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Acta Physica Sinica

Investigation of Gaussian boson sampling under phase noise of the light source

Jian Qin

Published Jan 1, 2023• 1 citation
Publisher

Abstract

Gaussian boson sampling is one of the main promising approaches to realizing the quantum computational advantage, which also offers potential applications such as in dense subgraphs problem and quantum chemistry. However, the inevitable noise in experiment may weaken the quantum advantage of Gaussian boson sampling. Photon loss and photon partial indistinguishability are two major sources of noise. Their influence on the complexity of Gaussian boson sampling has been extensively studied in previous work. However, the phase noise of the input light source, a noise which is suitable for tailored for Gaussian boson sampling, has not been studied so far. Here, we investigate the phase noise of the input light source in Gaussian boson sampling through numerical simulation. We use the Monte Carlo method to calculate the output probability distribution under phase noise approximately. It is found that the phase noise of the light source can cause the input state to change from a Gaussian state into a non-Gaussian mixed state. For a given phase noise level, the fidelity of the non-Gaussian mixed state and the noise-free ideal state decreases monotonically as the mean photon number of input increases. Meanwhile, owing to the phase noise the deviation of the output probability distribution gradually increases with the number of detected photons increasing. Furthermore, the phase noise results in the capability of heavy sample generation (HOG), significantly decreasing. Finally, it is found that Gaussian boson sampling with photon loss is more tolerant to phase noise than the lossless case given that the mean photon number of input is the same. Our study is helpful in suppressing the phase noise in large-scale Gaussian boson sampling experiments.

DOI
10.7498/aps.72.20221766

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Gaussian boson sampling is one of the main promising approaches to realizing the quantum computational advantage, which also offers potential applications such as in dense subgraphs problem and quantum chemistry. However, the inevitable noise in experiment may weaken the quantum advantage of Gaussian boson sampling. Photon loss and photon partial indistinguishability are two major sources of noise. Their influence on the complexity of Gaussian boson sampling has been extensively studied in previous work. However, the phase noise of the input light source, a noise which is suitable for tailored for Gaussian boson sampling, has not been studied so far. Here, we investigate the phase noise of the input light source in Gaussian boson sampling through numerical simulation. We use the Monte Carlo method to calculate the output probability distribution under phase noise approximately. It is found that the phase noise of the light source can cause the input state to change from a Gaussian state into a non-Gaussian mixed state. For a given phase noise level, the fidelity of the non-Gaussian mixed state and the noise-free ideal state decreases monotonically as the mean photon number of input increases. Meanwhile, owing to the phase noise the deviation of the output probability distribution gradually increases with the number of detected photons increasing. Furthermore, the phase noise results in the capability of heavy sample generation (HOG), significantly decreasing. Finally, it is found that Gaussian boson sampling with photon loss is more tolerant to phase noise than the lossless case given that the mean photon number of input is the same. Our study is helpful in suppressing the phase noise in large-scale Gaussian boson sampling experiments.
As a promising candidate for exhibiting quantum computational supremacy, Gaussian boson sampling (GBS) is designed to exploit the ease of experimental preparation of Gaussian states. However, sufficiently large and inevitable experimental noise might render GBS classically simulable. In this work, we formalize this intuition by establishing a sufficient condition for approximate polynomial-time classical simulation of noisy GBS-in the form of an inequality between the input squeezing parameter, the overall transmission rate, and the quality of photon detectors. Our result serves as a nonclassicality test that must be passed by any quantum computational supremacy demonstration based on GBS. We show that, for most linear-optical architectures, where photon loss increases exponentially with the circuit depth, noisy GBS loses its quantum advantage in the asymptotic limit. Our results thus delineate intermediate-sized regimes where GBS devices might considerably outperform classical computers for modest noise levels. Finally, we find that increasing the amount of input squeezing is helpful to evade our classical simulation algorithm, which suggests a potential route to mitigate photon loss.
Gaussian boson sampling is an important protocol for testing the performance of photonic quantum simulators. As such, various noise sources have been investigated that degrade the operation of such devices. In this paper, we examine a situation with phase noise between different modes of the input state leading to dephasing of the system. This models the phase fluctuations which remain even when the mean phase is controlled. We aim to determine whether these phase-noisy input states still form a computationally difficult problem. To do this, we use Matrix Product Operators to model the system, a technique recently used to model boson sampling scenarios. Our investigation finds that the Entanglement entropy grows linearly with the number of input states even for noisy input states. This implies that, unlike boson loss, this form of experimentally relevant noise remains difficult to simulate with tensor networks and may allow for the demonstration of quantum advantage without the need for implementing the challenging task of input-state phase stabilisation.
Boson sampling is a candidate for quantum protocols to truly realize the quantum computation advantage and to be used in advanced fields where complex computations are needed, such as quantum chemistry. However, this proposal is hard to achieve due to the existence of noise sources such as photon losses. In order to quantificationally analyze the influences of photon losses in optical networks, boson sampling is classically simulated based on the equivalent beam splitter mechanism, where the photon loss happening in optical units is equivalent to the photon transmission into the environmental paths through a virtual beam splitter. In our simulation, networks corresponding to random unitary matrices are made up, considering both the Reck structure and the Clements structure. The photon loss probability in an optical unit is well controlled by adjusting the parameters of the virtual beam splitter. Therefore, to simulate boson sampling with photon losses in optical networks is actually to simulate ideal boson sampling with more modes. It is found that when the photon loss probability is constant, boson sampling with Clements structures distinctly performs much better than that with Reck structures. Furthermore, the photon loss probability is also set to follow the normal distribution, which is thought to be closer to the situation in reality. It is found that when the mean value of photon loss probability is constant, for both network structures, errors of outputs become more obvious with the increase of standard deviation. It can be inferred that the increase of error rate can be explained by the network depth and the conclusion is suitable for larger-scale boson sampling. Finally, the number of output photons is taken into consideration, which is directly related to the classical computation complexity. It is found that with the photon loss probability, the ratio of output combinations without photon losses decreases sharply, implying that photon losses can obviously affect the quantum computation advantage of boson sampling. Our results indicate that photon losses can result in serious errors for boson sampling, even with a stable network structure such as that of Clements. This work is helpful for boson sampling experiments in reality and it is desired to develop a better protocol, for example, a well-designed network or excellent optical units, to well suppress photon losses.
Photon loss makes Gaussian boson sampling easier to simulate classically. A standard approach replaces the lossy input by classical light, and it stays accurate while the mean number of surviving photons grows no faster than the square root of the number NNN of squeezed inputs at fixed squeezing and accuracy. We prove that this scale is a limit of replacement by classical light. For explicit interferometers, no state with a nonnegative Glauber--Sudarshan PPP representation, Gaussian or not and however correlated, keeps the error in the photon count distribution small beyond this scale. We then surpass this limit by approximating the detection instead of the input. The sampler evolves the state exactly between detections and, after each detection, replaces the conditional state by a Gaussian with the same covariance. For every interferometer its total variation error is O(Nη3)O(Nη^3)O(Nη3) at polynomial expected cost, where ηηη is the photon survival probability. The mean surviving photon number can therefore grow as N2/3N^{2/3}N2/3 at fixed accuracy. A separate pair construction reaches N3/4N^{3/4}N3/4 when every input mode is equally squeezed.
Gaussian boson sampling (GBS) allows for a way to demonstrate quantum supremacy with the relatively modest experimental resources of squeezed light sources, linear optics, and photon detection. In a realistic experimental setting, numerous effects can modify the complexity of the sampling, in particular loss, partial distinguishability of the photons, and the use of threshold detectors rather than photon counting detectors. In this paper, we investigate GBS with partial distinguishability using an approach based on virtual modes and indistinguishability efficiency. We develop a model using these concepts and derive the probabilities of measuring a specific output pattern from partially distinguishable and lossy GBS for both types of detectors. In the case of threshold detectors, the probability as calculated by the Torontonian is a special case under our framework. By analyzing the expressions of these probabilities we propose an efficient auxiliary classical simulation algorithm which can be used to calculate the probabilities. Our model and the auxiliary algorithm provide foundations for an approximation method for the probability calculation and simulation algorithms not only compatible with existing state-of-the-art simulation algorithms for ideal GBS but also reduce their complexities exponentially depending on the indistinguishability. Using the approximation method and the simulation algorithms we show how the boundary of quantum supremacy in GBS can be pushed further by partial distinguishability.
Gaussian boson sampling, a computational model that is widely believed to admit quantum supremacy, has already been experimentally demonstrated and is claimed to surpass the classical simulation capabilities of even the most powerful supercomputers today. However, whether the current approach limited by photon loss and noise in such experiments prescribes a scalable path to quantum advantage is an open question. To understand the effect of photon loss on the scalability of Gaussian boson sampling, we analytically derive the asymptotic operator entanglement entropy scaling, which relates to the simulation complexity. As a result, we observe that efficient tensor network simulations are likely possible under the ${N}_{\text{out}}\ensuremath{\propto}\sqrt{N}$ scaling of the number of surviving photons Nout{N}_{\text{out}}Nout​ in the number of input photons NNN. We numerically verify this result using a tensor network algorithm with U(1)\mathrm{U}(1)U(1) symmetry, and we overcome previous challenges due to the large local Hilbert-space dimensions in Gaussian boson sampling with hardware acceleration. Additionally, we observe that increasing the photon number through larger squeezing does not increase the entanglement entropy significantly. Finally, we numerically find the bond dimension necessary for fixed accuracy simulations, providing more direct evidence for the complexity of tensor networks.