For wavelength-conversion dispersion based slow-light system, large gain required for amplifying the incoming pulses increases delay at the expense of amplifier noise. We present the distortion, signal-to-noise ratio (SNR) and delay tradeoff in these systems.
We study analytically pulse distortion in linear slow light systems, and provide some useful limits on these devices. Additionally, we also show that the contributions of phase and amplitude broadening can be de-coupled and quantified. It is observed that phase broadening is generally smaller than amplitude broadening in conventional slow light media (lorentzian gain profile) except for very large fractional delays, where it becomes larger. Upon these expressions, we may envisage new strategies to minimize the distortion in the delaying of pulses, depending on the specific application and the required fractional delay. To overcome the residual distortion, we show that nonlinear systems can lead to a resharpening of the pulses and a re-generation of the filtered frequencies.
High-speed optical networks will require all-optical signalprocessing to avoid bottleneck due to optical-to-electrical (O/E)and electrical-to-optical (E/O) conversion. Enabling of opticalprocessing tasks such as optical buffering and data synchronizationwill require large tunable delay. Recently, slow-light physics gotwide attention to generate tunable delay. However, for a slow-lightsystem large delay comes at the expense of increased distortion.This dissertation presents a study of the slow-light systems andquantifies the limitations imposed on delay due to distortion andsystem resource constraints. Optimal designs for two- and three-lineBrillouin slow-light systems showed fractional pulse delay of up to1.7 compared to a single-line gain system. Optimal designs forbroadband Brillouin gain system showed upto 100\% delay improvementcompared to the Gaussian pump. Wavelength conversion and dispersionbased tunable delay systems showed bit delay of 15 bits. An opticalbuffer based on photorefractive medium for real-time data storagewas demonstrated by storing and retrieving a 7-bit data sequence.