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International Journal of Quantum Information

Quantum Simulations of Physics Problems

Rolando D. Somma, Gerardo Ortíz, Emanuel H. Knill, James E. Gubernatis

Published Jun 1, 2003• 86 citations
Publisher

Abstract

If a large Quantum Computer (QC) existed today, what type of physical problems could we efficiently simulate on it that we could not efficiently simulate on a classical Turing machine? In this paper we argue that a QC could solve some relevant physical "questions" more efficiently. The existence of one-to-one mappings between different algebras of observables or between different Hilbert spaces allow us to represent and imitate any physical system by any other one (e.g. a bosonic system by a spin-1/2 system). We explain how these mappings can be performed, and we show quantum networks useful for the efficient evaluation of some physical properties, such as correlation functions and energy spectra.

DOI
10.1142/s0219749903000140

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If a large Quantum Computer (QC) existed today, what type of physical problems could we efficiently simulate on it that we could not efficiently simulate on a classical Turing machine? In this paper we argue that a QC could solve some relevant physical "questions" more efficiently. The existence of one-to-one mappings between different algebras of observables or between different Hilbert spaces allow us to represent and imitate any physical system by any other one (e.g. a bosonic system by a spin-1/2 system). We explain how these mappings can be performed, and we show quantum networks useful for the efficient evaluation of some physical properties, such as correlation functions and energy spectra.
If a large Quantum Computer (QC) existed today, what type of physical problems could we efficiently simulate on it that we could not simulate on a classical Turing machine? In this paper we argue that a QC could solve some relevant physical "questions" more efficiently. The existence of one-to-one mappings between different algebras of observables or between different Hilbert spaces allow us to represent and imitate any physical system by any other one (e.g., a bosonic system by a spin-1/2 system). We explain how these mappings can be performed showing quantum networks useful for the efficient evaluation of some physical properties, such as correlation functions and energy spectra.
If a large Quantum Computer (QC) existed today, what type of physical problems could we efficiently simulate on it that we could not simulate on a classical Turing machine? In this paper we argue that a QC could solve some relevant physical "questions" more efficiently. The existence of one-to-one mappings between different algebras of observables or between different Hilbert spaces allow us to represent and imitate any physical system by any other one (e.g., a bosonic system by a spin-1/2 system). We explain how these mappings can be performed showing quantum networks useful for the efficient evaluation of some physical properties, such as correlation functions and energy spectra.
Physical systems, characterized by an ensemble of interacting constituents, can be represented and studied by different algebras of operators (observables). For example, a fully polarized electronic system can be studied by means of the algebra generated by the usual fermionic creation and annihilation operators or by the algebra of Pauli (spin-1/2) operators. The Jordan-Wigner isomorphism gives the correspondence between the two algebras. As we previously noted, similar isomorphisms enable one to represent any physical system in a quantum computer. In this paper we evolve and exploit this fundamental observation to simulate generic physical phenomena by quantum networks. We give quantum circuits useful for the efficient evaluation of the physical properties (e.g., the spectrum of observables or relevant correlation functions) of an arbitrary system with Hamiltonian H.
Abstract According to the Church-Turing Thesis, a Turing machine, and thus the programming languages and computers in existence, can simulate any reasonable computing device. However, there are physical devices that are exponentially more efficient than a Turing machine, and hence would prove exponentially difficult to simulate using such a machine. This chapter explores the concept of quantum computers and their potential not only to simulate quantum physics exponentially faster than classical computers but also to solve other problems exponentially faster. It considers algorithms that break cryptosystems, find needles in haystacks, and predict who can win a game. It first describes particles, waves, and amplitudes in quantum computation before turning to states and operators. It then examines how interference lets a quantum computer learn some things about a function, how quantum computers can solve factoring in polynomial time, the link between factoring and modern cryptography, graph isomorphism and the hidden subgroup problem, and quantum walks and scattering.
Boson Sampling is a prominent candidate for the demonstration of quantum computational advantage but it remains unclear whether a large-scale boson sampler can find useful computational applications. The challenge is that to use a boson sampler to estimate, for example, a physical observable, it is necessary to coarse grain the outcome distribution, owing to the exponential size of the outcome space and the anti-concentration properties of the Boson Sampling distribution. In this work, we analyse the complexity of a specific type of coarse-graining of Boson Sampling distributions based on linear functions of the output photon occupation numbers, which we refer to as linear statistics. We present an efficient classical algorithm for approximating linear statistics of boson samplers within additive error for different kinds of input states, such as Fock states and squeezed states. This allows us to unify in the same framework recent results on efficient quantum-inspired classical algorithms for simulating molecular vibronic spectra, or efficient classical approximations of coarse-grained distributions based on detector binning. Additionally, we show how our algorithm can be used to classically evaluate a proposed one-way function based on Boson Sampling, while other proposals for cryptographic applications escape our classical simulation techniques. We leave open the question of classical simulability of non-linear statistics and connect it to the problem of computing transition amplitudes of linear-optical circuits with one layer of interactions.
Recently developed quantum algorithms suggest that quantum computers can solve certain problems and perform certain tasks more efficiently than conventional computers. Among other reasons, this is due to the possibility of creating non-classical correlations, or quantum entanglement, which is a phenomena hard or impossible to reproduce by classical-information methods. In this thesis I first investigate the simulation of quantum systems on a quantum computer constructed of two-level quantum elements or qubits. For this purpose, I present algebra mappings that allow one to obtain physical properties and compute correlation functions of fermionic, anyonic, and bosonic systems with such a computer. The results obtained show that the complexity of preparing a quantum state which contains the desired information for the computation is crucial. Second, I present a wide class of quantum computations, which could involve entangled states, that can be simulated with the same efficiency on both types of computers. The notion of generalized quantum entanglement then naturally emerges. This generalization of entanglement is based on the idea that entanglement is an observer-dependent concept, that is, relative to a set of preferred observables.