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arXiv:quant-ph/0408019

Quantum Battle of the Sexes Revisited

de Farias Neto, João José Neto

Published Aug 3, 2004• 3 citations
arXivHTMLPDF

Abstract

Several quantum versions of the battle of the sexes game are analyzed. Some of them are shown to reproduce the classical game. In some, there are no Nash quantum pure equilibria. In some others, the payoffs are always equal to each other. In others still, all equilibria favor Alice or Bob depending on a phase shift of the initial state of the system. Explicit detailed calculations are for the first time exhibited.

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Several quantum versions of the battle of the sexes game are analyzed. Some of them are shown to reproduce the classical game. In some, there are no Nash quantum pure equilibria. In some others, the payoffs are always equal to each other. In others still, all equilibria favor Alice or Bob depending on a phase shift of the initial state of the system. Explicit detailed calculations are for the first time exhibited.
Real life situations where there are strategies to be chosen in order to obtain a profit can be reproduced by games, so game theory is a way to describe the evolution of possible scenarios where players can select a scheme of play. Game theory takes importance in many areas, such as people decisions making, where their choices do affect others benefit (Davis, 1970; Myerson, 1991). It is to remark that the principles of game theory were initiated by trying to understand the behavior of economic strategies, however Von Neumann presented the concept of modern game theory in 1944 (Von Neumann & Morgenstern, 1947). Quantum mechanics is a tool that creates another point of view for the traditional game theory due to multiple strategies offered for the players, whom possibilities are numerously expanded in contrast of classical ones (Eisert & Wilkens, 2000). There are also games where the player who uses quantum strategies, enhances his payoffs or even always wins against a player who only uses classical moves (Meyer, 1999). It is to remark that there are plenty of applications for quantum game theory such as quantum cryptography and computation, economics and biology (Piotrowski & Sladkowski, 2003; Hanauske et al.,2009). The Battle of the Sexes game is a largely analyzed problem, based on two players: Alice and Bob and their choice about an activity for a Saturday night with each other. It is pretty important to remark that both want the best possible payoff in the decision, so the game can be developed normally, otherwise it would not be our case. Alice, really loves Opera, but wants to be with Bob; Bob likes Football but he wants to have Alice’s company along the activity. This game has a lot of applications in real life scenarios such as the spread of some type of genes from a reproduction between two organisms (Dawkins, 2006); another interesting application is neuroeconomics (Montague & Berns, 2002), where brain studies have been done in order to incite neurons to choose either to “work” for a reward or to “shirk” (Glimcher, 2003).
We investigate the influence of the Unruh effect on the quantum Battle of the Sexes (BOF). We show that the acceleration of a noninertial frame greatly affects the payoffs of the players. In the case of Battle of the Sexes, the Nash Equilibra in the inertial frame may be equilibrium but in other games this conclusion may not be true anymore. Furthermore, we also show that the new Nash Equilibria of the game played in the noninertial frame and the probability distributions of the players in the new Nash Equilibria vary with the acceleration of moving player and the degree of entanglement in the initial state shared by the players.