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IEEE Symposium on Security and Privacy (S&P)

Optimized Honest-Majority MPC for Malicious Adversaries — Breaking the 1 Billion-Gate Per Second Barrier

Toshinori Araki, Assi Barak, Jun Furukawa, Tamar Lichter, Yehuda Lindell, Ariel Nof, Kazuma Ohara, Adi Watzman, Or Weinstein

Published May 1, 2017• 102 citations
Publisher

Abstract

Secure multiparty computation enables a set of parties to securely carry out a joint computation of their private inputs without revealing anything but the output. In the past few years, the efficiency of secure computation protocols has increased in leaps and bounds. However, when considering the case of security in the presence of malicious adversaries (who may arbitrarily deviate from the protocol specification), we are still very far from achieving high efficiency. In this paper, we consider the specific case of three parties and an honest majority. We provide general techniques for improving efficiency of cut-and-choose protocols on multiplication triples and utilize them to significantly improve the recently published protocol of Furukawa et al. (ePrint 2016/944). We reduce the bandwidth of their protocol down from 10 bits per AND gate to 7 bits per AND gate, and show how to improve some computationally expensive parts of their protocol. Most notably, we design cache-efficient shuffling techniques for implementing cut-and-choose without randomly permuting large arrays (which is very slow due to continual cache misses). We provide a combinatorial analysis of our techniques, bounding the cheating probability of the adversary. Our implementation achieves a rate of approximately 1.15 billion AND gates per second on a cluster of three 20-core machines with a 10Gbps network. Thus, we can securely compute 212,000 AES encryptions per second (which is hundreds of times faster than previous work for this setting). Our results demonstrate that high-throughput secure computation for malicious adversaries is possible.

DOI
10.1109/sp.2017.15

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•Jan 1, 2018•2 citations
Secure multiparty computation enables a set of parties to securely carry out a joint computation of their private inputs without revealing anything but the output. In the past few years, the efficiency of secure computation protocols has increased in leaps and bounds. However, when considering the case of security in the presence of malicious adversaries (who may arbitrarily deviate from the protocol specification), we are still very far from achieving high efficiency. In this paper, we consider the specific case of three parties and an honest majority. We provide general techniques for improving efficiency of cut-and-choose protocols on multiplication triples and utilize them to significantly improve the recently published protocol of Furukawa et al. (ePrint 2016/944). We reduce the bandwidth of their protocol down from 10 bits per AND gate to 7 bits per AND gate, and show how to improve some computationally expensive parts of their protocol. Most notably, we design cache-efficient shuffling techniques for implementing cut-and-choose without randomly permuting large arrays (which is very slow due to continual cache misses). We provide a combinatorial analysis of our techniques, bounding the cheating probability of the adversary. Our implementation achieves a rate of approximately 1.15 billion AND gates per second on a cluster of three 20-core machines with a 10Gbps network. Thus, we can securely compute 212,000 AES encryptions per second (which is hundreds of times faster than previous work for this setting). Our results demonstrate that high-throughput secure computation for malicious adversaries is possible.
Secure multiparty computation (MPC) enables a set of parties to securely carry out a joint computation of their private inputs without revealing anything but the output. Protocols for semi-honest adversaries guarantee security as long as the corrupted parties run the specified protocol and ensure that nothing is leaked in the transcript. In contrast, protocols for malicious adversaries guarantee security in the presence of arbitrary adversaries who can run any attack strategy. Security for malicious adversaries is typically what is needed in practice (and is always preferred), but comes at a significant cost. In this paper, we present the first protocol for a two-thirds honest majority that achieves security in the presence of malicious adversariesat essentially the exact same cost as the best known protocols for semi-honest adversaries. Our construction is not a general transformation and thus it is possible that better semi-honest protocols will be constructed which do not support our transformation. Nevertheless, for the current state-of-the-art for many parties (based on Shamir sharing), our protocol invokes the best semi-honest multiplication protocol exactly once per multiplication gate (plus some additional local computation that is negligible to the overall cost). Concretely, the best version of our protocol requires each party to send on average of just 2 2/3 elements per multiplication gate (when the number of multiplication gates is at least the number of parties). This is four times faster than the previous-best protocol of Barak et al. (ACM CCS 2018) for small fields, and twice as fast as the previous-best protocol of Chida et al. (CRYPTO 2018) for large fields.
In this paper, we describe a new information-theoretic protocol (and a computationally-secure variant) for secure three-party computation with an honest majority. The protocol has very minimal computation and communication; for Boolean circuits, each party sends only a single bit for every AND gate (and nothing is sent for XOR gates). Our protocol is (simulation-based) secure in the presence of semi-honest adversaries, and achieves privacy in the client/server model in the presence of malicious adversaries. On a cluster of three 20-core servers with a 10Gbps connection, the implementation of our protocol carries out over 1.3 million AES computations per second, which involves processing over 7 billion gates per second. In addition, we developed a Kerberos extension that replaces the ticket-granting-ticket encryption on the Key Distribution Center (KDC) in MIT-Kerberos with our protocol, using keys/ passwords that are shared between the servers. This enables the use of Kerberos while protecting passwords. Our implementation is able to support a login storm of over 35,000 logins per second, which suffices even for very large organizations. Our work demonstrates that high-throughput secure computation is possible on standard hardware.
In this work, we present novel protocols over rings for semi-honest secure three-party computation (3PC) and malicious four-party computation (4PC) with one corruption. While most existing works focus on improving total communication complexity, challenges such as network heterogeneity and computational complexity, which impact MPC performance in practice, remain underexplored. Our protocols address these issues by tolerating multiple arbitrarily weak network links between parties without any substantial decrease in performance. Additionally, they significantly reduce computational complexity by requiring up to half the number of basic instructions per gate compared to related work. These improvements lead to up to twice the throughput of state-of-the-art protocols in homogeneous network settings and up to eight times higher throughput in real-world heterogeneous settings. These advantages come at no additional cost: Our protocols maintain the best-known total communication complexity per multiplication, requiring 3 elements for 3PC and 5 elements for 4PC. We implemented our protocols alongside several state-of-the-art protocols (Replicated 3PC, ASTRA, Fantastic Four, Tetrad) in a novel open-source C++ framework optimized for high throughput. Five out of six implemented 3PC and 4PC protocols achieve more than one billion 32-bit multiplications or over 32 billion AND gates per second using our implementation in a 25 Gbit/s LAN environment. This represents the highest throughput achieved in 3PC and 4PC so far, outperforming existing frameworks like MP-SPDZ, ABY3, MPyC, and MOTION by two to three orders of magnitude.
In this work, we present novel protocols over rings for semi-honest secure three-party computation (3PC) and malicious four-party computation (4PC) with one corruption. While most existing works focus on improving total communication complexity, challenges such as network heterogeneity and computational complexity, which impact MPC performance in practice, remain underexplored. Our protocols address these issues by tolerating multiple arbitrarily weak network links between parties without any substantial decrease in performance. Additionally, they significantly reduce computational complexity by requiring up to half the number of basic instructions per gate compared to related work. These improvements lead to up to twice the throughput of state-of-the-art protocols in homogeneous network settings and up to eight times higher throughput in real-world heterogeneous settings. These advantages come at no additional cost: Our protocols maintain the best-known total communication complexity per multiplication, requiring 3 elements for 3PC and 5 elements for 4PC.We implemented our protocols alongside several state-of-the-art protocols (Replicated 3PC, ASTRA, Fantastic Four, Tetrad) in a novel open-source C++ framework optimized for high throughput. Five out of six implemented 3PC and 4PC protocols achieve more than one billion 32-bit multiplications or over 32 billion AND gates per second using our implementation in a 25 Gbit/s LAN environment. This represents the highest throughput achieved in 3PC and 4PC so far, outperforming existing frameworks like MP-SPDZ, ABY3, MPyC, and MOTION by two to three orders of magnitude.
Protocols for secure multiparty computation enable a set of parties to compute a function of their inputs without revealing anything but the output. The security properties of the protocol must be preserved in the presence of adversarial behavior. The two classic adversary models considered are semi-honest (where the adversary follows the protocol specification but tries to learn more than allowed by examining the protocol transcript) and malicious (where the adversary may follow any arbitrary attack strategy). Protocols for semi-honest adversaries are often far more efficient, but in many cases the security guarantees are not strong enough.
Secure Multi-Party Computation (MPC) protocols allow a group of mutually distrusting users to compute a function jointly on their inputs without revealing any information beyond the output. For many years, implementations of MPC protocols have targeted security against semi-honest adversaries, i.e., attackers are assumed to execute the protocol honestly but try to learn private information after the fact. Protocols secure against stronger and more realistic malicious adversaries, who could behave arbitrarily during the protocol execution, were known to exist but were much less efficient. This thesis introduces a new paradigm to construct extremely efficient MPC protocols with malicious security. In particular, this thesis consists of three major contributions. 1. We introduce the authenticated garbling framework, and present an efficient concrete instantiation of the protocol. The resulting protocol partially closes the gap between semi-honest and malicious MPC protocols asymptotically; the implementation of the protocol represents the state-of-the-art system for malicious two-party computation. 2. We discuss how to apply authenticated garbling to the multi-party setting, where all-but-one parties can be corrupted by the adversary. The resulting protocol improves upon the best previous constant-round protocol by orders of magnitude. We also present a system that, for the first time, enables MPC executions among hundreds of parties, distributed globally. 3. We present a series of optimizations to two-party authenticated garbling by interpreting authenticated garbling in a new way. The improved malicious protocol has essentially the same concrete efficiency as the best semi-honest protocol in the preprocessing model. 4. We develop these protocols in EMP-toolkit, a practical and efficient MPC tool that can be used to build new protocols and to develop applications using our existing protocols.