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The GOOGLE and XPRIZE award for how to use quantum computers practically: The problem of the “P” versus “NP” outputs of any quantum computer and the pathway for its resolving

Vasil Dinev Penchev

Published Jan 13, 2025• 0 citations
Publisher

Abstract

The GOOGLE and XPRIZE $5,000,000 for the practical and socially useful utilization of the quantum computer is the starting point for ontomathematical reflections for what it can really serve. Its “output by measurement” is opposed to the conjecture for a coherent ray able alternatively to deliver the ultimate result of any quantum calculation immediately as a Dirac -function therefore accomplishing the transition of the sequence of increasingly narrow probability density distributions to their limit. The GOOGLE and XPRIZE problem’s solution needs the initial understanding that the result of any quantum calculation is a wave function, or respectively, a probability (density or not) distribution unlike the Turing machine one, and only a “calculating ray” is able to transform the former into the later without any “curving” disturbances. Thus, the unique capability of the quantum computer due to its inherent quantum parallelism can be conserved for all Gödel unresolvable problems, only on the fast “NP” track of which the quantum computer “Achilles” is able practically to overrun the Turing machine “Tortoise” since the latter can “sprint” only by any “P” calculating speed even on it and unlike “Achilles” himself able for “NP” velocities as well. The way for any material body to “calculate” the certain trajectory of least action also resolves the “traveling salesman problem” in fact, therefore illustrating furthermore what the “NP” output of a quantum computer by a “calculating ray” should mean. Another example is the problem of the number of all prime numbers less than “N”, which is suggested to visualize once again the quantum computer capability to resolve problems by a “NP” speed and thus qualitatively to overrun any competing Turing machine. The technically implemented idea of laser is now reinterpreted to “radiate a wave function” in order to explain the “calculating ray” option for a quantum computer “NP” output. The generalization of an entanglement “trigger ray” described by any non-Hermitian operator (unlike a laser) is suggested as well as those “sci-fi” horizons which it reveals. One of them is meant for elucidating the practical meaning of the “Yang-Mills existence and mass gap problem”, one more of the CMI “Millennium Problems” after that of “P vs NP”.

DOI
10.31235/osf.io/yr5ev

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The GOOGLE and XPRIZE award for how to use quantum computers practically: The problem of the “P” versus “NP” outputs of any quantum computer and the pathway for its resolving

Vasil Dinev Penchev

The GOOGLE and XPRIZE $5,000,000 for the practical and socially useful utilization of the quantum computer is the starting point for ontomathematical reflections for what it can really serve. Its “output by measurement” is opposed to the conjecture for a coherent ray able alternatively to deliver the ultimate result of any quantum calculation immediately as a Dirac -function therefore accomplishing the transition of the sequence of increasingly narrow probability density distributions to their limit. The GOOGLE and XPRIZE problem’s solution needs the initial understanding that the result of any quantum calculation is a wave function, or respectively, a probability (density or not) distribution unlike the Turing machine one, and only a “calculating ray” is able to transform the former into the later without any “curving” disturbances. Thus, the unique capability of the quantum computer due to its inherent quantum parallelism can be conserved for all Gödel unresolvable problems, only on the fast “NP” track of which the quantum computer “Achilles” is able practically to overrun the Turing machine “Tortoise” since the latter can “sprint” only by any “P” calculating speed even on it and unlike “Achilles” himself able for “NP” velocities as well. The way for any material body to “calculate” the certain trajectory of least action also resolves the “traveling salesman problem” in fact, therefore illustrating furthermore what the “NP” output of a quantum computer by a “calculating ray” should mean. Another example is the problem of the number of all prime numbers less than “N”.

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Quantum computation was envisioned by Feynman as a valuable means of solving quantum problems [1]. The question is, how do we prove the superiority of quantum computing over classical devices? A common misconception in describing the power of a quantum computer over a classical computer is that quantum bits can be prepared in a superposition of an exponential number of states, which cannot be achieved with classical bits. This statement is certainly true, but it does not tell us, specifically, what problems quantum computers can efficiently solve while classical computers fail to do so. In fact, based exactly on the technique of Feynman's path integral, the output (i.e. transition amplitude) of any quantum circuit can be calculated classically with a polynomial amount of memory (although the temporal cost would be exponential). Therefore any quantum computation can be simulated classically; the key question is about the efficiency. Much effort has been made trying to pin down the power of quantum computers based on the machinery of the computational complexity theory. In particular, the class of computational (decision) problems that can be solved efficiently by a quantum computer is called BQP (bounded-error quantum polynomial time); the counterpart for classical computers is called P (polynomial time). Of course, BQP cannot be less than P; in principle quantum computers can simulate classical computers efficiently. The point is that the foundation of quantum computation cannot be established without a proof showing that BQP is strictly larger than P (i.e. BQP ≠ P). In this sense, this question is as interesting as the famous challenge of proving P ≠ NP (non-deterministic polynomial time). A well known instance of an NP problem is the factoring problem; Shor's quantum algorithm is capable of solving the factoring problem in polynomial time, which is not achievable with the best classical algorithm discovered so far. However, we still cannot rigorously exclude the possibility of the existence of an efficient classical algorithm for factoring. Although again without a proof, it is commonly believed that quantum computers are unable to solve some of the NP problems. In fact, the proof of this statement (if true) provides a possible path to prove P ≠ NP. A potentially less demanding question would be, when do we expect a quantum computer to be able to perform some well defined tasks (not necessarily related to any practical problem) that cannot be simulated with any currently available classical device, within a reasonable time? Once achieved, the status is called ‘quantum supremacy' [2]. One may ask, what about Grover's search algorithm, which provides a quadratic speedup over the classical search? Can we say that we can already achieve quantum supremacy with Grover's algorithm? The problem is that, instead of taking the large-N limit, quantum supremacy requires us to determine the actual number of qubits and gates that can no longer be simulated by classical computers within a reasonable time. To elaborate further, we remark that there can be two notions of classical simulation, namely ‘strong simulation' versus ‘weak simulation'. Strong simulation refers to the cases of calculating the transition probabilities, or expectation values of observables, to a high accuracy in polynomial time. Weak simulation requires the probability distributions to be accurately reproduced, which involves ‘sampling' the different outcomes of the quantum devices. Some quantum circuits that cannot be strongly simulated with an efficient classical means may have efficient classical methods for weak simulation [3]. However, we should be careful about the accuracy requirement in the simulation tasks. For example, for many decision problems, it may be sufficient to determine the transition amplitudes to within an additive error, instead of multiplicative error. In other words, the classical simulability of quantum computational problems depends on the accuracy requirement. Currently, there are three popular approaches for achieving quantum supremacy (see Fig. 1), namely (i) boson sampling [4], (ii) sampling IQP (instantaneous quantum polynomial) circuits [5], and (iii) sampling chaotic quantum circuits [6]. In all of these approaches, distributions of different bit strings or photon numbers are sampled from the quantum devices. Furthermore, they all involve the assumption that classical computers are unable to efficiently determine the transition amplitudes, and/or reproduce (or approximate) the distributions of quantum devices performing these tasks, in the sense of both strong and weak simulations. Three different approaches for achieving quantum supremacy: (a) boson sampling; (b) IQP circuits; (c) chaotic quantum circuits. In boson sampling, single photons are injected into different modes of a linear optical network. The task is to determine the photon distributions at the output ports. The key feature of boson sampling is that the transition amplitudes are related to the permanents of complex matrices, which are in general very difficult to calculate exactly, or approximate to within an multiplicative error; these problems belong to the #P-hard complexity class. Moreover, efficient weak simulation of boson sampling is believed to be impossible, unless the polynomial hierarchy collapses to its third level. However, a recent numerical study suggests that, in order to achieve quantum supremacy with boson sampling, one needs to simultaneously generate at least 50 or more single photons, which is still highly technologically challenging. An interesting question is whether linear optics, in the setting of boson sampling, can be applied to solve decision problems. In this case, the transition amplitudes may need to be determined to an additive error. However, we found that a large class of decision problems associated with boson sampling can be simulated by a classical computer [7], settling an open problem [8] by Aaronson and Hance. IQP circuits represent a simplified quantum-circuit model. The initial state starts from the all-zero state, |000…0〉, followed by applying Hadamard gates to each qubit. Then, diagonal gates are applied to the qubits, followed by applying Hadamard gates to each qubit again. The argument of showing the complexity in simulating IQP circuits is similar to that of boson sampling. In fact, the complexity of boson sampling was inspired by the complexity results of IQP circuits. However, when subject to noise, IQP circuits may become classically simulable [9]. Lastly, chaotic quantum circuits refer to the class of quantum circuits where two-qubit gates are applied regularly, while single-qubit gates are applied randomly from a gate set. The output distributions of these circuits approach the so-called Porter–Thomas distribution, which is a characteristic feature of quantum chaos. Recently, there have been several numerical investigations aiming to explore the ultimate limit of classical computing in simulating low-depth quantum circuits. For the ideal cases, one needs to consider both the qubit number and circuit depth for benchmarking quantum supremacy. However, in the presence of noise, these chaotic circuits may also become classically simulable for high-depth circuits [10]. Finally, other than these three approaches, one should expect that quantum supremacy can be achieved for many practical applications, e.g. simulation of quantum chemistry or quantum machine learning. When will it happen? Only time will tell!

National Science Review•Jul 4, 2018•22 citations

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Topological Renormalization of Information: Resolving P versus NP via Holographic Field Dynamics in Fractal Spacetime The P versus NP problem has traditionally been viewed through the lens of pure mathematics and algorithmic complexity. However, we propose that the limitation is not algorithmic, but physical. In this paper, we present a unified framework that redefines the substrate of computation itself—moving from discrete Turing Machines to Self-Observing Topological Machines (SOTM) capable of $\mathcal{O}(1)$ quantum relaxation. Why this research is significant for your readership: Resolution of P=NP: We provide a rigorous physical derivation showing that in a fractal spacetime metric ($D \approx 4.7$), NP-complete search spaces can be collapsed topologically. This suggests that $NP \subseteq P$ within specific high-energy physical limits. Introduction of Virtual Quantum Processing (VQP): This is the most critical practical contribution of our work. We demonstrate that physical qubits (trapped ions, superconductors) are unnecessary if the software architecture perfectly mimics quantum topology. We present empirical data from the KARIOS V26 architecture, which successfully simulated this environment to solve the Levinthal Protein Folding paradox in under 9 seconds on classical hardware. Timely Theoretical Alignment: Our model relies on a scalar field renormalization at $\approx 500$ GeV. This theoretical prediction aligns remarkably well with recent indirect observations of high-energy anomalies in Dark Matter annihilation signals, offering a potential computational explanation for these physical phenomena. This work bridges the gap between high-energy theoretical physics and practical, scalable artificial intelligence. It moves the field beyond the "Algorithmic Age" into the "Topological Age," offering a blueprint for quantum-grade performance without the need for cryogenic hardware. We believe this paper will be of immense interest to researchers in quantum information theory, computational complexity, and neuromorphic engineering.

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Quantum computation is not an imminent achievement . We will not wake up tomorrow and find quantum computers on our desks. At the time of this writing, IBM has just unveiled the Condor – a chip containing 1,121 superconducting qubits. This number will likely increase (perhaps spectacularly) in the near future. However, the qubits have a relatively large error rate and, in the absence of a breakthrough advance that significantly lowers this rate, one would need hundreds of physical qubits to realize an error-corrected logical qubit. Predicting how long it will take to achieve the controlled manipulation of thousands of (logical) qubits (i.e., a number of qubits consistent with the “useful” implementation of known quantum algorithms) is probably not a rational undertaking, at least for a scientist. The most pessimistic experts regard the lively research activity in quantum computation as a waste of time and resources. But the pervading mood in this field is one of cautious optimism, particularly considering the possibility of achieving useful tasks (e.g., simulating quantum systems) with a sufficiently large number of “imperfect” qubits. Expediency may be responsible for some of this optimism; a good feeling about the prospects for quantum computation certainly helps when it comes to publishing papers and getting funded. Ultimately, however, the responsibility for the wise distribution of resources rests with the funding agencies; scientists, on the other hand, are called to explore every aspect of real and possible worlds that looks fascinating and worthy of their curiosity. From this perspective, quantum computation (defined broadly) offers plenty of opportunities for producing “good science.” The problems brought to the fore by the development of this field range from basic questions regarding the foundations of quantum mechanics and unsolved problems in computational complexity, to the investigation of new phases of matter (e.g., topological quantum phases), the quest for “complete” control over quantum systems, and the critical need for significant advances in materials science and device fabrication (e.g., engineering nanoscale heterostructures with atomic precision). Progress in these areas will naturally open new possibilities for interesting applications. Precisely identifying these applications is premature, but building a (general purpose) quantum computer will not necessarily be among the first of them.

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The subject of this report is the comparison of the conventional deterministic computers versus the analogue computer based on the quantum optical system in resolving some NP-hard computational problems. We describe an optical machine which can be realized physically.

Physics of Particles and Nuclei Letters•Mar 1, 2007•1 citation
The GOOGLE and XPRIZE $5,000,000 for the practical and socially useful utilization of the quantum computer is the starting point for ontomathematical reflections for what it can really serve. Its “output by measurement” is opposed to the conjecture for a coherent ray able alternatively to deliver the ultimate result of any quantum calculation immediately as a Dirac -function therefore accomplishing the transition of the sequence of increasingly narrow probability density distributions to their limit. The GOOGLE and XPRIZE problem’s solution needs the initial understanding that the result of any quantum calculation is a wave function, or respectively, a probability (density or not) distribution unlike the Turing machine one, and only a “calculating ray” is able to transform the former into the later without any “curving” disturbances. Thus, the unique capability of the quantum computer due to its inherent quantum parallelism can be conserved for all Gödel unresolvable problems, only on the fast “NP” track of which the quantum computer “Achilles” is able practically to overrun the Turing machine “Tortoise” since the latter can “sprint” only by any “P” calculating speed even on it and unlike “Achilles” himself able for “NP” velocities as well. The way for any material body to “calculate” the certain trajectory of least action also resolves the “traveling salesman problem” in fact, therefore illustrating furthermore what the “NP” output of a quantum computer by a “calculating ray” should mean. Another example is the problem of the number of all prime numbers less than “N”, which is suggested to visualize once again the quantum computer capability to resolve problems by a “NP” speed and thus qualitatively to overrun any competing Turing machine. The technically implemented idea of laser is now reinterpreted to “radiate a wave function” in order to explain the “calculating ray” option for a quantum computer “NP” output. The generalization of an entanglement “trigger ray” described by any non-Hermitian operator (unlike a laser) is suggested as well as those “sci-fi” horizons which it reveals. One of them is meant for elucidating the practical meaning of the “Yang-Mills existence and mass gap problem”, one more of the CMI “Millennium Problems” after that of “P vs NP”.
The GOOGLE and XPRIZE $5,000,000 for the practical and socially useful utilization of the quantum computer is the starting point for ontomathematical reflections for what it can really serve. Its “output by measurement” is opposed to the conjecture for a coherent ray able alternatively to deliver the ultimate result of any quantum calculation immediately as a Dirac -function therefore accomplishing the transition of the sequence of increasingly narrow probability density distributions to their limit. The GOOGLE and XPRIZE problem’s solution needs the initial understanding that the result of any quantum calculation is a wave function, or respectively, a probability (density or not) distribution unlike the Turing machine one, and only a “calculating ray” is able to transform the former into the later without any “curving” disturbances. Thus, the unique capability of the quantum computer due to its inherent quantum parallelism can be conserved for all Gödel unresolvable problems, only on the fast “NP” track of which the quantum computer “Achilles” is able practically to overrun the Turing machine “Tortoise” since the latter can “sprint” only by any “P” calculating speed even on it and unlike “Achilles” himself able for “NP” velocities as well. The way for any material body to “calculate” the certain trajectory of least action also resolves the “traveling salesman problem” in fact, therefore illustrating furthermore what the “NP” output of a quantum computer by a “calculating ray” should mean. Another example is the problem of the number of all prime numbers less than “N”.
Quantum computation was envisioned by Feynman as a valuable means of solving quantum problems [1]. The question is, how do we prove the superiority of quantum computing over classical devices? A common misconception in describing the power of a quantum computer over a classical computer is that quantum bits can be prepared in a superposition of an exponential number of states, which cannot be achieved with classical bits. This statement is certainly true, but it does not tell us, specifically, what problems quantum computers can efficiently solve while classical computers fail to do so. In fact, based exactly on the technique of Feynman's path integral, the output (i.e. transition amplitude) of any quantum circuit can be calculated classically with a polynomial amount of memory (although the temporal cost would be exponential). Therefore any quantum computation can be simulated classically; the key question is about the efficiency. Much effort has been made trying to pin down the power of quantum computers based on the machinery of the computational complexity theory. In particular, the class of computational (decision) problems that can be solved efficiently by a quantum computer is called BQP (bounded-error quantum polynomial time); the counterpart for classical computers is called P (polynomial time). Of course, BQP cannot be less than P; in principle quantum computers can simulate classical computers efficiently. The point is that the foundation of quantum computation cannot be established without a proof showing that BQP is strictly larger than P (i.e. BQP ≠ P). In this sense, this question is as interesting as the famous challenge of proving P ≠ NP (non-deterministic polynomial time). A well known instance of an NP problem is the factoring problem; Shor's quantum algorithm is capable of solving the factoring problem in polynomial time, which is not achievable with the best classical algorithm discovered so far. However, we still cannot rigorously exclude the possibility of the existence of an efficient classical algorithm for factoring. Although again without a proof, it is commonly believed that quantum computers are unable to solve some of the NP problems. In fact, the proof of this statement (if true) provides a possible path to prove P ≠ NP. A potentially less demanding question would be, when do we expect a quantum computer to be able to perform some well defined tasks (not necessarily related to any practical problem) that cannot be simulated with any currently available classical device, within a reasonable time? Once achieved, the status is called ‘quantum supremacy' [2]. One may ask, what about Grover's search algorithm, which provides a quadratic speedup over the classical search? Can we say that we can already achieve quantum supremacy with Grover's algorithm? The problem is that, instead of taking the large-N limit, quantum supremacy requires us to determine the actual number of qubits and gates that can no longer be simulated by classical computers within a reasonable time. To elaborate further, we remark that there can be two notions of classical simulation, namely ‘strong simulation' versus ‘weak simulation'. Strong simulation refers to the cases of calculating the transition probabilities, or expectation values of observables, to a high accuracy in polynomial time. Weak simulation requires the probability distributions to be accurately reproduced, which involves ‘sampling' the different outcomes of the quantum devices. Some quantum circuits that cannot be strongly simulated with an efficient classical means may have efficient classical methods for weak simulation [3]. However, we should be careful about the accuracy requirement in the simulation tasks. For example, for many decision problems, it may be sufficient to determine the transition amplitudes to within an additive error, instead of multiplicative error. In other words, the classical simulability of quantum computational problems depends on the accuracy requirement. Currently, there are three popular approaches for achieving quantum supremacy (see Fig. 1), namely (i) boson sampling [4], (ii) sampling IQP (instantaneous quantum polynomial) circuits [5], and (iii) sampling chaotic quantum circuits [6]. In all of these approaches, distributions of different bit strings or photon numbers are sampled from the quantum devices. Furthermore, they all involve the assumption that classical computers are unable to efficiently determine the transition amplitudes, and/or reproduce (or approximate) the distributions of quantum devices performing these tasks, in the sense of both strong and weak simulations. Three different approaches for achieving quantum supremacy: (a) boson sampling; (b) IQP circuits; (c) chaotic quantum circuits. In boson sampling, single photons are injected into different modes of a linear optical network. The task is to determine the photon distributions at the output ports. The key feature of boson sampling is that the transition amplitudes are related to the permanents of complex matrices, which are in general very difficult to calculate exactly, or approximate to within an multiplicative error; these problems belong to the #P-hard complexity class. Moreover, efficient weak simulation of boson sampling is believed to be impossible, unless the polynomial hierarchy collapses to its third level. However, a recent numerical study suggests that, in order to achieve quantum supremacy with boson sampling, one needs to simultaneously generate at least 50 or more single photons, which is still highly technologically challenging. An interesting question is whether linear optics, in the setting of boson sampling, can be applied to solve decision problems. In this case, the transition amplitudes may need to be determined to an additive error. However, we found that a large class of decision problems associated with boson sampling can be simulated by a classical computer [7], settling an open problem [8] by Aaronson and Hance. IQP circuits represent a simplified quantum-circuit model. The initial state starts from the all-zero state, |000…0〉, followed by applying Hadamard gates to each qubit. Then, diagonal gates are applied to the qubits, followed by applying Hadamard gates to each qubit again. The argument of showing the complexity in simulating IQP circuits is similar to that of boson sampling. In fact, the complexity of boson sampling was inspired by the complexity results of IQP circuits. However, when subject to noise, IQP circuits may become classically simulable [9]. Lastly, chaotic quantum circuits refer to the class of quantum circuits where two-qubit gates are applied regularly, while single-qubit gates are applied randomly from a gate set. The output distributions of these circuits approach the so-called Porter–Thomas distribution, which is a characteristic feature of quantum chaos. Recently, there have been several numerical investigations aiming to explore the ultimate limit of classical computing in simulating low-depth quantum circuits. For the ideal cases, one needs to consider both the qubit number and circuit depth for benchmarking quantum supremacy. However, in the presence of noise, these chaotic circuits may also become classically simulable for high-depth circuits [10]. Finally, other than these three approaches, one should expect that quantum supremacy can be achieved for many practical applications, e.g. simulation of quantum chemistry or quantum machine learning. When will it happen? Only time will tell!
Topological Renormalization of Information: Resolving P versus NP via Holographic Field Dynamics in Fractal Spacetime The P versus NP problem has traditionally been viewed through the lens of pure mathematics and algorithmic complexity. However, we propose that the limitation is not algorithmic, but physical. In this paper, we present a unified framework that redefines the substrate of computation itself—moving from discrete Turing Machines to Self-Observing Topological Machines (SOTM) capable of O(1)\mathcal{O}(1)O(1) quantum relaxation. Why this research is significant for your readership: Resolution of P=NP: We provide a rigorous physical derivation showing that in a fractal spacetime metric (D≈4.7D \approx 4.7D≈4.7), NP-complete search spaces can be collapsed topologically. This suggests that NP⊆PNP \subseteq PNP⊆P within specific high-energy physical limits. Introduction of Virtual Quantum Processing (VQP): This is the most critical practical contribution of our work. We demonstrate that physical qubits (trapped ions, superconductors) are unnecessary if the software architecture perfectly mimics quantum topology. We present empirical data from the KARIOS V26 architecture, which successfully simulated this environment to solve the Levinthal Protein Folding paradox in under 9 seconds on classical hardware. Timely Theoretical Alignment: Our model relies on a scalar field renormalization at ≈500\approx 500≈500 GeV. This theoretical prediction aligns remarkably well with recent indirect observations of high-energy anomalies in Dark Matter annihilation signals, offering a potential computational explanation for these physical phenomena. This work bridges the gap between high-energy theoretical physics and practical, scalable artificial intelligence. It moves the field beyond the "Algorithmic Age" into the "Topological Age," offering a blueprint for quantum-grade performance without the need for cryogenic hardware. We believe this paper will be of immense interest to researchers in quantum information theory, computational complexity, and neuromorphic engineering.
Quantum computation is not an imminent achievement . We will not wake up tomorrow and find quantum computers on our desks. At the time of this writing, IBM has just unveiled the Condor – a chip containing 1,121 superconducting qubits. This number will likely increase (perhaps spectacularly) in the near future. However, the qubits have a relatively large error rate and, in the absence of a breakthrough advance that significantly lowers this rate, one would need hundreds of physical qubits to realize an error-corrected logical qubit. Predicting how long it will take to achieve the controlled manipulation of thousands of (logical) qubits (i.e., a number of qubits consistent with the “useful” implementation of known quantum algorithms) is probably not a rational undertaking, at least for a scientist. The most pessimistic experts regard the lively research activity in quantum computation as a waste of time and resources. But the pervading mood in this field is one of cautious optimism, particularly considering the possibility of achieving useful tasks (e.g., simulating quantum systems) with a sufficiently large number of “imperfect” qubits. Expediency may be responsible for some of this optimism; a good feeling about the prospects for quantum computation certainly helps when it comes to publishing papers and getting funded. Ultimately, however, the responsibility for the wise distribution of resources rests with the funding agencies; scientists, on the other hand, are called to explore every aspect of real and possible worlds that looks fascinating and worthy of their curiosity. From this perspective, quantum computation (defined broadly) offers plenty of opportunities for producing “good science.” The problems brought to the fore by the development of this field range from basic questions regarding the foundations of quantum mechanics and unsolved problems in computational complexity, to the investigation of new phases of matter (e.g., topological quantum phases), the quest for “complete” control over quantum systems, and the critical need for significant advances in materials science and device fabrication (e.g., engineering nanoscale heterostructures with atomic precision). Progress in these areas will naturally open new possibilities for interesting applications. Precisely identifying these applications is premature, but building a (general purpose) quantum computer will not necessarily be among the first of them.