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arXiv:quant-ph/0109035 · Physical Review A

Quantum version of the Monty Hall problem

Adrian P. Flitney, Derek Abbott

Published Jun 14, 2002• 125 citations
arXivHTMLPDF

Abstract

A version of the Monty Hall problem is presented where the players are permitted to select quantum strategies. If the initial state involves no entanglement the Nash equilibrium in the quantum game offers the players nothing more than that obtained with a classical mixed strategy. However, if the initial state involves entanglement of the qutrits of the two players, it is advantageous for one player to have access to a quantum strategy while the other does not. Where both players have access to quantum strategies there is no Nash equilibrium in pure strategies, however, there is a Nash equilibrium in quantum mixed strategies that gives the same average payoff as the classical game.

DOI
10.1103/physreva.65.062318

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A version of the Monty Hall problem is presented where the players are permitted to select quantum strategies. If the initial state involves no entanglement the Nash equilibrium in the quantum game offers the players nothing more than that obtained with a classical mixed strategy. However, if the initial state involves entanglement of the qutrits of the two players, it is advantageous for one player to have access to a quantum strategy while the other does not. Where both players have access to quantum strategies there is no Nash equilibrium in pure strategies, however, there is a Nash equilibrium in quantum mixed strategies that gives the same average payoff as the classical game.
This work, based on the author's MA thesis, concentrates on simultaneous move quantum games of two players. A numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games is constructed. It is then used show that there is a critical degree of entanglement above which a pure strategy Nash Equilibrium does not exist. The behavior of the two payoffs approach the cooperative classical ones. Bayesian quantum games are defined, and it is shown that under certain conditions, there {\it is} a pure strategy Nash equilibrium in such games even when entanglement is maximal. The basic ingredients of a quantum game based on a two-players {\it three} decisions classical games are presented. This requires the definition of trits (instead of bits) and quantum trits (instead of quantum bits). It is shown that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies. An entanglement operator transforming a pure two qutrit state into a maximally entangled one is explicitly constructed.
We study a quantum game played by two players with restricted multiple strategies. It is found that in this restricted quantum game Nash equilibrium does not always exist when the initial state is entangled. At the same time,we find that when Nash equilibrium exists the payoff function is usually different from that in the classical counterpart except in some special cases. This presents an explicit example showing quantum game and classical game may differ.When designing a quantum game with limited strategies, the allowed strategy should be carefully chosen according to the type of initial state.
We study a quantum game played by two players with restricted multiple strategies. It is found that in this restricted quantum game Nash equilibrium does not always exist when the initial state is entangled. At the same time, we find that when Nash equilibrium exists the payoff function is usually different from that in the classical counterpart except in some special cases. This presents an explicit example showing quantum game and classical game may differ. When designing a quantum game with limited strategies, the allowed strategy should be carefully chosen according to the type of initial state.
Abstract In this work, the authors propose a quantum version of a generalized Monty Hall game, that is, one in which the parameters of the game are left free and not fixed on its regular values. The developed quantum scheme is then used to study the expected payoff of the player, using both a separable and an entangled initial‐state. In the two cases, the classical mixed‐strategy payoff is recovered under certain conditions. Lastly, the authors extend the quantum scheme to include multiple independent players, and use this extension to sketch two possible application of the game mechanics to quantum networks, specifically, two validated, multi‐party, key‐distribution quantum protocols.
This work concentrates on simultaneous move non-cooperating quantum games. Part of it is evidently not new, but it is included for the sake self consistence, as it is devoted to introduction of the mathematical and physical grounds of the pertinent topics, and the way in which a simple classical game is modified to become a quantum game (a procedure referred to as a quantization of a classical game). The connection between game theory and information science is briefly stressed, and the role of quantum entanglement (that plays a central role in the theory of quantum games), is exposed. Armed with these tools, we investigate some basic concepts like the existence (or absence) of a pure strategy and mixed strategy Nash equilibrium and its relation with the degree of entanglement. The main results of this work are as follows: 1) Construction of a numerical algorithm based on the method of best response functions, designed to search for pure strategy Nash equilibrium in quantum games. The formalism is based on the discretization of a continuous variable into a mesh of points, and can be applied to quantum games that are built upon two-players two-strategies classical games, based on the method of best response functions. 2) Application of this algorithm to study the question of how the existence of pure strategy Nash equilibrium is related to the degree of entanglement (specified by a continuous parameter γ ). It is shown that when the classical game GC has a pure strategy Nash equilibrium that is not Pareto efficient, then the quantum game GQ with maximal entanglement (γ = π/2) has no pure strategy Nash equilibrium. By studying a non-symmetric prisoner dilemma game, it is found that there is a critical value 0γc such that for γγc there is a pure strategy Nash equilibrium and for γ≥γc there is no pure strategy Nash equilibrium. The behavior of the two payoffs as function of γ starts at that of the classical ones at (D, D) and approaches the cooperative classical ones at (C, C) (C = confess, D = don’t confess). 3) We then study Bayesian quantum games and show that under certain conditions, there is a pure strategy Nash equilibrium in such games even when entanglement is maximal. 4) We define the basic ingredients of a quantum game based on a two-player three strategies classical game. This requires the introduction of trits (instead of bits) and quantum trits (instead of quantum bits). It is proved that in this quantum game, there is no classical commensurability in the sense that the classical strategies are not obtained as a special case of the quantum strategies.