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arXiv:quant-ph/0509175 · Physical Review Letters

Topological Quantum Computing with Only One Mobile Quasiparticle

Steven H. Simon, N. E. Bonesteel, Michael Hartley Freedman, N. Petrović, Layla Hormozi

Published Feb 23, 2006• 90 citations
arXivHTMLPDF

Abstract

In a topological quantum computer, universal quantum computation is performed by dragging quasiparticle excitations of certain two dimensional systems around each other to form braids of their world lines in 2 + 1 dimensional space-time. In this Letter we show that any such quantum computation that can be done by braiding n identical quasiparticles can also be done by moving a single quasiparticle around n - 1 other identical quasiparticles whose positions remain fixed.

DOI
10.1103/physrevlett.96.070503

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In a topological quantum computer, universal quantum computation is performed by dragging quasiparticle excitations of certain two dimensional systems around each other to form braids of their world lines in 2 + 1 dimensional space-time. In this Letter we show that any such quantum computation that can be done by braiding n identical quasiparticles can also be done by moving a single quasiparticle around n - 1 other identical quasiparticles whose positions remain fixed.
In topological quantum computation, quantum information is stored in states which are intrinsically protected from decoherence, and quantum gates are carried out by dragging particlelike excitations (quasiparticles) around one another in two space dimensions. The resulting quasiparticle trajectories define world lines in three-dimensional space-time, and the corresponding quantum gates depend only on the topology of the braids formed by these world lines. We show how to find braids that yield a universal set of quantum gates for qubits encoded using a specific kind of quasiparticle which is particularly promising for experimental realization.
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In topological quantum computation quantum information is stored in exotic states of matter which are intrinsically protected from decoherence, and quantum operations are carried out by dragging particle-like excitations (quasiparticles) around one another in two space dimensions. The resulting quasiparticle trajectories define world-lines in three dimensional space-time, and the corresponding quantum operations depend only on the topology of the braids formed by these world-lines. We describe recent work showing how to find braids which can be used to perform arbitrary quantum computations using a specific kind of quasiparticle (those described by the so-called Fibonacci anyon model) which are thought to exist in the experimentally observed ν = 12/5 fractional quantum Hall state.
A quantum computer must be capable of manipulating quantum information while at the same time protecting it from error and loss of quantum coherence due to interactions with the environment. Topological quantum computation (TQC) offers a particularly elegant way to achieve this. In TQC, quantum information is stored in exotic states of matter which are intrinsically protected from decoherence, and quantum computation is carried out by dragging particle-like excitations (quasiparticles) around one another in two space dimensions. The resulting quasiparticle trajectories define world-lines in three-dimensional space-time, and the corresponding computation depends only on the topology of the braids formed by the world-lines. Quasiparticles that can be used for TQC are expected to exist in a variety of fractional quantum Hall states, among them the so-called Fibonacci anyons. These quasiparticles are conjectured to exist in the = 12/5 fractional quantum Hall state which has been observed in experiments. It has been shown that qubits can be encoded using three or four Fibonacci anyons and single-qubit gates can be carried out by braiding quasiparticles within each qubit. Braids that approximate single-qubit gates can be found through brute force searching and the result can be systematically improved, to any desired accuracy, by applying the Solovay- Kitaev algorithm in SU(2). Two-qubit gates are significantly harder to implement, mostly due to the following two reasons. First, the Hilbert space of the quasiparticles forming two qubits is considerably larger than the Hilbert space of the quasiparticles of a single qubit. Therefore, performing a brute force search to find braids that approximate two-qubit gates, as well as the implementation of the Solovay-Kitaev algorithm for subsequent improvements are prohibitively more difficult. Second, to construct any entangling two-qubit gate, one needs to braid some xvii of the quasiparticles from one qubit around quasiparticles of the other qubit. This process will inevitably lead to leakage errors, i.e. transitions from the qubit space to other available states in the Hilbert space. In this thesis, I will present several efficient methods to construct two-qubit gates using a specific class of quasiparticles. In particular, I show that the problem of finding braids that correspond to two-qubit gates can be reduced to a series of smaller problems which involve braiding only three objects at a time. The required computational power for finding these braids is equivalent to that needed to find single-qubit gates, therefore, these braids can be found with the same high degree of accuracy and efficiency. The end result of this work is an efficient procedure for translating (or "compiling") arbitrary quantum algorithms into specific braiding patterns for Fibonacci anyons, as well as quasiparticles of certain other fractional quantum Hall states that can be used for TQC.
Topological quantum computation relies on the concepts of non-Abelian anyons and topological superconductors, holding great promise for noise-protected computation scalable since it stores quantum information coherently, irrespective of position. Included in this review are fundamentals like Majorana fermion zero modes, current innovations at Microsoft regarding nanowires, along with challenges and plans for scaling quantum computation at the level of million-qubits by the year 2030. It employs the use of anyons, a kind of quasi particle that exists in a two-dimensional setting. The world lines of the anyons cross each other in a braid fashion in the three-dimensional spacetime (one time-dimensional and two space-dimensional). The braids correspond to the logic gates in a computer. The one big advantage that the use of the quantum braid has over the trapped quantum particles has to do with stability. A small disturbance in a system may cause the decoherence of the quantum states and errors in calculation in a regular quantum computer, but in the braids, the disturbance does not affect the topological properties because it is like the difference between cutting and reconnecting a string to create a new braid compared to a ball (standing in place for a regular trapped quantum particle in four-dimensional spacetime) hitting a wall. Topological quantum computers are equivalent in computational power to other standard models of quantum computation, in particular to the quantum circuit model and to the quantum Turing machine model. That is, any of these models can efficiently simulate any of the others. Nonetheless, certain algorithms may be a more natural fit to the topological quantum computer model. For example, algorithms for evaluating the Jones polynomial were first developed in the topological model, and only later converted and extended in the standard quantum circuit model.
A topological quantum computer should allow intrinsically fault-tolerant quantum compu-tation, but there remains uncertainty about how such a computer can be implemented. It is known that topological quantum computation can be implemented with limited quasiparticle braiding capabilities, in fact using only a single mobile quasiparticle, if the system can be properly initialized by measurements. It is also known that measurements alone suffice without any braiding, provided that the measurement devices can be dynamically created and modified. We study a model in which both measurement and braiding capabilities are limited. Given the ability to pull nontrivial Fibonacci anyon pairs from the vacuum with a certain success probability, we show how to simulate universal quantum computation by braiding one quasiparticle and with only one measurement, to read out the result. The difficulty lies in initializing the system. We give a systematic construction of a family of braid sequences that initialize to arbitrary accuracy nontrivial composite anyons. Instead of using the Solovay-Kitaev theorem, the sequences are based on a quantum algorithm for convergent search. 1