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arXiv:2501.13069 · Physical review. D/Physical review. D.

Creation of wave packets for quantum chromodynamics on quantum computers

Matteo Turco, Gonçalo M. Quinta, J. Seixas, Yasser Omar

Published Jul 18, 2025• 0 citations
arXivHTMLPDF

Abstract

One of the most ambitious goals of quantum simulation of quantum field theory is the description of scattering in real time, which would allow not only for computation of scattering amplitudes, but also for studying the collision process step by step. The initial state of such simulation is made of typically two wave packets of stable particles moving on top of the vacuum, whose preparation is difficult. Here we extend a previous work to create wave packets of a general kind of particle from the vacuum in lattice gauge theories in various dimensions, including three-dimensional QCD for the first time. The conceptual foundation of this approach is the Haag-Ruelle scattering theory, and the only theoretical limitation is given by the presence of massless particles. In the context of digital quantum computation, the wave packet creation from the vacuum is implemented with the technique known as LCU (linear combination of unitaries). The preparation is performed successfully upon measuring an ancillary register with a certain probability, which vanishes polynomially in the lattice spacing, the wave-packet energy, and the momentum narrowness.

DOI
10.1103/2nb4-171l

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One of the most ambitious goals of quantum simulation of quantum field theory is the description of scattering in real time, which would allow not only for computation of scattering amplitudes, but also for studying the collision process step by step. The initial state of such simulation is made of typically two wave packets of stable particles moving on top of the vacuum, whose preparation is difficult. Here we extend a previous work to create wave packets of a general kind of particle from the vacuum in lattice gauge theories in various dimensions, including three-dimensional QCD for the first time. The conceptual foundation of this approach is the Haag-Ruelle scattering theory, and the only theoretical limitation is given by the presence of massless particles. In the context of digital quantum computation, the wave packet creation from the vacuum is implemented with the technique known as LCU (linear combination of unitaries). The preparation is performed successfully upon measuring an ancillary register with a certain probability, which vanishes polynomially in the lattice spacing, the wave-packet energy, and the momentum narrowness.
The last few years have seen rapid development of applications of quantum computation to quantum field theory. The first algorithms for quantum simulation of scattering have been proposed in the context of scalar and fermionic theories, requiring thousands of logical qubits. These algorithms are not suitable to simulate scattering of incoming bound states, as the initial-state preparation relies typically on adiabatically transforming wavepackets of the free theory into wavepackets of the interacting theory. In this paper we present a strategy to excite wavepackets of the interacting theory directly from the vacuum of the interacting theory, allowing the preparation of states of composite particles. This is the first step towards digital quantum simulation of scattering of bound states. The approach is based on the Haag-Ruelle scattering theory, which provides a way to construct creation and annihilation operators of a theory in a full, nonperturbative framework. We provide a quantum algorithm requiring a number of ancillary qubits that is logarithmic in the size of the wavepackets, and with a success probability vanishing at most like a polynomial in the lattice parameters and the energy of the wavepacket. The gate complexity for a single iteration of the circuit is equivalent to that of a time evolution for a fixed time. Furthermore, we propose a complete protocol for scattering simulation using this algorithm. We study its efficiency and find improvements with respect to previous algorithms in the literature. Published by the American Physical Society 2024
Quantum simulation holds promise of enabling a complete description of high-energy scattering processes rooted in gauge theories of the Standard Model. A first step in such simulations is preparation of interacting hadronic wave packets. To create the wave packets, one typically resorts to adiabatic evolution to bridge between wave packets in the free theory and those in the interacting theory, rendering the simulation resource intensive. In this work, we construct a wave-packet creation operator directly in the interacting theory to circumvent adiabatic evolution, taking advantage of resource-efficient schemes for ground-state preparation, such as variational quantum eigensolvers. By means of an ansatz for bound mesonic excitations in confining gauge theories, which is subsequently optimized using classical or quantum methods, we show that interacting mesonic wave packets can be created efficiently and accurately using digital quantum algorithms that we develop. Specifically, we obtain high-fidelity mesonic wave packets in the Z 2 and U ( 1 ) lattice gauge theories coupled to fermionic matter in 1+1 dimensions. Our method is applicable to both perturbative and non-perturbative regimes of couplings. The wave-packet creation circuit for the case of the Z 2 lattice gauge theory is built and implemented on the Quantinuum H1-1 trapped-ion quantum computer using 13 qubits and up to 308 entangling gates. The fidelities agree well with classical benchmark calculations after employing a simple symmetry-based noise-mitigation technique. This work serves as a step toward quantum computing scattering processes in quantum chromodynamics.
We present a digital quantum computation of two-hadron scattering in a Z2Z_2Z2​ lattice gauge theory in 1+1 dimensions. We prepare well-separated single-particle wave packets with desired momentum-space wavefunctions, and simulate their collision through digitized time evolution. Multiple hadronic wave packets can be produced using the efficient, systematically improvable algorithm of this work, achieving high fidelity with the target initial state. Specifically, employing a trapped-ion quantum computer (IonQ Forte), we prepare up to three meson wave packets using 11 and 27 system qubits, and simulate collision dynamics of two meson wave packets for the smaller system. Results for local observables are consistent with numerical simulations at early times, but decoherence effects limit evolution into long times. We demonstrate the critical role of high-fidelity initial states for precision measurements of state-sensitive observables, such as SSS-matrix elements. Our work establishes the potential of quantum computers in simulating hadron-scattering processes in strongly interacting gauge theories.
Quantum computing provides a novel avenue towards simulating dynamical phenomena, and, in particular, scattering processes relevant for exploring the structure of matter. However, preparing and evolving particle wave packets on a quantum device is a nontrivial task. In this work, we propose a method to prepare Gaussian wave packets with momentum on top of the interacting ground state of a fermionic Hamiltonian. Using Givens rotation, we show how to efficiently obtain expectation values of observables throughout the evolution of the wave packets on digital quantum computers. We demonstrate our technique by applying it to the staggered lattice formulation of the Thirring model and studying the scattering of two wave packets. Monitoring the particle density and the entropy produced during the scattering process, we characterize the phenomenon and provide a first step towards studying more complicated collision processes on digital quantum computers. In addition, we perform a small-scale demonstration on IBM's quantum hardware, showing that our method is suitable for current and near-term quantum devices.
Collider experiments play a central role in understanding the subatomic structure of matter, as well as developing and verifying the fundamental theory of elementary particle interactions. However, comprehending scattering processes at a fundamental level in theory remains a significant challenge. The necessary involved time evolution and the with time rapidly increasing bond dimension in Tensor Networks make simulating the scattering process with this classical method challenging. On the other hand, quantum computers hold great promise to efficiently simulate real-time dynamics of lattice field theories. In this work, we take the first step in this direction toward simulating fermionic scattering using a digital-quantum computing approach. Specifically, we propose a method based on Givens rotation to prepare the initial state of the fermionic scattering process, which consists of two fermionic wave packets with opposite momenta. With a time evolution operator based on the underlying Hamiltonian acting on the initial state, the two fermionic wave packets propagate and interact with each other. Using the lattice Thirring model as the test bed and the Qiskit Statevector simulator, we observe an elastic scattering between fermions and antifermions in the strong interaction region. In addition, we clearly observe an entanglement production in the scattering process. We consider our work also as an indispensable step towards a quantum simulation of a scattering process on a real quantum device.
We present a framework for efficiently preparing meson wave packets for a lattice gauge theory on quantum devices. The method is demonstrated using a (1+1)D Z2 lattice gauge theory coupled to Kogut-Susskind staggered fermions as a testbed. Our approach systematically constructs mesonic excitations on top of the ground state with well-defined momentum. Using a quantum subspace expansion approach with a symmetry-preserving basis, we obtain explicit operators for creating such excitations, which in turn allow us to construct localized wave packets. By simulating the scattering process of two meson wave packets with Tensor Network States, we identify both elastic and inelastic scattering processes during the dynamics. In addition, we also provide a resource-efficient decomposition for the operators creating mesonic wave packets into elementary quantum gates, thus enabling quantum simulation of meson scattering in the (1+1)D Z2 lattice gauge theory.