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arXiv:1802.08116 · Quantum Science and Technology

Demonstration of a Bayesian quantum game on an ion-trap quantum computer

Neal Solmeyer, Norbert M. Linke, Caroline Figgatt, K. A. Landsman, Radhakrishnan Balu, George Siopsis, Christopher R. Monroe

Published Jun 26, 2018• 11 citations
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Abstract

Abstract We demonstrate a Bayesian quantum game on an ion-trap quantum computer with five qubits. The players share an entangled pair of qubits and perform rotations on their qubit as the strategy choice. Two five-qubit circuits are sufficient to run all 16 possible strategy choice sets in a game with four possible strategies. The data are then parsed into player types randomly in order to combine them classically into a Bayesian framework. We exhaustively compute the possible strategies of the game so that the experimental data can be used to solve for the Nash equilibria of the game directly. Then we compare the payoff at the Nash equilibria and location of discontinuous changes in the payoff obtained from the experimental data to the theory, and study how it changes as a function of the amount of entanglement.

DOI
10.1088/2058-9565/aacf0e

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Abstract We demonstrate a Bayesian quantum game on an ion-trap quantum computer with five qubits. The players share an entangled pair of qubits and perform rotations on their qubit as the strategy choice. Two five-qubit circuits are sufficient to run all 16 possible strategy choice sets in a game with four possible strategies. The data are then parsed into player types randomly in order to combine them classically into a Bayesian framework. We exhaustively compute the possible strategies of the game so that the experimental data can be used to solve for the Nash equilibria of the game directly. Then we compare the payoff at the Nash equilibria and location of discontinuous changes in the payoff obtained from the experimental data to the theory, and study how it changes as a function of the amount of entanglement.
Quantum games with incomplete information can be studied within a Bayesian framework. We analyze games quantized within the EWL framework [Eisert, Wilkens, and Lewenstein, Phys Rev. Lett. 83, 3077 (1999)]. We solve for the Nash equilibria of a variety of two-player quantum games and compare the results to the solutions of the corresponding classical games. We then analyze Bayesian games where there is uncertainty about the player types in two-player conflicting interest games. The solutions to the Bayesian games are found to have a phase diagram-like structure where different equilibria exist in different parameter regions, depending both on the amount of uncertainty and the degree of entanglement. We find that in games where a Pareto-optimal solution is not a Nash equilibrium, it is possible for the quantized game to have an advantage over the classical version. In addition, we analyze the behavior of the solutions as the strategy choices approach an unrestricted operation. We find that some games have a continuum of solutions, bounded by the solutions of a simpler restricted game. A deeper understanding of Bayesian quantum game theory could lead to novel quantum applications in a multi-agent setting.
In classical (standard) game theory, a useful algorithm for searching Nash equilibrium in games of two players, is to determine the best response functions. For each strategy S1 of player 1 player 2 finds a best response function F2(S1), and vice versa. If the two response functions intersect, the intersection point (S1*, S2*) is a candidate for Nash equilibrium. This method is especially useful when the strategy space of each player is determined by a single variable (discrete or continuous). In the last decade, the concept of quantum games has been developed (hence we distinguish between classical and quantum games). In a quantum game with two players the strategy space of each player is composed of 2 × 2 complex unitary matrices with unit determinant. That is the group SU(2). The corresponding strategy space is characterized by three continuous variables represented by angles: 0 ≤ α ≤ 2π, 0 ≤ β ≤ 2π, 0 ≤ θ ≤ π. That turns the use of response functions impractical. In the present contribution we suggest a method for alleviating this problem by discretizing the variables as: {αi, βj, θk}, i= 1, 2, ..., I; j = 1, 2, ..., J; k = 1, 2, ... K. This enables the representation of every such triple by a single discrete variable, (αi, βj, θk) → xijk. Thereby, the strategy space is characterized by a single discrete variable taking I × J × K values and the method of response functions is feasible. We use it to show the following two results: 1) A two players quantum game with partially entangled initial state has a pure strategy Nash equilibrium. 2) A two player quantum Bayesian game with fully entangled initial state has a pure strategy Nash equilibrium.
We present a general two-player quantum game simulator that can simulate any two-player quantum game described by a 2times2 payoff matrix (two strategy games).The user can determine the payoff matrices for both players, their strategies and the amount of entanglement between their initial strategies. The outputs of the simulator are the expected payoffs of each player as a function of the other player's strategy parameters and the amount of entanglement. The simulator also produces contour plots that divide the strategy spaces of the game in regions in which players can get larger payoffs if they choose to use a quantum strategy against any classical one. We also apply the simulator to two well known quantum games, the Battle of Sexes and the Chicken game.
Quantum games, like quantum algorithms, exploit quantum entanglement to establish strong correlations between strategic player actions. This paper introduces quantum game-theoretic models applied to trading and demonstrates their implementation on an ion-trap quantum computer. The results showcase a quantum advantage, previously known only theoretically, realized as higher-paying market Nash equilibria. This advantage could help uncover alpha in trading strategies, defined as excess returns compared to established benchmarks. These findings suggest that quantum computing could significantly influence the development of financial strategies.
Decision-making by the two negotiating parties is simulated by a prisoner's dilemma game.The game is formulated in a quantum manner, where players strategies are unitary transformations of qubits built over the basis of opposite decision options.Quantum strategies are correlated through the mechanism of quantum entanglement and the result of the game is obtained by the collapse of the resulting transformed state.The range of strategies allowed for quantum players is richer than in case of a classical game and therefore the result of the game can be better optimized.On the other hand, the quantum game is save against eavesdropping and the players can be assured that this type of quantum arbitration is fair.We show that quantum prisoner's dilemma has more favorable Nash equilibria than its classical analog and they are close to the Pareto optimal solutions.Some economical examples of utilizing quantum game Nash equilibria are proposed.
Quantum game theory has emerged as a promising candidate to further the understanding of quantum correlations. Motivated by this, it is demonstrated that pure strategy Nash equilibria can be utilized as a mechanism to witness and determine quantum correlation. By combining quantum theory with Bayesian game theory, a constant-sum game is designed in which the players are competing against each other and crucially gain at the other player’s expense. Subsequently, it is found that mixed strategy Nash equilibria are only necessary when considering quantum correlation for the designed game. This reveals that a Bayesian game-theoretic framework yields a sufficient condition for detecting quantum effects.