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CRC Press eBooks

Simulating Physics with Computers

Richard P. Feynman

Published Nov 15, 2018• 729 citations
Publisher

Abstract

This chapter describes the possibility of simulating physics in the classical approximation, a thing which is usually described by local differential equations. But the physical world is quantum mechanical, and therefore the proper problem is the simulation of quantum physics. A computer which will give the same probabilities as the quantum system does. The present theory of physics allows space to go down into infinitesimal distances, wavelengths to get infinitely great, terms to be summed in infinite order, and so forth; and therefore, if this proposition is right, physical law is wrong. Quantum theory and quantizing is a very specific type of theory. The chapter talks about the possibility that there is to be an exact simulation, that the computer will do exactly the same as nature. There are interesting philosophical questions about reasoning, and relationship, observation, and measurement and so on, which computers have stimulated people to think about anew, with new types of thinking.

DOI
10.1201/9780429500459-11

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This chapter describes the possibility of simulating physics in the classical approximation, a thing which is usually described by local differential equations. But the physical world is quantum mechanical, and therefore the proper problem is the simulation of quantum physics. A computer which will give the same probabilities as the quantum system does. The present theory of physics allows space to go down into infinitesimal distances, wavelengths to get infinitely great, terms to be summed in infinite order, and so forth; and therefore, if this proposition is right, physical law is wrong. Quantum theory and quantizing is a very specific type of theory. The chapter talks about the possibility that there is to be an exact simulation, that the computer will do exactly the same as nature. There are interesting philosophical questions about reasoning, and relationship, observation, and measurement and so on, which computers have stimulated people to think about anew, with new types of thinking.
Feynman gave in 1982 a keynote speech \textit{Simulating Physics with Computers} (Int. J. Theor. Phys. {\bf 21}, 467 (1982)) in which he talked ``...about the possibility...that the computer will do exactly the same as nature". The motivation was that: ``...the physical world is quantum mechanical, and therefore the proper problem is the simulation of quantum physics". Here I try after more than forty years to answer Feynman's question of whether it is possible to perform exact computer simulations. Many computer simulations are not exact, they contain mean field approximations that disobey the symmetry in the quantum dynamics with Newton's third law, e.g. almost all astrophysical simulations of galaxy systems. After a review of computer simulations and the problems of simulating real systems, I argue that Newton's discrete dynamics, which is used in almost all computer simulations and which is exact in the same sense as Newton's analytic dynamics, is the classical limit path of Feynman's quantum paths. However, the physical world is not known exactly and it is much more complex than any simulated systems, and so far no real systems have been simulated exactly. Hence, more than forty years later, and after hundreds of thousands of computer simulations of the physical system's dynamics the answer to Feynman's question is still negative. But although it is not possible to simulate the dynamics exactly for any real systems, the simulations have been and will be of great use in Natural Science.
. Quantum computers take advantage of interfering quantum alternatives in order to handle problems that might be too time consuming with algorithms based on classical logic. Developing quantum computers requires new ways of thinking beyond those in the familiar classical world. To help in this thinking, we give a description of the foundational ideas that hold in all of our successful physical models, including quantum theory. Our emphasis will be on the proper interpretation of our theories, and not just their statements. Our tact will be to build on the concept of information, which lies central to the operation of not just computers, but the Universe. For application to quantum computing, the essence of quantum theory is given, together with special precautions and limitations. Introduction. Having a grasp on the ideas behind a theory helps to apply it correctly, to understand its limitations, and to generate new ideas. Getting a firm hold on quantum theory is not an easy task, because our experiences and even our genetic predispositions have been developed in a world in which quantum effects are largely washed out. Remarkably, our predilection for finding logic behind the behavior of what we observe, including that of electrons and atoms, has led us to quantum theory, a description of nature that is hard for us to conceptualize, but is logical, accurate, and explains a wide variety of phenomena with only a few statements and input. As background to quantum theory and quantum computing, an attempt is made here to give the primitive notions and essential observations that underlie current physical theories, so that foundational ideas are explicit, and a common language is established. In our description, information storage and transfer is made central. A short description of quantum theory follows, and then applied to quantum computing, focusing on what the theory says, and particularly does not say, in areas where conceptual difficulties have arisen. Physical theory and reality. A physical theory is a logical model capable of making predictions of what we observe. It is judged by its accuracy in matching measurements, and by its economy, i.e. whether the proposed theory has only a few relationships and input data needed for its ability to explain observations over a wide realm.
The early twentieth century was a revolutionary time in the history of physics. People often think of Einstein's special theory of relativity of 1905, which changed our conceptions of time and space. But among physicists, quantum mechanics is usually regarded as an even more radical change in our thinking about the physical world. Quantum mechanics, which was developed between 1900 and 1926, began as a theory of atoms and light but has now become the framework in terms of which all basic physical theories are expected to be cast. We need quantum ideas not only to understand atoms, molecules, and elementary particles, but also to understand the electronic properties of solids and even certain astronomical phenomena such as the stability of white dwarf stars. The theory was radical in part because it introduced probabilistic behavior as a fundamental aspect of the world, but even more because it seems to allow mutually exclusive situations to exist simultaneously in a “quantum superposition.” We will see later that the possibility of quantum superposition is largely responsible for a quantum computer's distinctive advantage over an ordinary computer. The present chapter is devoted to introducing the basic principles of quantum mechanics. There are essentially four components of the mathematical structure of quantum mechanics. We need to know how to represent (i) states, (ii) measurements, (iii) reversible transformations, and (iv) composite systems. We will develop the first three in stages, starting with a very simple case – linear polarization of photons – and working toward the most general case.
In this chapter, the authors discuss a part in an effort to analyze the physical limitations of computers due to the laws of physics. It is a result of computer science that a universal computer can be made by a suitably complex network of interconnected primitive elements. There are, however, a number of questions that the people would like to discuss in more detail such as the question of imperfections. It is analogous to the use of transistors in conventional machines where the people don't properly use all the analog continuum of the behavior of transistors, but just try to run them as saturated on or off digital devices so the logical analysis of the system behavior is easier. Of course the large system obeys quantum mechanics, but it is in interaction with the heat baths and other things that could make it effectively irreversible.
Last chapter, we talked about whether quantum states should be thought of as exponentially long vectors, and I brought up class BQP/qpoly and concepts like quantum advice. Actually, I’d say that the main reason why I care is something I didn't mention last time, which is that it relates to whether we should expect quantum computing to be fundamentally possible or not. There are people, like Leonid Levin and Oded Goldreich, who just take it as obvious that quantum computing must be impossible. Part of their argument is that it's extravagant to imagine a world where describing the state of 200 particles takes more bits then there are particles in the universe. To them, this is a clear indication something is going to break down. So part of the reason that I like to study the power of quantum proofs and quantum advice is that it helps us answer the question of whether we really should think of a quantum state as encoding an exponential amount of information. So, on to the Eleven Objections. Works on paper, not in practice. Violates Extended Church–Turing Thesis. Not enough “real physics.” Small amplitudes are unphysical. Exponentially large states are unphysical. Quantum computers are just souped-up analog computers. Quantum computers aren't like anything we've ever seen before. Quantum mechanics is just an approximation to some deeper theory. Decoherence will always be worse than the fault-tolerance threshold. We don't need fault-tolerance for classical computers. Errors aren't independent. What I did is to write out every skeptical argument against the possibility of quantum computing that I could think of. We'll just go through them, and make commentary along the way. Let me just start by saying that my point of view has always been rather simple: it's entirely conceivable that quantum computing is impossible for some fundamental reason. If so, then that's by far the most exciting thing that could happen for us. That would be much more interesting than if quantum computing were possible, because it changes our understanding of physics. To have a quantum computer capable of factoring 10000-digit integers is the relatively boring outcome – the outcome that we'd expect based on the theories we already have.
Computers are widely used in physics and other natural sciences to simulate physical phenomena. Thus, people routinely use computers to model many and different physical systems. In addition, computers have been used to solve difficult problems by simulating successful practices employed by living organism. However, it seems not everything can be simulated, that is, there are phenomena that are characterized as non-computable. Most of them can be simulated by quantum computers but for some even these computers are not adequate. The authors examine why this happens, how it can be solved, and whether the “ultimate” goal of simulating the whole universe is feasible.