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Cambridge University Press eBooks

Introduction

James H. McGuire

Published Mar 20, 1997• 0 citations
Publisher

Abstract

This introductory chapter begins with a review of uncorrelated classical probabilities and then extends these concepts to correlated quantum systems. This is done both to establish notation and to provide a basis for those who are not experts to understand material in later chapters. Probability of a transition Seldom does one know with certainty what is going to happen on the atomic scale. What can be determined is the probability P that a particular outcome (i.e. atomic transition) will result when many atoms interact with photons, electrons or protons. A transition occurs in an atom when one or more electrons jump from their initial state to a different final state in the atom. The outcome of such an atomic transition is specified by the final state of the atom after the interaction occurs. Since there are usually many atoms in most systems of practical interest, we can usually determine with statistical reliability the rate at which various outcomes (or final states) occur. Thus, although one is unable to predict what will happen to any one atom, one may determine what happens to a large number of atoms. 1 Single particle probability A simple basic analogy is tossing a coin or dice. Tossing of a coin is analogous to interacting with an atom. In the case of a simple coin there are two outcomes: after the toss one side of the coin (‘heads’) will either occur or it will not occur.

DOI
10.1017/cbo9780511524547.002

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Classically, probability is considered in terms of the number of possible outcomes. For example, a die toss has six possible outcomes and a coin toss, two. Probability calculations make use of probabilities and hence of the total number of possible outcomes. Thus, they are not deterministic calculations which follow “what happens” as in Newtonian mechanics. We suggest that if free particle quantum mechanics is probabilistic, it must also involve the notion of possible outcomes in an experiment and not represent a deterministic approach. We suggest, however, that something interesting applies to quantum mechanics because we have suggested that free particle quantum mechanics arises from the Lorentz invariant A = -Et+px. We note that there exist x,t trajectory points which follow x=vt. We also note, however, that one may introduce the idea of intervals dx, dt (because Newton’s dx→0, dt→0 is an idealization) and that A is unchanged for x,t and x+hbar/p , t+hbar/E. In other words, we suggest that there are intervals with probability about each x,t trajectory point. A trajectory point is associated with deterministic physics, but probability about this point is not. In other words, one has a kind of hybrid probability scheme. Thus, exp(ipx) and exp(-iEt) really represent fluctuation probabilities about a trajectory point x and t. These ranges of possible x and t fluctuations about a trajectory point x,t allow for further probability to occur in certain interactions. We consider two examples. The first is 2-slit interference which involves a deterministic particle moving along a straight line towards a 2-slit mechanism perpendicular to its path. At the 2-slit apparatus, one considers a probabilistic calculation as the uncertainty in x, i.e. dx=hbar/p allows for possible interaction with both slits. This involves considering all possible outcomes (i.e. motion through one slit or the other which is a classical situation), but exp(i p dot r1) and exp(i p dot r2) “sit on top” of these trajectories at the 2-slit apparatus and one has interference of the probabilities linked with each classical possible outcome. Thus, there are two sets of probabilities which are intertwined, the probability range hbar/p for each path and the two possible paths which have equal probability. One must consider the possible outcomes for both sets together. We suggest that a similar analysis applies to the case of 1-D reflection-refraction for x=0 at an n1-n2 index of refraction junction. Thus, we suggest that a deterministic free particle with x=vt may encounter probabilistic interaction situations, such as a two-slit apparatus or an n1-n2 index of refraction junction. These are probabilistic only because there is a probability fluctuation scheme in x associated with each deterministic x point. It is this probability which allows for a second probability to arise due to interaction with the slits or at the 1-D n1-n2 junction. In such a case, one must consider all possible outcomes which means that one does not only consider the exp(ipx) type probabilities, but also those linked with the physical interaction, i.e. two possible paths, one from each slit, or an incident, reflected and refracted photon at x=0 (n1-n2 junction). It is a combination of all possible paths which must be used in calculations. We thus suggest that even though there is a sense of determinism, i..e free particles move as x=vt and these exist in the 2-slit case and the 1-D reflection-refraction case, in a probabilistic calculation one must consider all probabilistic outcomes consistent with these. Thus, quantum mechanical calculations are true probabilistic calculations in the sense that they involve all possible outcomes in an analysis.

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This introductory chapter begins with a review of uncorrelated classical probabilities and then extends these concepts to correlated quantum systems. This is done both to establish notation and to provide a basis for those who are not experts to understand material in later chapters. Probability of a transition Seldom does one know with certainty what is going to happen on the atomic scale. What can be determined is the probability P that a particular outcome (i.e. atomic transition) will result when many atoms interact with photons, electrons or protons. A transition occurs in an atom when one or more electrons jump from their initial state to a different final state in the atom. The outcome of such an atomic transition is specified by the final state of the atom after the interaction occurs. Since there are usually many atoms in most systems of practical interest, we can usually determine with statistical reliability the rate at which various outcomes (or final states) occur. Thus, although one is unable to predict what will happen to any one atom, one may determine what happens to a large number of atoms. 1 Single particle probability A simple basic analogy is tossing a coin or dice. Tossing of a coin is analogous to interacting with an atom. In the case of a simple coin there are two outcomes: after the toss one side of the coin (‘heads’) will either occur or it will not occur.
Classical sample space and event algebra Probability theory is based upon the concept of a sample space of mutually exclusive possibilities, one and only one of which actually occurs, or is true, in any given situation. The elements of the sample space are sometimes called points or elements or events . In classical and quantum mechanics the sample space usually consists of various possible states or properties of some physical system. For example, if a coin is tossed, there are two possible outcomes: H (heads) or T (tails), and the sample space S is { H, T }. If a die is rolled, the sample space S consists of six possible outcomes: s = 1, 2, 3, 4, 5, 6. If two individuals A and B share an office, the occupancy sample space consists of four possibilities: an empty office, A present, B present, or both A and B present. Associated with a sample space S is an event algebra B consisting of subsets of elements of the sample space. In the case of a die, “ s is even” is an event in the event algebra. So are “ s is odd”, “ s is less than 4”, and “ s is equal to 2.” It is sometimes useful to distinguish events which are elements of the sample space, such as s = 2 in the previous example, and those which correspond to more than one element of the sample space, such as “ s is even”. We shall refer to the former as elementary events and to the latter as compound events.
Classically, probability is considered in terms of the number of possible outcomes. For example, a die toss has six possible outcomes and a coin toss, two. Probability calculations make use of probabilities and hence of the total number of possible outcomes. Thus, they are not deterministic calculations which follow “what happens” as in Newtonian mechanics. We suggest that if free particle quantum mechanics is probabilistic, it must also involve the notion of possible outcomes in an experiment and not represent a deterministic approach. We suggest, however, that something interesting applies to quantum mechanics because we have suggested that free particle quantum mechanics arises from the Lorentz invariant A = -Et+px. We note that there exist x,t trajectory points which follow x=vt. We also note, however, that one may introduce the idea of intervals dx, dt (because Newton’s dx→0, dt→0 is an idealization) and that A is unchanged for x,t and x+hbar/p , t+hbar/E. In other words, we suggest that there are intervals with probability about each x,t trajectory point. A trajectory point is associated with deterministic physics, but probability about this point is not. In other words, one has a kind of hybrid probability scheme. Thus, exp(ipx) and exp(-iEt) really represent fluctuation probabilities about a trajectory point x and t. These ranges of possible x and t fluctuations about a trajectory point x,t allow for further probability to occur in certain interactions. We consider two examples. The first is 2-slit interference which involves a deterministic particle moving along a straight line towards a 2-slit mechanism perpendicular to its path. At the 2-slit apparatus, one considers a probabilistic calculation as the uncertainty in x, i.e. dx=hbar/p allows for possible interaction with both slits. This involves considering all possible outcomes (i.e. motion through one slit or the other which is a classical situation), but exp(i p dot r1) and exp(i p dot r2) “sit on top” of these trajectories at the 2-slit apparatus and one has interference of the probabilities linked with each classical possible outcome. Thus, there are two sets of probabilities which are intertwined, the probability range hbar/p for each path and the two possible paths which have equal probability. One must consider the possible outcomes for both sets together. We suggest that a similar analysis applies to the case of 1-D reflection-refraction for x=0 at an n1-n2 index of refraction junction. Thus, we suggest that a deterministic free particle with x=vt may encounter probabilistic interaction situations, such as a two-slit apparatus or an n1-n2 index of refraction junction. These are probabilistic only because there is a probability fluctuation scheme in x associated with each deterministic x point. It is this probability which allows for a second probability to arise due to interaction with the slits or at the 1-D n1-n2 junction. In such a case, one must consider all possible outcomes which means that one does not only consider the exp(ipx) type probabilities, but also those linked with the physical interaction, i.e. two possible paths, one from each slit, or an incident, reflected and refracted photon at x=0 (n1-n2 junction). It is a combination of all possible paths which must be used in calculations. We thus suggest that even though there is a sense of determinism, i..e free particles move as x=vt and these exist in the 2-slit case and the 1-D reflection-refraction case, in a probabilistic calculation one must consider all probabilistic outcomes consistent with these. Thus, quantum mechanical calculations are true probabilistic calculations in the sense that they involve all possible outcomes in an analysis.
Imagine that a pair of coins are tossed in a black box. The box reports only one of the following three results at random: (1) the outcome of the first coin (heads or tails), (2) the outcome of the second coin (heads or tails), or (3) whether the outcomes of the two coins matched or were different. Our task is to construct a joint probability distribution of the four possible outcomes of the coins (HH, TT, HT, TH) based on many observations of the black box outputs. Now suppose that after many trials, the black box reports that each coin comes up heads two-thirds of the time when measured individually, yet the coins never match when they are compared. (Clearly the results of the coin tosses have been correlated—perhaps a joker in the black box flips the coins and then changes the outcomes appropriately). We seek a distribution that both reflects this correlation and obeys the marginal distributions of each coin as two-thirds heads, one-third tails (see the three tables on page 23). The only way to satisfy both requirements is to force the joint probability P(TT) of getting two tails to be negative! Mathematically, this is because P(HH)+P(TT) is observed to be zero, yet we expect P(HH)to be greater than P(TT), because the individual coins are weighted toward heads.
This is an introductory article presenting some basic ideas of quantum probability. From a discussion of simple experiments with polarized light and a card game we deduce the necessity of extending the body of classical probability theory. For a class of systems, containing classical systems with finitely many states, a probabilistic model is developed. It can describe, in particular, the polarization experiments. Some examples of ‘quantum coin tosses’ are discussed, closely related to V.F.R. Jones’ approach to braid group representations, to spin relaxion, and to nuclear magnetic resonance. In an appendix we indicate the steps which lead to the full mathematical model of quantum probability.
Introduction The quantum theory of atoms and molecules had its origin in the famous 1913 paper of Bohr [186] in which he suggested that the interaction of radiation and atoms occurred with the transition of an atom from one stationary internal state to another, accompanied by the emission or absorption of radiation of a frequency determined by the energy difference between these states. These transitions came to be known as ‘quantum jumps’. Since all experiments until the late 1970s used to be carried out with large ensembles of atoms and molecules, these jumps were masked and could not be directly observed; they were only inferred from spectroscopic data. In fact, with the advent of quantum mechanics they eventually came to be regarded as artefacts of Bohr's simple-minded semi-classical model. But with the availability of coherent light sources and single ions prepared in ion traps [187], [188], and optically cooled [189], [190], the issue has been reopened with the experimental demonstration of quantum jumps in single ions [191], [192], [193]. These experiments have also opened up the contentious issue of wave function collapse or reduction on measurement, as they can be regarded as making collapse visible on the oscilloscope screen [191]. Evidence of the discrete nature of quantum transitions in a single quantum system had been accumulating from the observation of photon anti-bunching in single-atom resonance fluorescence [194], the tunneling of single electrons in metal–oxide-–semiconductor junctions [195] and spin-flips of individual electrons in a Penning trap [196].
The simplest quantum system is the physical quantum bit or qubit . The qubit is a two-level quantum system—example qubit systems are the spin of an electron, the polarization of a photon, or a two-level atom with a ground state and an excited state. We do not worry too much about physical implementations in this chapter, but instead focus on the mathematical postulates of the quantum theory and operations that we can perform on qubits. From qubits we progress to a study of physical qudits . Qudits are quantum systems that have d levels and are an important generalization of qubits. Again, we do not discuss physical realizations of qudits. Noise can affect quantum systems, and we must understand methods of modeling noise in the quantum theory because our ultimate aim is to construct schemes for protecting quantum systems against the detrimental effects of noise. In Chapter 1, we remarked on the different types of noise that occur in nature. The first, and perhaps more easily comprehensible type of noise, is that which is due to our lack of information about a given scenario. We observe this type of noise in a casino, with every shuffle of cards or toss of dice. These events are random, and the random variables of probability theory model them because the outcomes are unpredictable. This noise is the same as that in all classical information-processing systems. On the other hand, the quantum theory features a fundamentally different type of noise. Quantum noise is inherent in nature and is not due to our lack of information, but is due rather to nature itself. An example of this type of noise is the “Heisenberg noise” that results from the uncertainty principle. If we know the momentum of a given particle from performing a precise measurement of it, then we know absolutely nothing about its position—a measurement of its position gives a random result. Similarly, if we know the rectilinear polarization of a photon by precisely measuring it, then a future measurement of its diagonal polarization will give a random result. It is important to keep the distinction clear between these two types of noise.