Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

Quantum Information and Computation

Quantum advice enhances social optimality in three-party conflicting interest games

SituHaozhen, ZhangCai, YuFang

Published May 1, 2016• 0 citations
Publisher

Abstract

Quantum pseudo-telepathy games are good examples of explaining the strangeness of quantum mechanics and demonstrating the advantage of quantum resources over classical resources. Most of the quantu...
DOI
10.5555/3179466.3179468

Related papers

Quantum advice enhances social optimality in three-party conflicting interest games

Haozhen Situ, Cai Zhang, Fang Yu

Quantum pseudo-telepathy games are good examples of explaining the strangeness of quantum mechanics and demonstrating the advantage of quantum resources over classical resources. Most of the quantum pseudo-telepathy games are common interest games, nevertheless conflicting interest games are more widely used to model real world situations. Recently Pappa et al. (Phys. Rev. Lett. 114, 020401, 2015) proposed the first two-party conflicting interest game where quantum advice enhances social optimality. In the present paper we give two new three-party conflicting interest games and show that quantum advice can enhance social optimality in a three-party setting. The first game we propose is based on the famous GHZ game which is a common interest game. The second game we propose is related to the Svetlichny inequality which demonstrates quantum mechanics cannot be explained by the local hidden variable model in a three-party setting.

Quantum Information and Computation•May 1, 2016•13 citations

Recasting mermin's multi-player game into the framework of pseudo-telepathy

BrassardGilles, BroadbentAnne, TappAlain

Entanglement is perhaps the most non-classical manifestation of quantum mechanics. Among its many interesting applications to information processing, it can be harnessed to reduce the amount of com...

Quantum Information and Computation•Nov 1, 2005•0 citations

Quantum pseudo-telepathy games

Anne Broadbent

Mémoire numérisé par la Direction des bibliothèques de l'Université de Montréal.

•Jan 1, 2004•4 citations

Maximally Entangled State in Pseudo-Telepathy Games

Laura Mančinska

Lecture notes in computer science•Jan 1, 2014•6 citations

Playing Bayesian Games with General Quantum Advice

Xiaozhen Ge, Zairong Xi

The correlations, established through quantum sources, have been demonstrated to outperform classical ones in the game theory. As shown in the game firstly proposed in [Phys. Rev. Lett. 114, 020401 (2015)], the considered conflicting Bayesian game can be converted into a common interest one and end in a better solution than all classical possible when the players share a maximally entangled state. In this paper, motivated by the possible constraints on the states in practical applications, we would like to discuss more general quantum advice and analyze the effects on the aforementioned Bayesian game.

Chinese Control Conference (CCC)•Jul 1, 2018•0 citations

Social optimality in quantum Bayesian games

Azhar Iqbal, James M. Chappell, Derek Abbott

Physica A Statistical Mechanics and its Applications•May 20, 2015•19 citations
Quantum pseudo-telepathy games are good examples of explaining the strangeness of quantum mechanics and demonstrating the advantage of quantum resources over classical resources. Most of the quantum pseudo-telepathy games are common interest games, nevertheless conflicting interest games are more widely used to model real world situations. Recently Pappa et al. (Phys. Rev. Lett. 114, 020401, 2015) proposed the first two-party conflicting interest game where quantum advice enhances social optimality. In the present paper we give two new three-party conflicting interest games and show that quantum advice can enhance social optimality in a three-party setting. The first game we propose is based on the famous GHZ game which is a common interest game. The second game we propose is related to the Svetlichny inequality which demonstrates quantum mechanics cannot be explained by the local hidden variable model in a three-party setting.
The correlations, established through quantum sources, have been demonstrated to outperform classical ones in the game theory. As shown in the game firstly proposed in [Phys. Rev. Lett. 114, 020401 (2015)], the considered conflicting Bayesian game can be converted into a common interest one and end in a better solution than all classical possible when the players share a maximally entangled state. In this paper, motivated by the possible constraints on the states in practical applications, we would like to discuss more general quantum advice and analyze the effects on the aforementioned Bayesian game.