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arXiv:2607.13464

Security evaluation of quantum distance-bounding protocols via semidefinite programming

Kevin Bogner, Aysajan Abidin, Dave Singelee, Bart Preneel

quant-phSubmitted Jul 15, 2026• Announced Jul 16, 2026• 0 citations
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Abstract

Quantum distance-bounding (QDB) protocols let a verifier check that a prover is both genuine and physically nearby. During a timed fast phase of quantum communication, the verifier measures round-trip times to obtain an upper bound on the prover's distance. For a uniform comparison, we isolate the fast phase and study one-round distance-fraud (DF) and mafia-fraud (MF) games. For discrete-variable QDB, we show that these games reduce to convex optimization problems and can therefore be solved exactly with semidefinite programming; each MF value comes with an explicit attack achieving it and a matching certificate that no attack does better. This contrasts with quantum position verification, where an attack is split between two separated parties, so its optimization is nonconvex and analyses rely on relaxations. In our MF game, the cooperating pair collapses to a single sequential strategy, which keeps the game convex and its exact value computable. Across the discrete-variable protocols we examine, the best one-round DF attack succeeds with the same probability ($1/2$) for every protocol, whereas MF clearly separates the protocols. For continuous-variable QDB, we report estimated attack success probabilities from a calibrated Gaussian attack model. The benchmark covers protocols whose fast phase itself authenticates the prover; designs that follow Brands and Chaum and instead bind the fast phase with a final authenticated message, like the earliest QDB proposal, fall outside it and are treated separately. Of the four protocols studied, two had no previously known one-round attack values, and we report the first ones; for the other two, we find MF attacks with higher success probability than previously reported. Overall, one-round MF resistance depends on whether an attacker can use information revealed early by the prover to answer a fresh challenge from the verifier.

Comments
25 pages, 7 figures

Related papers

Security Framework for Quantum Distance-Bounding

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Distance-bounding (DB) protocols let a verifier upper-bound a prover's physical distance by timing rapid challenge-response exchanges. Quantum communication promises simpler DB protocols with stronger security guarantees, yet existing quantum distance-bounding (QDB) proposals are analysed in ad-hoc models and, to the best of our knowledge, lack a common game-based treatment of standard fraud attacks. We contribute (i) a reusable security framework for QDB that fixes system and timing assumptions, specifies a quantum-capable adversary model, formalises distance-, mafia-, and terrorist-fraud experiments, and includes a simple i.i.d. depolarizing noise model; and (ii) an application of this framework to a published QDB protocol. For this protocol we characterise the honest per-round acceptance probability under noise and lift it to the multi-round setting, yielding explicit completeness guarantees as a function of the number of fast rounds, the acceptance threshold, and the noise parameter. For active adversaries we bound the per-round success probability of distance-fraud attacks and analyse the best known mafia-fraud strategy, deriving corresponding multi-round soundness bounds. We also show that the protocol is inherently insecure against terrorist-fraud in our model. The framework cleanly separates protocol-independent definitions from protocol-specific analysis and can be used to evaluate existing and future QDB protocols on a common basis.

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This thesis concerns the analysis of the unconditional security of quantum cryptographic protocols using convex optimization techniques. It is divided into the study of coin-flipping and oblivious transfer. We first examine a family of coin-flipping protocols. Almost all of the handful of explicitly described coin-flipping protocols are based on bit-commitment. To explore the possibility of finding explicit optimal or near-optimal protocols, we focus on a class which generalizes such protocols. We call these $\\BCCF$-protocols, for bit-commitment based coin-flipping. We use the semidefinite programming (SDP) formulation of cheating strategies along the lines of Kitaev to analyze the structure of the protocols. \n \nIn the first part of the thesis, we show how these semidefinite programs can be used to simplify the analysis of the protocol. In particular, we show that a particular set of cheating strategies contains an optimal strategy. This reduces the problem to optimizing a linear combination of fidelity functions over a polytope which has several benefits. First, it allows one to model cheating probabilities using a simpler class of optimization problems known as second-order cone programs (SOCPs). Second, it helps with the construction of point games due to Kitaev as described in Mochon's work. \nPoint games were developed to give a new perspective for studying quantum protocols. In some sense, the notion of point games is dual to the notion of protocols. \n \nThere has been increased research activity in optimization concerning generalizing theory and algorithms for linear programming to much wider classes of optimization problems such as semidefinite programming. For example, semidefinite programming provides a tool for potentially improving results based on linear programming or investigating old problems that have eluded analysis by linear programming. In this sense, the history of semidefinite programming is very similar to the history of quantum computation. \nQuantum computing gives a generalized model of computation to tackle new and old problems, improving on and generalizing older classical techniques. Indeed, there are striking differences between linear programming and semidefinite programming as there are between classical and quantum computation. In this thesis, we strengthen this analogy by studying a family of classical coin-flipping protocols based on classical bit-commitment. Cheating strategies for these ``classical $\\BCCF$-protocols'' can be formulated as linear programs (LPs) which are closely related to the semidefinite programs for the quantum version. In fact, we can construct point games for the classical protocols as well using the analysis for the quantum case. \n \nUsing point games, we prove that every classical $\\BCCF$-protocol allows exactly one of the parties to entirely determine the outcome. Also, we rederive Kitaev's lower bound to show that only ``classical'' protocols can saturate Kitaev's analysis. Moreover, if the product of Alice and Bob's optimal cheating probabilities is $1/2$, then at least one party can cheat with probability $1$. \n \nThe second part concerns the design of an algorithm to search for $\\BCCF$-protocols with small bias. Most coin-flipping protocols with more than three rounds have eluded direct analysis. To better understand the properties of optimal $\\BCCF$-protocols with four or more rounds, we turn to computational experiments. We design a computational optimization approach to search for the best protocol based on the semidefinite programming formulations of cheating strategies. We create a protocol filter using cheating strategies, some of which build upon known strategies and others are based on convex optimization and linear algebra. The protocol filter efficiently eliminates candidate protocols with too high a bias. Using this protocol filter and symmetry arguments, we perform searches in a matter of days that would have otherwise taken millions of years. Our experiments checked $10^{16}$ four and six-round $\\BCCF$-protocols and suggest that the optimal bias is $1/4$. \n \nThe third part examines the relationship between oblivious transfer, bit-commitment, and coin-flipping. We consider oblivious transfer which succeeds with probability $1$ when the two parties are honest and construct a simple protocol with security provably better than any classical protocol. We also derive a lower bound by constructing a bit-commitment protocol from an oblivious transfer protocol. Known lower bounds for bit-commitment then lead to a constant lower bound on the bias of oblivious transfer. Finally, we show that it is possible to use Kitaev's semidefinite programming formulation of cheating strategies to obtain optimal lower bounds on a ``forcing'' variant of oblivious transfer related to coin-flipping.

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Quantum position verification (QPV) aims to verify an untrusted prover's location by timing communication with them. To reduce uncertainty, it is desirable for this verification to occur in a single round. However, previous protocols achieving one-round secure QPV had critical drawbacks: attackers pre-sharing an EPR pair per qubit could perfectly break them, and their security depended on quantum information traveling at the speed of light in vacuum, a major experimental challenge in quantum networks. In this work, we prove that a single round of interaction suffices for secure position verification while overcoming these limitations. We show that security for a one-round protocol can rely only on the size of the classical information rather than quantum resources, making implementation more feasible, even with a qubit error tolerance of up to 3.6%, which is experimentally achievable with current technology -- and showing that the timing constraints have to apply only to classical communication. In short, we establish parallel repetition of the $f$-BB84 and $f$-routing QPV protocols. As a consequence of our techniques, we also demonstrate an order-of-magnitude improvement in the error tolerance for the sequential repetition version of these protocols, compared to the previous bounds of Nature Physics 18, 623-626 (2022).

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Refereed games are interactive proof systems with two competing provers: one that tries to convince the verifier to accept and another that tries to convince the verifier to reject. In quantum refereed games, the provers and verifier may perform quantum computations and exchange quantum messages. One may consider games with a bounded or unbounded number of rounds of messages between the verifier and provers. In this paper, we prove classical upper bounds on the power of both one-round and many-round quantum refereed games. In particular, we use semidefinite programming to show that many-round quantum refereed games are contained in NEXP. It then follows from the symmetric nature of these games that they are also contained in coNEXP. We also show that one-round quantum refereed games are contained in EXP by supplying a separation oracle for use with the ellipsoid method for convex feasibility.

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Secure Distance Bounding Verification using Physical-Channel Properties

Hadi Ahmadi, Reihaneh Safavi–Naini

We consider the problem of distance bounding verification (DBV), where a proving party claims a distance and a verifying party ensures that the prover is within the claimed distance. Current approaches to "secure" distance estimation use signal's time of flight, which requires the verifier to have an accurate clock. We study secure DBV using physical channel properties as an alternative to time measurement. We consider a signal propagation environment that attenuates signal as a function of distance, and then corrupts it by an additive noise. We consider three attacking scenarios against DBV, namely distance fraud (DFA), mafia fraud (MFA) and terrorist fraud (TFA) attacks. We show it is possible to construct efficient DBV protocols with DFA and MFA security, even against an unbounded adversary; on the other hand, it is impossible to design TFA-secure protocols without time measurement, even with a computationally-bounded adversary. We however provide a TFA-secure construction under the condition that the adversary's communication capability is limited to the bounded retrieval model (BRM). We use numerical analysis to examine the communication complexity of the introduced DBV protocols. We discuss our results and give directions for future research.

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Quantum distance-bounding (QDB) protocols let a verifier check that a prover is both genuine and physically nearby. During a timed fast phase of quantum communication, the verifier measures round-trip times to obtain an upper bound on the prover's distance. For a uniform comparison, we isolate the fast phase and study one-round distance-fraud (DF) and mafia-fraud (MF) games. For discrete-variable QDB, we show that these games reduce to convex optimization problems and can therefore be solved exactly with semidefinite programming; each MF value comes with an explicit attack achieving it and a matching certificate that no attack does better. This contrasts with quantum position verification, where an attack is split between two separated parties, so its optimization is nonconvex and analyses rely on relaxations. In our MF game, the cooperating pair collapses to a single sequential strategy, which keeps the game convex and its exact value computable. Across the discrete-variable protocols we examine, the best one-round DF attack succeeds with the same probability (1/21/21/2) for every protocol, whereas MF clearly separates the protocols. For continuous-variable QDB, we report estimated attack success probabilities from a calibrated Gaussian attack model. The benchmark covers protocols whose fast phase itself authenticates the prover; designs that follow Brands and Chaum and instead bind the fast phase with a final authenticated message, like the earliest QDB proposal, fall outside it and are treated separately. Of the four protocols studied, two had no previously known one-round attack values, and we report the first ones; for the other two, we find MF attacks with higher success probability than previously reported. Overall, one-round MF resistance depends on whether an attacker can use information revealed early by the prover to answer a fresh challenge from the verifier.
Distance-bounding (DB) protocols let a verifier upper-bound a prover's physical distance by timing rapid challenge-response exchanges. Quantum communication promises simpler DB protocols with stronger security guarantees, yet existing quantum distance-bounding (QDB) proposals are analysed in ad-hoc models and, to the best of our knowledge, lack a common game-based treatment of standard fraud attacks. We contribute (i) a reusable security framework for QDB that fixes system and timing assumptions, specifies a quantum-capable adversary model, formalises distance-, mafia-, and terrorist-fraud experiments, and includes a simple i.i.d. depolarizing noise model; and (ii) an application of this framework to a published QDB protocol. For this protocol we characterise the honest per-round acceptance probability under noise and lift it to the multi-round setting, yielding explicit completeness guarantees as a function of the number of fast rounds, the acceptance threshold, and the noise parameter. For active adversaries we bound the per-round success probability of distance-fraud attacks and analyse the best known mafia-fraud strategy, deriving corresponding multi-round soundness bounds. We also show that the protocol is inherently insecure against terrorist-fraud in our model. The framework cleanly separates protocol-independent definitions from protocol-specific analysis and can be used to evaluate existing and future QDB protocols on a common basis.
This thesis concerns the analysis of the unconditional security of quantum cryptographic protocols using convex optimization techniques. It is divided into the study of coin-flipping and oblivious transfer. We first examine a family of coin-flipping protocols. Almost all of the handful of explicitly described coin-flipping protocols are based on bit-commitment. To explore the possibility of finding explicit optimal or near-optimal protocols, we focus on a class which generalizes such protocols. We call these BCCF\\BCCFBCCF-protocols, for bit-commitment based coin-flipping. We use the semidefinite programming (SDP) formulation of cheating strategies along the lines of Kitaev to analyze the structure of the protocols. \n \nIn the first part of the thesis, we show how these semidefinite programs can be used to simplify the analysis of the protocol. In particular, we show that a particular set of cheating strategies contains an optimal strategy. This reduces the problem to optimizing a linear combination of fidelity functions over a polytope which has several benefits. First, it allows one to model cheating probabilities using a simpler class of optimization problems known as second-order cone programs (SOCPs). Second, it helps with the construction of point games due to Kitaev as described in Mochon's work. \nPoint games were developed to give a new perspective for studying quantum protocols. In some sense, the notion of point games is dual to the notion of protocols. \n \nThere has been increased research activity in optimization concerning generalizing theory and algorithms for linear programming to much wider classes of optimization problems such as semidefinite programming. For example, semidefinite programming provides a tool for potentially improving results based on linear programming or investigating old problems that have eluded analysis by linear programming. In this sense, the history of semidefinite programming is very similar to the history of quantum computation. \nQuantum computing gives a generalized model of computation to tackle new and old problems, improving on and generalizing older classical techniques. Indeed, there are striking differences between linear programming and semidefinite programming as there are between classical and quantum computation. In this thesis, we strengthen this analogy by studying a family of classical coin-flipping protocols based on classical bit-commitment. Cheating strategies for these ``classical BCCF\\BCCFBCCF-protocols'' can be formulated as linear programs (LPs) which are closely related to the semidefinite programs for the quantum version. In fact, we can construct point games for the classical protocols as well using the analysis for the quantum case. \n \nUsing point games, we prove that every classical BCCF\\BCCFBCCF-protocol allows exactly one of the parties to entirely determine the outcome. Also, we rederive Kitaev's lower bound to show that only ``classical'' protocols can saturate Kitaev's analysis. Moreover, if the product of Alice and Bob's optimal cheating probabilities is 1/21/21/2, then at least one party can cheat with probability 111. \n \nThe second part concerns the design of an algorithm to search for BCCF\\BCCFBCCF-protocols with small bias. Most coin-flipping protocols with more than three rounds have eluded direct analysis. To better understand the properties of optimal BCCF\\BCCFBCCF-protocols with four or more rounds, we turn to computational experiments. We design a computational optimization approach to search for the best protocol based on the semidefinite programming formulations of cheating strategies. We create a protocol filter using cheating strategies, some of which build upon known strategies and others are based on convex optimization and linear algebra. The protocol filter efficiently eliminates candidate protocols with too high a bias. Using this protocol filter and symmetry arguments, we perform searches in a matter of days that would have otherwise taken millions of years. Our experiments checked 101610^{16}1016 four and six-round BCCF\\BCCFBCCF-protocols and suggest that the optimal bias is 1/41/41/4. \n \nThe third part examines the relationship between oblivious transfer, bit-commitment, and coin-flipping. We consider oblivious transfer which succeeds with probability 111 when the two parties are honest and construct a simple protocol with security provably better than any classical protocol. We also derive a lower bound by constructing a bit-commitment protocol from an oblivious transfer protocol. Known lower bounds for bit-commitment then lead to a constant lower bound on the bias of oblivious transfer. Finally, we show that it is possible to use Kitaev's semidefinite programming formulation of cheating strategies to obtain optimal lower bounds on a ``forcing'' variant of oblivious transfer related to coin-flipping.
Abstract. Provably secure distance-bounding is a rising subject, yet an unsettled one; indeed, very few distance-bounding protocols, with formal security proofs, have been proposed. In fact, so far only two protocols, namely SKI (by Boureanu et al.) and FO (by Fischlin and Onete), offer all-encompassing security guaranties, i.e., resistance to distance-fraud, mafia-fraud, and terrorist-fraud. Matters like security, alongside with soundness, or added tolerance to noise do not always coexist in the (new) distance-bounding designs. Moreover, as we will show in this paper, efficiency and simultaneous protection against all frauds seem to be rather conflicting matters, leading to proposed solutions which were/are sub-optimal. In fact, in this recent quest for provable security, efficiency has been left in the shadow. Notably, the tradeoffs between the security and efficiency have not been studied. In this paper, we will address these limitations, setting the “security vs. efficiency ” record straight. Concretely, by combining ideas from SKI and FO, we propose symmetric protocols that are efficient, noise-tolerant and—at the same time—provably secure against all known frauds. Indeed, our new distance-bounding solutions outperform the two aforementioned provably secure distance-bounding protocols. For instance, with a noise level of 5%, we obtain the same level of security as those of the pre-existent protocols, but we reduce the number of rounds needed from 181 to 54. 1
Quantum position verification in one shot: parallel repetition of the fff-BB84 and fff-routing protocols
Quantum position verification (QPV) aims to verify an untrusted prover's location by timing communication with them. To reduce uncertainty, it is desirable for this verification to occur in a single round. However, previous protocols achieving one-round secure QPV had critical drawbacks: attackers pre-sharing an EPR pair per qubit could perfectly break them, and their security depended on quantum information traveling at the speed of light in vacuum, a major experimental challenge in quantum networks. In this work, we prove that a single round of interaction suffices for secure position verification while overcoming these limitations. We show that security for a one-round protocol can rely only on the size of the classical information rather than quantum resources, making implementation more feasible, even with a qubit error tolerance of up to 3.6%, which is experimentally achievable with current technology -- and showing that the timing constraints have to apply only to classical communication. In short, we establish parallel repetition of the fff-BB84 and fff-routing QPV protocols. As a consequence of our techniques, we also demonstrate an order-of-magnitude improvement in the error tolerance for the sequential repetition version of these protocols, compared to the previous bounds of Nature Physics 18, 623-626 (2022).
Refereed games are interactive proof systems with two competing provers: one that tries to convince the verifier to accept and another that tries to convince the verifier to reject. In quantum refereed games, the provers and verifier may perform quantum computations and exchange quantum messages. One may consider games with a bounded or unbounded number of rounds of messages between the verifier and provers. In this paper, we prove classical upper bounds on the power of both one-round and many-round quantum refereed games. In particular, we use semidefinite programming to show that many-round quantum refereed games are contained in NEXP. It then follows from the symmetric nature of these games that they are also contained in coNEXP. We also show that one-round quantum refereed games are contained in EXP by supplying a separation oracle for use with the ellipsoid method for convex feasibility.
We consider the problem of distance bounding verification (DBV), where a proving party claims a distance and a verifying party ensures that the prover is within the claimed distance. Current approaches to "secure" distance estimation use signal's time of flight, which requires the verifier to have an accurate clock. We study secure DBV using physical channel properties as an alternative to time measurement. We consider a signal propagation environment that attenuates signal as a function of distance, and then corrupts it by an additive noise. We consider three attacking scenarios against DBV, namely distance fraud (DFA), mafia fraud (MFA) and terrorist fraud (TFA) attacks. We show it is possible to construct efficient DBV protocols with DFA and MFA security, even against an unbounded adversary; on the other hand, it is impossible to design TFA-secure protocols without time measurement, even with a computationally-bounded adversary. We however provide a TFA-secure construction under the condition that the adversary's communication capability is limited to the bounded retrieval model (BRM). We use numerical analysis to examine the communication complexity of the introduced DBV protocols. We discuss our results and give directions for future research.