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arXiv:2402.00840 · Quantum

Scattering wave packets of hadrons in gauge theories: Preparation on a quantum computer

Zohreh Davoudi, Chung-Chun Hsieh, Saurabh V. Kadam

Published Nov 11, 2024• 38 citations
arXivHTMLPDF

Abstract

Quantum simulation holds promise of enabling a complete description of high-energy scattering processes rooted in gauge theories of the Standard Model. A first step in such simulations is preparation of interacting hadronic wave packets. To create the wave packets, one typically resorts to adiabatic evolution to bridge between wave packets in the free theory and those in the interacting theory, rendering the simulation resource intensive. In this work, we construct a wave-packet creation operator directly in the interacting theory to circumvent adiabatic evolution, taking advantage of resource-efficient schemes for ground-state preparation, such as variational quantum eigensolvers. By means of an ansatz for bound mesonic excitations in confining gauge theories, which is subsequently optimized using classical or quantum methods, we show that interacting mesonic wave packets can be created efficiently and accurately using digital quantum algorithms that we develop. Specifically, we obtain high-fidelity mesonic wave packets in the Z 2 and U ( 1 ) lattice gauge theories coupled to fermionic matter in 1+1 dimensions. Our method is applicable to both perturbative and non-perturbative regimes of couplings. The wave-packet creation circuit for the case of the Z 2 lattice gauge theory is built and implemented on the Quantinuum H1-1 trapped-ion quantum computer using 13 qubits and up to 308 entangling gates. The fidelities agree well with classical benchmark calculations after employing a simple symmetry-based noise-mitigation technique. This work serves as a step toward quantum computing scattering processes in quantum chromodynamics.

DOI
10.22331/q-2024-11-11-1520

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Quantum simulation holds promise of enabling a complete description of high-energy scattering processes rooted in gauge theories of the Standard Model. A first step in such simulations is preparation of interacting hadronic wave packets. To create the wave packets, one typically resorts to adiabatic evolution to bridge between wave packets in the free theory and those in the interacting theory, rendering the simulation resource intensive. In this work, we construct a wave-packet creation operator directly in the interacting theory to circumvent adiabatic evolution, taking advantage of resource-efficient schemes for ground-state preparation, such as variational quantum eigensolvers. By means of an ansatz for bound mesonic excitations in confining gauge theories, which is subsequently optimized using classical or quantum methods, we show that interacting mesonic wave packets can be created efficiently and accurately using digital quantum algorithms that we develop. Specifically, we obtain high-fidelity mesonic wave packets in the Z 2 and U ( 1 ) lattice gauge theories coupled to fermionic matter in 1+1 dimensions. Our method is applicable to both perturbative and non-perturbative regimes of couplings. The wave-packet creation circuit for the case of the Z 2 lattice gauge theory is built and implemented on the Quantinuum H1-1 trapped-ion quantum computer using 13 qubits and up to 308 entangling gates. The fidelities agree well with classical benchmark calculations after employing a simple symmetry-based noise-mitigation technique. This work serves as a step toward quantum computing scattering processes in quantum chromodynamics.
We present a digital quantum computation of two-hadron scattering in a Z2Z_2Z2​ lattice gauge theory in 1+1 dimensions. We prepare well-separated single-particle wave packets with desired momentum-space wavefunctions, and simulate their collision through digitized time evolution. Multiple hadronic wave packets can be produced using the efficient, systematically improvable algorithm of this work, achieving high fidelity with the target initial state. Specifically, employing a trapped-ion quantum computer (IonQ Forte), we prepare up to three meson wave packets using 11 and 27 system qubits, and simulate collision dynamics of two meson wave packets for the smaller system. Results for local observables are consistent with numerical simulations at early times, but decoherence effects limit evolution into long times. We demonstrate the critical role of high-fidelity initial states for precision measurements of state-sensitive observables, such as SSS-matrix elements. Our work establishes the potential of quantum computers in simulating hadron-scattering processes in strongly interacting gauge theories.
We present a framework for efficiently preparing meson wave packets for a lattice gauge theory on quantum devices. The method is demonstrated using a (1+1)D Z2 lattice gauge theory coupled to Kogut-Susskind staggered fermions as a testbed. Our approach systematically constructs mesonic excitations on top of the ground state with well-defined momentum. Using a quantum subspace expansion approach with a symmetry-preserving basis, we obtain explicit operators for creating such excitations, which in turn allow us to construct localized wave packets. By simulating the scattering process of two meson wave packets with Tensor Network States, we identify both elastic and inelastic scattering processes during the dynamics. In addition, we also provide a resource-efficient decomposition for the operators creating mesonic wave packets into elementary quantum gates, thus enabling quantum simulation of meson scattering in the (1+1)D Z2 lattice gauge theory.
Simulating Meson Scattering in (1+1)D Z2\mathbb{Z}_2Z2​ Lattice Gauge Theory: Efficient Operator Construction and Quantum Circuit Implementation
We present a framework for efficiently preparing meson wave packets for a lattice gauge theory on quantum devices. The method is demonstrated using a (1+1)D Z2 lattice gauge theory coupled to Kogut-Susskind staggered fermions as a testbed. Our approach systematically constructs mesonic excitations on top of the ground state with well-defined momentum. Using a quantum subspace expansion approach with a symmetry-preserving basis, we obtain explicit operators for creating such excitations, which in turn allow us to construct localized wave packets. By simulating the scattering process of two meson wave packets with Tensor Network States, we identify both elastic and inelastic scattering processes during the dynamics. In addition, we also provide a resource-efficient decomposition for the operators creating mesonic wave packets into elementary quantum gates, thus enabling quantum simulation of meson scattering in the (1+1)D Z2 lattice gauge theory.
Scattering processes are essential for understanding the structure of matter, yet their real-time dynamics remain challenging to simulate classically. Quantum computers offer a promising path toward efficient simulation of such physical systems. Here, we present a general and scalable framework for simulating meson scattering in lattice gauge theories on digital quantum hardware. Our approach addresses two key challenges: First, we introduce a symmetry-preserving quantum subspace expansion method for constructing high-fidelity meson creation operators across a wide range of coupling and momenta. Second, we design a quantum circuit for meson wave packet preparation using Givens rotations, improving accuracy while reducing circuit depth compared to existing approaches. We demonstrate the method in a ( 1 + 1 )-dimensional Z 2 gauge theory and explore meson scattering dynamics with tensor network simulations. We study both elastic and inelastic scattering and provide a comprehensive characterization of the scattering process in terms of energy transfer, entanglement entropy, and heavier particle production during the dynamics. Our work provides a scalable, nonvariational approach for simulating meson scattering on near-term quantum devices and offers a concrete strategy for probing nonperturbative dynamics in confining gauge theories.
One of the most ambitious goals of quantum simulation of quantum field theory is the description of scattering in real time, which would allow not only for computation of scattering amplitudes, but also for studying the collision process step by step. The initial state of such simulation is made of typically two wave packets of stable particles moving on top of the vacuum, whose preparation is difficult. Here we extend a previous work to create wave packets of a general kind of particle from the vacuum in lattice gauge theories in various dimensions, including three-dimensional QCD for the first time. The conceptual foundation of this approach is the Haag-Ruelle scattering theory, and the only theoretical limitation is given by the presence of massless particles. In the context of digital quantum computation, the wave packet creation from the vacuum is implemented with the technique known as LCU (linear combination of unitaries). The preparation is performed successfully upon measuring an ancillary register with a certain probability, which vanishes polynomially in the lattice spacing, the wave-packet energy, and the momentum narrowness.
Hadron wave packets are prepared and time evolved in the Schwinger model using 112 qubits of IBM's 133-qubit Heron quantum computer ibm_torino. The initialization of the hadron wave packet is performed in two steps. First, the vacuum is prepared across the whole lattice using the recently developed SC-ADAPT-VQE algorithm and workflow. SC-ADAPT-VQE is then extended to the preparation of localized states, and used to establish a hadron wave packet on top of the vacuum. This is done by adaptively constructing low-depth circuits that maximize the overlap with an adiabatically prepared hadron wave packet. Due to the localized nature of the wavepacket, these circuits can be determined on a sequence of small lattices using classical computers, and then robustly scaled to prepare wave packets on large lattices for simulations using quantum computers. Time evolution is implemented with a second-order Trotterization. To reduce both the required qubit connectivity and circuit depth, an approximate quasilocal interaction is introduced. This approximation is made possible by the emergence of confinement at long distances, and converges exponentially with increasing distance of the interactions. Using multiple error-mitigation strategies, up to 14 Trotter steps of time evolution are performed, employing 13,858 two-qubit gates (with a CNOT depth of 370). The propagation of hadrons is clearly identified, with results that compare favorably with Matrix Product State simulations. Prospects for a near-term quantum advantage in simulations of hadron scattering are discussed.