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arXiv:2608.14319

Quantum Multi-Armed Bandits and Linear Bandits: Lower Bounds and Algorithms

Maoli Liu, Zhuohua Li, John C. S. Lui

cs.LGquant-phSubmitted Aug 14, 2026• Announced Aug 17, 2026• 0 citations• Revised Oct 8, 2026 (v2)
v1 · Aug 14, 2026v2 · Oct 8, 2026
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Abstract

We study quantum multi-armed bandits (QMAB) and quantum linear bandits (QLB), where the learner queries each arm or action through a quantum reward oracle or its inverse. Prior work gives algorithms over horizon $T$ with regret $O(K\log T)$ for QMAB with $K$ arms and $O(d^2\operatorname{polylog} T)$ for $d$-dimensional QLB. This leaves open the optimal dependence on $K$ and $T$ and whether the dependence on $d$ can be further improved. In this work, we prove the first tight minimax regret bound of $Θ(K\log(1+T/K))$ for QMAB and the first lower bound of $Ω(d\log(1+T/d))$ for finite-action QLB, ruling out regret independent of $T$. Our lower bounds rely on a high-confidence single-arm quantum testing lower bound for distinguishing a fixed reward mean from an interval of alternatives. A bandit-to-testing reduction then lifts it to the QMAB lower bound, while a linear embedding gives the finite-action QLB lower bound. The matching QMAB upper bound is obtained using a tail bound for the Quantum Monte Carlo (QMC) estimator. For finite-action QLB, we propose a phased elimination algorithm that combines a low-bias low-variance quantum mean estimator with a small-support $G$-optimal design through a query allocation matched to the design weights. When the action set has size $\operatorname{poly}(d)$, its regret is nearly linear in $d$ and matches our lower bound up to polylogarithmic factors.

Comments
35 pages; to appear in SODA 2027

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We study quantum multi-armed bandits (QMAB) and quantum linear bandits (QLB), where the learner queries each arm or action through a quantum reward oracle or its inverse. Prior work gives algorithms over horizon TTT with regret O(Klog⁡T)O(K\log T)O(KlogT) for QMAB with KKK arms and O(d2polylog⁡T)O(d^2\operatorname{polylog} T)O(d2polylogT) for ddd-dimensional QLB. This leaves open the optimal dependence on KKK and TTT and whether the dependence on ddd can be further improved. In this work, we prove the first tight minimax regret bound of Θ(Klog⁡(1+T/K))Θ(K\log(1+T/K))Θ(Klog(1+T/K)) for QMAB and the first lower bound of Ω(dlog⁡(1+T/d))Ω(d\log(1+T/d))Ω(dlog(1+T/d)) for finite-action QLB, ruling out regret independent of TTT. Our lower bounds rely on a high-confidence single-arm quantum testing lower bound for distinguishing a fixed reward mean from an interval of alternatives. A bandit-to-testing reduction then lifts it to the QMAB lower bound, while a linear embedding gives the finite-action QLB lower bound. The matching QMAB upper bound is obtained using a tail bound for the Quantum Monte Carlo (QMC) estimator. For finite-action QLB, we propose a phased elimination algorithm that combines a low-bias low-variance quantum mean estimator with a small-support GGG-optimal design through a query allocation matched to the design weights. When the action set has size poly⁡(d)\operatorname{poly}(d)poly(d), its regret is nearly linear in ddd and matches our lower bound up to polylogarithmic factors.
In this paper, we study multi-armed bandits (MAB) and stochastic linear bandits (SLB) with heavy-tailed rewards and quantum reward oracle. Unlike the previous work on quantum bandits that assumes bounded/sub-Gaussian distributions for rewards, here we investigate the quantum bandits problem under a weaker assumption that the distributions of rewards only have bounded (1+v)(1+v)(1+v)-th moment for some v∈(0,1]v\in (0,1]v∈(0,1]. In order to achieve regret improvements for heavy-tailed bandits, we first propose a new quantum mean estimator for heavy-tailed distributions, which is based on the Quantum Monte Carlo Mean Estimator and achieves a quadratic improvement of estimation error compared to the classical one. Based on our quantum mean estimator, we focus on quantum heavy-tailed MAB and SLB and propose quantum algorithms based on the Upper Confidence Bound (UCB) framework for both problems with $\Tilde{O}(T^{\frac{1-v}{1+v}})$ regrets, polynomially improving the dependence in terms of TTT as compared to classical (near) optimal regrets of $\Tilde{O}(T^{\frac{1}{1+v}})$, where TTT is the number of rounds. Finally, experiments also support our theoretical results and show the effectiveness of our proposed methods.
Quantum multi-armed bandits (MAB) and stochastic linear bandits (SLB) have recently attracted significant attention, as their quantum counterparts can achieve quadratic speedups over classical MAB and SLB. However, most existing quantum MAB algorithms assume ideal quantum Monte Carlo (QMC) procedures on noise-free circuits, overlooking the impact of noise in current noisy intermediate-scale quantum (NISQ) devices. In this paper, we study a noise-robust QMC algorithm that improves estimation accuracy when querying quantum reward oracles. Building on this estimator, we propose noise-robust QMAB and QSLB algorithms that enhance performance in noisy environments while preserving the advantage over classical methods. Experiments show that our noise-robust approach improves QMAB estimation accuracy and reduces regret under several quantum noise models.
Identifying the best arm of a multi-armed bandit is a central problem in bandit optimization. We study a quantum computational version of this problem with coherent oracle access to states encoding the reward probabilities of each arm as quantum amplitudes. Specifically, we provide an algorithm to find the best arm with fixed confidence based on variable-time amplitude amplification and estimation. This algorithm gives a quadratic speedup compared to the best possible classical result in terms of query complexity. We also prove a matching quantum lower bound (up to poly-logarithmic factors).
We initiate the study of tradeoffs between exploration and exploitation in online learning of properties of quantum states. Given sequential oracle access to an unknown quantum state, in each round, we are tasked to choose an observable from a set of actions aiming to maximize its expectation value on the state (the reward). Information gained about the unknown state from previous rounds can be used to gradually improve the choice of action, thus reducing the gap between the reward and the maximal reward attainable with the given action set (the regret). We provide various information-theoretic lower bounds on the cumulative regret that an optimal learner must incur, and show that it scales at least as the square root of the number of rounds played. We also investigate the dependence of the cumulative regret on the number of available actions and the dimension of the underlying space. Moreover, we exhibit strategies that are optimal for bandits with a finite number of arms and general mixed states.
Multi-arm bandit (MAB) and stochastic linear bandit (SLB) are important models in reinforcement learning, and it is well-known that classical algorithms for bandits with time horizon T suffer from the regret of at least the square root of T. In this paper, we study MAB and SLB with quantum reward oracles and propose quantum algorithms for both models with the order of the polylog T regrets, exponentially improving the dependence in terms of T. To the best of our knowledge, this is the first provable quantum speedup for regrets of bandit problems and in general exploitation in reinforcement learning. Compared to previous literature on quantum exploration algorithms for MAB and reinforcement learning, our quantum input model is simpler and only assumes quantum oracles for each individual arm.
Bandits with knapsacks (BwK) constitute a fundamental model that combines aspects of stochastic integer programming with online learning. Classical algorithms for BwK with a time horizon TTT achieve a problem-independent regret bound of O(T){O}(\sqrt{T})O(T​) and a problem-dependent bound of O(log⁡T){O}(\log T)O(logT). In this paper, we initiate the study of the BwK model in the setting of quantum computing, where both reward and resource consumption can be accessed via quantum oracles. We establish both problem-independent and problem-dependent regret bounds for quantum BwK algorithms. For the problem-independent case, we demonstrate that a quantum approach can improve the classical regret bound by a factor of (1+B/OPTLP)(1+\sqrt{B/\mathrm{OPT}_\mathrm{LP}})(1+B/OPTLP​​), where BBB is budget constraint in BwK and OPTLP\mathrm{OPT}_{\mathrm{LP}}OPTLP​ denotes the optimal value of a linear programming relaxation of the BwK problem. For the problem-dependent setting, we develop a quantum algorithm using an inexact quantum linear programming solver. This algorithm achieves a quadratic improvement in terms of the problem-dependent parameters, as well as a polynomial speedup of time complexity on problem's dimensions compared to classical counterparts. Compared to previous works on quantum algorithms for multi-armed bandits, our study is the first to consider bandit models with resource constraints and hence shed light on operations research.