Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a “quantum–classical game,” that is, a non-local game of two players involving quantum questions and classical answers. This game generalizes the graph homomorphism game between classical graphs. We show that winning strategies in the various quantum models for the game is an analog of the notion of non-commutative graph homomorphisms due to Stahlke [IEEE Trans. Inf. Theory 62(1), 554–577 (2016)]. Moreover, we present a game algebra in this context that generalizes the game algebra for graph homomorphisms given by Helton et al. [New York J. Math. 25, 328–361 (2019)]. We also demonstrate explicit quantum colorings of all quantum complete graphs, yielding the surprising fact that the algebra of the four coloring game for a quantum graph is always non-trivial, extending a result of Helton et al. [New York J. Math. 25, 328–361 (2019)].
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a “quantum–classical game,” that is, a non-local game of two players involving quantum questions and classical answers. This game generalizes the graph homomorphism game between classical graphs. We show that winning strategies in the various quantum models for the game is an analog of the notion of non-commutative graph homomorphisms due to Stahlke [IEEE Trans. Inf. Theory 62(1), 554–577 (2016)]. Moreover, we present a game algebra in this context that generalizes the game algebra for graph homomorphisms given by Helton et al. [New York J. Math. 25, 328–361 (2019)]. We also demonstrate explicit quantum colorings of all quantum complete graphs, yielding the surprising fact that the algebra of the four coloring game for a quantum graph is always non-trivial, extending a result of Helton et al. [New York J. Math. 25, 328–361 (2019)].
In the past few decades, the connections between non-local games arising in quantum information theory and the theory of operator algebras have undergone a phase of significant development. Operator algebras provide a particularly fruitful framework for approaching questions of non-locality in quantum systems, as the input-output behavior of measurements on bipartite quantum systems can be encoded through noncommutative operator algebras and their state spaces. This thesis is the compilation of a series of papers, written by the author in collaboration with Ivan G. Todorov, utilizing this framework by using the theory of operator algebras and completely positive maps to study questions involving non-local games. ☐ Using the simulation paradigm from information theory, we define a quantized version of homomorphisms and isomorphisms between classical hypergraphs, generalizing quantum homomorphisms and isomorphisms of graphs from the literature. We show that these quantum homomorphisms and isomorphisms constitute pre-orders and equivalence relations, respectively. We use quantum homomorphisms of hypergraphs to provide multiple examples of strict separation between correlation classes of varying types. Specializing to the case when our underlying hypergraphs arise from classical non-local games, we define quantum non-local game homomorphisms and isomorphisms. We also show how the existence of a homomorphism or isomorphism of some fixed type between games is reflected in a comparison of optimal and asymptotic game values with respect to this type. These non-local game homomorphisms are defined via a new class of non-signalling correlations which we introduce here. We develop the multivariate tensor product theory in the category of operator systems, which we then use to provide a characterization of game homomorphisms in terms of state spaces for various tensor products of canonically associated operator systems. We then apply these results to the study of synchronous non-local games, defining jointly synchronous correlations and showing how they correspond to tracial states of tensor products of C*-algebras canonically associated to each game party. ☐ We then move to a second level of quantization by proposing a "quantized" notion of hypergraphs (where "quantum" here is in the sense of a non-commutative analogue for a discrete combinatorial object), and introduce quantum homomorphisms between these quantum objects. We provide an initial foray into the properties quantum morphisms between quantum hypergraphs display, showing they satisfy analogous properties to quantum homomorphisms between classical hypergraphs. We also indicate initial connections these quantum homomorphisms between quantum hypergraphs have to the study of quantum input-output games. We end the thesis showing that homomorphisms of a local type between quantum hypergraphs is closely related, and in some cases identical, to the TRO equivalence of finite-dimensionally acting operator spaces canonically associated with each hypergraph. This suggests a quantum information theoretic approach to Morita equivalence in the category of operator spaces.
We introduce a category qGph of quantum graphs, whose definition is motivated entirely from noncommutative geometry. For all quantum graphs G and H in qGph, we then construct a quantum graph [G,H] of homomorphisms from G to H, making qGph a closed symmetric monoidal category. We prove that for all finite graphs G and H, the quantum graph [G,H] is nonempty iff the (G,H)-homomorphism game has a winning quantum strategy, directly generalizing the classical case.
The finite quantum graphs in qGph are tracial, real, and self-adjoint, and the morphisms between them are CP morphisms that are adjoint to a unital ∗-homomorphism. We prove that Weaver's two notions of a CP morphism coincide in this context. We also include a short proof that every finite reflexive quantum graph is the confusability quantum graph of a quantum channel.
Abstract We introduce and examine three subclasses of the family of quantum no-signalling (QNS) correlations introduced by Duan and Winter: quantum commuting, quantum and local. We formalise the notion of a universal TRO of a block operator isometry, define an operator system, universal for stochastic operator matrices, and realise it as a quotient of a matrix algebra. We describe the classes of QNS correlations in terms of states on the tensor products of two copies of the universal operator system and specialise the correlation classes and their representations to classical-to-quantum correlations. We study various quantum versions of synchronous no-signalling correlations and show that they possess invariance properties for suitable sets of states. We introduce quantum non-local games as a generalisation of non-local games. We define the operation of quantum game composition and show that the perfect strategies belonging to a certain class are closed under channel composition. We specialise to the case of graph colourings, where we exhibit quantum versions of the orthogonal rank of a graph as the optimal output dimension for which perfect classical-to-quantum strategies of the graph colouring game exist, as well as to non-commutative graph homomorphisms, where we identify quantum versions of non-commutative graph homomorphisms introduced by Stahlke.
In the flavour of categorical quantum mechanics, we extend nonlocal games to allow quantum questions and answers, using quantum sets (special symmetric dagger Frobenius algebras) and the quantum functions of Musto, Reutter, and Verdon. Equations are presented using a diagrammatic calculus for tensor categories. To this quantum question and answer setting, we extend the standard definitions, including strategies, correlations, and synchronicity, and we use these definitions to extend results about synchronicity. We extend the graph homomorphism (isomorphism) game to quantum graphs, and show it is synchronous (bisynchronous) and connect its perfect (bi)strategies to quantum graph homomorphisms (isomorphisms). Our extended definitions agree with the existing quantum games literature, except in the case of synchronicity.
Quantum graph theory, also known as non-commutative graph theory, is an operator space generalization of graph theory. The independence number, and Lovasz theta function were generalized to this setting by Duan, Severini, and Winter [DSW13] and two different version of the chromatic number were introduced by Stahlke [Sta16] and Paulsen [HPP16]. We introduce two new generalizations of the chromatic number to non-commutative graphs and provide an upper bound on the parameter of Stahlke. We provide a generalization of the graph complement and show the chromatic number of the orthogonal complement of a non-commutative graph is bounded below by its theta number. We also provide a generalization of both Sabidussi's Theorem and Hedetniemi's conjecture to non-commutative graphs. The study of non-local games considers scenarios in which separated players collaborate to provide satisfying responses to questions given by a referee. The condition of separating players makes non-local games an excellent setting to gain insight into quantum phenomena such as entanglement and non-locality. Non-local games can also provide protocols known as self-tests. Self-testing allows an experimenter to interact classically with a black box quantum system and certify that a specific entangled state was present and a specific set of measurements were performed. The most studied self-test is the CHSH game which certifies the presence of a single EPR entangled state and the use of anti-commuting Pauli measurements. We introduce an algebraic generalization of CHSH and obtain a self-test for non-Pauli operators resolving an open question posed by Coladangelo and Stark (QIP 2017). Our games also provide a self-test for states other than the maximally entangled state, and hence resolves the open question posed by Cleve and Mittal (ICALP 2012). This thesis is primarily based on two collaborative works written by the author and several coauthors [CMMN20], [KM19].
We study quantum entanglement and some of its applications in graph theory and zero-error information theory. In Chapter 1 we introduce entanglement and other fundamental concepts of quantum theory. In Chapter 2 we address the question of how much quantum correlations generated by entanglement can deviate from classical predictions. We focus on non-local games: experiments in which two players are separated and forbidden to communicate, and have to collaborate to accomplish a task. We give two games exhibiting quantum-classical separations close to optimal. Remarkably, our results in theoretical physics are inspired by theoretical computer science. Chapter 3 is dedicated to the study of quantum graph parameters. Well-known quantities such as the chromatic number and the independence number of a graph can be interpreted as parameters for non-local games. A definition of quantum graph parameters follows from this fact. We contribute to the field in a number of ways. Among other results, we find a surprising characterization of the quantum chromatic number that relates to the Kochen-Specker theorem, a result in the foundations of quantum mechanics. In Chapter 4, we move to zero-error information theory. We study the zero error capacity of a classical noisy channel when the sender and the receiver can use quantum entanglement. We initiate the study of the source problem and source-channel problem with entanglement and we find channels and sources that exhibit a strong divergence in quantum and classical behaviours. To do that, we use results in combinatorics, linear algebra, optimization and number theory.