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Journal of Computer Chemistry Japan

Modularized Quantum Many-body Dynamics Simulator

Kaito TOBATA, Kunio Ishida

Published Jan 1, 2023• 0 citations
Publisher

Abstract

We propose a quantum dynamics simulator for light-irradiated matter. As the coherent control of the quantum states of matter is an intriguing problem in realizing quantum technology, the quantum properties of light-matter complexes have attracted much attention. Theoretical calculations corresponding to individual experimental configurations are required to understand these properties, and simulation methods that flexibly adapt to various experimental configurations are required. In this paper, we propose a quantum dynamics simulation method that encompasses program modules corresponding to light sources, optical components, material systems, and the evaluation of physical properties. We demonstrate the entanglement generation dynamics between two spin-chains via irradiated photons and show that a flexible and expandable quantum dynamics simulator can be constructed.

DOI
10.2477/jccj.2023-0024

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We propose a quantum dynamics simulator for light-irradiated matter. As the coherent control of the quantum states of matter is an intriguing problem in realizing quantum technology, the quantum properties of light-matter complexes have attracted much attention. Theoretical calculations corresponding to individual experimental configurations are required to understand these properties, and simulation methods that flexibly adapt to various experimental configurations are required. In this paper, we propose a quantum dynamics simulation method that encompasses program modules corresponding to light sources, optical components, material systems, and the evaluation of physical properties. We demonstrate the entanglement generation dynamics between two spin-chains via irradiated photons and show that a flexible and expandable quantum dynamics simulator can be constructed.
Simulation of the interaction of light with matter, including at the few-photon level, is important for understanding the optical and optoelectronic properties of materials and for modeling next-generation nonlinear spectroscopies that use entangled light. At the few-photon level the quantum properties of the electromagnetic field must be accounted for with a quantized treatment of the field, and then such simulations quickly become intractable, especially if the matter subsystem must be modeled with a large number of degrees of freedom, as can be required to accurately capture many-body effects and quantum noise sources. Motivated by this we develop a quantum simulation framework for simulating such light-matter interactions on platforms with controllable bosonic degrees of freedom, such as vibrational modes in the trapped ion platform. The key innovation in our work is a scheme for simulating interactions with a continuum field using only a few discrete bosonic modes, which is enabled by a Green's function (response function) formalism. We develop the simulation approach, sketch how the simulation can be performed using trapped ions, and then illustrate the method with numerical examples. Our work expands the reach of quantum simulation to important light-matter interaction models and illustrates the advantages of extracting dynamical quantities such as response functions from quantum simulations.
Simulating quantum many-body systems on a classical computer generally requires a computational cost that grows exponential with the number of particles. This computational complexity has been the main obstacle to understanding various fundamental emergent phenomena in condensed matters such as high-Tc superconductivity and the fractional quantum-Hall effect. The difficulty arises because even the simplest models that are proposed to capture those phenomena cannot be simulated on a classical computer. Recognizing this problem in 1981, Richard Feynman envisioned a quantum simulator, an entirely new type of machine that exploits quantum superposition and operates by individually manipulating its constituting quantum particles and their interactions. Recent advances in various experimental platforms from cold atoms in optical lattices, trapped ions, to solid-state systems have brought the idea of Feynman to the realm of reality. Among those, interacting photons in superconducting circuits has been one of the promising platforms thanks to their local controllability and long coherence times. Early theoretical proposals have shown possibilities to realize quantum many-body phenomena of light using coupled cavity arrays such as Mott to superfluid transitions and fractional quantum Hall states. Start-of-the-art experiments include realization of interacting chiral edge states and stroboscopic signatures of localization of interacting photons in a three-site and a nine-site superconducting circuit, respectively. Interacting photons also serve as a natural platform to simulate driven-dissipative quantum many-body phenomena. A 72-site superconducting circuit has also recently been fabricated to study a dissipative phase transition of light.
Simulating quantum many-body systems on a classical computer generally requires a computational cost that grows exponential with the number of particles. This computational complexity has been the main obstacle to understanding various fundamental emergent phenomena in condensed matters such as high-Tc superconductivity and the fractional quantum-Hall effect. The difficulty arises because even the simplest models that are proposed to capture those phenomena cannot be simulated on a classical computer. Recognizing this problem in 1981, Richard Feynman envisioned a quantum simulator, an entirely new type of machine that exploits quantum superposition and operates by individually manipulating its constituting quantum particles and their interactions. Recent advances in various experimental platforms from cold atoms in optical lattices, trapped ions, to solid-state systems have brought the idea of Feynman to the realm of reality. Among those, interacting photons in superconducting circuits has been one of the promising platforms thanks to their local controllability and long coherence times. Early theoretical proposals have shown possibilities to realize quantum many-body phenomena of light using coupled cavity arrays such as Mott to superfluid transitions and fractional quantum Hall states. Start-of-the-art experiments include realization of interacting chiral edge states and stroboscopic signatures of localization of interacting photons in a three-site and a nine-site superconducting circuit, respectively. Interacting photons also serve as a natural platform to simulate driven-dissipative quantum many-body phenomena. A 72-site superconducting circuit has also recently been fabricated to study a dissipative phase transition of light.
The rapidly growing field of quantum information can benefit greatly from quantum nonlinear optics, which has the potential to generate highly correlated optical states with a sufficiently large interaction strength per photon. Such states play a crucial role in various quantum applications. While the traditional approach to generating correlated optical states involves controlled interactions between individual single photons through nonlinear mediums, a more efficient approach is to use the evolution of multiphotons in the highly nonlinear optical medium. To facilitate this approach, we propose a scheme that traces the time evolution of the photons encoded in Fock space to generate complex correlated states. Our approach mimics the dynamics of many-body systems with adjustable interaction strength, allowing us to simulate state transfer on a spin chain by tuning the interaction. We also investigate the feasibility of our scheme based on current technologies and explore the potential of quantum nonlinear optics in quantum simulation.
This paper presents a novel framework for constructing modular quantum field theories (QFTs) designed to facilitate efficient simulation of complex quantum phenomena. Traditional QFTs often struggle with scalability and complex dynamics, hindering their application to real-world problems. This work proposes a method of representing QFTs as a collection of interconnected modules, each representing a fundamental physical process. The resulting system offers significant advantages in terms of simulation, analysis, and adaptability, paving the way for breakthroughs in areas such as condensed matter physics, materials science, and quantum computing. We explore the design principles and mathematical foundations of this approach, demonstrating its potential to overcome limitations inherent in existing QFT techniques. This paper provides a comprehensive overview of the proposed framework and its implications for future research.
The ultra-cold atomic system is a clean and highly controllable quantum system, which can be used for quantum simulation of important physical problems in many fields such as condensed matter physics, high-energy physics, astrophysics, and chemical reactions. The constructions of optical lattices with different configurations are an important prerequisite for simulating diverse complex quantum systems, especially solid materials. In this work, we use weighted Gerchberg-Saxton algorithm to generate holograms. By using liquid crystal spatial light modulator and high-resolution imaging system, holograms (in momentum space) are transformed into images in real space for constructing various two-dimensional (2D) optical trap arrays, such as simple triangular, hexagonal, square lattice and more complex honeycomb lattice. We load 87Rb ultra-cold atoms into the 2D optical trap arrays with a minimal spacing of 3 μm in between. This method is versatile and flexible, which is helpful in expanding the application scope of quantum simulation with optical lattices.