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Entropy

Quantum Games: Mixed Strategy Nash's Equilibrium Represents Minimum Entropy

Edward Jiménez

Published Nov 15, 2003• 9 citations
Publisher

Abstract

This paper introduces Hermite's polynomials, in the description of quantum games. Hermite's polynomials are associated with gaussian probability density. The gaussian probability density represents minimum dispersion. I introduce the concept of minimum entropy as a paradigm of both Nash's equilibrium (maximum utility MU) and Hayek equilibrium (minimum entropy ME). The ME concept is related to Quantum Games. Some questions arise after carrying out this exercise: i) What does Heisenberg's uncertainty principle represent in Game Theory and Time Series?, and ii) What do the postulates of Quantum Mechanics indicate in Game Theory and Economics?.

DOI
10.3390/e5040313

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This paper introduces Hermite's polynomials, in the description of quantum games. Hermite's polynomials are associated with gaussian probability density. The gaussian probability density represents minimum dispersion. I introduce the concept of minimum entropy as a paradigm of both Nash's equilibrium (maximum utility MU) and Hayek equilibrium (minimum entropy ME). The ME concept is related to Quantum Games. Some questions arise after carrying out this exercise: i) What does Heisenberg's uncertainty principle represent in Game Theory and Time Series?, and ii) What do the postulates of Quantum Mechanics indicate in Game Theory and Economics?.
In the time since a merger of quantum mechanics and game theory was proposed formally in 1999, the two distinct perspectives apparent in this merger of applying quantum mechanics to game theory, referred to henceforth as the theory of "quantized games", and of applying game theory to quantum mechanics, referred to henceforth as "gaming the quantum", have become synonymous under the single ill-defined term "quantum game". Here, these two perspectives are delineated and a game-theoretically proper description of what makes a multi-player, non-cooperative game quantum mechanical, is given. Within the context of this description, finding a Nash equilibrium in a strictly competitive quantum game is shown to be equivalent to finding a solution to a simultaneous best approximation problem in the state space of quantum objects, thus setting up a framework for a game theory inspired study of "equilibrium" behavior of quantum physical systems such as those utilized in quantum information processing and computation.
This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and physical grounds of the pertinent topics, and the way in which a simple classical game is modified to become a quantum game (a procedure referred to as a quantization of a classical game). The connection between game theory and information science is briefly stressed, and the role of quantum entanglement (that plays a central role in the theory of quantum games), is exposed. Armed with these tools, we investigate some basic concepts like the existence (or absence) of a pure strategy and mixed strategy Nash equilibrium and its relation with the degree of entanglement. The main results of this work are as follows: 1) Construction of a numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games. The formalism is based on the discretization of a continuous variable into a mesh of points, and can be applied to quantum games that are built upon two-players two-strategies classical games, based on the method of best response functions. 2) Application of this algorithm to study the question of how the existence of pure strategy Nash equilibrium is related to the degree of entanglement (specified by a continuous parameter γ ). It is shown that when the classical game GC has a pure strategy Nash equilibrium that is not Pareto efficient, then the quantum game GQ with maximal entanglement (γ = π/2) has no pure strategy Nash equilibrium. By studying a non-symmetric prisoner dilemma game, it is found that there is a critical value 0γc such that for γγc there is a pure strategy Nash equilibrium and for γ≥γc there is no pure strategy Nash equilibrium. The behavior of the two payoffs as function of γ starts at that of the classical ones at (D, D) and approaches the cooperative classical ones at (C, C) (C = confess, D = don’t confess). 3) We then study Bayesian quantum games and show that under certain conditions, there is a pure strategy Nash equilibrium in such games even when entanglement is maximal. 4) We define the basic ingredients of a quantum game based on a two-player three strategies classical game. This requires the introduction of trits (instead of bits) and quantum trits (instead of quantum bits). It is proved that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies.
With respect to probabilistic mixtures of the strategies in non-cooperative games, quantum game theory provides guarantee of fixed-point stability, the so-called Nash equilibrium. This permits players to choose mixed quantum strategies that prepare mixed quantum states optimally under constraints. We show here that fixed-point stability of Nash equilibrium can also be guaranteed for pure quantum strategies via an application of the Nash embedding theorem, permitting players to prepare pure quantum states optimally under constraints.
In the time since the merger of quantum mechanics and game theory was proposed formally in 1999, the two distinct perspectives apparent in this merger of applying quantum mechanics to game theory, referred to henceforth as the theory of ``quantized games'', and of applying game theory to quantum mechanics, referred to henceforth as ``gaming the quantum'', have become synonymous under the single ill-defined term ``quantum game''. Here, these two perspectives are delineated and a game-theoretically proper description of what makes a multiplayer, non-cooperative game quantum mechanical, is given. Within the context of this description, finding Nash equilibrium in a zero-sum quantum game is exhibited to be equivalent to finding a solution to a simultaneous distance minimization problem in the state space of quantum objects, thus setting up a framework for a game theory inspired study of ``equilibrium'' behavior of quantum physical systems such as those utilized in quantum information processing and computation.
We develop a rigorous mathematical framework for quantum game theory applied to static 2x2 games, extending classical concepts to the quantum setting where players may employ arbitrary unitary operations (pure strategies) or probability measures over the continuous group SU(2) (mixed strategies). The Eisert-Wilkens-Lewenstein protocol is introduced as the standard implementation of quantum 2x2 games. We prove the existence of Nash equilibria for continuous quantum mixed strategies via a fixed-point argument, generalising the classical Nash theorem to the quantum case.