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Spinors and Spatial Vectors Are Part of the Number System; They Are Extensions of Complex Numbers into Three-Dimensional Space

Srinivasa Mugeraya

Published Aug 30, 2023• 1 citation
Publisher

Abstract

Spinors are used for the computation of probability in quantum mechanics. They are treated as elements of a complex vector space in contrast to a real vector space. Spinor theory is abstract mathematics with an ambiguous interpretation. The overall phase of spinors does not affect the computation of probability in quantum mechanics. If two spinors have an overall phase of imaginary number i, then they can be treated like vectors in a real vector space. The square of the magnitude of the number, which is the sum of dot product and the term having basis vector i of cross product of two such vectors, is equal to the probability computed using the corresponding spinors. Therefore, the geometry of such spinors can be easily depicted in a three-dimensional space like vectors in a real vector space. Spinors are not isotropic vectors in Hilbert space. The sum of dot product and cross product of two complex numbers is equivalent to the quotient of the division of one complex number by another. Similarly, the sum of dot product and cross product of two vectors is the quotient of the division of one vector by another. Using the rules of division of vectors, we can find the rules of multiplication of vectors. The rules of multiplication and division of basis vector i match the rules of multiplication and division of imaginary number i. Therefore, basis vector i is nothing but imaginary number i. Multiplication of dot and cross product of two vectors to the second vector will give us the components of the first vector that are parallel and orthogonal to the second vector. Vectors are also made up of complex numbers like spinors. The reason for finding dot product of complex numbers in the process of computing the probability is to ignore the overall phase in contrast to the phase difference. This is misconstrued as complex vector space in quantum mechanics. 3-D number which is nothing but a spinor with new notation is an extension of vector algebra. It can have a real number as a term in addition to the terms i, j and k. In all other respects, it is a vector. 3-D numbers are part of the number system like real numbers and complex numbers. The real numbers are one dimensional numbers, the complex numbers are two-dimensional numbers and the 3-D numbers as well as vectors and spinors are three-dimensional numbers. As polarisation and spin are one and the same, we can straight away apply 3-D numbers to polarisation of light. 3-D numbers will greatly simplify the study of areas of science where three-dimensional space is involved.

DOI
10.20944/preprints202308.1564.v2

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Spinors are used for the computation of probability in quantum mechanics. They are treated as elements of a complex vector space in contrast to a real vector space. Spinor theory is abstract mathematics with an ambiguous interpretation. The overall phase of spinors does not affect the computation of probability in quantum mechanics. If two spinors have an overall phase of imaginary number , then they can be treated like vectors in a real vector space. The square of the magnitude of the number, which is the sum of dot product and the term having basis vector of cross product of two such vectors, is equal to the probability computed using the corresponding spinors. Therefore, the geometry of such spinors can be easily depicted in a three-dimensional space like vectors in a real vector space. Spinors are not isotropic vectors in Hilbert space. The sum of dot product and cross product of two complex numbers is equivalent to the quotient of the division of one complex number by another. Similarly, the sum of dot product and cross product of two vectors is the quotient of the division of one vector by another. Using the rules of division of vectors, we can find the rules of multiplication of vectors. The rules of multiplication and division of basis vector match the rules of multiplication and division of imaginary number . Therefore, basis vector is nothing but imaginary number . Multiplication of dot and cross product of two vectors to the second vector will give us the components of the first vector that are parallel and orthogonal to the second vector. Vectors are also made up of complex numbers like spinors. The reason for finding dot product of complex numbers in the process of computing the probability is to ignore the overall phase in contrast to the phase difference. This is misconstrued as complex vector space in quantum mechanics. 3-D number which is nothing but a spinor with new notation is an extension of vector algebra. It can have a real number as a term in addition to the terms , and . In all other respects, it is a vector. 3-D numbers are part of the number system like real numbers and complex numbers. The real numbers are one dimensional numbers, the complex numbers are two-dimensional numbers and the 3-D numbers as well as vectors and spinors are three-dimensional numbers. As polarisation and spin are one and the same, we can straight away apply 3-D numbers to polarisation of light. 3-D numbers will greatly simplify the study of areas of science where three-dimensional space is involved.

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Spinors are used for the computation of probability in quantum mechanics. They are treated as elements of a complex vector space in contrast to a real vector space. Spinor theory is abstract mathematics with an ambiguous interpretation. The overall phase of spinors does not affect the computation of probability in quantum mechanics. If two spinors have an overall phase of imaginary number i, then they can be treated like vectors in a real vector space. The square of the magnitude of the number, which is the sum of dot product and the term having basis vector i of cross product of two such vectors, is equal to the probability computed using the corresponding spinors. Therefore, the geometry of such spinors can be easily depicted in a three-dimensional space like vectors in a real vector space. Spinors are not isotropic vectors in Hilbert space. The sum of dot product and cross product of two complex numbers is equivalent to the quotient of the division of one complex number by another. Similarly, the sum of dot product and cross product of two vectors is the quotient of the division of one vector by another. Using the rules of division of vectors, we can find the rules of multiplication of vectors. The rules of multiplication and division of basis vector i match the rules of multiplication and division of imaginary number i. Therefore, basis vector i is nothing but imaginary number i. Multiplication of dot and cross product of two vectors to the second vector will give us the components of the first vector that are parallel and orthogonal to the second vector. Vectors are also made up of complex numbers like spinors. The reason for finding dot product of complex numbers in the process of computing the probability is to ignore the overall phase in contrast to the phase difference. This is misconstrued as complex vector space in quantum mechanics. 3-D number which is nothing but a spinor with new notation is an extension of vector algebra. It can have a real number as a term in addition to the terms i, j and k. In all other respects, it is a vector. 3-D numbers are part of the number system like real numbers and complex numbers. The real numbers are one dimensional numbers, the complex numbers are two-dimensional numbers and the 3-D numbers as well as vectors and spinors are three-dimensional numbers. As polarisation and spin are one and the same, we can straight away apply 3-D numbers to polarisation of light. 3-D numbers will greatly simplify the study of areas of science where three-dimensional space is involved.
Spinors are used for the computation of probability in quantum mechanics. They are treated as elements of a complex vector space in contrast to a real vector space. Spinor theory is abstract mathematics with an ambiguous interpretation. The overall phase of spinors does not affect the computation of probability in quantum mechanics. If two spinors have an overall phase of imaginary number , then they can be treated like vectors in a real vector space. The square of the magnitude of the number, which is the sum of dot product and the term having basis vector of cross product of two such vectors, is equal to the probability computed using the corresponding spinors. Therefore, the geometry of such spinors can be easily depicted in a three-dimensional space like vectors in a real vector space. Spinors are not isotropic vectors in Hilbert space. The sum of dot product and cross product of two complex numbers is equivalent to the quotient of the division of one complex number by another. Similarly, the sum of dot product and cross product of two vectors is the quotient of the division of one vector by another. Using the rules of division of vectors, we can find the rules of multiplication of vectors. The rules of multiplication and division of basis vector match the rules of multiplication and division of imaginary number . Therefore, basis vector is nothing but imaginary number . Multiplication of dot and cross product of two vectors to the second vector will give us the components of the first vector that are parallel and orthogonal to the second vector. Vectors are also made up of complex numbers like spinors. The reason for finding dot product of complex numbers in the process of computing the probability is to ignore the overall phase in contrast to the phase difference. This is misconstrued as complex vector space in quantum mechanics. 3-D number which is nothing but a spinor with new notation is an extension of vector algebra. It can have a real number as a term in addition to the terms , and . In all other respects, it is a vector. 3-D numbers are part of the number system like real numbers and complex numbers. The real numbers are one dimensional numbers, the complex numbers are two-dimensional numbers and the 3-D numbers as well as vectors and spinors are three-dimensional numbers. As polarisation and spin are one and the same, we can straight away apply 3-D numbers to polarisation of light. 3-D numbers will greatly simplify the study of areas of science where three-dimensional space is involved.
The standard formalism treats spin-½ states as elements of a complex vector space, and the geometrical content of that description is not easy to state simply. We show that the transition probability between two spin-½ pure states can be computed using only the ordinary dot and cross products of real three-vectors. Replacing the ket |-⟩ by the quaternion unit j and applying an overall phase factor of i carries a normalised state to a real unit three-vector. Writing A∘B for the sum of the dot product and the i-component of the cross product, we prove that square of |A∘B|2 equals the standard quantum probability exactly (Theorem 2). This operation is the projection of the quaternion product of conjugate of a‾b \overline{a}b ab onto the subalgebra spanned by 1 and i (Proposition 2), and by Lagrange’s identity its four component contributions partition unit probability. The construction does not remove the complex structure from the description of a spin-½ state: it relocates it from an algebraic scalar into a distinguished spatial axis, and we state the resulting limitations precisely. The calculation requires nothing beyond vector algebra, whereas the standard route requires a complex Hilbert space.
Spinors ψj of SU(2) represent group elements, i.e. three-dimensional rotations Rj , because they are shorthands of SU(2) representation matrices Rj obtained by taking their first columns. We explain that making linear combinations of spinors of SU(2) is feasible algebraically but geometrically meaningless. E.g. ψ1 + ψ2 ∈ C 2 would have to correspond to R1 + R2. But in SO(3), R1 + R2 would be a function that transforms r ∈ R 3 into R1(r) + R2(r), while in SU(2) it would correspond to a different function that is up to a multiplication constant equal to S : r → S(r) = R1(r) + R2(r) + 2 [ cos(ϕ1/2) cos(ϕ2/2) − s1•s2 ] r + 2 sin(ϕ1/2) sin(ϕ2/2)[ (s2•r) s1 + (s1•r) s2 ] + 2 sin(ϕ1/2) cos(ϕ2/2)(s1 ∧ r) + 2 cos(ϕ1/2) sin(ϕ2/2)(s2 ∧ r). The multiplication constant must be chosen such that |r| is preserved. Such extensions by linear combinations for spinors from a manifold to an embedding vector space are therefore mindless algebra with a spurious, conceptually impenetrable geometrical counterpart. This should not surprise anybody because the group axioms only define products of group elements, not linear combinations of them. Redefining spinors as vectors of a Hilbert space is therefore a purely formal, would-be scholar generalization.
We have seen in the previous chapter how useful wave mechanics can be in solving physical problems. But wave mechanics has several limitations. It describes physical states by means of wave functions, which are functions of the positions of the particles of the system, but why should we single out position as the fundamental physical observable? For instance, we might want to describe states in terms of probability amplitudes for particles to have certain values of the momentum or energy rather than the position. A more fundamental limitation is that there are attributes of physical systems that cannot be described at all in terms of the positions and momenta of a set of particles. One of these attributes is spin , which will be a chief subject of Chapter 4. Another is the value of the electric or magnetic field at some point in space, treated in Chapter 11. This chapter will describe the principles of quantum mechanics in a formalism which is essentially the “transformation theory” of Dirac, mentioned briefly in Section 1.4. This formalism generalizes both the wave mechanics of Schrödinger and the matrix mechanics of Heisenberg, and is sufficiently comprehensive to apply to any sort of physical system. States The first postulate of quantum mechanics is that physical states can be represented as vectors in a sort of abstract space known as Hilbert space . Before getting into Hilbert space, I need to say a bit about vectors in general. In kindergarten we learn that vectors are quantities with both magnitude and direction. Later, when we study analytic geometry, we learn instead to describe a vector in d dimensions as a string of d numbers, the components of the vector. The latter approach lends itself well to calculation, but in some respects the kindergarten version is better, because it allows us to describe relations among vectors without specifying a coordinate system. For instance, a statement that one vector is parallel to a second vector, or perpendicular to a third, has nothing to do with how we choose our coordinate system. Here we will formulate what we mean by vector spaces in general, and Hilbert space in particular, in a way that is independent of the coordinates we use to describe directions in these spaces.
Quantum mechanics is like a pot: it is almost indestructible and extremely rigid, but also very flexible because you can use any ingredients for your soup. Göran Lindblad Quantum mechanics Although our first four chapters have been very mathematical, quantum mechanics has never been very far away. Let us recall how the mathematical structure of quantum mechanics is usually summarized at the end of a first course in the subject. First of all the pure states are given by vectors in a Hilbert space. If that Hilbert space is finite dimensional it is simply the vector space equipped with a scalar product of the particular kind that we called a Hermitian form in Eq. (3.82). Actually a pure state corresponds to an entire equivalence class of vectors; this is usually treated in such a way that the vectors are normalized to have length one and afterwards vectors differing by an overall phase e iø are regarded as physically equivalent. In effect then the space of pure states is the complex projective space; as always in this book n = N – 1. The notation used in quantum mechanics differs from what we have used so far. We have denoted vectors in by Z α , while in quantum mechanics they are usually denoted by a ket vector. We can think of the index α as just a label telling us that Z α is a vector, and then these two notations are in fact exactly equivalent.
We have seen in the previous chapter how useful wave mechanics can be in solving physical problems. But wave mechanics has several limitations. It describes physical states by means of wave functions, which are functions of the positions of the particles of the system, but why should we single out position as the fundamental physical observable? For instance, we might want to describe states in terms of probability amplitudes for particles to have certain values of the momentum or energy rather than the position. A more fundamental limitation: There are attributes of physical systems that cannot be described at all in terms of the positions and momenta of a set of particles. One of these attributes is spin , which will be the subject of Chapter 4. Another is the value of the electric or magnetic field at some point in space, treated in Chapter 11. This chapter will describe the principles of quantum mechanics in a formalism which is essentially the “transformation theory” of Dirac, mentioned briefly in Section 1.4. This formalism generalizes both the wave mechanics of Schrödinger and the matrix mechanics of Heisenberg, and is sufficiently comprehensive to apply to any sort of physical system. States The first postulate of quantum mechanics is that physical states can be represented as vectors in a sort of abstract space known as Hilbert space . Before getting into Hilbert space, I need to say a bit about vectors in general. In kindergarten we learn that vectors are quantities with both magnitude and direction. Later, when we study analytic geometry, we learn instead to describe a vector in d dimensions as a string of d numbers, the components of the vector. This latter approach lends itself well to calculation, but in some respects the kindergarten version is better, because it allows us to describe relations among vectors without specifying a coordinate system. For instance, a statement that one vector is parallel to a second vector, or perpendicular to a third, has nothing to do with how we choose our coordinate system.