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Springer eBooks

Hardware for Quantum Computing

Chuck Easttom

Published Jan 1, 2024• 5 citations
Publisher
DOI
10.1007/978-3-031-66477-9

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There have been significant attempts previously to use the equations of quantum mechanics for generating sound, and to sonify simulated quantum processes. For new forms of computation to be utilized in computer music, eventually hardware must be utilized. This has rarely happened with quantum computer music. One reason for this is that it is currently not easy to get access to such hardware. A second is that the hardware available requires some understanding of quantum computing theory. This paper moves forward the process by utilizing two hardware quantum computation systems: IBMQASM v1.1 and a D-Wave 2X. It also introduces the ideas behind the gate-based IBM system, in a way hopefully more accessible to computerliterate readers. This is a presentation of the first hybrid quantum computer algorithm, involving two hardware machines. Although neither of these algorithms explicitly utilize the promised quantum speed-ups, they are a vital first step in introducing QC to the musical field. The article also introduces some key quantum computer algorithms and discusses their possible future contribution to computer music.

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Of all novel computing methods, quantum computation (QC) is currently the most likely to move from the realm of the unconventional into the conventional. As a result some initial work has been done on applications of QC outside of science: for example music. The small amount of arts research done in hardware or with actual physical systems has not utilized any of the advantages of quantum computation (QC): the main advantage being the potential speed increase of quantum algorithms. This paper introduces a way of utilizing Grover's algorithm - which has been shown to provide a quadratic speed-up over its classical equivalent - in algorithmic rule-based music composition. The system introduced - qgMuse - is simple but scalable. Example melodies are composed using qgMuse using the ibmqx4 quantum hardware. The paper concludes with discussion on how such an approach can grow with the improvement of quantum computer hardware and software.

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There have been significant attempts previously to use the equations of quantum mechanics for generating sound, and to sonify simulated quantum processes. For new forms of computation to be utilized in computer music, eventually hardware must be utilized. This has rarely happened with quantum computer music. One reason for this is that it is currently not easy to get access to such hardware. A second is that the hardware available requires some understanding of quantum computing theory. This paper moves forward the process by utilizing two hardware quantum computation systems: IBMQASM v1.1 and a D-Wave 2X. It also introduces the ideas behind the gate-based IBM system, in a way hopefully more accessible to computerliterate readers. This is a presentation of the first hybrid quantum computer algorithm, involving two hardware machines. Although neither of these algorithms explicitly utilize the promised quantum speed-ups, they are a vital first step in introducing QC to the musical field. The article also introduces some key quantum computer algorithms and discusses their possible future contribution to computer music.
Of all novel computing methods, quantum computation (QC) is currently the most likely to move from the realm of the unconventional into the conventional. As a result some initial work has been done on applications of QC outside of science: for example music. The small amount of arts research done in hardware or with actual physical systems has not utilized any of the advantages of quantum computation (QC): the main advantage being the potential speed increase of quantum algorithms. This paper introduces a way of utilizing Grover's algorithm - which has been shown to provide a quadratic speed-up over its classical equivalent - in algorithmic rule-based music composition. The system introduced - qgMuse - is simple but scalable. Example melodies are composed using qgMuse using the ibmqx4 quantum hardware. The paper concludes with discussion on how such an approach can grow with the improvement of quantum computer hardware and software.