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arXiv:quant-ph/0111030

Multi-party Quantum Computation

Adam Smith

Published Nov 6, 2001• 16 citations
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Abstract

We investigate definitions of and protocols for multi-party quantum computing in the scenario where the secret data are quantum systems. We work in the quantum information-theoretic model, where no assumptions are made on the computational power of the adversary. For the slightly weaker task of verifiable quantum secret sharing, we give a protocol which tolerates any t < n/4 cheating parties (out of n). This is shown to be optimal. We use this new tool to establish that any multi-party quantum computation can be securely performed as long as the number of dishonest players is less than n/6.

DOI
10.48550/arxiv.quant-ph/0111030

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We investigate definitions of and protocols for multi-party quantum computing in the scenario where the secret data are quantum systems. We work in the quantum information-theoretic model, where no assumptions are made on the computational power of the adversary. For the slightly weaker task of verifiable quantum secret sharing, we give a protocol which tolerates any t < n/4 cheating parties (out of n). This is shown to be optimal. We use this new tool to establish that any multi-party quantum computation can be securely performed as long as the number of dishonest players is less than n/6.
Multi-party computing, also called secure function evaluation, has been extensively studied in classical cryptography. We consider the extension of this task to computation with quantum inputs and circuits. Our protocols are information-theoretically secure, i.e. no assumptions are made on the computational power of the adversary. For the slightly weaker task of verifiable quantum secret sharing, we give a protocol which tolerates any t < n/4 cheating parties (out of n). This is shown to be optimal. We use this new tool to show how to perform any multi-party quantum computation as long as the number of dishonest players is less than n/6.
Secure multi-party computing, also called "secure function evaluation", has been extensively studied in classical cryptography. We consider the extension of this task to computation with quantum inputs and circuits. Our protocols are information-theoretically secure, i.e. no assumptions are made on the computational power of the adversary. For the weaker task of verifiable quantum secret sharing, we give a protocol which tolerates any t < n/4 cheating parties (out of n). This is shown to be optimal. We use this new tool to show how to perform any multi-party quantum computation as long as the number of dishonest players is less than n/6.
Secure multi-party computing, also called secure function evaluation, has been extensively studied in classical cryptography. We consider the extension of this task to computation with quantum inputs and circuits. Our protocols are information-theoretically secure, i.e. no assumptions are made on the computational power of the adversary. For the weaker task of verifiable quantum secret sharing, we give a protocol which tolerates any t ξ n/4 cheating parties (out of n). This is shown to be optimal. We use this new tool to show how to perform any multi-party quantum computation as long as the number of dishonest players is less than n/6.
Secret sharing and multiparty computation (also called “secure function evaluation”) are fundamental primitives in modern cryptography, allowing a group of mutually distrustful players to perform correct, distributed computations under the sole assumption that some number of them will follow the protocol honestly. This paper investigates how much trust is necessary – that is, how many players must remain honest – in order for distributed quantum computations to be possible. We present a verifiable quantum secret sharing (VQSS) protocol, and a general secure multiparty quantum computation (MPQC) protocol, which can tolerate any ⌊ n−1 2 ⌋ cheaters among n players. Previous protocols for these tasks tolerated ⌊ n−1 n−1 4 ⌋ and ⌊ 6 ⌋ cheaters, respectively. The threshold we achieve is tight — even in the classical case, “fair ” multiparty computation is not possible if any set of n/2 players can cheat. Our protocols rely on approximate quantum errorcorrecting codes, which can tolerate a larger fraction of errors than traditional, exact codes. We introduce new families of authentication schemes and approximate codes tailored to the needs of our protocols, as well as new state purification techniques along the lines of those used in fault-tolerant quantum circuits.
This paper introduces quantum multiparty protocols which allow the use of temporary assumptions. We prove that secure quantum multiparty computations are possible if and only if classical multi party computations work. But these strict assumptions are necessary only during the execution of the protocol and can be loosened after termination of the protocol. We consider two settings: 1. A collusion of players tries to learn the secret inputs of honest players or tries to modify the result of the computation. 2. A collusion of players cheats in the above way or tries to disrupt the protocol, i.e., the collusion tries to abort the computation or leaks information to honest players. We give bounds on the collusions tolerable after a protocol has terminated and we state protocols reaching these bounds.
Secret sharing and multiparty computation (also called "secure function evaluation") are fundamental primitives in modern cryptography, allowing a group of mutually distrustful players to perform correct, distributed computations under the sole assumption that some number of them will follow the protocol honestly. This paper investigates how much trust is necessary -- that is, how many players must remain honest -- in order for distributed quantum computations to be possible. We present a verifiable quantum secret sharing (VQSS) protocol, and a general secure multiparty quantum computation (MPQC) protocol, which can tolerate any \left[ {\frac{{n - 1}} {2}} \right] cheaters among n players. Previous protocols for these tasks tolerated \left[ {\frac{{n - 1}} {4}} \right] and \left[ {\frac{{n - 1}} {6}} \right] cheaters, respectively. The threshold we achieve is tight -- even in the classical case, "fair" multiparty computation is not possible if any set of n/2 players can cheat. Our protocols rely on approximate quantum errorcorrecting codes, which can tolerate a larger fraction of errors than traditional, exact codes. We introduce new families of authentication schemes and approximate codes tailored to the needs of our protocols, as well as new state purification techniques along the lines of those used in faulttolerant quantum circuits.