We prove a tight parallel repetition theorem for 3-message computationally-secure quantum interactive protocols between an efficient challenger and an efficient adversary. We also prove under plausible assumptions that the security of 4-message computationally secure protocols does not generally decrease under parallel repetition. These mirror the classical results of Bellare, Impagliazzo, and Naor. Finally, we prove that all quantum argument systems can be generically compiled to an equivalent 3-message argument system, mirroring the transformation for quantum proof systems. As immediate applications, we show how to derive hardness amplification theorems for quantum bit commitment schemes (answering a question of Yan), EFI pairs (answering a question of Brakerski, Canetti, and Qian), public-key quantum money schemes (answering a question of Aaronson and Christiano), and quantum zero-knowledge argument systems. We also derive an XOR lemma for quantum predicates as a corollary.
We prove a tight parallel repetition theorem for 3-message computationally-secure quantum interactive protocols between an efficient challenger and an efficient adversary. We also prove under plausible assumptions that the security of 4-message computationally secure protocols does not generally decrease under parallel repetition. These mirror the classical results of Bellare, Impagliazzo, and Naor. Finally, we prove that all quantum argument systems can be generically compiled to an equivalent 3-message argument system, mirroring the transformation for quantum proof systems. As immediate applications, we show how to derive hardness amplification theorems for quantum bit commitment schemes (answering a question of Yan), EFI pairs (answering a question of Brakerski, Canetti, and Qian), public-key quantum money schemes (answering a question of Aaronson and Christiano), and quantum zero-knowledge argument systems. We also derive an XOR lemma for quantum predicates as a corollary.
In this work, we show that parallel repetition of public-coin interactive arguments reduces the soundness error at an exponential rate even in the post-quantum setting. Moreover, we generalize this result to hold for threshold verifiers, where the parallel repeated verifier accepts if and only if at least t of the executions are accepted (for some threshold t). Prior to this work, these results were known only when the cheating prover was assumed to be classical.We also prove a similar result for three-message private-coin arguments. Previously, Bostanci, Qian, Spooner, and Yuen (STOC 2024) proved such a parallel repetition result in the more general setting of quantum protocols, where the verifier and communication may be quantum. We consider only protocols where the verifier is classical, but obtain a simplified analysis, and for the more general setting of threshold verifiers.
For nearly three decades, the model of interactive proof systems and its variants have been central to many important and exciting developments in computational complexity theory such as exact characterization of some well known complexity classes, development of probabilistically checkable proof systems and theory of hardness of approximation, and formalization of fundamental cryptographic primitives. \n \nOn the other hand, the theory of quantum information, which is primarily concerned with harnessing quantum mechanical features for algorithmic, cryptographic, and information processing tasks has found many applications. In the past three decades, quantum information has been used to develop unconditionally secure quantum cryptography protocols, efficient quantum algorithms for certain problems that are believed to be intractable in classical world, and communication efficient protocols. \n \nIn this thesis, we study the impact of quantum information on the models of interactive proof systems and their multi-prover variants. We study various quantum models and explore two questions. The first question we address pertains to the expressive power of such models with or without resource constraints. The second question is related to error reduction technique of such proof systems via parallel repetition. \n \nThe question related to the expressive power of models of quantum interactive proof systems and their variants lead us to the following results. \n \n(1) We show that the expressive power of quantum interactive proof systems is exactly PSPACE, the class of problems that can be solved by a polynomial-space deterministic Turing machines and that also admit a classical interactive proof systems. This result shows that in terms of complexity-theoretic characterization, both the models are equivalent. The result is obtained using an algorithmic technique known as the matrix multiplicative weights update method to solve a semidefinite program that characterizes the success probability of the quantum prover. \n\t \n(2) We show that polynomially many logarithmic-size unentangled quantum proofs are no more powerful than a classical proof if the verifier has the ability to process quantum information. This result follows from an observation that logarithmic-size quantum states can be efficiently represented classically and such classical representation can be used to efficiently generate the quantum state. \n\t \n(3) We also establish that the model of multi-prover quantum Merlin Arthur proof system, where the verifier is only allowed to apply nonadaptive unentangled measurement on each proof and then a quantum circuit on the classical outcomes, is no more powerful than QMA under the restriction that there are only polynomial number of outcomes per proof. This result follows from showing that such proof systems also admit a QMA verification procedure. \n \nThe question related to error reduction via parallel repetition lead us to following results on a class of two-prover one-round games with quantum provers and a class of multi-prover QMA proof systems. \n \n(1) We establish that for a certain class of two-prover one-round games known as XOR games, admit a perfect parallel repetition theorem in the following sense. When the provers play a collection of XOR games, an optimal strategy of the provers is to play each instance of the collection independently and optimally. In particular, the success probability of the quantum provers in the n-fold repetition of an XOR game G with quantum value w(G) is exactly (w(G))^n. \n\t \n(2) We show a parallel repetition theorem for two-prover one-round unique games. More specifically, we prove that if the quantum value of a unique game is 1-e, then the quantum value of n-fold repetition of the game is at most (1-e^2/49)^n. We also establish that for certain class of unique games, the quantum value of the n-fold repetition of the game is at most (1-e/4)^n. For the special case of XOR games, our proof technique gives an alternate proof of result mentioned above. \n\t \n3. Our final result on parallel repetition is concerned with SepQMA(m) proof systems, where the verifier receives m unentangled quantum proofs and the measurement operator corresponding to outcome "accept" is a fully separable operator. We give an alternate proof of a result of Harrow and Montanaro [HM10] that states that perfect parallel repetition theorem holds for such proof systems. \n \nThe first two results follow from the duality of semidefinite programs and the final result follows from cone programming duality.
We study interactive multiprover games and many-round protocols in which the communication between the verifier and the provers is quantum. Parallel repetition is known to suppress soundness error of classical two-prover games arbitrarily close to zero, as shown by Raz (STOC '95), even with quantum strategies as shown by Yuen (ICALP '16), and Bavarian, Vidick and Yuen (STOC '17). Yet, we show that quantum communication can have the opposite, unexpected effect. Specifically, we exhibit a one-round quantum game and two-round QMIP protocols whose local (unentangled) value is strictly less than one for a single instance, yet equals one under n-fold parallel repetition for every n≥2. The key is that parallel repetition not only imposes additional winning conditions but also supplies additional quantum resources as entanglement in the exchanged states can be exploited jointly across copies.
Our multiround examples build on superactivation of zero-error capacities of quantum channels. To establish this connection, we introduce quantum games and interactive protocols which capture the one-shot zero-error classical and quantum capacities, both with and without entanglement assistance. Our constructions use quantum-state verification and a teleportation-based reduction from two rounds to one.
In contrast, when shared entanglement is allowed, we show that parallel repetition cannot increase the entangled value when at most 3 messages are exchanged, consistent with classical results of Bellare, Impagliazzo and Naor (FOCS '97), and that of single-prover systems by Kitaev and Watrous (STOC '00). Combining this monotonicity with our quantum game-channel correspondence, we show that entanglement-assisted zero-error classical and quantum capacities cannot be superactivated.
In this thesis, we answer several questions about the behaviour of prover-verifier interactions under parallel repetition when quantum information is allowed, and the verifier acts independently in them. We first consider the case in which a value is associated with each of the possible outcomes of an interaction. We prove that it is not possible for the prover to improve on the optimum average value per repetition by repeating the protocol multiple times in parallel. We look then at games in which the outcomes are classified into two types, winning outcomes and losing outcomes. We ask what is the optimal probability for the prover of winning at least k times out of n parallel repetitions, given that the optimal probability of winning when only one repetition is considered is p. A reasonable conjecture for the answer would be \sum_{m \geq k} {n \choose m} p^m (1-p)^{n-m}, as that is the answer when it is optimal for the prover to act independently. This is known to be the correct answer when k=n, and also in the classical case. It is also correct in some generalizations of the classical case that we will discuss later. We will show how this cannot be extended to all cases, presenting an example of an interaction with k=1,n=2 in which p\approx 0.85, but it is possible to always win at least once. We will then give some upper bounds on the optimal probability for the prover of winning k times out of n parallel repetitions. These bounds are expressed as a function of p. Finally, we will connect our results to the study of error reduction for quantum interactive proofs using parallel repetition.
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier's verdict is a function of the XOR of the two bits received. We show that, when the provers are allowed to coordinate their behavior using a shared entangled quantum state, a perfect parallel repetition theorem holds in the following sense. The prover's optimal success probability for simultaneously playing a collection of XOR proof systems is exactly the product of the individual optimal success probabilities. This property is remarkable in view of the fact that, in the classical case (where the provers can only utilize classical information), it does not hold. The theorem is proved by analyzing parities of XOR proof systems using semidefinite programming techniques, which we then relate to parallel repetitions of XOR games via Fourier analysis.
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier's verdict is a function of the XOR of the two bits received. We show that, when the provers are allowed to coordinate their behavior using a shared entangled quantum state, a perfect parallel repetition theorem holds in the following sense. The prover's optimal success probability for simultaneously playing a collection of XOR proof systems is exactly the product of the individual optimal success probabilities. This property is remarkable in view of the fact that, in the classical case (where the provers can only utilize classical information), it does not hold. The theorem is proved by analyzing parities of XOR proof systems using semidefinite programming techniques, which we then relate to parallel repetitions of XOR games via Fourier analysis.