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Linking Physics and Psychology of Bistable Perception Using an Eye Blink Inspired Quantum Harmonic Oscillator Model

Ivan S. Maksymov, Ganna Pogrebna

Published Jun 27, 2023• 3 citations
Publisher

Abstract

This paper introduces a novel quantum-mechanical model that describes psychological phenomena using the analogy of a harmonic oscillator represented by an electron trapped in a potential well. Study 1 demonstrates the application of the proposed model to bistable perception of ambiguous figures (i.e., optical illusions), exemplified by the Necker cube. While prior research has theoretically linked quantum mechanics to psychological phenomena, in Study 2 we demonstrate a viable physiological connection between physics and bistable perception. To that end, the model draws parallels between quantum tunneling of an electron through a potential energy barrier and an eye blink, an action known to trigger perceptual reversals. Finally, we discuss the ability of the model to capture diverse optical illusions and other psychological phenomena, including cognitive dissonance.

DOI
10.31234/osf.io/fumbt

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This paper introduces a novel quantum-mechanical model that describes psychological phenomena using the analogy of a harmonic oscillator represented by an electron trapped in a potential well. Study 1 demonstrates the application of the proposed model to bistable perception of ambiguous figures (i.e., optical illusions), exemplified by the Necker cube. While prior research has theoretically linked quantum mechanics to psychological phenomena, in Study 2 we demonstrate a viable physiological connection between physics and bistable perception. To that end, the model draws parallels between quantum tunneling of an electron through a potential energy barrier and an eye blink, an action known to trigger perceptual reversals. Finally, we discuss the ability of the model to capture diverse optical illusions and other psychological phenomena, including cognitive dissonance.
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Ambiguous optical illusions have been a paradigmatic object of fascination, research and inspiration in arts, psychology and video games. However, accurate computational models of perception of ambiguous figures have been elusive. In this paper, we design and train a deep neural network model to simulate human perception of the Necker cube, an ambiguous drawing with several alternating possible interpretations. Defining the weights of the neural network connection using a quantum generator of truly random numbers, in agreement with the emerging concepts of quantum artificial intelligence and quantum cognition, we reveal that the actual perceptual state of the Necker cube is a qubit-like superposition of the two fundamental perceptual states predicted by classical theories. Our results finds applications in video games and virtual reality systems employed for training of astronauts and operators of unmanned aerial vehicles. They are also useful for researchers working in the fields of machine learning and vision, psychology of perception and quantum–mechanical models of human mind and decision making.
A novel conceptual framework for theoretical psychology is presented and illustrated for the example of bistable perception. A basic formal feature of this framework is the non-commutativity of operations acting on mental states. A corresponding model for the bistable perception of ambiguous stimuli, the Necker-Zeno model, is sketched and some empirical evidence for it so far is described. It is discussed how a temporal non-locality of mental states, predicted by the model, can be understood and tested.
I present a quantum-tunnelling oscillator model as a universal dynamical engine for two paradigmatic problems in quantum cognition theory -- optical illusion perception and group decision making -- where individuals are treated as quantum-mechanical agents whose choices shift through context-dependent transitions rather than simple probabilities. I show that, when networked together, these units form a quantum-cognitive neural system that reproduces familiar collective and perceptual phenomena while naturally accommodating counterintuitive processes that challenge classical models. Bridging ideas from quantum cognition theory and neural networks, this approach offers a compact, physically grounded way to describe how real individuals and groups think, perceive and decide.
I present a quantum-tunnelling oscillator model as a universal dynamical engine for two paradigmatic problems in quantum cognition theory-optical illusion perception and group decision making-where individuals are treated as quantum-mechanical agents whose choices shift through context-dependent transitions rather than simple probabilities. I show that, when networked together, these units form a quantum-cognitive neural system that reproduces familiar collective and perceptual phenomena while naturally accommodating counterintuitive processes that challenge classical models. Bridging ideas from quantum cognition theory and neural networks, this approach offers a compact, physically grounded way to describe how real individuals and groups think, perceive and decide.
A simulation of the dynamic perception of the Necker cube in terms of a two level quantum system – e.g. a qubit realized by a Josephson junction or by an electron of spin ½ controlled by magnetic fields – indicates that the neuro-physiological transformation leading, through a symmetry reduction, to perceptual reversal is controlled by the principles of quantum mechanics. A value of the order of 0,32 mJ.s is estimated for the elementary neuro-physiological action simulating the Planck constant at a mesoscopic level. In this interdisciplinary study key concepts are utilized: symmetry, symmetry reduction, self-organization, superposition principle and ambiguity.