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Fluctuation and Noise Letters

Playing Quantum Games with Disentanglement-Free State

Guo-Fu Weng, Yang Yu

Published Jan 21, 2016• 1 citation
Publisher

Abstract

We use a kind of disentanglement-free state to serve as the initial state shared by players and referee in quantum games. It is found that when two players choose some strategies the payoffs of the quantum games will not be affected by the external single-mode vacuum field and the various interactions present in the process. Furthermore, we show that for some games our scheme can be used to remove the dilemma in its corresponding classical game even with the presence of noises; meanwhile, one can find the solution to those games without disturbing the players’ payoffs.

DOI
10.1142/s0219477516500024

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We use a kind of disentanglement-free state to serve as the initial state shared by players and referee in quantum games. It is found that when two players choose some strategies the payoffs of the quantum games will not be affected by the external single-mode vacuum field and the various interactions present in the process. Furthermore, we show that for some games our scheme can be used to remove the dilemma in its corresponding classical game even with the presence of noises; meanwhile, one can find the solution to those games without disturbing the players’ payoffs.
We present a quantization scheme for a three-player Prisoner's Dilemma game. It is shown that entanglement plays a dominant role in the three-player quantum game. Four different types of payoffs are identified on the basis of different combinations of initial state and measurement basis entanglement parameters. A relation among these different payoffs is also established. We also study the communication aspects of the three-player game. By exploiting different combinations of initial state and measurement basis entanglement parameters, we establish a relationship for the information shared among the parties. It is seen that the strategies of the players act as carriers of information in quantum games.
We present a general two-player quantum game simulator that can simulate any two-player quantum game described by a 2times2 payoff matrix (two strategy games).The user can determine the payoff matrices for both players, their strategies and the amount of entanglement between their initial strategies. The outputs of the simulator are the expected payoffs of each player as a function of the other player's strategy parameters and the amount of entanglement. The simulator also produces contour plots that divide the strategy spaces of the game in regions in which players can get larger payoffs if they choose to use a quantum strategy against any classical one. We also apply the simulator to two well known quantum games, the Battle of Sexes and the Chicken game.
In this paper, we extend the quantum game theory of Prisoner’s Dilemma to the N-player case. The final state of quantum game theory of N-player Prisoner’s Dilemma is derived, which can be used to investigate the payoff of each player. As demonstration, two cases (2-player and 3-player) are studied to illustrate the superiority of quantum strategy in the game theory. Specifically, the non-unique entanglement parameter is found to maximize the total payoff, which oscillates periodically. Finally, the optimal strategic set is proved to depend on the selection of initial states.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behavior, and the associated enhanced equilibrium payoff over playing the game with quantum objects in nonentangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these simple quantum games are not sensitive to the quantum part of the correlation. In these games played with quantum objects it is possible to transform a game such as Prisoner's Dilemma into the game of Chicken. We show that this behaviour, and the associated enhanced equilibrium payoff over playing the game with quantum objects in non-entangled states, is entirely due to the classical part of the correlation. Generalizing these games to the pure strategy 2-player quantum game where the players have finite strategy sets and a projective joint measurement is made on the output state produced by the players, we show that a given quantum game of this form can always be reproduced by a classical model, such as a communication channel. Where entanglement is a feature of the these 2-player quantum games the matrix of expected outcomes for the players can be reproduced by a classical channel with correlated noise.
Game theory is the mathematical framework for analyzing strategic interactions in conflict and competition situations.In recent years quantum game theory has earned the attention of physicists, and has emerged as a branch of quantum information theory [1].With the aid of entanglement and linear superposition of strategies, quantum games are shown to yield significant advantage over their classical counterparts.In this paper we explore optimal and equilibrium solutions to quantum minority games.Initial states with different level of entanglement are investigated.Focus will be on 4 and 6 player games with some N -player generalizations.