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New Multi-Qubit CHSH Games and their application to Device-Independent Quantum Key Distribution protocols

Venugopal S, Kunwar Singh

Published Jan 6, 2025• 2 citations
Publisher

Abstract

In the Quantum Computing field, the CHSH (Clauser-Horne-Shimony-Holt) game plays a vital role in determining whether a system is in classical or quantum domain. This quantum advantage property is applied in determining the security of the quantum systems, especially in quantum cryptography, in the form of Device-Independent (DI) secure Quantum Key Distribution (QKD). The traditional CHSH game is designed for a system with two players, where each player has access to one entangled qubit from the Bell’s state. In 2024, Hamza Jaffali and Frédéric Holweck proposed a new three-qubit CHSH game by extending the traditional CHSH game to three players using the three-qubit Greenberger–Horne–Zeilinger (GHZ) state and W state.In this paper, first, we present our findings of new CHSH quantum games with quantum advantage in the four-qubit and five-qubit systems. These CHSH quantum games, when played using their quantum strategy, are found to outperform any classical strategy. Second, we apply the quantum advantage property of the existing three-qubit game to develop the corresponding three party DIQKD protocol. Third, we then apply the quantum advantage property of the newly developed four-qubit and five-qubit games to develop their corresponding four party and five party DIQKD protocols.

DOI
10.1109/comsnets63942.2025.10885575

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In the Quantum Computing field, the CHSH (Clauser-Horne-Shimony-Holt) game plays a vital role in determining whether a system is in classical or quantum domain. This quantum advantage property is applied in determining the security of the quantum systems, especially in quantum cryptography, in the form of Device-Independent (DI) secure Quantum Key Distribution (QKD). The traditional CHSH game is designed for a system with two players, where each player has access to one entangled qubit from the Bell’s state. In 2024, Hamza Jaffali and Frédéric Holweck proposed a new three-qubit CHSH game by extending the traditional CHSH game to three players using the three-qubit Greenberger–Horne–Zeilinger (GHZ) state and W state.In this paper, first, we present our findings of new CHSH quantum games with quantum advantage in the four-qubit and five-qubit systems. These CHSH quantum games, when played using their quantum strategy, are found to outperform any classical strategy. Second, we apply the quantum advantage property of the existing three-qubit game to develop the corresponding three party DIQKD protocol. Third, we then apply the quantum advantage property of the newly developed four-qubit and five-qubit games to develop their corresponding four party and five party DIQKD protocols.
Abstract In this paper, the CHSH quantum game is extended to four players. This is achieved by exploring all possible 4-variable Boolean functions to identify those that yield a game scenario with a quantum advantage using a specific entangled state. Notably, two new four-player quantum games are presented. In one game, the optimal quantum strategy is achieved when players share a ∣GHZ4⟩=12(∣0000⟩+∣1111⟩)\vert {GHZ_4} \rangle =\dfrac{1}{\sqrt{2}}(\vert {0000} \rangle +\vert {1111} \rangle )∣GHZ4​⟩=2​1​(∣0000⟩+∣1111⟩) | G H Z 4 ⟩ = 1 2 ( | 0000 ⟩ + | 1111 ⟩ ) state, breaking the traditional 10% gain observed in 2- and 3-qubit CHSH games and achieving a 22.5% gap. In the other game, players gain a greater advantage using a ∣W4⟩=12(∣0001⟩+∣0010⟩+∣0100⟩+∣1000⟩)\vert {W_4} \rangle =\dfrac{1}{2}(\vert {0001} \rangle +\vert {0010} \rangle +\vert {0100} \rangle +\vert {1000} \rangle )∣W4​⟩=21​(∣0001⟩+∣0010⟩+∣0100⟩+∣1000⟩) | W 4 ⟩ = 1 2 ( | 0001 ⟩ + | 0010 ⟩ + | 0100 ⟩ + | 1000 ⟩ ) state as their quantum resource. Quantum games with other four-qubit entangled states are also explored. To demonstrate the results, these game scenarios are implemented on an online quantum computer, and the advantage of the respective quantum resource for each game is experimentally verified.
In this paper, the CHSH quantum game is extended to four players. This is achieved by exploring all possible 4-variable Boolean functions to identify those that yield a game scenario with a quantum advantage using a specific entangled state. Notably, two new four-player quantum games are presented. In one game, the optimal quantum strategy is achieved when players share a GHZGHZGHZ-state, breaking the traditional 10\% gain observed in 2 and 3 qubit CHSH games and achieving a 22.5\% gap. In the other game, players gain a greater advantage using a WWW-state as their quantum resource. Quantum games with other four-qubit entangled states are also explored. To demonstrate the results, these game scenarios are implemented on an online quantum computer, and the advantage of the respective quantum resource for each game is experimentally verified.
Device-independent conference key agreement (DI-CKA) lets a group of parties establish a shared secret key from untrusted quantum devices, with security certified by non-locality. Existing DI-CKA protocols are each built around a single Bell inequality, typically a multiparty variant of the CHSH game. DI-QKD protocols, in contrast, have been built from a much richer landscape of non-local games, and it has remained unclear how to carry this landscape over to the conference setting. We introduce $\textit{Parity-$G$ games}$, which extend any two-player game GGG to NNN players, for every NNN, provided GGG has an optimal strategy in which one player measures Pauli observables. The extension preserves the quantum and classical values of GGG, and the security of the resulting NNN-party protocol follows from an analysis of the two-player game alone. Our framework recovers the Parity-CHSH game of Ribeiro, Murta and Wehner (Phys. Rev. A, 2018) as a special case. Applied to the Mermin--Peres Magic Square Game, it yields a new NNN-player pseudo-telepathy game, the Parity Magic Square Game\textit{Parity Magic Square Game}Parity Magic Square Game, which ideal devices win in every round. We use it to construct the first\textit{first}first DI-CKA protocol based on a pseudo-telepathy game. We prove the protocol secure against coherent attacks. It produces up to two key bits per round, and at low noise its key rate exceeds that of the DI-CKA protocol based on the Parity-CHSH game.
In this paper, we generalize to three players the well-known CHSH quantum game. To do so, we consider all possible 3-variables Boolean functions and search among them which ones correspond to a game scenario with a quantum advantage (for a given entangled state). In particular, we provide two new three-player quantum games where, in one case, the best quantum strategy is obtained when the players share a GHZGHZGHZ state, while in the other one, the players have a better advantage when they use a WWW state as their quantum resource. To illustrate our findings we implement our game scenarios on an online quantum computer and prove experimentally the advantage of the corresponding quantum resource for each game.
Abstract The Clauser–Horne–Shimony–Holt (CHSH) game provides a captivating illustration of the advantages of quantum strategies over classical ones. In a recent study, a variant of the CHSH game leveraging a single qubit system, referred to as the CHSH* game, has been identified. We demonstrate that this mapping relationship between these two games remains effective even for a non-unitary gate. Here we delve into the breach of Tsirelson’s bound in a non-Hermitian system, predicting changes in the upper and lower bounds of the player’s winning probability when employing quantum strategies in a single dissipative qubit system. We experimentally explore the impact of the CHSH* game on the player’s winning probability in a single trapped-ion dissipative system, demonstrating a violation of Tsirelson’s bound under the influence of parity-time ( P T ) symmetry. These results contribute to a deeper understanding of the influence of non-Hermitian systems on quantum games and the behavior of quantum systems under P T symmetry, which is crucial for designing more robust and efficient quantum protocols.
Device-independent quantum secret sharing (DI-QSS) provides security against untrusted quantum devices. While device-independent quantum key distribution (DI-QKD) using Mermin-Peres magic square game [Zhen et al., Phys. Rev. Lett, 2023] has been proposed, we present the first DI-QSS protocol based on a pseudo-telepathy parity game without requiring dedicated rounds and specific basis configuration, unlike CHSH-based DI-QSS schemes [Zhang et al., Phys. Rev. A, 2024]. Our scheme simultaneously certifies device-independence and key generation using a single test, achieving optimal performance for a seven-qubit GHZ state configuration. Security against collective attacks is analyzed, and a positive key rate is obtained under white noise and photon loss. Moreover, we show a bitwise advantage over the previous protocol for producing the same raw key length.