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Springer eBooks

Computing the Trace

Walter Dittrich, Martin Reuter

Published Jan 1, 2017• 0 citations
Publisher
DOI
10.1007/978-3-319-58298-6_25

Related papers

Computing the Trace

W. Dittrich, Martin Reutera

Advanced texts in physics•Jan 1, 2001•0 citations

Computing the Trace

Walter Dittrich, Martin Reuter

Graduate texts in physics•Oct 8, 2015•0 citations

Categorical models of computation: Partially traced categories and presheaf models of quantum computation

Octavio Malherbe

This dissertation has two main parts. The first part deals with questions relating to Haghverdi and Scott's notion of partially traced categories. The main result is a representation theorem for such categories: we prove that every partially traced category can be faithfully embedded in a totally traced category. Also conversely, every monoidal subcategory of a totally traced category is partially traced, so this characterizes the partially traced categories completely. The main technique we use is based on Freyd's paracategories, along with a partial version of Joyal, Street, and Verity's Int construction. Along the way, we discuss some new examples of partially traced categories, mostly arising in the context of quantum computation. The second part deals with the construction of categorical models of higher-order quantum computation. We construct a concrete semantic model of Selinger and Valiron's quantum lambda calculus, which has been an open problem until now. We do this by considering presheaf categories over appropriate base categories arising from first-order quantum computation. The main technical ingredients are Day's convolution theory and Kelly and Freyd's notion of continuity of functors. We first give an abstract description of the properties required of the base categories for the model construction to work; then exhibit a specific example of base categories satisfying these properties.

arXiv:1301.5087•Jan 1, 2010•11 citations

A set theoretical approach for the partial tracing operation in quantum mechanics

Pranay Barkataki, M. S. Ramkarthik

Partial trace is a very important mathematical operation in quantum mechanics. It is not only helpful in studying the subsystems of a composite quantum system but also used in computing a vast majority of quantum entanglement measures. Calculating partial trace becomes computationally very intensive with increasing number of qubits as the Hilbert space dimension increases exponentially. In this paper, we discuss about our new method of partial tracing which is based on set theory and it is more efficient. The proposed method of partial tracing overcomes all the limitations of the other well-known methods such as being computationally intensive and being limited to low dimensional Hilbert spaces. We give a detailed theoretical description of our method and also provide an explicit example of the computation. The merits of the new method and other key ideas are discussed.

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Towards Quantum Ray Tracing

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Rendering on conventional computers is capable of generating realistic imagery, but the computational complexity of these light transport algorithms is a limiting factor of image synthesis. Quantum computers have the potential to significantly improve rendering performance through reducing the underlying complexity of the algorithms behind light transport. This article investigates hybrid quantum-classical algorithms for ray tracing, a core component of most rendering techniques. Through a practical implementation of quantum ray tracing in a 3D environment, we show quantum approaches provide a quadratic improvement in query complexity compared to the equivalent classical approach. Based on domain specific knowledge, we then propose algorithms to significantly reduce the computation required for quantum ray tracing through exploiting image space coherence and a principled termination criteria for quantum searching. We show results obtained using a simulator for both Whitted style ray tracing, and for accelerating ray tracing operations when performing classical Monte Carlo integration for area lights and indirect illumination.

arXiv:2204.12797•IEEE Transactions on Visualization and Computer Graphics•Apr 8, 2024•8 citations

The buried trace

Yun Li

Nature Physics•Oct 1, 2019•0 citations
This dissertation has two main parts. The first part deals with questions relating to Haghverdi and Scott's notion of partially traced categories. The main result is a representation theorem for such categories: we prove that every partially traced category can be faithfully embedded in a totally traced category. Also conversely, every monoidal subcategory of a totally traced category is partially traced, so this characterizes the partially traced categories completely. The main technique we use is based on Freyd's paracategories, along with a partial version of Joyal, Street, and Verity's Int construction. Along the way, we discuss some new examples of partially traced categories, mostly arising in the context of quantum computation. The second part deals with the construction of categorical models of higher-order quantum computation. We construct a concrete semantic model of Selinger and Valiron's quantum lambda calculus, which has been an open problem until now. We do this by considering presheaf categories over appropriate base categories arising from first-order quantum computation. The main technical ingredients are Day's convolution theory and Kelly and Freyd's notion of continuity of functors. We first give an abstract description of the properties required of the base categories for the model construction to work; then exhibit a specific example of base categories satisfying these properties.
Partial trace is a very important mathematical operation in quantum mechanics. It is not only helpful in studying the subsystems of a composite quantum system but also used in computing a vast majority of quantum entanglement measures. Calculating partial trace becomes computationally very intensive with increasing number of qubits as the Hilbert space dimension increases exponentially. In this paper, we discuss about our new method of partial tracing which is based on set theory and it is more efficient. The proposed method of partial tracing overcomes all the limitations of the other well-known methods such as being computationally intensive and being limited to low dimensional Hilbert spaces. We give a detailed theoretical description of our method and also provide an explicit example of the computation. The merits of the new method and other key ideas are discussed.
Rendering on conventional computers is capable of generating realistic imagery, but the computational complexity of these light transport algorithms is a limiting factor of image synthesis. Quantum computers have the potential to significantly improve rendering performance through reducing the underlying complexity of the algorithms behind light transport. This article investigates hybrid quantum-classical algorithms for ray tracing, a core component of most rendering techniques. Through a practical implementation of quantum ray tracing in a 3D environment, we show quantum approaches provide a quadratic improvement in query complexity compared to the equivalent classical approach. Based on domain specific knowledge, we then propose algorithms to significantly reduce the computation required for quantum ray tracing through exploiting image space coherence and a principled termination criteria for quantum searching. We show results obtained using a simulator for both Whitted style ray tracing, and for accelerating ray tracing operations when performing classical Monte Carlo integration for area lights and indirect illumination.