Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Log inSign up
Challenges
Datasets
Workspaces
Papers
Discussions
Leaderboard
Blog
Job Board
Q3AS

© 2026 Aqora Quantum S.A.S.

TermsPrivacyLegal Notice

A Computational Engine for the RealQM Model of Light-Matter Interaction A Companion to "How Amplitude Math Works II"

Deepseek, Jean Louis Van Belle

Published Sep 20, 2026• 0 citations
Publisher
DOI
10.13140/rg.2.2.20452.54400

Related papers

The RealQM Nuclear Engine: A Variational Solver for Light Nuclei

Deepseek, Jean Louis Van Belle

•Jun 28, 2026•0 citations

Fundamentals and applications of quantum light-matter interactions

Hannah Riley

•May 1, 2025•0 citations

Frustrated polaritons

Sebastian Schmidt

Abstract Artificially engineered light–matter systems constitute a novel, versatile architecture for the quantum simulation of driven, dissipative phase transitions and non-equilibrium quantum many-body systems. Here, we discuss recent experimental as well as theoretical works on the simulation of geometrical frustration in interacting photonic systems out of equilibrium. In particular, we review two recent discoveries at the interface of quantum optics and condensed matter physics: (i) the experimental achievement of Bosonic condensation into a flat energy band and (ii) the theoretical prediction of crystalline phases of light in a frustrated qubit-cavity array. We show that this new line of research leads to novel and unique tools for the experimental investigation of frustrated systems and holds the potential to create new phases of light and matter with interesting spatial structure.

arXiv:1602.02051•Physica Scripta•Jun 16, 2016•9 citations

Quantum simulation of light-matter interaction

Jochen Braumüller, Michael Marthaler, Andre Schneider +4 more

•Jan 1, 2018•0 citations

Quantum theory of light-matter interaction : fundamentals

M. G. Benedict, Péter Földi, Attila Czirják

•Jan 1, 2014•0 citations

Quantum to classical crossover of Floquet engineering in correlated quantum systems

Michael A. Sentef, Jiajun Li, Fabian Künzel +1 more

This paper connects the complementary limits of manipulating quantum many-body systems with classical light and quantum light. The authors describe two different pathways towards achieving Floquet engineering of matter: (i) many-photon states at weak light-matter coupling, or (ii) few-photon states at strong coupling.

arXiv:2002.12912•Physical Review Research•Jul 7, 2020•71 citations
Abstract Artificially engineered light–matter systems constitute a novel, versatile architecture for the quantum simulation of driven, dissipative phase transitions and non-equilibrium quantum many-body systems. Here, we discuss recent experimental as well as theoretical works on the simulation of geometrical frustration in interacting photonic systems out of equilibrium. In particular, we review two recent discoveries at the interface of quantum optics and condensed matter physics: (i) the experimental achievement of Bosonic condensation into a flat energy band and (ii) the theoretical prediction of crystalline phases of light in a frustrated qubit-cavity array. We show that this new line of research leads to novel and unique tools for the experimental investigation of frustrated systems and holds the potential to create new phases of light and matter with interesting spatial structure.