recent model of universally composable security with a formal notion of what it means for a protocol to only realize a given problem under a given restricted input-output behavior of the environment. This e.g. allows us to give the first specification of a universally composable zero-knowledge proof of membership which does not at the same time require the proof system to be a proof of knowledge.