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International Conference on Consumer Electronics

Visiting-Route Recommendation in Amusement Parks and its Evaluations by an Ising Machine

Yosuke Mukasa, Tomoya Wakaizumi, Shu Tanaka, Nozomu Togawa

Published Jan 10, 2021• 3 citations
Publisher

Abstract

In an amusement park, an attraction-visiting route considering the waiting time and traveling time improves visitors' satisfaction and experience. We focus on Ising machines to solve the problem, which are recently expected to solve combinatorial optimization problems at high speed by mapping the problems to Ising models or quadratic unconstrained binary optimization (QUBO) models. We propose a mapping of the visiting-route recommendation problem in amusement parks to a QUBO model for solving it using Ising machines. By using an actual Ising machine, we could obtain feasible solutions 15 times faster with almost the same accuracy as the simulated annealing method for the visiting-route recommendation problem.

DOI
10.1109/icce50685.2021.9427588

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In an amusement park, an attraction-visiting route considering the waiting time and traveling time improves visitors' satisfaction and experience. We focus on Ising machines to solve the problem, which are recently expected to solve combinatorial optimization problems at high speed by mapping the problems to Ising models or quadratic unconstrained binary optimization (QUBO) models. We propose a mapping of the visiting-route recommendation problem in amusement parks to a QUBO model for solving it using Ising machines. By using an actual Ising machine, we could obtain feasible solutions 15 times faster with almost the same accuracy as the simulated annealing method for the visiting-route recommendation problem.
In an amusement park, an attraction-visiting route considering the waiting time and traveling time improves visitors' satisfaction and experience. We focus on Ising machines to solve the problem, which are recently expected to solve combinatorial optimization problems at high speed by mapping the problems to Ising models or quadratic unconstrained binary optimization (QUBO) models. We propose a mapping of the visiting-route recommendation problem in amusement parks to a QUBO model for solving it using Ising machines. By using an actual Ising machine, we could obtain feasible solutions one order of magnitude faster with almost the same accuracy as the simulated annealing method for the visiting-route recommendation problem.
The trip planning problem (TPP) can be formulated as a combinatorial optimization problem that searches for the best route to visit a series of landmarks and hotels. Meanwhile, Ising machines have attracted attention due to their efficiency in solving combinatorial optimization problems. The Ising machines solve the combinatorial optimization problems by transforming the problems into quadratic unconstrained binary optimization (QUBO) models. However, the possible input QUBO size of current Ising machines is quite limited. Thus, it is hard to directly embed a large-scale TPP onto the current Ising machines. In this paper, we propose a novel subQUBO annealing method based on the combined variable selection method to solve the TPP. The proposed method finds a quasi-optimal solution to a large problem by repeatedly partitioning the original QUBO model into small subQUBOs that can be embedded onto the Ising machine. Specifically, to construct a subQUBO, we select variables from the original QUBO model, which have small deviation values. Further, we select variables randomly from the original QUBO model, so as not to fall into the local optimum. We have conducted an evaluation experiment using Ising machines on TPP and confirmed that the proposed method outperforms the state-of-the-art methods in terms of POI satisfaction and POI cost.
The multi-day travel planning assists users with realistic travel itineraries by searching for the optimal travel routes through a set of candidate hotels and point-of-interests (POIs). The multi-day travel planning problem (MTPP) can be solved as an optimization problem. Although conventional methods using von Neumann computers obtain good approximate solutions to the optimization problems, large computation costs are required to solve large-scale or complex problems due to the combinatorial explosion. On the other hand, Ising machines or quantum annealing machines are non-von Neumann computers, and those machines are developed to deal with complex optimization problems. In this paper, we propose an Ising-machine-based method for the MTPP. Practical factors of the MTPP include the POI satisfaction, travel expenses, and time limits. Those factors are mapped onto quadratic unconstrained binary optimization (QUBO) forms. We evaluate the proposed method using two real-world datasets including Sapporo and Tokyo, Japan. Experimental results show that the MTPP can be effectively solved using Ising machines compared with the conventional methods in terms of the solution quality and the execution time. To the best of our knowledge, this study is the first solution of the MTPP using Ising machines.
Ising machines have attracted attention, which is expected to obtain better solutions of various combinatorial optimization problems at high speed by mapping the problems to natural phenomena. A slot-placement problem is one of the combinatorial optimization problems, regarded as a quadratic assignment problem, which relates to the optimal logic-block placement in a digital circuit as well as optimal delivery planning. Here, we propose a mapping to the Ising model for solving a slot-placement problem with additional constraints, called a constrained slot-placement problem, where several item pairs must be placed within a given distance. Since the behavior of Ising machines is stochastic and we map the problem to the Ising model which uses the penalty method, the obtained solution does not always satisfy the slot-placement constraint, which is different from the conventional methods such as the conventional simulated annealing. To resolve the problem, we propose an interpretation method in which a feasible solution is generated by post-processing procedures. We measured the execution time of an Ising machine and compared the execution time of the simulated annealing in which solutions with almost the same accuracy are obtained. As a result, we found that the Ising machine is faster than the simulated annealing that we implemented.
Ising machines have attracted attention, which is expected to obtain better solutions of various combinatorial optimization problems at high speed by mapping the problems to natural phenomena. A slot-placement problem is one of the combinatorial optimization problems, regarded as a quadratic assignment problem, which relates to the optimal logic-block placement in a digital circuit as well as optimal delivery planning. Here, we propose a mapping to the Ising model for solving a slot-placement problem with additional constraints, called a constrained slot-placement problem, where several item pairs must be placed within a given distance. Since the behavior of Ising machines is stochastic, the obtained solution does not always satisfy the slot-placement constraint, which is different from the conventional methods such as the conventional simulated annealing. To resolve the problem, we propose an interpretation method in which a feasible solution is generated by post-processing procedures. Using an Ising machine computer, feasible solutions could be obtained up to 50 times faster than the conventional simulated annealing without degrading accuracy for constrained slot-placement problems with 6 × 6 slots and 27 items at the maximum.
Ising machines have attracted much attention in recent years because of their potential in solving combinatorial optimization problems that are difficult to be solved using conventional computers. Ising machines solve the optimization problem that can be transformed into a quadratic unconstrained binary optimization (QUBO) problem. In the case of a problem with constraints, named a constraint problem, an objective function and constraint function with penalty coefficients are combined into a single Hamiltonian of a QUBO problem. When solving a constraint problem, the accuracy of the solution decreases compared to a QUBO problem with an objective function only. This is because penalty coefficients are set to excessively large values to prevent constraint violations. As a result, it becomes difficult to minimize the objective function. To solve this problem, this paper proposes a method that partitions constraint functions and reduces the value of the penalty coefficients. The performance evaluation using the traveling salesperson problem (TSP) with one-hot constraints demonstrates that the proposed method can improve the solution accuracy compared to the conventional method.