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Lecture notes in computer science

Efficient Additive Randomized Encodings for String Oblivious Transfer: A Core Primitive for General Functions

Masaya Yoshimura, Kyoichi Asano, Yugo Kasashima, Mitsugu Iwamoto, Yohei Watanabe

Published Jan 1, 2026• 0 citations
Publisher
DOI
10.1007/978-981-92-3018-1_6

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Secure computation is a powerful cryptographic tool that encompasses the evaluation of any multivariate function with arbitrary inputs from mutually distrusting parties. The oblivious transfer primitive serves is a basic building block for the general task of secure multi-party computation. Therefore, analyzing the security in the universal composability framework becomes mandatory when dealing with multi-party computation protocols composed of oblivious transfer subroutines. Furthermore, since the required number of oblivious transfer instances scales with the size of the circuits, oblivious transfer remains as a bottleneck for large-scale multi-party computation implementations. Techniques that allow one to extend a small number of oblivious transfers into a larger one in an efficient way make use of the oblivious transfer variant called randomized oblivious transfer. In this work, we present randomized versions of two known oblivious transfer protocols, one quantum and another post-quantum with ring learning with an error assumption. We then prove their security in the quantum universal composability framework, in a common reference string model.
One of the most important primitives in two-party distrustful cryptography is oblivious transfer, a complete primitive for two-party computation. Recently introduced, the oblivious transfer capacity of a noisy channel measures an efficiency of information theoretical reductions from 1-out-of-k, l-string oblivious transfer to noisy channels. It is defined as the maximal achievable ratio l/n, where l is the length of the strings which are to be transferred and n is the number of times the noisy channel is invoked. This quantity is unknown in a general case. For discrete memoryless channels, it is known to be nonnegligible for honest-but-curious players, but the non-zero rates have not ever been proved achievable in the case of malicious players. Here, we show that in the particular case of the erasure channel, more precise answers can be obtained. We compute the OT capacity of the erasure channel for the case of honest-but-curious players and, for the fully malicious players, we give its lower bound.