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IEEE Transactions on Quantum Engineering

Teaching Quantum Computing to High-School-Aged Youth: A Hands-On Approach

Prashanti Priya Angara, Ulrike Stege, Andrew MacLean, Hausi A. Müller, Tom Markham

Published Nov 13, 2021• 59 citations
Publisher

Abstract

Quantum computing is aninterdisciplinary field that lies at the intersection of mathematics, quantum physics, and computer science, and finds applications in areas including optimization, machine learning, and simulation of chemical, physical, and biological systems. It has the potential to help solve problems that so far have no satisfying method solving them, and to provide significant speedup to solutions when compared with their best classical approaches. In turn, quantum computing may allow us to solve problems for inputs that so far are deemed practically intractable. With the computational power of quantum computers and the proliferation of quantum development kits, quantum computing is anticipated to become mainstream, and the demand for a skilled workforce in quantum computing is expected to increase significantly. Therefore, quantum computing education is ramping up. This article describes our experiences in designing and delivering quantum computing workshops for youth (Grades 9–12). We introduce students to the world of quantum computing in innovative ways, such as newly designed unplugged activities for teaching basic quantum computing concepts. We also take a programmatic approach and introduce students to the IBM Quantum Experience using Qiskit and Jupyter notebooks. Our contributions are as follows. First, we present creative ways to teach quantum computing to youth with little or no experience in science, technology, engineering, and mathematics areas; second, we discuss diversity and highlight various pathways into quantum computing from quantum software to quantum hardware; and third, we discuss the design and delivery of online and in-person motivational, introductory, and advanced workshops for youth.

DOI
10.1109/tqe.2021.3127503

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Quantum computing is aninterdisciplinary field that lies at the intersection of mathematics, quantum physics, and computer science, and finds applications in areas including optimization, machine learning, and simulation of chemical, physical, and biological systems. It has the potential to help solve problems that so far have no satisfying method solving them, and to provide significant speedup to solutions when compared with their best classical approaches. In turn, quantum computing may allow us to solve problems for inputs that so far are deemed practically intractable. With the computational power of quantum computers and the proliferation of quantum development kits, quantum computing is anticipated to become mainstream, and the demand for a skilled workforce in quantum computing is expected to increase significantly. Therefore, quantum computing education is ramping up. This article describes our experiences in designing and delivering quantum computing workshops for youth (Grades 9–12). We introduce students to the world of quantum computing in innovative ways, such as newly designed unplugged activities for teaching basic quantum computing concepts. We also take a programmatic approach and introduce students to the IBM Quantum Experience using Qiskit and Jupyter notebooks. Our contributions are as follows. First, we present creative ways to teach quantum computing to youth with little or no experience in science, technology, engineering, and mathematics areas; second, we discuss diversity and highlight various pathways into quantum computing from quantum software to quantum hardware; and third, we discuss the design and delivery of online and in-person motivational, introductory, and advanced workshops for youth.
Quantum computing is an emerging field that can revolutionize our ability to solve problems and enable breakthroughs in many areas including optimization, machine learning, chemistry, and drug design. With the increasing computational power of quantum computers and the proliferation of quantum development kits, the demand for a skilled workforce in quantum computing increases significantly. The theory of quantum computing lies at the crossroads of quantum physics, mathematics, and computer science. The field of quantum computing has matured and can now be explored by all students. While today, quantum computers and simulators are readily accessible and programmable over the internet, quantum computing education is just ramping up. This paper describes our experiences in organizing and delivering quantum computing workshops for high-school students with little or no experience in the abovementioned fields. We introduce students to the world of quantum computing in innovative ways, such as newly designed “unplugged” activities for teaching basic quantum computing concepts. Overall, we take a programmatic approach and introduce students to the IBM Q Experience using Qiskit and Jupyter notebooks. Our experiences and findings suggest that basic quantum computing concepts are palatable for high-school students, and-due to significant differences between classical and quantum computing-early exposure to quantum computing is a valuable addition to the set of problem-solving and computing skills that high-schoolers obtain before entering university.
Quantum computing is a growing field at the intersection of physics and computer science. The goal of this article is to highlight a successfully trialled quantum computing course for high school students between the ages of 15 and 18 years old. This course was designed to bridge the gap between popular science articles and advanced undergraduate textbooks. Conceptual ideas in the text are reinforced with active learning techniques, such as interactive problem sets and simulation-based labs at various levels. The course is freely available for use and download under the Creative Commons “Attribution-NonCommercial-ShareAlike 4.0 International” license.
In recent years, quantum computing has gained strong traction on the global stage. Pioneering developments in quantum engineering, algorithms and software reinforce the view that quantum computation will eventually catalyze transformative technological advancements across diverse sectors. In anticipation of the future impact of quantum computing, many governments, universities and tech organizations have invested heavily into advancing quantum science, boosting quantum readiness, and building a diverse, talented workforce through quantum education initiatives. Specialized university programs, public awareness campaigns and STEM outreach activities all serve a critical function in fostering a deeper understanding of quantum physics and quantum technologies among non-experts. At the level of high school, a major vision is for these initiatives to reshape the teaching of 20th century physics in STEM classrooms, and inspire the future generation of quantum scientists and professionals. In the current paper, we are presenting the materials we have created for an outreach workshop introducing quantum computing to high school students in an approachable and engaging way. Intro2QC is an exploration of quantum computing's relevance to solving real-world challenges by relating how the unintuitive behaviours of quantum systems can be useful in providing computational advantage. The workshop materials include an online interactive quantum programming tutorial hosted on the Intro2QC website, along with the full lesson plan for STEM instructors and the presentation slides available on the Github repository. This single-session 90-minute workshop has been delivered to approximately 160 students in multiple school groups from Grades 9-12 in British Columbia Canada in the highlight of the International Year of Quantum Science and Technology.
Investments in quantum technologies, which are based on the effects of quantum mechanics, have escalated in recent years, with big players such as IBM, Google, and Microsoft engaging in the race for quantum supremacy. Some potential benefits of this cutting-edge technology include developing new drugs and materials through accurate molecule simulation, establishing more secure and reliable communication channels, and finding faster solutions for complex optimization problems. As quantum technologies evolve, however, the demand for new software, interfaces, and end-to-end systems to properly program and explore the advantages of quantum mechanics becomes paramount. This requires engineers, especially software engineers, and computer scientists, to have multidisciplinary knowledge and skills. Unfortunately, introductory quantum computing and technologies courses are mostly available in physics, and most engineering and computer science courses do not have modules on quantum physics, leading to a talent gap in the current job market. Therefore, this paper proposes a short teaching plan for introducing quantum computing to students with a more technology-based background, such as computer science and engineering students. This plan uses active learning methodologies, such as Challege-Based Teaching, to better engage these students and contextualize the many applications of this new technology. The initial teaching plan consists of a 3-hour seminar introducing the main quantum mechanics concepts and the technology applications, a 3-hour introduction to the math fundamentals and quantum logic gates, and a 3-hour handson workshop using the IBM Qiskit platform. Two versions of this plan were executed in two different moments: (1) a one-day event open to undergraduate students from different institutions and backgrounds, and (2) a 3-day internal training course for computer science and information technology management undergraduate students from our higher education institution. Data was collected during both events through online forms and interviews to measure the learning outcomes of the produced material and better understand the public interest in the field. The results identified key elements for better teaching quantum computing for computer scientists and engineers, providing guidelines for developing a more extensive and term-long teaching plan for undergraduate technology courses.
Quantum computing harnesses quantum laws of nature to enable new types of algorithms, not efficiently possible on traditional computers, that may lead to breakthroughs in crucial areas like materials science and chemistry. There is rapidly growing demand for a quantum workforce educated in the basics of quantum computing, in particular in quantum programming. However, there are few offerings for non-specialists and little information on best practices for training computer science and engineering students. In this report we describe our experience teaching an undergraduate course on quantum computing using a practical, software-driven approach. We centered our course around teaching quantum algorithms through hands-on programming, reducing the significance of traditional written assignments and relying instead on self-paced programming exercises ("Quantum Katas''), a variety of programming assignments, and a final project. We observed that the programming sections of the course helped students internalize theoretical material presented during the lectures. In the survey results, students indicated that the programming exercises and the final project contributed the most to their learning process. We describe the motivation for centering the course around quantum programming, discuss major artifacts used in this course, and present our lessons learned and best practices for a future improved course offering. We hope that our experience will help guide instructors who want to adopt a practical approach to teaching quantum computing and will enable more undergraduate programs to offer quantum programming as an elective.
As quantum computers are becoming available for experiments, their enormous potential is being recognized among college communities. The goal of introducing quantum computing in college level computer science programs is becoming attractive. However, this goal comes with opportunities and challenges. of the challenges is that quantum computing appears to require substantial background in physics as well as in computer science. However, it is hard to convince students to major in these two fields. Computer Science students with a minor in physics can also be considered. Several alternative curriculum structures are possible. A non-consecutive two-course framework is proposed here. A course on Introduction to Quantum Computing may be offered to sophomore level students. This introductory course may teach fundamental ideas about quantum computing with basic concepts behind BQP (Bounded Error Quantum Polynomial) and related topics. This introductory course may be followed up by some physics courses (on related topics such as quantum mechanics) and some computer science courses. Then, a senior level course on Advanced Quantum Computing may be offered that may include some well-known algorithms (such as Shor's Algorithm for Quantum Factorization and Grover's Algorithm for Quantum Search) and their implementation and practices on some simulators (such as QuIDE from http://www.quide.eu/) or some prototype quantum processors (such as IBM's prototype quantum processors). For advanced level courses, some course materials are available from various sources (such as MIT OpenCourseWare). The greater challenge would be in teaching the introductory course mentioned earlier that motivates students towards investing time and efforts in learning quantum computing and related physics, math and computational topics. The challenges of teaching the introductory course should not be underestimated. Some flexible strategies can be suggested for this course so that the biggest challenges can be overcome. Some initial assessments of the students may help adjusting the introduction strategies with student's preparation. What is recommended is that the instructor should be able to adjust the coverage of topics, rigor and depth of treatment. That is, the introductory course should not be rigidly defined. It should be recognized that the main emphasis of the introductory course is actually instilling motivations and curiosity in student's mind about potentials of quantum computing through adaptive teaching of some selected topics where traditional digital computers do not provide tractable solutions. Ideally a balance could be achieved among aspects of depth of treatment, rigor, inspiration, motivation and coverage of topics. Students should be able to realize that the emerging quantum computing technology would be able to provide elegant solutions to some of the classical intractable problems combining ideas from physics, math and computer science in an innovative way. One size fits all is not a good approach and discussion of issues may help us face the challenges better by pragmatically considering a range of possible alternatives. Resources that are currently available may also need to be reviewed for the purpose of introducing quantum computing adequately.