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arXiv:2208.09914

An Implementation of the Quantum Verification of Matrix Products Algorithm

Pinto, Elton

Published Aug 21, 2022• 0 citations
arXivHTMLPDF

Abstract

We present a space-efficient implementation of the quantum verification of matrix products (QVMP) algorithm and demonstrate its functionality by running it on the Aer simulator with two simulation methods: statevector and matrix product state (MPS). We report circuit metrics (gate count, qubit count, circuit depth), transpilation time, simulation time, and a proof of Grover oracle correctness. Our study concludes that while QVMP can be simulated on moderately sized inputs, it cannot scale to a degree where we can observe any quantum advantage on current quantum hardware due to circuit depth and qubit count constraints. Further, the choice of simulation method has a noticeable impact on the size of the transpiled circuit which slows down development.

DOI
10.48550/arxiv.2208.09914

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We present a space-efficient implementation of the quantum verification of matrix products (QVMP) algorithm and demonstrate its functionality by running it on the Aer simulator with two simulation methods: statevector and matrix product state (MPS). We report circuit metrics (gate count, qubit count, circuit depth), transpilation time, simulation time, and a proof of Grover oracle correctness. Our study concludes that while QVMP can be simulated on moderately sized inputs, it cannot scale to a degree where we can observe any quantum advantage on current quantum hardware due to circuit depth and qubit count constraints. Further, the choice of simulation method has a noticeable impact on the size of the transpiled circuit which slows down development.
This article presents a comprehensive study of the performance of quantum circuit simulation using the Matrix Product State (MPS) method within Qiskit Aer. The primary focus is on comparing the computational efficiency of implementations on central processing unit (CPU) and graphics processing unit (GPU) across various simulation platforms. Four key quantum algorithms are experimentally examined: the Variational Quantum Eigensolver (VQE), the Quantum Fourier Transform (QFT), the Quantum Approximate Optimization Algorithm (QAOA), and the Greenberger– Horne–Zeilinger (GHZ) state. For each algorithm, graphs are constructed showing the dependence of execution time on the number of qubits and the type of simulator. A single diagram is also provided to compare all four algorithms using the MPS method in Qiskit Aer. The results indicate that although the MPS simulator in Qiskit Aer is currently implemented only for CPU, it outperforms the traditional statevector simulator for low-entanglement circuits. At the same time, the lack of GPU acceleration limits the scalability of the MPS simulator. Analysis shows that implementing hardware acceleration of SVD operations using NVIDIA's cuQuantum and cuTensorNet libraries can provide a speedup of up to seven times. A comparative analysis of GPU implementations in Qiskit Aer and CUDA-Q is also conducted, including libraries such as cuStateVec, LAPACK, and cuSOLVER. Graphs are created to demonstrate the strengths and weaknesses of the simulators and simulation methods in Qiskit Aer. Notably, the MPS method remains one of the fastest by computation speed on CPU, but is sometimes surpassed by other methods on GPU. Further optimization directions for MPS are proposed, including the development of a hybrid CPU/GPU architecture and the utilization of modern GPU libraries to accelerate critical operations. Keywords: quantum computing, quantum simulation, Qiskit Aer, MPS, statevector, cudaq.
Simulating quantum error correction (QEC) circuits including non-Clifford gates at scale is important to accelerate progress toward fault-tolerant quantum computing. Here we demonstrate that matrix product state (MPS) techniques can handle many QEC circuits exactly and without restriction on gate types. Crucially, we find that MPS efficiency depends sensitively on implementation choices, and we introduce a series of targeted optimizations that reduce bond dimensions and simulation time by several orders of magnitude compared to naive approaches. We illustrate this with examples including: (a) a rotated surface code quantum memory up to distance 11, (b) logical Bell-state preparation up to distance 9, (c) a 15-to-1 magic-state distillation circuit including hundreds of QEC rounds that we optimize to be simulated with only 11 logical qubits (187 physical qubits) and a maximal bond dimension of 64 in under 40 seconds, and (d) a narrow, deep random circuit that scales linearly with the number of T gates. These results demonstrate the importance of circuit-level optimizations and position MPS as a valuable complement to near-Clifford simulators for QEC circuits.
Grover’s algorithm is a cornerstone of quantum search algorithm, offering quadratic speedup for unstructured problems. However, limited qubit counts and noise in today’s noisy intermediate-scale quantum (NISQ) devices hinder large-scale hardware validation, making efficient classical simulation essential for algorithm development and hardware assessment. We present an iterative Grover simulation framework based on matrix product states (MPS) to efficiently simulate large-scale Grover’s algorithm. Within the NVIDIA CUDA-Q environment, we compare iterative and common (non-iterative) Grover’s circuits across statevector and MPS backends. On the MPS backend at 29 qubits, the iterative Grover’s circuit runs about 15× faster than the common (non-iterative) Grover’s circuit, and about 3-4× faster than the statevector backend. In sampling experiments, Grover’s circuits demonstrate strong low-shot stability: as the qubit number increases beyond 13, a single-shot measurement still closely mirrors the results from 4,096 shots, indicating reliable estimates with minimal sampling and significant potential to cut measurement costs. Overall, an iterative MPS design delivers speed and scalability for Grover’s circuit simulation, enabling practical large-scale implementations.
Grover's algorithm is a cornerstone of quantum search algorithm, offering quadratic speedup for unstructured problems. However, limited qubit counts and noise in today's noisy intermediate-scale quantum (NISQ) devices hinder large-scale hardware validation, making efficient classical simulation essential for algorithm development and hardware assessment. We present an iterative Grover simulation framework based on matrix product states (MPS) to efficiently simulate large-scale Grover's algorithm. Within the NVIDIA CUDA-Q environment, we compare iterative and common (non-iterative) Grover's circuits across statevector and MPS backends. On the MPS backend at 29 qubits, the iterative Grover's circuit runs about 15x faster than the common (non-iterative) Grover's circuit, and about 3-4x faster than the statevector backend. In sampling experiments, Grover's circuits demonstrate strong low-shot stability: as the qubit number increases beyond 13, a single-shot measurement still closely mirrors the results from 4,096 shots, indicating reliable estimates with minimal sampling and significant potential to cut measurement costs. Overall, an iterative MPS design delivers speed and scalability for Grover's circuit simulation, enabling practical large-scale implementations.
Evaluating quantum algorithms at utility-scale—involving more than 100 qubits—is a key step toward advancing real-world applications of quantum computing. In this study, we benchmark seven state-of-the-art quantum emulators employing techniques such as tensor networks, matrix product states (MPS), decision diagrams, and factorized ket based methods, running on CPU based hardware and focusing on effectively exact simulations. Performance is assessed on 13 benchmark circuits from the MQTBench library, spanning circuit sizes from 4 to 1,024 qubits. Our results reveal that MPS-based emulators outperform other approaches overall, successfully solving 8 benchmarks up to the maximum size of 1,024 qubits and 12 benchmarks up to at least 100 qubits in less than 5 minutes. We find evidence that all circuits except a random one can be simulated in polynomial time. This work demonstrates that quantum emulators can faithfully simulate a broad range of large and complex universal quantum circuits with high fidelity, far beyond the limits of statevector simulators and today’s quantum hardware.
Quantum computer simulators are an indispensable tool for prototyping quantum algorithms and verifying the functioning of existing quantum computer hardware. The current largest quantum computers feature more than one thousand qubits, challenging their classical simulators. Statevector quantum simulators are challenged by the exponential increase of representable quantum states with respect to the number of qubits, making more than fifty qubits practically unfeasible. A more appealing approach for simulating quantum computers is adopting the tensor network approach, whose memory requirements fundamentally depend on the level of entanglement in the quantum circuit, and allows simulating the current largest quantum computers. This work investigates and evaluates the CUDA-Q tensor network simulators on an Nvidia Grace Hopper system, particularly the Matrix Product State (MPS) formulation. We compare the performance of the CUDA-Q state vector implementation and validate the correctness of MPS simulations. Our results highlight that tensor network-based methods provide a significant opportunity to simulate large-qubit circuits, albeit approximately. We also show that current GPUaccelerated computation cannot fully utilize GPU efficiently in the case of MPS simulations.