Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

arXiv:2609.35447

Efficient classical algorithm for estimating linear statistics of Boson Sampling

Benoit Seron, Hugo Thomas, Eduardo Araujo, Alex Arkhipov, Changhun Oh, Leonardo Novo

quant-phSubmitted Sep 28, 2026• Announced Sep 29, 2026• 0 citations
arXivHTMLPDF

Abstract

Boson Sampling is a prominent candidate for the demonstration of quantum computational advantage but it remains unclear whether a large-scale boson sampler can find useful computational applications. The challenge is that to use a boson sampler to estimate, for example, a physical observable, it is necessary to coarse grain the outcome distribution, owing to the exponential size of the outcome space and the anti-concentration properties of the Boson Sampling distribution. In this work, we analyse the complexity of a specific type of coarse-graining of Boson Sampling distributions based on linear functions of the output photon occupation numbers, which we refer to as linear statistics. We present an efficient classical algorithm for approximating linear statistics of boson samplers within additive error for different kinds of input states, such as Fock states and squeezed states. This allows us to unify in the same framework recent results on efficient quantum-inspired classical algorithms for simulating molecular vibronic spectra, or efficient classical approximations of coarse-grained distributions based on detector binning. Additionally, we show how our algorithm can be used to classically evaluate a proposed one-way function based on Boson Sampling, while other proposals for cryptographic applications escape our classical simulation techniques. We leave open the question of classical simulability of non-linear statistics and connect it to the problem of computing transition amplitudes of linear-optical circuits with one layer of interactions.

Comments
10 pages, 3 figures, 8 pages of appendix

Related papers

Classical Algorithms for Function Computation in Gaussian Boson Sampling

Ruoting Dou, Hao Zhan, Shengjun Wu +2 more

Gaussian boson sampling (GBS) seeks quantum advantage by sampling photon-number patterns generated with squeezed inputs and passive linear optics. Many proposed GBS applications instead target function computation by applying functions to mode-resolved photon-number outcomes---a natural form of experimental postprocessing that produces classical outputs. Sampling hardness alone, however, does not determine the complexity of these tasks. By analyzing the irreducible decomposition of fixed-photon-number operator spaces, we prove that the expectation value of every such function in the average case over passive linear-optical networks can be classically evaluated for inputs with finite squeezing strength. We also provide a classical algorithm that estimates this value to inverse-polynomial additive error. The result provides new theoretical tools for analyzing linear-optical quantum systems, helps clarify the origin of current GBS hardness evidence, and inspires new applications of GBS with genuine quantum advantages.

quant-pharXiv:2609.38882•Oct 1, 2026•0 citations

Classical Algorithms for Estimating Expectation Values in Linear Optical Circuits

Anonymous, Changhun Oh

We present a classical algorithm for approximating the expectation values of observables in linear optical circuits with arbitrary product input states, achieving additive-error accuracy. This result indicates that current applications of photonic systems aimed at demonstrating practical quantum advantage through expectation value estimation, such as photonic variational algorithms, may face challenges in attaining the computational advantage. It also implies the output probabilities of boson sampling with arbitrary product input states can be efficiently approximated by our method, so that boson sampling becomes efficiently simulable when its output probability distribution is polynomially sparse. We also develop an efficient classical algorithm for estimating transition amplitudes of arbitrary product states in linear optical circuits. This provides additive-error approximation algorithms for matrix functions associated with linear optical circuits, such as the (loop-)Hafnian, which are of independent interest. As an application, it solves the generalized molecular vibronic spectra problem [C. Oh et al., Nat. Phys. 20, 225 (2024)10.1038/s41567-023-02308-9], previously suggested as a candidate for practical quantum advantage. Finally, we extend our framework to near-Clifford circuits, enabling classical approximation of their expectation values.

arXiv:2502.12882•Physical Review Letters•Aug 13, 2026•0 citations

Non-linear Boson Sampling

Nicolò Spagnolo, Daniel J. Brod, Ernesto F. Galvão +1 more

Abstract Boson Sampling is a task that is conjectured to be computationally hard for a classical computer, but which can be efficiently solved by linear-optical interferometers with Fock state inputs. Significant advances have been reported in the last few years, with demonstrations of small- and medium-scale devices, as well as implementations of variants such as Gaussian Boson Sampling. Besides the relevance of this class of computational models in the quest for unambiguous experimental demonstrations of quantum advantage, recent results have also proposed the first applications for hybrid quantum computing. Here, we introduce the adoption of non-linear photon–photon interactions in the Boson Sampling framework, and analyze the enhancement in complexity via an explicit linear-optical simulation scheme. By extending the computational expressivity of Boson Sampling, the introduction of non-linearities promises to disclose novel functionalities for this class of quantum devices. Hence, our results are expected to lead to new applications of near-term, restricted photonic quantum computers.

arXiv:2110.13788•npj Quantum Information•Jan 9, 2023•24 citations

Approximating outcome probabilities of linear optical circuits

Youngrong Lim, Changhun Oh

Abstract Quasiprobability representations are important tools for analyzing a quantum system, such as a quantum state or a quantum circuit. In this work, we propose classical algorithms specialized for approximating outcome probabilities of a linear optical circuit using quasiprobability distributions. Notably, we can reduce the negativity bound of a circuit from exponential to at most polynomial for specific cases by modulating the shapes of quasiprobability distributions thanks to the symmetry of the linear optical transformation in the phase space. Consequently, our scheme provides an efficient estimation of outcome probabilities within an additive-error whose precision depends on the classicality of the input state. When the classicality is high enough, we reach a polynomial-time estimation algorithm of a probability within a multiplicative-error by an efficient sampling from a log-concave function. By choosing appropriate input states and measurements, our results provide plenty of quantum-inspired classical algorithms for approximating various matrix functions beating best-known results. Moreover, we give sufficient conditions for the classical simulability of Gaussian Boson sampling using our approximating algorithm for any (marginal) outcome probability under the poly-sparse condition.

arXiv:2211.07184•npj Quantum Information•Dec 16, 2023•4 citations

Distinguishing noisy boson sampling from classical simulations

V. S. Shchesnovich

Giving a convincing experimental evidence of the quantum supremacy over classical simulations is a challenging goal. Noise is considered to be the main problem in such a demonstration, hence it is urgent to understand the effect of noise. Recently found classical algorithms can efficiently approximate, to any small error, the output of boson sampling with finite-amplitude noise. In this work it is shown analytically and confirmed by numerical simulations that one can efficiently distinguish the output distribution of such a noisy boson sampling from the approximations accounting for low-order quantum multiboson interferences, what includes the mentioned classical algorithms. The number of samples required to tell apart the quantum and classical output distributions is strongly affected by the previously unexplored parameter: density of bosons, i.e., the ratio of total number of interfering bosons to number of input ports of interferometer. Such critical dependence is strikingly reminiscent of the quantum-to-classical transition in systems of identical particles, which sets in when the system size scales up while density of particles vanishes.

arXiv:1905.11458•Quantum•Mar 29, 2021•19 citations

Gaussian Boson Sampling Complexity

Andrew Tanggara

It remains questionable whether all physically realizable computational model can be simulated by currently available digital computer in an efficient manner. The theory of Quantum Mechanics offers an answer to this question through one of its branches that intersects with Computer Science, known as Quantum Computing. It claims that current computers, which is operating based on classical mechanics cannot efficiently simulate quantum mechanical process. Under this claim, a computer that is operating based on quantum mechanics holds more computational power than classical computers, promising a possibility to computationally solve problems that are classically intractable. To show that this claim holds, numerous quantum computational models have been proposed and analyzed through the lens of Computational Complexity Theory, providing a rigorous notion of efficiency. Models that are more feasible experimentally, although not necessarily universal, have also been of a particular interests given the numerous complicated challenges surrounding the experimental implementation of a universal quantum computer. One of this non-universal models is called Gaussian Boson Sampling (GBS), which embraces the methods of Quantum Optics by sampling the number of photon outputs from a linear optical network as a means to process quantum information. Compared to its prototype model, Boson Sampling, GBS is more experimentally feasible due to its method of generating photon that is based on the Continuous Variable (CV) paradigm of Quantum Information. Nevertheless as with Boson Sampling, it was also shown that classical simulation of GBS cannot be performed efficiently under some highly plausible conjectures. In the work presented in this thesis, we probe the complexity of classically constructing the probability distribution induced by GBS using the method of Quantum Homodyne Tomography. Instead of photon number measurement, this method further embraces the CV paradigm in the measurement of GBS by using Homodyne measurements that outputs real numbers. Sample data obtained from the measurement outcomes is then classically processed using Pattern Functions, which we use to approximate the probability distribution of GBS. A series of computer simulations that approximates some probability values of GBS are presented here, which shows that the number of samples needed to decrease the error of the approximation increases rapidly for more accurate approximation. We have derived a bound for the approximation error which can be achieved given that the sampled data satisfies a certain statistical property. This statistical property can eventually be satisfied as the number of Homodyne samples increases. Having shown another evidence for the complexity of approximating GBS using Homodyne Tomography, we further investigate the nature of the complexity of GBS by analyzing its classical-quantum computational boundary in the spectrum of amount of noise present in a GBS setup. In doing this, we built our discussions on the measure of non-classicality using the presence of negative values in the Quasi-probability distribution (QPD) representation of states of a quantum system. We then discuss existing results that shows the possibility of efficient classical simulation of a quantum computational model given a sufficient amount of noise. These results impose a necessary criteria of the minimum amount of noise that an experiment has to surpass in order for it to be impossible to simulate classically in an efficient manner. We extend this idea for GBS, where we propose a modified GBS where we consider noise in its measurements that opens a way for a possible formulation of a noise condition that a GBS experiment has to fulfill to rule out possible efficient classical simulation. To further probe the classical-quantum computational boundary, we also propose a different quantum computational model called the Photon-added Thermal State CV-Sampling (PATS CVS), which can be formulated similarly to our noisy GBS model. We then discuss existing results that analyzes the negativity of the QPD representation of a noisy Photon-added Thermal state (PATS), which constitutes the inputs for PATS CVS. Using the result that shows the quantum-classical transition in terms of the QPD negativity for a PATS state when the amount of noise changes, we discuss the potential of PATS CVS model as a possible avenue to further probe the transition between efficiently simulable and non-efficiently simulable quantum mechanical experiment.

•Jan 1, 2021•0 citations
Boson Sampling is a prominent candidate for the demonstration of quantum computational advantage but it remains unclear whether a large-scale boson sampler can find useful computational applications. The challenge is that to use a boson sampler to estimate, for example, a physical observable, it is necessary to coarse grain the outcome distribution, owing to the exponential size of the outcome space and the anti-concentration properties of the Boson Sampling distribution. In this work, we analyse the complexity of a specific type of coarse-graining of Boson Sampling distributions based on linear functions of the output photon occupation numbers, which we refer to as linear statistics. We present an efficient classical algorithm for approximating linear statistics of boson samplers within additive error for different kinds of input states, such as Fock states and squeezed states. This allows us to unify in the same framework recent results on efficient quantum-inspired classical algorithms for simulating molecular vibronic spectra, or efficient classical approximations of coarse-grained distributions based on detector binning. Additionally, we show how our algorithm can be used to classically evaluate a proposed one-way function based on Boson Sampling, while other proposals for cryptographic applications escape our classical simulation techniques. We leave open the question of classical simulability of non-linear statistics and connect it to the problem of computing transition amplitudes of linear-optical circuits with one layer of interactions.
Gaussian boson sampling (GBS) seeks quantum advantage by sampling photon-number patterns generated with squeezed inputs and passive linear optics. Many proposed GBS applications instead target function computation by applying functions to mode-resolved photon-number outcomes---a natural form of experimental postprocessing that produces classical outputs. Sampling hardness alone, however, does not determine the complexity of these tasks. By analyzing the irreducible decomposition of fixed-photon-number operator spaces, we prove that the expectation value of every such function in the average case over passive linear-optical networks can be classically evaluated for inputs with finite squeezing strength. We also provide a classical algorithm that estimates this value to inverse-polynomial additive error. The result provides new theoretical tools for analyzing linear-optical quantum systems, helps clarify the origin of current GBS hardness evidence, and inspires new applications of GBS with genuine quantum advantages.
We present a classical algorithm for approximating the expectation values of observables in linear optical circuits with arbitrary product input states, achieving additive-error accuracy. This result indicates that current applications of photonic systems aimed at demonstrating practical quantum advantage through expectation value estimation, such as photonic variational algorithms, may face challenges in attaining the computational advantage. It also implies the output probabilities of boson sampling with arbitrary product input states can be efficiently approximated by our method, so that boson sampling becomes efficiently simulable when its output probability distribution is polynomially sparse. We also develop an efficient classical algorithm for estimating transition amplitudes of arbitrary product states in linear optical circuits. This provides additive-error approximation algorithms for matrix functions associated with linear optical circuits, such as the (loop-)Hafnian, which are of independent interest. As an application, it solves the generalized molecular vibronic spectra problem [C. Oh et al., Nat. Phys. 20, 225 (2024)10.1038/s41567-023-02308-9], previously suggested as a candidate for practical quantum advantage. Finally, we extend our framework to near-Clifford circuits, enabling classical approximation of their expectation values.
Abstract Boson Sampling is a task that is conjectured to be computationally hard for a classical computer, but which can be efficiently solved by linear-optical interferometers with Fock state inputs. Significant advances have been reported in the last few years, with demonstrations of small- and medium-scale devices, as well as implementations of variants such as Gaussian Boson Sampling. Besides the relevance of this class of computational models in the quest for unambiguous experimental demonstrations of quantum advantage, recent results have also proposed the first applications for hybrid quantum computing. Here, we introduce the adoption of non-linear photon–photon interactions in the Boson Sampling framework, and analyze the enhancement in complexity via an explicit linear-optical simulation scheme. By extending the computational expressivity of Boson Sampling, the introduction of non-linearities promises to disclose novel functionalities for this class of quantum devices. Hence, our results are expected to lead to new applications of near-term, restricted photonic quantum computers.
Abstract Quasiprobability representations are important tools for analyzing a quantum system, such as a quantum state or a quantum circuit. In this work, we propose classical algorithms specialized for approximating outcome probabilities of a linear optical circuit using quasiprobability distributions. Notably, we can reduce the negativity bound of a circuit from exponential to at most polynomial for specific cases by modulating the shapes of quasiprobability distributions thanks to the symmetry of the linear optical transformation in the phase space. Consequently, our scheme provides an efficient estimation of outcome probabilities within an additive-error whose precision depends on the classicality of the input state. When the classicality is high enough, we reach a polynomial-time estimation algorithm of a probability within a multiplicative-error by an efficient sampling from a log-concave function. By choosing appropriate input states and measurements, our results provide plenty of quantum-inspired classical algorithms for approximating various matrix functions beating best-known results. Moreover, we give sufficient conditions for the classical simulability of Gaussian Boson sampling using our approximating algorithm for any (marginal) outcome probability under the poly-sparse condition.
Giving a convincing experimental evidence of the quantum supremacy over classical simulations is a challenging goal. Noise is considered to be the main problem in such a demonstration, hence it is urgent to understand the effect of noise. Recently found classical algorithms can efficiently approximate, to any small error, the output of boson sampling with finite-amplitude noise. In this work it is shown analytically and confirmed by numerical simulations that one can efficiently distinguish the output distribution of such a noisy boson sampling from the approximations accounting for low-order quantum multiboson interferences, what includes the mentioned classical algorithms. The number of samples required to tell apart the quantum and classical output distributions is strongly affected by the previously unexplored parameter: density of bosons, i.e., the ratio of total number of interfering bosons to number of input ports of interferometer. Such critical dependence is strikingly reminiscent of the quantum-to-classical transition in systems of identical particles, which sets in when the system size scales up while density of particles vanishes.
It remains questionable whether all physically realizable computational model can be simulated by currently available digital computer in an efficient manner. The theory of Quantum Mechanics offers an answer to this question through one of its branches that intersects with Computer Science, known as Quantum Computing. It claims that current computers, which is operating based on classical mechanics cannot efficiently simulate quantum mechanical process. Under this claim, a computer that is operating based on quantum mechanics holds more computational power than classical computers, promising a possibility to computationally solve problems that are classically intractable. To show that this claim holds, numerous quantum computational models have been proposed and analyzed through the lens of Computational Complexity Theory, providing a rigorous notion of efficiency. Models that are more feasible experimentally, although not necessarily universal, have also been of a particular interests given the numerous complicated challenges surrounding the experimental implementation of a universal quantum computer. One of this non-universal models is called Gaussian Boson Sampling (GBS), which embraces the methods of Quantum Optics by sampling the number of photon outputs from a linear optical network as a means to process quantum information. Compared to its prototype model, Boson Sampling, GBS is more experimentally feasible due to its method of generating photon that is based on the Continuous Variable (CV) paradigm of Quantum Information. Nevertheless as with Boson Sampling, it was also shown that classical simulation of GBS cannot be performed efficiently under some highly plausible conjectures. In the work presented in this thesis, we probe the complexity of classically constructing the probability distribution induced by GBS using the method of Quantum Homodyne Tomography. Instead of photon number measurement, this method further embraces the CV paradigm in the measurement of GBS by using Homodyne measurements that outputs real numbers. Sample data obtained from the measurement outcomes is then classically processed using Pattern Functions, which we use to approximate the probability distribution of GBS. A series of computer simulations that approximates some probability values of GBS are presented here, which shows that the number of samples needed to decrease the error of the approximation increases rapidly for more accurate approximation. We have derived a bound for the approximation error which can be achieved given that the sampled data satisfies a certain statistical property. This statistical property can eventually be satisfied as the number of Homodyne samples increases. Having shown another evidence for the complexity of approximating GBS using Homodyne Tomography, we further investigate the nature of the complexity of GBS by analyzing its classical-quantum computational boundary in the spectrum of amount of noise present in a GBS setup. In doing this, we built our discussions on the measure of non-classicality using the presence of negative values in the Quasi-probability distribution (QPD) representation of states of a quantum system. We then discuss existing results that shows the possibility of efficient classical simulation of a quantum computational model given a sufficient amount of noise. These results impose a necessary criteria of the minimum amount of noise that an experiment has to surpass in order for it to be impossible to simulate classically in an efficient manner. We extend this idea for GBS, where we propose a modified GBS where we consider noise in its measurements that opens a way for a possible formulation of a noise condition that a GBS experiment has to fulfill to rule out possible efficient classical simulation. To further probe the classical-quantum computational boundary, we also propose a different quantum computational model called the Photon-added Thermal State CV-Sampling (PATS CVS), which can be formulated similarly to our noisy GBS model. We then discuss existing results that analyzes the negativity of the QPD representation of a noisy Photon-added Thermal state (PATS), which constitutes the inputs for PATS CVS. Using the result that shows the quantum-classical transition in terms of the QPD negativity for a PATS state when the amount of noise changes, we discuss the potential of PATS CVS model as a possible avenue to further probe the transition between efficiently simulable and non-efficiently simulable quantum mechanical experiment.