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Panhellenic Conference on Informatics

Quantum Game Simulator, Using the Circuit Model of Quantum

Panagiotis Vlachos, Ioannis G. Karafyllidis

Published Jan 1, 2009• 1 citation
Publisher

Abstract

We present a general two-player quantum game simulator that can simulate any two-player quantum game described by a 2times2 payoff matrix (two strategy games).The user can determine the payoff matrices for both players, their strategies and the amount of entanglement between their initial strategies. The outputs of the simulator are the expected payoffs of each player as a function of the other player's strategy parameters and the amount of entanglement. The simulator also produces contour plots that divide the strategy spaces of the game in regions in which players can get larger payoffs if they choose to use a quantum strategy against any classical one. We also apply the simulator to two well known quantum games, the Battle of Sexes and the Chicken game.

DOI
10.1109/pci.2009.46

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We present a general two-player quantum game simulator that can simulate any two-player quantum game described by a 2times2 payoff matrix (two strategy games).The user can determine the payoff matrices for both players, their strategies and the amount of entanglement between their initial strategies. The outputs of the simulator are the expected payoffs of each player as a function of the other player's strategy parameters and the amount of entanglement. The simulator also produces contour plots that divide the strategy spaces of the game in regions in which players can get larger payoffs if they choose to use a quantum strategy against any classical one. We also apply the simulator to two well known quantum games, the Battle of Sexes and the Chicken game.
In quantum games based on 2-player-N-strategies classical games, each player has a quNit (a normalized vector in an N-dimensional Hilbert space HN) upon which he applies his strategy (a matrix U∈SU(N)). The players draw their payoffs from a state . Here and J (both determined by the game’s referee) are respectively an unentangled 2-quNit (pure) state and a unitary operator such that is partially entangled. The existence of pure strategy Nash equilibrium in the quantum game is intimately related to the degree of entanglement of . Hence, it is practical to design the entangler J= J(β) to be dependent on a single real parameter β that controls the degree of entanglement of , such that its von-Neumann entropy SN(β) is continuous and obtains any value in . Designing J(β) for N=2 is quite standard. Extension to N>2 is not obvious, and here we suggest an algorithm to achieve it. Such construction provides a special quantum gate that should be a useful tool not only in quantum games but, more generally, as a special gate in manipulating quantum information protocols.
Coopetition is defined as the existence of simultaneous competition and cooperation between the same set of players, leading to entanglement of payoffs and actions of the players. This paper provides insights into the game theoretical application of quantum games to model simultaneity and entanglement that occur in coopetition. Modeling as a quantum game also allows for a larger action space and hence new equilibrium that may not have existed earlier. The impact of the level of entanglement on the equilibrium of the game can also be studied. We demonstrate the same through an example of two players who currently compete in the domestic market and are considering cooperating simultaneously in the international market. They need to determine the equilibrium strategy to adopt under coopetition that maximizes their payoffs. We also arrive at how to ensure that the quantum strategy is the equilibrium strategy for both players, namely, how to design the quantum strategy and how to define the unitary operator.
Game theory is the study of strategic competition used in many branches of science. In general, a game is a match between two or more players and each wants to maximize his or her score. In a game, the player’s score depends on their strategies. The goal is to find the optimized decision, with regard to the payoff, in conformity with the rules of the game. This thesis considers the games with two players who know both their own and their rival’s payoff. However, they do not know the strategy chosen by the opponent.\nIn a classical game, the options of players are referred to as cooperation and defect. Quantum game theory is a generalization of classical game theory. In quantum games a linear combination of two options specify the strategy based on qubit. The quantum domain is characterized by entanglement. The quantum entanglement coefficient (y) varies from 0 to . The game is in the classical regime when y is smaller than a threshold. Quantum entanglement is intrinsically non-local.\nIn an iterated game tournament, 63 different strategies contest with four known strategies. Depending on the result, they are divided to a number of groups. The competition specifies which group of strategies can obtain a higher score.\nOther types of games are discussed in the thesis. They are known as incomplete information games. In these games one player has two payoff matrixes, and the rival does not know which of them is used. We discuss the advantage of using quantum strategy over the classical game, particular in avoiding the dilemma in classical games.
In classical (standard) game theory, a useful algorithm for searching Nash equilibrium in games of two players, is to determine the best response functions. For each strategy S1 of player 1 player 2 finds a best response function F2(S1), and vice versa. If the two response functions intersect, the intersection point (S1*, S2*) is a candidate for Nash equilibrium. This method is especially useful when the strategy space of each player is determined by a single variable (discrete or continuous). In the last decade, the concept of quantum games has been developed (hence we distinguish between classical and quantum games). In a quantum game with two players the strategy space of each player is composed of 2 × 2 complex unitary matrices with unit determinant. That is the group SU(2). The corresponding strategy space is characterized by three continuous variables represented by angles: 0 ≤ α ≤ 2π, 0 ≤ β ≤ 2π, 0 ≤ θ ≤ π. That turns the use of response functions impractical. In the present contribution we suggest a method for alleviating this problem by discretizing the variables as: {αi, βj, θk}, i= 1, 2, ..., I; j = 1, 2, ..., J; k = 1, 2, ... K. This enables the representation of every such triple by a single discrete variable, (αi, βj, θk) → xijk. Thereby, the strategy space is characterized by a single discrete variable taking I × J × K values and the method of response functions is feasible. We use it to show the following two results: 1) A two players quantum game with partially entangled initial state has a pure strategy Nash equilibrium. 2) A two player quantum Bayesian game with fully entangled initial state has a pure strategy Nash equilibrium.
The Battle of the Sexes game is analyzed from quantum game theory using quantum initial states as possible strategies for two players. Quantum circuits are presented as schemes of development proposing also the use of Yang-Baxter operators as quantum gates in the circuits. This formalism is implemented using a Computer Algebra Software (CAS) due to its complex and long mathematical treatment. Payoff matrices of the players are given as the results for each case shown. Biology and finances applications are also proposed.