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arXiv:2206.12780 · Quantum

A Pair Measurement Surface Code on Pentagons

Craig Gidney

Published Oct 25, 2023• 18 citations
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Abstract

In this paper, I present a way to compile the surface code into two-body parity measurements ("pair measurements"), where the pair measurements run along the edges of a Cairo pentagonal tiling. The resulting circuit improves on prior work by Chao et al. by using fewer pair measurements per four-body stabilizer measurement (5 instead of 6) and fewer time steps per round of stabilizer measurement (6 instead of 10). Using Monte Carlo sampling, I show that these improvements increase the threshold of the surface code when compiling into pair measurements from ≈0.2% to ≈0.4% , and also that they improve the teraquop footprint at a 0.1% physical gate error rate from ≈6000 qubits to ≈3000 qubits. However, I also show that the teraquop footprint of Chao et al's construction improves more quickly than mine as physical error rate decreases, and is likely better below a physical gate error rate of ≈0.03% (due to bidirectional hook errors in my construction). I also compare to the planar honeycomb code, showing that although this work does noticeably reduce the gap between the surface code and the honeycomb code (when compiling into pair measurements), the honeycomb code is still more efficient (threshold ≈0.8% , teraquop footprint at 0.1% of ≈1000 ).

DOI
10.22331/q-2023-10-25-1156

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In this paper, I present a way to compile the surface code into two-body parity measurements ("pair measurements"), where the pair measurements run along the edges of a Cairo pentagonal tiling. The resulting circuit improves on prior work by Chao et al. by using fewer pair measurements per four-body stabilizer measurement (5 instead of 6) and fewer time steps per round of stabilizer measurement (6 instead of 10). Using Monte Carlo sampling, I show that these improvements increase the threshold of the surface code when compiling into pair measurements from ≈0.2% to ≈0.4% , and also that they improve the teraquop footprint at a 0.1% physical gate error rate from ≈6000 qubits to ≈3000 qubits. However, I also show that the teraquop footprint of Chao et al's construction improves more quickly than mine as physical error rate decreases, and is likely better below a physical gate error rate of ≈0.03% (due to bidirectional hook errors in my construction). I also compare to the planar honeycomb code, showing that although this work does noticeably reduce the gap between the surface code and the honeycomb code (when compiling into pair measurements), the honeycomb code is still more efficient (threshold ≈0.8% , teraquop footprint at 0.1% of ≈1000 ).
Recently, Hastings & Haah introduced a quantum memory defined on the honeycomb lattice. Remarkably, this honeycomb code assembles weight-six parity checks using only two-local measurements. The sparse connectivity and two-local measurements are desirable features for certain hardware, while the weight-six parity checks enable robust performance in the circuit model.In this work, we quantify the robustness of logical qubits preserved by the honeycomb code using a correlated minimum-weight perfect-matching decoder. Using Monte Carlo sampling, we estimate the honeycomb code's threshold in different error models, and project how efficiently it can reach the "teraquop regime" where trillions of quantum logical operations can be executed reliably. We perform the same estimates for the rotated surface code, and find a threshold of 0.2%−0.3% for the honeycomb code compared to a threshold of 0.5%−0.7% for the surface code in a controlled-not circuit model. In a circuit model with native two-body measurements, the honeycomb code achieves a threshold of 1.5%<p<2.0% , where p is the collective error rate of the two-body measurement gate - including both measurement and correlated data depolarization error processes. With such gates at a physical error rate of 10−3 , we project that the honeycomb code can reach the teraquop regime with only 600 physical qubits.
We improve the planar honeycomb code by describing boundaries that need no additional physical connectivity, and by optimizing the shape of the qubit patch. We then benchmark the code using Monte Carlo sampling to estimate logical error rates and derive metrics including thresholds, lambdas, and teraquop qubit counts. We determine that the planar honeycomb code can create a logical qubit with one-in-a-trillion logical error rates using 7000 physical qubits at a 0.1% gate-level error rate (or 900 physical qubits given native two-qubit parity measurements). Our results cement the honeycomb code as a promising candidate for two-dimensional qubit architectures with sparse connectivity.
The surface code is one of the leading quantum error correction codes for realizing large-scale fault-tolerant quantum computing (FTQC). One major challenge in realizing surface-code-based FTQC is the extremely large number of qubits required. To mitigate this problem, fusing multiple codewords of the surface code into a densely packed configuration has been proposed. It is known that by using dense packing, the number of physical qubits required per logical qubit can be reduced to approximately three-fourths compared to simply placing surface-code patches side by side. Despite its potential, concrete deformation procedures and quantitative error-rate analyses have remained largely unexplored. In this work, we present a detailed code-deformation procedure that transforms multiple standard surface code patches into a densely packed, connected configuration, along with a conceptual microarchitecture to utilize this dense packing. We also propose a CNOT gate-scheduling for stabilizer measurement circuits that suppresses hook errors in the densely packed surface code. We performed circuit-level Monte Carlo noise simulation of densely packed surface codes using this gate scheduling. The numerical results demonstrate that as the code distance of the densely packed surface code increases and the physical error rate decreases, the logical error rate of the densely packed surface code becomes lower than that of the standard surface code. Furthermore, we find that only when employing hook-error-avoiding syndrome extraction can the densely packed surface code achieve a lower logical error rate than the standard surface code, while simultaneously reducing the space overhead.
We construct families of Floquet codes derived from color-code tilings of closed hyperbolic surfaces. These codes have weight-two check operators, a finite encoding rate and can be decoded efficiently with minimum-weight perfect matching. We also construct semi-hyperbolic Floquet codes, which have improved distance scaling, and are obtained via a fine-graining procedure. Using a circuit-based noise model that assumes direct two-qubit measurements, we show that semi-hyperbolic Floquet codes can be 48 times more efficient than planar honeycomb codes and therefore over 100 times more efficient than alternative compilations of the surface code to two-qubit measurements, even at physical error rates of 0.3% to 1%. We further demonstrate that semi-hyperbolic Floquet codes can have a teraquop footprint of only 32 physical qubits per logical qubit at a noise strength of 0.1%. For standard circuit-level depolarizing noise at p=0.1% , we find a 30 times improvement over planar honeycomb codes and a 5.6 times improvement over surface codes. Finally, we analyze small instances that are amenable to near-term experiments, including a Floquet code derived from the Bolza surface that encodes four logical qubits into 16 physical qubits. Published by the American Physical Society 2024
We present a quantum code implementable on a regular 222D hex grid with an estimated encoding rate up to 4.5×4.5\times4.5× of that of a rotated surface code patch using circuit-level noise in a one- and two-qubit 10−310^{-3}10−3 error uniform depolarizing model. Our approach is based on yoking a dense packing of surface code twist defects, enabled by new stabilizer measurement cycles with an optimal four layers of nearest-neighbor two-qubit gates, almost no distance-reducing hook errors, and efficient decoding. We demonstrate a space-efficient architecture for computing on densely packed logical qubits, including new padding-free lattice surgery protocols in an optimal bounding box of 2d22d^22d2 data and measurement qubits per patch. Assuming a 1μ1μ1μs surface code cycle time and a 10μ10μ10μs reaction time, these developments enable chemically accurate ground state phase estimation of a broad class of `utility-scale' electronic structure simulation problems such as the 108108108 spin-orbital FeMoco-based nitrogen fixation catalyst in under a month with 898989k noisy superconducting qubits. We elucidate a Pareto frontier of space-time trade-offs and find a minimum physical quantum volume of 1.31.31.3 mega-qubit-hours. These correspond to a 36×36\times36× space and 6.6×6.6\times6.6× spacetime improvement, respectively, over our previous state-of-the-art minimum-Toffoli resource estimates (Phys. Rev. X 15, 041016).
The surface code is the leading candidate for fault-tolerant quantum computation owing to its planar nearest-neighbor connectivity, high threshold, and efficient decoding, but its low encoding rate demands on the order of a thousand physical qubits per logical qubit in the teraquop regime. Yoked surface codes improve the density by a factor of two or three by concatenating a high-density parity check code on top of the surface code while retaining planar nearest-neighbor connectivity. In this work, we generalize this idea to multiple levels of concatenation and introduce multi-yoked surface codes. Our construction rests on two new ingredients. First, we propose a family of outer codes called chain codes, built by chaining copies of a seed code that detects the block errors of the code one level below; the resulting codes use all logical qubits of the lower level and achieve a high encoding rate within a few concatenation levels. Second, we design a patch allocation in which movable workspaces perform the yoking checks by lattice surgery with a hierarchy of yoking intervals, so that lower-level checks are performed frequently while higher-level checks are performed less often, which avoids the long yoking intervals that a single large-distance outer code would require. As a benchmark, we construct a three-yoked surface code with a [[256,166,8]][[256,166,8]][[256,166,8]] outer code and evaluate it numerically under the SI1000 noise model using soft information from the surface code decoder. The logical error rate is suppressed exponentially in the inner code distance, and in the teraquop regime the three-yoked surface code is about 4 to 4.5×\times× denser than the unyoked surface code.